Virtua Fighter 5 REVO · v1.10 · Region: South America
PunkDriftR
Characters played — VF5's own record
| Jacky | 30 | 3,286 | 1,683 | 1,603 | 51.2% |
|---|---|---|---|---|---|
| Goh | 21 | 18 | 4 | 14 | 22.2% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Shun | 24 | 12 | 12 | 50.0% | +2.6 |
|---|---|---|---|---|---|
| Brad | 21 | 9 | 12 | 42.9% | -6.2 |
| Sarah | 17 | 10 | 7 | 58.8% | +11.1 |
| Akira | 14 | 8 | 6 | 57.1% | -8.3 |
| Lau | 14 | 6 | 8 | 42.9% | -3.1 |
| Jeffry | 11 | 6 | 5 | 54.5% | -11.3 |
| Lei Fei | 11 | 7 | 4 | 63.6% | +18.5 |
| Kage | 10 | 5 | 5 | 50.0% | -9.7 |
| Jean | 9 | 4 | 5 | 44.4% | -15.8 |
| Pai | 9 | 7 | 2 | 77.8% | +12.6 |
| Taka | 9 | 2 | 7 | 22.2% | -21.7 |
| Jacky | 8 | 8 | 0 | 100.0% | +34.2 |
| Vanessa | 7 | 6 | 1 | 85.7% | +34.6 |
| Wolf | 6 | 3 | 3 | 50.0% | -10.9 |
| Dural | 5 | 2 | 3 | 40.0% | +2.6 |
| El Blaze | 4 | 4 | 0 | 100.0% | +17.1 |
| Lion | 4 | 0 | 4 | 0.0% | -58.0 |
| Aoi | 3 | 2 | 1 | 66.7% | +4.2 |
| Goh | 1 | 0 | 1 | 0.0% | -27.2 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 32 | 15 | 17 | 46.9% | -2.0 |
|---|---|---|---|---|---|
| Low Fence | 27 | 16 | 11 | 59.3% | -1.6 |
| Breakable Half Fence | 26 | 15 | 11 | 57.7% | +3.0 |
| Breakable Full Fence | 21 | 11 | 10 | 52.4% | +1.3 |
| Octagon | 18 | 6 | 12 | 33.3% | -6.7 |
| Open | 16 | 8 | 8 | 50.0% | -5.9 |
| Rectangle | 15 | 10 | 5 | 66.7% | +10.1 |
| Full Fence | 13 | 10 | 3 | 76.9% | +17.9 |
| Full Fence and Open | 12 | 8 | 4 | 66.7% | -4.1 |
| Single Wall | 3 | 0 | 3 | 0.0% | -33.3 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 125 | 53.6% | 51.3% | +2.3 |
| No walls | 46 | 52.2% | 57.0% | -4.8 |
Walls against open: +7.1 points (95% range -9.9 to +24.2), p 0.414 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| CarelessSax4450 (Rank 30) | 10 | 2 | 8 | 20.0% |
|---|---|---|---|---|
| leefung._ (Rank 30) | 9 | 5 | 4 | 55.6% |
| xChimerax (Rank 27) | 6 | 4 | 2 | 66.7% |
| KDQBushido (Rank 33) | 5 | 2 | 3 | 40.0% |
| Kungfuhustle99 (Rank 29) | 5 | 2 | 3 | 40.0% |
| BrodiMAN (Rank 41) | 4 | 0 | 4 | 0.0% |
| Franky (Rank 11) | 4 | 4 | 0 | 100.0% |
| GoldenBoko (Rank 29) | 4 | 2 | 2 | 50.0% |
| Kitetsu (Rank 26) | 4 | 4 | 0 | 100.0% |
| Lucas (Rank 28) | 4 | 4 | 0 | 100.0% |
| THEWEIAND (Rank 26) | 4 | 2 | 2 | 50.0% |
| VF31998 (Rank 31) | 4 | 4 | 0 | 100.0% |
| XTN (Rank 39) | 4 | 0 | 4 | 0.0% |
| hgamery (Rank 32) | 4 | 3 | 1 | 75.0% |
| justaname00 (Rank 32) | 4 | 0 | 4 | 0.0% |
| Belzagy (Rank 28) | 3 | 1 | 2 | 33.3% |
| ChiefRocka (Rank 30) | 3 | 0 | 3 | 0.0% |
| MisterDingle (Rank 30) | 3 | 2 | 1 | 66.7% |
| Obvious_Bait_lol (Rank 30) | 3 | 2 | 1 | 66.7% |
| SDVF|JINXHAND (Rank 30) | 3 | 2 | 1 | 66.7% |
| VectorMan- (Rank 33) | 3 | 1 | 2 | 33.3% |
| ZEROXP7 (Rank 18) | 3 | 2 | 1 | 66.7% |
| evoyd (Rank 32) | 3 | 2 | 1 | 66.7% |
| iKillYouXChicken (Rank 38) | 3 | 1 | 2 | 33.3% |
| itrap (Rank 28) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| Kungfuhustle99 (Rank 29) | 2026/07/05 | 5 | 2 | 3 | 40.0% |
|---|---|---|---|---|---|
| justaname00 (Rank 32) | 2026/07/05 | 4 | 0 | 4 | 0.0% |
| iKillYouXChicken (Rank 38) | 2026/07/02 | 3 | 1 | 2 | 33.3% |
| MisterDingle (Rank 30) | 2026/07/02 | 3 | 2 | 1 | 66.7% |
