VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jean

イエティ

Career matches1,645
Career win rate56.2%
Round win rate49.0%
Peak rank42
Distinct opponents21
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jean421,64592472156.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Brad125741.7%-7.6
Lau116554.5%+17.6
Jeffry52340.0%-11.5
El Blaze41325.0%-21.2
Kage41325.0%-17.6
Wolf440100.0%+56.5
Jacky31233.3%-14.2
Aoi21150.0%-4.3
Goh21150.0%-10.9
Jean21150.0%+8.7
Lion21150.0%-2.4
Shun1010.0%-39.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence93633.3%-16.1
Half Fence93633.3%-15.6
Rectangle74357.1%+18.5
Single Wall63350.0%+1.8
Open52340.0%-1.5
Breakable Full Fence43175.0%+31.1
Low Fence41325.0%-27.4
Full Fence32166.7%+8.8
Full Fence and Open220100.0%+54.2
Octagon21150.0%+13.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls3447.1%45.8%+1.2
No walls1540.0%46.6%-6.6

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ミスプロ狼@tenrishoko (Rank 40)2026/06/15220100.0%
ポップコーンの悪魔。 (Rank 42)2026/06/15110100.0%
Aki (Rank 41)2026/06/1521150.0%
いえす (Rank 40)2026/06/15220100.0%
こんにちわアキラ (Rank 42)2026/06/0374357.1%
しょべるん (Rank 38)2026/06/0351420.0%
がちばん (Rank 42)2026/04/2331233.3%
タイミング羅羽 (Rank 43)2026/04/23116554.5%
せろり☆ (Rank 43)2026/04/233030.0%
どっせ参謀 (Rank 39)2026/04/1921150.0%
オヴァーイオハザ (Rank 41)2026/04/191010.0%
ダンシングまるこ (Rank 37)2026/04/19110100.0%
壱次元らあじ (Rank 38)2026/04/19110100.0%
あむざん (Rank 42)2026/04/191010.0%
波乗りラウ (Rank 42)2026/04/19110100.0%
おそろしく早いビート (Rank 40)2026/04/191010.0%
カルティカ (Rank 37)2026/04/0921150.0%
muumuu (Rank 38)2026/04/0931233.3%
マルコメX (Rank 42)2026/04/021010.0%
次郎 (Rank 40)2026/04/021010.0%
いくお (Rank 41)2026/04/021010.0%

Round openings

Jean

Gyaku Seikenzuki66P178.1%
Shitamaeken2P125.7%
Yoko'enpi6P115.2%
Gyaku Seikenzuki66P into Yamakuzushi6K94.3%
backdash into evade up94.3%
backdash into Gyaku Seikenzuki66P83.8%
forward movement into punchP83.8%
guardG73.3%
backdash into Kake'uchi46P62.9%
crouch dash forward into Tate'enpi~Tenkai Hizageri33PK62.9%
crouch into Shitamaeken2P52.4%
evade down into guardG52.4%
Shitamaeken2P into forward dash41.9%
Hangetsu NirenzukiP+K31.4%
evade up into Chudan Mawashigeri3K31.4%

72 further openings account for the other 97 rounds.