VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Shun

ATARi

Career matches1,387
Career win rate52.3%
Round win rate47.7%
Peak rank31
Distinct opponents90
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun311,38772666152.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira47242351.1%+8.7
Jeffry28141450.0%+3.7
Jacky146842.9%-9.2
Kage149564.3%+13.9
Wolf135838.5%-12.0
Jean126650.0%-0.1
Sarah125741.7%-11.2
Vanessa103730.0%-23.0
Goh92722.2%-25.0
Shun94544.4%+7.4
Lei Fei85362.5%+16.8
Lion82625.0%-29.9
Pai85362.5%+15.7
Aoi75271.4%+15.9
Taka75271.4%+22.1
Lau63350.0%-2.3
El Blaze52340.0%-1.9
Brad42250.0%+3.5
Eileen2020.0%-49.3

0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Full Fence34191555.9%+7.9
Breakable Half Fence32151746.9%+0.2
Half Fence30131743.3%-5.2
Breakable Full Fence27121544.4%-6.6
Single Wall23121152.2%+1.5
Rectangle2191242.9%+1.0
Octagon1761135.3%-9.0
Open149564.3%+13.9
Low Fence1331023.1%-32.1
Full Fence and Open86275.0%+29.1

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls16146.0%47.1%-1.1
No walls5048.0%51.6%-3.6

Walls against open: +2.5 points (95% range -14.8 to +19.8), p 0.779 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

allgonnaworkout (Rank 29)104640.0%
まろん (Rank 33)73442.9%
jiwoonpk (Rank 32)61516.7%
orz (Rank 29)62433.3%
カミナリおやじ (Rank 27)65183.3%
胃弱 (Rank 28)62433.3%
BONZE_ADVENTURE (Rank 32)52340.0%
CDM_rui.jp (Rank 32)51420.0%
PKG (Rank 27)53260.0%
kimxxxtt (Rank 14)53260.0%
xXsoul-childXx (Rank 27)54180.0%
ルビーロマン葵 (Rank 28)52340.0%
黒シャツ (Rank 30)54180.0%
r1s1d8 (Rank 26)440100.0%
とみ~(お茶 (Rank 33)42250.0%
アドリブ使い (Rank 31)43175.0%
ゲッパー (Rank 32)42250.0%
CELIS (Rank 28)32166.7%
NoMark/ノーマーク (Rank 27)32166.7%
bonjour (Rank 14)31233.3%
fazz00r (Rank 27)32166.7%
manao_0609 (Rank 27)32166.7%
ざわっし (Rank 30)31233.3%
タイヨウ (Rank 32)32166.7%
龍仙人【鬼手仏心】 (Rank 26)32166.7%

Most played opponents, most recent first

orz (Rank 29)2026/09/2362433.3%
ざわっし (Rank 30)2026/09/2231233.3%
fazz00r (Rank 27)2026/09/2232166.7%
CELIS (Rank 28)2026/09/2232166.7%
ゲッパー (Rank 32)2026/09/1442250.0%
とみ~(お茶 (Rank 33)2026/09/1442250.0%
カミナリおやじ (Rank 27)2026/09/1465183.3%
タイヨウ (Rank 32)2026/09/1432166.7%
r1s1d8 (Rank 26)2026/09/13440100.0%
アドリブ使い (Rank 31)2026/09/1243175.0%
jiwoonpk (Rank 32)2026/08/3161516.7%
allgonnaworkout (Rank 29)2026/08/30104640.0%
まろん (Rank 33)2026/08/2473442.9%
胃弱 (Rank 28)2026/07/2162433.3%
ルビーロマン葵 (Rank 28)2026/06/2152340.0%
NoMark/ノーマーク (Rank 27)2026/06/2032166.7%
黒シャツ (Rank 30)2026/06/1554180.0%
BONZE_ADVENTURE (Rank 32)2026/06/1552340.0%
PKG (Rank 27)2026/06/0653260.0%
CDM_rui.jp (Rank 32)2026/06/0651420.0%
xXsoul-childXx (Rank 27)2026/06/0654180.0%
龍仙人【鬼手仏心】 (Rank 26)2026/05/2432166.7%
manao_0609 (Rank 27)2026/05/0532166.7%
bonjour (Rank 14)2026/03/2831233.3%
kimxxxtt (Rank 14)2026/03/2853260.0%

Round openings

Shun

Tenshin Souchushou6P+K546.3%
offensive move505.8%
Kasen Chugeki6P into Kasen Zenbokushou6PP384.4%
backdash into Dokuritsu Kanpai46P+K384.4%
Rensai Gakushu46PP into Rengeki Gakushu46PPP374.3%
Kousoku Kouhi17P+K+G into Kousoku Kouhi Fusshu17P+K+GP354.1%
crouch into Haisenchu1P344.0%
Koushinhi4P+K+G into Koushinhi Fusshu4P+K+GP313.6%
Tenshin Kashitai1K+G293.4%
crouch into Zensen Soutai2K+G232.7%
Honshin Rensenkyaku4K+G222.6%
up-forward kick9K into Kousoku Zenhi39P+K+G192.2%
Gyou'in Haishu3P into Tenshin Benshu4P+K172.0%
crouch into Tenshin Kashitai1K+G172.0%
punchP into kickK161.9%

142 further openings account for the other 398 rounds.

Counted from 213 of the 223 matches played. The rest were not pulled for openings.