Virtua Fighter 5 REVO · v1.10 · Region: Asia
kabe914435
Characters played — VF5's own record
| Lei Fei | 33 | 916 | 523 | 393 | 57.1% |
|---|---|---|---|---|---|
| Pai | 33 | 234 | 144 | 90 | 61.5% |
| Jacky | 30 | 189 | 109 | 80 | 57.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 43 | 25 | 18 | 58.1% | +3.6 |
|---|---|---|---|---|---|
| Jacky | 27 | 13 | 14 | 48.1% | +0.7 |
| Sarah | 19 | 7 | 12 | 36.8% | -14.9 |
| El Blaze | 17 | 6 | 11 | 35.3% | -14.2 |
| Goh | 16 | 7 | 9 | 43.8% | -6.8 |
| Jean | 15 | 7 | 8 | 46.7% | -12.5 |
| Aoi | 13 | 8 | 5 | 61.5% | +7.3 |
| Wolf | 12 | 10 | 2 | 83.3% | +25.3 |
| Shun | 11 | 7 | 4 | 63.6% | +9.5 |
| Kage | 10 | 4 | 6 | 40.0% | -6.5 |
| Vanessa | 9 | 7 | 2 | 77.8% | +21.2 |
| Lau | 7 | 4 | 3 | 57.1% | +2.1 |
| Lion | 6 | 3 | 3 | 50.0% | +5.6 |
| Jeffry | 4 | 2 | 2 | 50.0% | -6.6 |
| Pai | 4 | 1 | 3 | 25.0% | -24.6 |
| Brad | 3 | 2 | 1 | 66.7% | +21.1 |
| Lei Fei | 1 | 1 | 0 | 100.0% | +31.3 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 28 | 17 | 11 | 60.7% | +9.5 |
|---|---|---|---|---|---|
| Half Fence | 28 | 16 | 12 | 57.1% | +6.2 |
| Rectangle | 25 | 8 | 17 | 32.0% | -20.2 |
| Open | 22 | 11 | 11 | 50.0% | -5.7 |
| Low Fence | 20 | 14 | 6 | 70.0% | +14.5 |
| Breakable Half Fence | 19 | 7 | 12 | 36.8% | -9.5 |
| Breakable Full Fence | 18 | 10 | 8 | 55.6% | -2.6 |
| Single Wall | 17 | 8 | 9 | 47.1% | -3.0 |
| Octagon | 15 | 8 | 7 | 53.3% | +2.3 |
| Full Fence and Open | 13 | 6 | 7 | 46.1% | -10.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 133 | 49.6% | 51.4% | -1.8 |
| No walls | 59 | 55.9% | 54.2% | +1.7 |
Walls against open: -3.5 points (95% range -18.6 to +11.5), p 0.646 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| LEO (Rank 36) | 11 | 3 | 8 | 27.3% |
|---|---|---|---|---|
| KillBill (Rank 32) | 8 | 4 | 4 | 50.0% |
| ふぇに (Rank 36) | 8 | 6 | 2 | 75.0% |
| BONZE_ADVENTURE (Rank 34) | 7 | 3 | 4 | 42.9% |
| pallmtree (Rank 30) | 7 | 4 | 3 | 57.1% |
| フェイス (Rank 34) | 7 | 4 | 3 | 57.1% |
| 躑躅 (Rank 35) | 7 | 4 | 3 | 57.1% |
| ぬっき~@ (Rank 34) | 6 | 2 | 4 | 33.3% |
| 漂泊の民回線ジプシー (Rank 34) | 6 | 2 | 4 | 33.3% |
| 鳶飛戾天,魚躍於淵 (Rank 25) | 6 | 4 | 2 | 66.7% |
| プリおじ (Rank 33) | 5 | 1 | 4 | 20.0% |
| candygaly11 (Rank 36) | 4 | 1 | 3 | 25.0% |
| え~る (Rank 29) | 4 | 3 | 1 | 75.0% |
| ぴょろすぽ (Rank 32) | 4 | 3 | 1 | 75.0% |
| BigBoin (Rank 35) | 3 | 2 | 1 | 66.7% |
| Light (Rank 34) | 3 | 2 | 1 | 66.7% |
| Wonda15426 (Rank 27) | 3 | 2 | 1 | 66.7% |
