Virtua Fighter 5 REVO · v1.10 · Region: South America
かりすまっくすさん★
Characters played — VF5's own record
| Kage | 31 | 3,254 | 1,582 | 1,672 | 48.6% |
|---|---|---|---|---|---|
| El Blaze | 30 | 1,680 | 844 | 836 | 50.2% |
| Jacky | 26 | 706 | 355 | 351 | 50.3% |
| Pai | 27 | 671 | 333 | 338 | 49.6% |
| Wolf | 26 | 390 | 200 | 190 | 51.3% |
| Goh | 25 | 341 | 164 | 177 | 48.1% |
| Shun | 24 | 206 | 107 | 99 | 51.9% |
| Lei Fei | 26 | 114 | 63 | 51 | 55.3% |
| Jean | 26 | 12 | 6 | 6 | 50.0% |
| Jeffry | 26 | 0 | 0 | 0 | — |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Wolf | 127 | 74 | 53 | 58.3% | +10.2 |
|---|---|---|---|---|---|
| Akira | 123 | 66 | 57 | 53.7% | +6.8 |
| Jacky | 110 | 42 | 68 | 38.2% | -9.6 |
| Sarah | 105 | 55 | 50 | 52.4% | +5.7 |
| Aoi | 88 | 43 | 45 | 48.9% | -1.9 |
| Shun | 84 | 35 | 49 | 41.7% | -6.6 |
| Pai | 64 | 36 | 28 | 56.2% | +6.4 |
| Goh | 59 | 21 | 38 | 35.6% | -9.2 |
| El Blaze | 58 | 29 | 29 | 50.0% | +3.9 |
| Jean | 57 | 27 | 30 | 47.4% | -0.1 |
| Jeffry | 56 | 21 | 35 | 37.5% | -10.9 |
| Vanessa | 55 | 25 | 30 | 45.5% | -1.3 |
| Kage | 53 | 28 | 25 | 52.8% | +6.8 |
| Brad | 49 | 19 | 30 | 38.8% | -1.9 |
| Lau | 45 | 24 | 21 | 53.3% | +9.8 |
| Lion | 34 | 15 | 19 | 44.1% | -4.5 |
| Lei Fei | 18 | 9 | 9 | 50.0% | +6.6 |
| Taka | 16 | 2 | 14 | 12.5% | -32.8 |
| Eileen | 15 | 3 | 12 | 20.0% | -32.5 |
| Dural | 3 | 2 | 1 | 66.7% | +33.3 |
0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 136 | 72 | 64 | 52.9% | +5.1 |
|---|---|---|---|---|---|
| Rectangle | 136 | 56 | 80 | 41.2% | -3.7 |
| Breakable Full Fence | 131 | 57 | 74 | 43.5% | -2.6 |
| Low Fence | 129 | 54 | 75 | 41.9% | -5.8 |
| Half Fence | 122 | 51 | 71 | 41.8% | -5.0 |
| Single Wall | 117 | 65 | 52 | 55.6% | +7.9 |
| Full Fence | 115 | 64 | 51 | 55.6% | +5.8 |
| Octagon | 103 | 55 | 48 | 53.4% | +9.8 |
| Open | 100 | 47 | 53 | 47.0% | -1.3 |
| Full Fence and Open | 69 | 31 | 38 | 44.9% | -7.0 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 743 | 47.8% | 46.7% | +1.1 |
| No walls | 346 | 48.0% | 47.8% | +0.1 |
Walls against open: +1.0 points (95% range -5.3 to +7.3), p 0.759 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| fdjskjfsdls (Rank 29) | 20 | 6 | 14 | 30.0% |
|---|---|---|---|---|
| BANANA (Rank 31) | 15 | 9 | 6 | 60.0% |
| こて (Rank 28) | 15 | 10 | 5 | 66.7% |
