VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Shun

genery999

Career matches2,152
Career win rate50.7%
Round win rate50.0%
Peak rank31
Distinct opponents130
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Shun312,1521,0921,06050.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira48291960.4%+13.4
Jacky30121840.0%-14.1
Pai25121348.0%-6.6
Vanessa2381534.8%-15.7
Brad2012860.0%+9.9
El Blaze1811761.1%+18.2
Shun1871138.9%-4.1
Wolf189950.0%+7.9
Jean179852.9%+5.4
Sarah1751229.4%-19.7
Jeffry1641225.0%-27.4
Aoi158753.3%-4.1
Lau138561.5%+14.7
Goh106460.0%+10.2
Lion86275.0%+24.2
Taka63350.0%+3.0
Kage42250.0%+4.5
Lei Fei32166.7%+8.1
Eileen2020.0%-49.6
Dural110100.0%+41.5

0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon38191950.0%-1.5
Half Fence35181751.4%+3.3
Low Fence35152042.9%-7.2
Breakable Full Fence34181652.9%+6.6
Rectangle30161453.3%-3.4
Breakable Half Fence29111837.9%-10.4
Full Fence26141253.9%-0.7
Open26121446.1%-1.2
Single Wall22121054.5%+8.2
Full Fence and Open2191242.9%-3.5

0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls19250.0%50.7%-0.7
No walls8347.0%48.0%-1.0

Walls against open: +0.4 points (95% range -13.2 to +13.9), p 0.959 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

nanami.madogiwa (Rank 29)2026/09/1373442.9%
銀 (Rank 30)2026/09/1072528.6%
しゅが~nsr (Rank 27)2026/09/0895455.6%
お~ちゃん (Rank 32)2026/08/3054180.0%
hahaha (Rank 27)2026/08/1851420.0%
Rosagigantea (Rank 27)2026/08/1842250.0%
fazz00r (Rank 28)2026/08/0242250.0%
獣王(設定2) (Rank 32)2026/08/0231233.3%
nikuzuki (Rank 28)2026/07/2951420.0%
たわばTAWABA (Rank 28)2026/07/2243175.0%
カミナリおやじ (Rank 31)2026/07/0631233.3%
★★★★★ (Rank 28)2026/06/2093633.3%
Sinabro (Rank 28)2026/06/2043175.0%
ヘニオ (Rank 32)2026/06/2051420.0%
Kwiitter_KR (Rank 30)2026/06/2054180.0%
なめ (Rank 32)2026/06/2061516.7%
a_h_i_k_o (Rank 28)2026/06/1654180.0%
カマキリ拳法なぎくん (Rank 30)2026/06/1532166.7%
ボンボン俺シール (Rank 32)2026/06/0741325.0%
headup11 (Rank 26)2026/06/06660100.0%
GaaMANジール (Rank 23)2026/05/1265183.3%
OgreAunt (Rank 28)2026/05/0532166.7%
MikuMartineau (Rank 30)2026/04/1672528.6%
けいすけ新宿 (Rank 31)2026/04/1651420.0%
okb@j>おーけーびー (Rank 26)2026/04/0954180.0%

Round openings

Shun

Honshin Rensenkyaku4K+G18915.5%
backdash into backward movement1038.4%
punchP into RengekiPP937.6%
crouch into Gyou'in Haishu3P917.5%
RengekiPP into Saishu RenkangekiPPP766.2%
crouch into Koushu Rentai1KK524.3%
throwP+G514.2%
Tanhi ChougekiK+G383.1%
Rensai Gakushu46PP into Rengeki Gakushu46PPP342.8%
forward dash into throwP+G342.8%
crouch into Haisenchu1P332.7%
Getsuga Gakushu46P into Rensai Gakushu46PP282.3%
Kousoku Kouhi17P+K+G into Kousoku Kouhi Fusshu17P+K+GP191.6%
Saishu RenkangekiPPP into Renkan ChougekiPPPK191.6%
backdash into Gyou'in Haishu3P191.6%

124 further openings account for the other 341 rounds.

Counted from 307 of the 312 matches played. The rest were not pulled for openings.