VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Jacky

GateKeeper

Career matches2,800
Career win rate57.6%
Round win rate49.0%
Peak rank32
Distinct opponents31
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky322,0171,06894953.0%
Kage302041337165.2%
Wolf1881276167.5%
Goh136973971.3%
Taka30124952976.6%
Pai2666452168.2%
Jean50381276.0%
Eileen1511473.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Wolf92722.2%-29.6
Akira84450.0%-5.4
Goh84450.0%+0.2
Jean51420.0%-20.4
Lion330100.0%+57.1
Sarah32166.7%+23.3
Vanessa32166.7%+15.8
Jacky220100.0%+52.9
Lei Fei21150.0%+1.7
Aoi110100.0%+43.4
Brad110100.0%+48.0
Jeffry1010.0%-58.7
Lau110100.0%+48.0
Pai1010.0%-69.0
Shun1010.0%-43.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open113827.3%-25.3
Rectangle116554.5%+13.5
Breakable Full Fence73442.9%-15.7
Single Wall62433.3%-11.1
Octagon42250.0%+6.7
Full Fence and Open32166.7%+4.8
Breakable Half Fence220100.0%+46.7
Full Fence220100.0%+44.9
Half Fence110100.0%+45.5

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls2759.3%49.4%+9.8
No walls1729.4%45.5%-16.1

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Bob-Takkun (Rank 35)2026/08/052020.0%
kampfarkz (Rank 33)2026/08/0521150.0%
Holmes-sensei (Rank 32)2026/08/0531233.3%
オムレツハンター© (Rank 33)2026/08/052020.0%
nekomanma-01414 (Rank 29)2026/08/0532166.7%
Akishin-0313 (Rank 30)2026/07/192020.0%
west-muta (Rank 31)2026/07/1921150.0%
rikubon-ps (Rank 35)2026/07/19110100.0%
pinturicchio (Rank 29)2026/06/202020.0%
カマキリ拳法なぎくん (Rank 31)2026/06/20220100.0%
Reezent_Sousui (Rank 35)2026/06/2031233.3%
kuuhaku-zero9 (Rank 30)2026/06/2031233.3%
misoazy (Rank 27)2026/06/20110100.0%
abutora136 (Rank 30)2026/06/2021150.0%
オオカミ (Rank 29)2026/06/20110100.0%
tamagon_PS (Rank 33)2026/06/131010.0%
ケツからとうもろこし (Rank 32)2026/06/1332166.7%
kagemaru1 (Rank 31)2026/06/13110100.0%
sfapen (Rank 25)2026/06/13110100.0%
ACE_STRIKER (Rank 32)2026/04/11110100.0%
けいすけ新宿 (Rank 29)2026/04/11110100.0%
リョウ (Rank 28)2026/03/281010.0%
セロ (Rank 29)2026/03/28110100.0%
anche47 (Rank 30)2026/03/281010.0%
arafif-50 (Rank 28)2026/03/28110100.0%

Round openings

Every character

backdash into evade up3418.2%
Groin Kick6K+G94.8%
Beat KnuckleP+K into Beat Spin KickP+KK73.7%
backdash into backward movement73.7%
backdash into throwP+G63.2%
guardG63.2%
backdash into crouch dash back52.7%
backdash42.1%
Bil Jee6P+K into forward dash31.6%
backdash into guardG31.6%
crouch dash forward into Jizuridan2P31.6%
crouch into Low Spin Kick1K+G31.6%
Fusen Renkyaku6K+G into forward movement21.1%
Kachi'age33P+K into forward movement21.1%
Rasen4P into Rasen Urageri4PK21.1%

77 further openings account for the other 91 rounds.

Counted from 48 of the 49 matches played. The rest were not pulled for openings.

Jacky

backdash into evade up1414.9%
Groin Kick6K+G99.6%
Beat KnuckleP+K into Beat Spin KickP+KK77.5%
backdash into crouch dash back55.3%
backdash into throwP+G44.3%
Bil Jee6P+K into forward dash33.2%
backdash into backward movement33.2%
crouch into Low Spin Kick1K+G33.2%
guardG33.2%
backdash into Beat & Back KnuckleP+KP22.1%
backdash into Bil Jee6P+K22.1%
backdash into High Angle Upper Kick6K22.1%
backdash into Middle Smash6P22.1%
backdash into Rage Kick1PK22.1%
backdash into crouch dash forward22.1%

30 further openings account for the other 31 rounds.

Counted from 25 of the 26 matches played. The rest were not pulled for openings.

Kage

backdash into evade up1823.1%
backdash45.1%
backdash into backward movement33.9%
crouch dash forward into Jizuridan2P33.9%
Fusen Renkyaku6K+G into forward movement22.6%
Rasen4P into Rasen Urageri4PK22.6%
Rasen4P into forward dash22.6%
backdash into Hagakure-ryu In Raijingeki46P+K22.6%
backdash into Nirenkyaku3KK22.6%
backdash into throwP+G22.6%
backward movement into Nagiharai6P+K22.6%
evade up into guardG22.6%
Fusen Renkyaku6K+G into kickK11.3%
Hagakure-ryu In Raijingeki46P+K into forward dash11.3%
Jizuridan2P into backward movement11.3%

31 further openings account for the other 31 rounds.

Pai

backdash into evade up225.0%
backdash into Koutankyaku66K112.5%
backdash into RenkentaiPK112.5%
backdash into backward movement112.5%
backdash into guardG112.5%
forward dash into Souchuken2P112.5%
guardG112.5%

Taka

Kachi'age33P+K into forward movement228.6%
backdash into guardG114.3%
backdash into kickK114.3%
evade down into Takatsumehashi3P+K114.3%
guardG114.3%
kickK114.3%