| コラーゲン (Rank 27) | 11 | 4 | 7 | 36.4% |
| 肉彦さん☆彡 (Rank 30) | 11 | 5 | 6 | 45.5% |
| GoGo-6_GAMI-san_ (Rank 27) | 10 | 2 | 8 | 20.0% |
| Hi-VisionZERO (Rank 29) | 10 | 5 | 5 | 50.0% |
| NekoPunchMaster (Rank 29) | 10 | 3 | 7 | 30.0% |
| fazz00r (Rank 28) | 10 | 6 | 4 | 60.0% |
| HIROCHILL (Rank 29) | 8 | 4 | 4 | 50.0% |
| dalmax72 (Rank 27) | 8 | 4 | 4 | 50.0% |
| kota_mofumofu (Rank 25) | 8 | 6 | 2 | 75.0% |
| にすと ☆能登VF部 (Rank 27) | 8 | 3 | 5 | 37.5% |
| NoMark/ノーマーク (Rank 28) | 7 | 2 | 5 | 28.6% |
| Sore (Rank 36) | 7 | 1 | 6 | 14.3% |
| ttmnkns (Rank 28) | 7 | 2 | 5 | 28.6% |
| yuzu (Rank 29) | 7 | 3 | 4 | 42.9% |
| しゅが~nsr (Rank 26) | 7 | 5 | 2 | 71.4% |
| ガリバー (Rank 30) | 7 | 2 | 5 | 28.6% |
| BigBoin (Rank 32) | 6 | 2 | 4 | 33.3% |
| M&E (Rank 24) | 6 | 2 | 4 | 33.3% |
| fixed-star_61 (Rank 31) | 6 | 2 | 4 | 33.3% |
| tst634tst (Rank 24) | 6 | 5 | 1 | 83.3% |
| yanappp (Rank 27) | 6 | 2 | 4 | 33.3% |
| 獣王(設定2) (Rank 32) | 6 | 0 | 6 | 0.0% |
Most played opponents, most recent first
| こて (Rank 28) | 2026/09/23 | 15 | 10 | 5 | 66.7% |
|---|---|---|---|---|---|
| 獣王(設定2) (Rank 32) | 2026/09/23 | 6 | 0 | 6 | 0.0% |
| にすと ☆能登VF部 (Rank 27) | 2026/09/18 | 8 | 3 | 5 | 37.5% |
| HIROCHILL (Rank 29) | 2026/09/14 | 8 | 4 | 4 | 50.0% |
| BANANA (Rank 31) | 2026/09/14 | 15 | 9 | 6 | 60.0% |
| fdjskjfsdls (Rank 29) | 2026/09/14 | 20 | 6 | 14 | 30.0% |
| ttmnkns (Rank 28) | 2026/09/14 | 7 | 2 | 5 | 28.6% |
| fazz00r (Rank 28) | 2026/09/13 | 10 | 6 | 4 | 60.0% |
| ガリバー (Rank 30) | 2026/09/13 | 7 | 2 | 5 | 28.6% |
| NoMark/ノーマーク (Rank 28) | 2026/09/06 | 7 | 2 | 5 | 28.6% |
| M&E (Rank 24) | 2026/08/29 | 6 | 2 | 4 | 33.3% |
| dalmax72 (Rank 27) | 2026/08/29 | 8 | 4 | 4 | 50.0% |
| yanappp (Rank 27) | 2026/08/29 | 6 | 2 | 4 | 33.3% |
| コラーゲン (Rank 27) | 2026/08/23 | 11 | 4 | 7 | 36.4% |
| kota_mofumofu (Rank 25) | 2026/08/23 | 8 | 6 | 2 | 75.0% |
| BigBoin (Rank 32) | 2026/08/05 | 6 | 2 | 4 | 33.3% |
| 肉彦さん☆彡 (Rank 30) | 2026/08/03 | 11 | 5 | 6 | 45.5% |
| GoGo-6_GAMI-san_ (Rank 27) | 2026/08/02 | 10 | 2 | 8 | 20.0% |
| Sore (Rank 36) | 2026/07/29 | 7 | 1 | 6 | 14.3% |
| yuzu (Rank 29) | 2026/07/21 | 7 | 3 | 4 | 42.9% |
| Hi-VisionZERO (Rank 29) | 2026/07/06 | 10 | 5 | 5 | 50.0% |
| NekoPunchMaster (Rank 29) | 2026/06/21 | 10 | 3 | 7 | 30.0% |
| しゅが~nsr (Rank 26) | 2026/06/20 | 7 | 5 | 2 | 71.4% |
| fixed-star_61 (Rank 31) | 2026/05/11 | 6 | 2 | 4 | 33.3% |