| bonbon (Rank 34) | 3 | 1 | 2 | 33.3% |
| hikabun (Rank 34) | 3 | 0 | 3 | 0.0% |
| かげちよ (Rank 30) | 3 | 1 | 2 | 33.3% |
| こて (Rank 28) | 3 | 2 | 1 | 66.7% |
| テクノモデル (Rank 33) | 3 | 2 | 1 | 66.7% |
| メスゴリラ (Rank 26) | 3 | 2 | 1 | 66.7% |
| 失礼!スマッシュ☆彡 (Rank 25) | 3 | 2 | 1 | 66.7% |
| 嫌いな上司に神威 (Rank 33) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| candygaly11 (Rank 36) | 2026/09/22 | 4 | 1 | 3 | 25.0% |
|---|---|---|---|---|---|
| ぴょろすぽ (Rank 32) | 2026/09/13 | 4 | 3 | 1 | 75.0% |
| Light (Rank 34) | 2026/09/13 | 3 | 2 | 1 | 66.7% |
| KillBill (Rank 32) | 2026/09/13 | 8 | 4 | 4 | 50.0% |
| LEO (Rank 36) | 2026/09/13 | 11 | 3 | 8 | 27.3% |
| ふぇに (Rank 36) | 2026/09/13 | 8 | 6 | 2 | 75.0% |
| かげちよ (Rank 30) | 2026/09/13 | 3 | 1 | 2 | 33.3% |
| BigBoin (Rank 35) | 2026/08/23 | 3 | 2 | 1 | 66.7% |
| テクノモデル (Rank 33) | 2026/08/23 | 3 | 2 | 1 | 66.7% |
| Wonda15426 (Rank 27) | 2026/08/23 | 3 | 2 | 1 | 66.7% |
| pallmtree (Rank 30) | 2026/08/23 | 7 | 4 | 3 | 57.1% |
| こて (Rank 28) | 2026/08/03 | 3 | 2 | 1 | 66.7% |
| 躑躅 (Rank 35) | 2026/08/03 | 7 | 4 | 3 | 57.1% |
| 漂泊の民回線ジプシー (Rank 34) | 2026/08/03 | 6 | 2 | 4 | 33.3% |
| 鳶飛戾天,魚躍於淵 (Rank 25) | 2026/07/27 | 6 | 4 | 2 | 66.7% |
| え~る (Rank 29) | 2026/07/27 | 4 | 3 | 1 | 75.0% |
| フェイス (Rank 34) | 2026/07/27 | 7 | 4 | 3 | 57.1% |
| 失礼!スマッシュ☆彡 (Rank 25) | 2026/07/26 | 3 | 2 | 1 | 66.7% |
| プリおじ (Rank 33) | 2026/07/26 | 5 | 1 | 4 | 20.0% |
| メスゴリラ (Rank 26) | 2026/07/26 | 3 | 2 | 1 | 66.7% |
| ぬっき~@ (Rank 34) | 2026/07/26 | 6 | 2 | 4 | 33.3% |
| hikabun (Rank 34) | 2026/07/26 | 3 | 0 | 3 | 0.0% |
| BONZE_ADVENTURE (Rank 34) | 2026/07/26 | 7 | 3 | 4 | 42.9% |
| 嫌いな上司に神威 (Rank 33) | 2026/07/26 | 3 | 2 | 1 | 66.7% |
| bonbon (Rank 34) | 2026/07/05 | 3 | 1 | 2 | 33.3% |
Round openings
Every character
| crouch into evade up | 89 | 10.9% |
|---|---|---|
| crouch into Bunkyaku3K | 59 | 7.2% |
| forward dash into evade up | 44 | 5.4% |
| guardG into evade up | 27 | 3.3% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 25 | 3.1% |
| Senpukyaku66K+G | 21 | 2.6% |
| offensive move into Zensoutai2K+G | 20 | 2.5% |
| offensive move | 16 | 2.0% |
| evade down into evade up | 15 | 1.8% |
| forward movement into punchP | 15 | 1.8% |
| crouch into Fukusoushou2P | 14 | 1.7% |
| Hi'en Tankyaku9K | 13 | 1.6% |
| crouch dash forward into guardG | 13 | 1.6% |
| backdash into Chinheki4P+K | 12 | 1.5% |
| backdash into evade up | 12 | 1.5% |
190 further openings account for the other 419 rounds.
