VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lau

VF12360-PC

Career matches4,898
Career win rate51.7%
Round win rate49.9%
Peak rank39
Distinct opponents317
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau394,8982,5322,36651.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Kage26412114345.8%-1.9
Akira24812612250.8%+0.6
Lau1921019152.6%+0.2
Lion177809745.2%-2.6
Jacky170779345.3%-7.1
Brad145905562.1%+8.6
Jean143885561.5%+9.5
Shun137558240.1%-5.7
Pai134528238.8%-6.3
Lei Fei110525847.3%-3.6
Vanessa107604756.1%+9.6
Sarah97554256.7%+8.6
Aoi80384247.5%-2.7
El Blaze75363948.0%-2.3
Goh71333846.5%-10.8
Jeffry69422760.9%+8.4
Taka63333052.4%+1.7
Wolf56332358.9%+4.5
Eileen37201754.0%+2.2
Dural2891932.1%-13.5

0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open27814713152.9%+1.9
Breakable Full Fence26312114246.0%-4.7
Half Fence25712713049.4%-1.8
Full Fence25311913447.0%+0.2
Breakable Half Fence23912711253.1%+2.2
Octagon22812210653.5%+4.3
Rectangle22810812047.4%-2.4
Single Wall21410111347.2%-2.6
Low Fence20410010449.0%-0.4
Full Fence and Open131775458.8%+8.0

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,46849.3%49.7%-0.4
No walls69650.0%50.2%-0.2

Walls against open: -0.2 points (95% range -4.9 to +4.5), p 0.927 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

弐代目JA&れんじぃPA (Rank 40)2026/09/182962320.7%
cyborgranpa (Rank 40)2026/09/1733161748.5%
jikacho-Gigas (Rank 42)2026/09/1224121250.0%
ぱりぱり (Rank 38)2026/09/1143182541.9%
kazukun-taka (Rank 36)2026/09/0923111247.8%
PuzzG/ぱず爺 (Rank 36)2026/09/0928141450.0%
Reezent_Sousui (Rank 36)2026/09/0837201754.0%
lapislazuli (Rank 38)2026/09/0835221362.9%
reiya---0602 (Rank 36)2026/09/07106624458.5%
elpopo_3378 (Rank 36)2026/09/0727141351.9%
フェイス (Rank 36)2026/09/062271531.8%
なめ (Rank 37)2026/09/0627151255.6%
<ㅑㅇ~<ㅑㅇ~<ㅑJ (Rank 40)2026/09/052762122.2%
Mochi/かしわもち (Rank 40)2026/09/032391439.1%
umiyama_kai (Rank 38)2026/09/0335112431.4%
nidaimebannai (Rank 38)2026/09/0243222151.2%
Sore (Rank 37)2026/08/3141212051.2%
イイクルーン (Rank 37)2026/08/2728181064.3%
azn3_ayapin (Rank 36)2026/08/232115671.4%
Tokkovanessa_VF (Rank 41)2026/08/2322121054.5%
interceptor (Rank 40)2026/08/0536171947.2%
ふかふか (Rank 39)2026/08/0543281565.1%
ぱせり☆ (Rank 42)2026/07/2934122235.3%
moto__666 (Rank 39)2026/07/272491537.5%
でんでんでん123 (Rank 39)2026/05/212271531.8%

Round openings

Lau

Fukko Kensou1P8468.7%
backdash into evade down5405.6%
crouch dash forward into guardG5315.5%
backdash into Kosoushou46P5025.2%
crouch dash forward into evade down4985.2%
Ko'en Senshi66K+G2382.5%
backdash into Shakashou3P2362.4%
crouch dash forward into throwP+G2362.4%
backdash into Sako Soushou4P+K2262.3%
Souko Sensou66P+K2242.3%
backdash into evade up2202.3%
crouch dash back into Shakashou3P2062.1%
backdash into Honshin Hekiken1P+K1871.9%
backdash into Souko Sensou66P+K1681.7%
punchP1471.5%

425 further openings account for the other 4,673 rounds.

Counted from 2,389 of the 2,403 matches played. The rest were not pulled for openings.