| tst634tst (Rank 24) | 2026/05/05 | 6 | 5 | 1 | 83.3% |
Round openings
Every character
| guardG | 357 | 7.5% |
|---|---|---|
| Rasen4P into Rasen Urageri4PK | 147 | 3.1% |
| Ura Tsumujigeri44K | 124 | 2.6% |
| guardG into evade down | 107 | 2.2% |
| Demon Dance9P+K into Demon's Tail9P+KK | 95 | 2.0% |
| Shadow Spear6K into forward movement | 83 | 1.7% |
| guardG into evade up | 78 | 1.6% |
| Engetsugeri9K+G into forward movement | 70 | 1.5% |
| backdash into Kodachinuki4K | 70 | 1.5% |
| backdash into guardG | 68 | 1.4% |
| evade down into guardG | 65 | 1.4% |
| Soukasui3P into Souka Senpukyaku3PK | 64 | 1.3% |
| evade up into guardG | 64 | 1.3% |
| Ensei Haijinkyaku7K+G | 63 | 1.3% |
| Fusen Renkyaku6K+G | 63 | 1.3% |
723 further openings account for the other 3,270 rounds.
Counted from 1,185 of the 1,219 matches played. The rest were not pulled for openings.
Kage
| Rasen4P into Rasen Urageri4PK | 147 | 8.2% |
|---|---|---|
| Ura Tsumujigeri44K | 124 | 6.9% |
| Engetsugeri9K+G into forward movement | 70 | 3.9% |
| backdash into Kodachinuki4K | 70 | 3.9% |
| guardG | 65 | 3.6% |
| Fusen Renkyaku6K+G | 63 | 3.5% |
| Rasen4P into backward movement | 60 | 3.3% |
| Rasen4P into backdash | 54 | 3.0% |
| Rasen4P | 52 | 2.9% |
| evade up into kickK | 52 | 2.9% |
| Rasen4P into throwP+G | 48 | 2.7% |
| Ryu'eikyaku66K | 48 | 2.7% |
| evade up | 42 | 2.3% |
| Senpugeri7K | 38 | 2.1% |
| guardG into evade up | 38 | 2.1% |
173 further openings account for the other 827 rounds.
Counted from 450 of the 461 matches played. The rest were not pulled for openings.
El Blaze
| guardG | 173 | 13.3% |
|---|---|---|
| Demon Dance9P+K into Demon's Tail9P+KK | 95 | 7.3% |
| Shadow Spear6K into forward movement | 83 | 6.4% |
| backdash into Head Smash Kick46K | 47 | 3.6% |
| Shadow Spear6K into forward dash | 43 | 3.3% |
| up-back kick+guard7K+G into forward movement | 38 | 2.9% |
| Tornado Spin (Deflect)P+K+G | 35 | 2.7% |
| evade down into guardG | 35 | 2.7% |
| Back Knuckle4P into Shadow Spin Kick4PK | 34 | 2.6% |
| Volcano Upper4P+K | 29 | 2.2% |
| guardG into evade down | 29 | 2.2% |
| backdash into guardG | 22 | 1.7% |
| evade up into Straight6P+K | 21 | 1.6% |
| forward dash into Shadow Spear6K | 21 | 1.6% |
| Shadow Spear6K | 19 | 1.5% |
178 further openings account for the other 576 rounds.
