VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Brad

神拳|Kaolan

Career matches2,422
Career win rate66.3%
Round win rate56.7%
Peak rank36
Distinct opponents36
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Brad3690656833862.7%
Akira61442818669.7%
El Blaze3539325413964.6%
Goh1741294574.1%
Jeffry31144974767.4%
Lion30105703566.7%
Jacky2876552172.4%
Wolf26106460.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Brad28171160.7%+12.2
Pai2291340.9%-9.2
Kage1441028.6%-22.1
Jacky138561.5%-9.6
Jeffry1311284.6%+15.6
Sarah128466.7%-5.9
Taka113827.3%-22.9
Wolf117463.6%+6.2
Lau109190.0%+22.6
Jean880100.0%+23.5
Lion62433.3%-29.2
Shun440100.0%+43.1
Vanessa440100.0%+2.6
Dural32166.7%-0.6
Aoi220100.0%+16.4
El Blaze2020.0%-47.4

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence27111640.7%-20.5
Half Fence25151060.0%+8.6
Single Wall2113861.9%+5.6
Open2013765.0%-1.9
Breakable Half Fence1411378.6%+1.8
Low Fence147750.0%-3.5
Rectangle1441028.6%-25.6
Octagon1312192.3%+25.8
Full Fence76185.7%+24.8
Full Fence and Open64266.7%+7.0

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls10059.0%60.1%-1.1
No walls5560.0%59.6%+0.4

Walls against open: -1.6 points (95% range -17.9 to +14.8), p 0.852 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Johnnny_E_ (Rank 35)168850.0%
Akai (Rank 38)1531220.0%
KDQIBushido (Rank 26)145935.7%
legendaryhero (Rank 31)118372.7%
bighorny (Rank 27)880100.0%
iKillYouXChicken (Rank 38)71614.3%
Crashing_Blow2003 (Rank 33)65183.3%
Seawolf (Rank 30)63350.0%
CarelessSax4450 (Rank 33)54180.0%
CastleKingSide (Rank 26)54180.0%
I'monlysleeping (Rank 33)54180.0%
Jiikae (Rank 31)54180.0%
SDVF|JINXHAND (Rank 31)54180.0%
DatDemo (Rank 27)42250.0%
DeejayMC-_- (Rank 5)440100.0%
MisterDingle (Rank 28)32166.7%
RayBladeX (Rank 32)32166.7%
UltraSeBassツ (Rank 34)32166.7%
Username (Rank 34)31233.3%
llMICll (Rank 32)330100.0%
tenpai (Rank 31)32166.7%
DustinHoffman (Rank 30)21150.0%
THEWEIAND (Rank 29)220100.0%
daRockReaper (Rank 36)2020.0%
generalripper114 (Rank 39)2020.0%

Most played opponents, most recent first

KDQIBushido (Rank 26)2026/07/06145935.7%
RayBladeX (Rank 32)2026/07/0632166.7%
iKillYouXChicken (Rank 38)2026/07/0671614.3%
Crashing_Blow2003 (Rank 33)2026/07/0665183.3%
Jiikae (Rank 31)2026/07/0554180.0%
I'monlysleeping (Rank 33)2026/06/2054180.0%
CastleKingSide (Rank 26)2026/06/2054180.0%
llMICll (Rank 32)2026/06/20330100.0%
tenpai (Rank 31)2026/06/1932166.7%
generalripper114 (Rank 39)2026/06/192020.0%
THEWEIAND (Rank 29)2026/06/19220100.0%
Akai (Rank 38)2026/06/191531220.0%
DeejayMC-_- (Rank 5)2026/06/19440100.0%
CarelessSax4450 (Rank 33)2026/06/1954180.0%
bighorny (Rank 27)2026/05/11880100.0%
UltraSeBassツ (Rank 34)2026/05/1032166.7%
Username (Rank 34)2026/05/1031233.3%
legendaryhero (Rank 31)2026/05/10118372.7%
Johnnny_E_ (Rank 35)2026/05/06168850.0%
daRockReaper (Rank 36)2026/05/062020.0%
MisterDingle (Rank 28)2026/05/0532166.7%
DustinHoffman (Rank 30)2026/03/2821150.0%
Seawolf (Rank 30)2026/03/2863350.0%
SDVF|JINXHAND (Rank 31)2026/03/2854180.0%
DatDemo (Rank 27)2026/03/2842250.0%