Counted from 202 of the 217 matches played. The rest were not pulled for openings.
Lei Fei
| crouch into Bunkyaku3K | 59 | 12.0% |
|---|---|---|
| crouch into evade up | 54 | 11.0% |
| Senpukyaku66K+G | 21 | 4.3% |
| offensive move into Zensoutai2K+G | 20 | 4.1% |
| forward dash into evade up | 19 | 3.9% |
| guardG into evade up | 16 | 3.3% |
| offensive move | 16 | 3.3% |
| crouch into Fukusoushou2P | 14 | 2.9% |
| backdash into Chinheki4P+K | 12 | 2.4% |
| crouch dash forward into guardG | 11 | 2.2% |
| crouch into guardG | 11 | 2.2% |
| offensive move into crouch | 11 | 2.2% |
| backdash into offensive move | 10 | 2.0% |
| evade down into guardG | 9 | 1.8% |
| forward movement into punchP | 8 | 1.6% |
105 further openings account for the other 200 rounds.
Counted from 123 of the 135 matches played. The rest were not pulled for openings.
Jacky
| Dash Hammer Kick66K into High Angle Upper Kick6K | 25 | 11.0% |
|---|---|---|
| crouch into evade up | 23 | 10.1% |
| forward dash into evade up | 19 | 8.4% |
| backdash into Middle Spin Kick46K+G | 10 | 4.4% |
| Double Dragon9K into kickK | 8 | 3.5% |
| forward dash into throwP+G | 8 | 3.5% |
| backdash into evade up | 7 | 3.1% |
| crouch into Low Spin Kick1K+G | 7 | 3.1% |
| forward movement into punchP | 7 | 3.1% |
| guardG into evade up | 6 | 2.6% |
| crouch into Squat Straight2P | 5 | 2.2% |
| evade down into evade up | 5 | 2.2% |
| forward movement into Jab StraightPP | 5 | 2.2% |
| Slide Shuffle (Deflect)4P+K+G into crouch | 3 | 1.3% |
| evade down into Double Dragon9K | 3 | 1.3% |
68 further openings account for the other 86 rounds.
Counted from 54 of the 55 matches played. The rest were not pulled for openings.
Pai
| Hi'en Tankyaku9K | 13 | 13.5% |
|---|---|---|
| crouch into evade up | 12 | 12.5% |
| Hi'en Tenshi2P+K into Tenshi Katsumentai Haishin2P+KK | 11 | 11.5% |
| Ensei Haijinkyaku7K+G | 7 | 7.3% |
| forward dash into evade up | 6 | 6.2% |
| guardG into evade up | 5 | 5.2% |
| backdash into evade up | 3 | 3.1% |
| crouch into Renka Sentai2KK | 3 | 3.1% |
| evade down into evade up | 3 | 3.1% |
| crouch into down-back kick1K | 2 | 2.1% |
| guardG into Hi'en Tankyaku9K | 2 | 2.1% |
| Ensei Haikyaku4K | 1 | 1.0% |
| Hansenpu44K into Touku Kouhaikyaku44KK | 1 | 1.0% |
| Tenshi Katsumentai Haishin2P+KK into Renkan Tenshin Jujishou2P+KKP | 1 | 1.0% |
| backdash into Renkan Tanheki66KP | 1 | 1.0% |
25 further openings account for the other 25 rounds.
Counted from 25 of the 27 matches played. The rest were not pulled for openings.