| GoldenBoko (Rank 29) | 2026/06/25 | 4 | 2 | 2 | 50.0% |
| KDQBushido (Rank 33) | 2026/06/24 | 5 | 2 | 3 | 40.0% |
| THEWEIAND (Rank 26) | 2026/06/21 | 4 | 2 | 2 | 50.0% |
| hgamery (Rank 32) | 2026/06/21 | 4 | 3 | 1 | 75.0% |
| leefung._ (Rank 30) | 2026/06/20 | 9 | 5 | 4 | 55.6% |
| SDVF|JINXHAND (Rank 30) | 2026/06/18 | 3 | 2 | 1 | 66.7% |
| xChimerax (Rank 27) | 2026/06/18 | 6 | 4 | 2 | 66.7% |
| XTN (Rank 39) | 2026/06/18 | 4 | 0 | 4 | 0.0% |
| BrodiMAN (Rank 41) | 2026/06/16 | 4 | 0 | 4 | 0.0% |
| evoyd (Rank 32) | 2026/06/16 | 3 | 2 | 1 | 66.7% |
| CarelessSax4450 (Rank 30) | 2026/06/16 | 10 | 2 | 8 | 20.0% |
| VF31998 (Rank 31) | 2026/06/13 | 4 | 4 | 0 | 100.0% |
| VectorMan- (Rank 33) | 2026/06/05 | 3 | 1 | 2 | 33.3% |
| Lucas (Rank 28) | 2026/05/27 | 4 | 4 | 0 | 100.0% |
| Belzagy (Rank 28) | 2026/05/23 | 3 | 1 | 2 | 33.3% |
| Obvious_Bait_lol (Rank 30) | 2026/05/19 | 3 | 2 | 1 | 66.7% |
| itrap (Rank 28) | 2026/05/06 | 3 | 2 | 1 | 66.7% |
| ChiefRocka (Rank 30) | 2026/05/06 | 3 | 0 | 3 | 0.0% |
| ZEROXP7 (Rank 18) | 2026/05/06 | 3 | 2 | 1 | 66.7% |
| Kitetsu (Rank 26) | 2026/03/31 | 4 | 4 | 0 | 100.0% |
| Franky (Rank 11) | 2026/03/31 | 4 | 4 | 0 | 100.0% |
Round openings
Every character
| Slide Shuffle (Deflect)4P+K+G into crouch | 144 | 20.2% |
|---|---|---|
| Double Dragon9K | 114 | 16.0% |
| evade up into Double Dragon9K | 83 | 11.6% |
| Slant Back Knuckle1P into backward movement | 36 | 5.0% |
| punchP into Spinning Arm Kick4PK | 31 | 4.3% |
| punchP into Jab StraightPP | 27 | 3.8% |
| Slide Shuffle (Deflect)4P+K+G into punchP | 23 | 3.2% |
| Spinning Back Knuckle4P into Spinning Arm Kick4PK | 19 | 2.7% |
| Slide Shuffle (Deflect)4P+K+G into High Angle Upper Kick6K | 18 | 2.5% |
| punchP into Spinning Back Knuckle4P | 18 | 2.5% |
| Beat KnuckleP+K into Beat Spin KickP+KK | 11 | 1.5% |
| evade up into Somersault Kick7K | 11 | 1.5% |
| punchP into Standing Knee Kick4K | 11 | 1.5% |
| punchP into Long Stride Back Knuckle4P+K | 10 | 1.4% |
| Slide Shuffle (Deflect)4P+K+G | 9 | 1.3% |
62 further openings account for the other 149 rounds.
Jacky
| Slide Shuffle (Deflect)4P+K+G into crouch | 144 | 20.3% |
|---|---|---|
| Double Dragon9K | 114 | 16.1% |
| evade up into Double Dragon9K | 83 | 11.7% |
| Slant Back Knuckle1P into backward movement | 36 | 5.1% |
| punchP into Spinning Arm Kick4PK | 31 | 4.4% |
| punchP into Jab StraightPP | 27 | 3.8% |
| Slide Shuffle (Deflect)4P+K+G into punchP | 23 | 3.2% |
| Spinning Back Knuckle4P into Spinning Arm Kick4PK | 19 | 2.7% |
| Slide Shuffle (Deflect)4P+K+G into High Angle Upper Kick6K | 18 | 2.5% |
| punchP into Spinning Back Knuckle4P | 18 | 2.5% |
| Beat KnuckleP+K into Beat Spin KickP+KK | 11 | 1.6% |
| evade up into Somersault Kick7K | 11 | 1.6% |
| punchP into Standing Knee Kick4K | 11 | 1.6% |
| punchP into Long Stride Back Knuckle4P+K | 10 | 1.4% |
| Slide Shuffle (Deflect)4P+K+G | 9 | 1.3% |
58 further openings account for the other 144 rounds.
Goh
| Hiji'ate6P into crouch | 1 | 20.0% |
|---|---|---|
| Hoderi4P into evade down | 1 | 20.0% |
| Sune Kudaki43P | 1 | 20.0% |
| backward movement into punchP | 1 | 20.0% |
| punchP | 1 | 20.0% |