Round openings

Every character

backdash into evade down304.7%
punchP304.7%
crouch dash forward into evade down203.1%
Demon Dance9P+K into Demon's Tail9P+KK182.8%
punchP into crouch182.8%
High-Speed Jab46P into Shouda46PP172.6%
Volcano Upper4P+K172.6%
backdash into evade up172.6%
crouch into Sit Jab172.6%
High Spin Kick162.5%
Shouda46PP into Rising Back Spin Kick46PPK132.0%
backward movement into Shadow Strike6P121.9%
guardG into backdash121.9%
guardG into throwP+G121.9%
crouch into Spinning Thrust Kick3K+G111.7%

183 further openings account for the other 381 rounds.

El Blaze

backdash into evade down265.4%
punchP245.0%
Demon Dance9P+K into Demon's Tail9P+KK183.8%
High-Speed Jab46P into Shouda46PP173.5%
Volcano Upper4P+K173.5%
High Spin KickK+G153.1%
crouch dash forward into evade down153.1%
crouch into Sit Jab2P153.1%
Shouda46PP into Rising Back Spin Kick46PPK132.7%
backdash into evade up132.7%
backward movement into Shadow Strike6P122.5%
crouch into Spinning Thrust Kick3K+G112.3%
guardG into throwP+G112.3%
crouch dash forward into guardG91.9%
guardG into backdash91.9%

121 further openings account for the other 255 rounds.

Brad

punchP into crouch69.8%
Sharp Shoot1P58.2%
Dtee Sawk Dtrohng4P+K34.9%
Ducking6P+K+G into Sting BlowP+K34.9%
backdash into evade up34.9%
crouch dash forward into evade down34.9%
Sit Jab2P23.3%
crouch into Sit Jab2P23.3%
guardG into Sit Jab2P23.3%
offensive move23.3%
punchP23.3%
punchP into Sit Jab2P23.3%
punchP into evade down23.3%
Double Knee Solo9K into kickK11.6%
Ducking6P+K+G into Ducking StraightP11.6%

22 further openings account for the other 22 rounds.

Jeffry

guardG into punchP48.2%
guardG into evade down36.1%
Overblow Shoulder66P+K into Middle Hell Stab6P+K24.1%
backdash into evade down24.1%
guardG into crouch dash forward24.1%
punchP24.1%
punchP into Double KnucklePP24.1%
Body CrushP+K12.0%
Body CrushP+K into Threat StanceP+K+G12.0%
Elbow Butt6P12.0%
Knee Push4K into Knee Push Wild Hook4KP12.0%
backdash into Dash Elbow Upper66PP12.0%
backdash into Heavy Back Knuckle4P12.0%
backdash into Kenka Hook46P12.0%
backdash into evade up12.0%

24 further openings account for the other 24 rounds.

Wolf

punchP into crouch519.2%
crouch into Low Hammer2P311.5%
punchP into Body Blow6P311.5%
punchP into evade down27.7%
Low Hammer2P13.9%
Low Hammer2P into forward movement13.9%
Rolling Savate6K+G13.9%
backdash into evade down13.9%
backdash into punchP13.9%
crouch dash forward into evade down13.9%
evade down into forward dash13.9%
guardG into backdash13.9%
guardG into crouch dash forward13.9%
guardG into evade down13.9%
guardG into forward dash13.9%

2 further openings account for the other 2 rounds.

Lion

guardG into Banchu6P214.3%
Fujinkyaku66K into Fujin Rentankyaku66KK17.1%
Katousui2P17.1%
Senputai8K into Katoutai8KK17.1%
Shaho Shasousui1P+K17.1%
crouch into Senkyutai1K17.1%
evade up into punchP17.1%
guardG into Senkyutai1K17.1%
guardG into backdash17.1%
guardG into crouch17.1%
guardG into evade down17.1%
guardG into punchP17.1%
punchP17.1%

Jacky

Middle Smash Back Knuckle6PP into Rib CrushPP6PPP218.2%
evade down into throwP+G218.2%
Middle Smash6P19.1%
backdash into Middle Smash6P19.1%
backdash into Slide Shuffle (Deflect)4P+K+G19.1%
backdash into guardG19.1%
crouch into Squat Straight2P19.1%
guardG into Middle Smash6P19.1%
guardG into backdash19.1%