Counted from 320 of the 331 matches played. The rest were not pulled for openings.
Pai
| Soukasui3P into Souka Senpukyaku3PK | 64 | 9.6% |
|---|---|---|
| Ensei Haijinkyaku7K+G | 63 | 9.5% |
| guardG | 46 | 6.9% |
| Souka Rensui3PP into Souka Raigekishou3PPP | 36 | 5.4% |
| punchP into RenkentaiPK | 30 | 4.5% |
| crouch into Renka Sentai2KK | 28 | 4.2% |
| Soukasui3P into Souka Rensui3PP | 20 | 3.0% |
| down-back kick1K into kickK | 17 | 2.6% |
| backdash into guardG | 12 | 1.8% |
| Ensei Haikyaku4K into kickK | 10 | 1.5% |
| Meishouho4P+K+G into punchP | 10 | 1.5% |
| crouch into Renkan Soukashou3KPP | 10 | 1.5% |
| Meishouho4P+K+G into RaigekishouPPP | 9 | 1.4% |
| Sensaitai2K into Renka Sentai2KK | 8 | 1.2% |
| guardG into evade down | 8 | 1.2% |
131 further openings account for the other 293 rounds.
Counted from 164 of the 170 matches played. The rest were not pulled for openings.
Jacky
| guardG | 50 | 8.0% |
|---|---|---|
| Middle Spin Kick46K+G | 40 | 6.4% |
| backdash into Spin Heel Sword4K+G | 31 | 5.0% |
| Groin Kick6K+G into crouch | 26 | 4.2% |
| guardG into evade down | 24 | 3.9% |
| High Angle Upper Kick6K into forward movement | 23 | 3.7% |
| Dash Hammer Kick66K | 21 | 3.4% |
| backdash into evade down | 19 | 3.0% |
| evade down into Spinning KickK+G | 15 | 2.4% |
| punchP into Double Back Knuckle4PP | 13 | 2.1% |
| Slide Shuffle (Deflect)4P+K+G into Beat KnuckleP+K | 12 | 1.9% |
| backward movement into Groin Kick6K+G | 12 | 1.9% |
| Spinning KickK+G | 11 | 1.8% |
| guardG into Beat KnuckleP+K | 11 | 1.8% |
| guardG into throwP+G | 10 | 1.6% |
140 further openings account for the other 306 rounds.
Counted from 156 of the 159 matches played. The rest were not pulled for openings.
Goh
| backdash into Karura4P+K | 21 | 9.2% |
|---|---|---|
| Aragami4K into throwP+G | 15 | 6.6% |
| guardG | 14 | 6.1% |
| Soukyu46P into forward movement | 12 | 5.3% |
| guardG into evade down | 11 | 4.8% |
| backdash into guardG | 10 | 4.4% |
| Garyu66K | 8 | 3.5% |
| Shouda~KasumigoroshiPK into Kasumigoroshi~ShikigamiPKP | 8 | 3.5% |
| backdash | 8 | 3.5% |
| evade down into guardG | 6 | 2.6% |
| Jibishou3P+K into crouch | 5 | 2.2% |
| Raikou3P into Denkou3PP | 5 | 2.2% |
| Sune Kudaki43P | 5 | 2.2% |
| Tsukikage6K | 5 | 2.2% |
| Urahiji44P | 5 | 2.2% |
53 further openings account for the other 90 rounds.
Counted from 54 of the 56 matches played. The rest were not pulled for openings.
Lei Fei
| punchP into Sayu ShoukenPP | 7 | 13.2% |
|---|---|---|
| backdash into Kaisei Tento1P+K | 6 | 11.3% |
| offensive move | 4 | 7.5% |
| guardG | 3 | 5.7% |
| Shazen Tenshin Haikyaku8K into Tenshin Senputai8KK | 2 | 3.8% |
| Souhikyaku9K+G | 2 | 3.8% |
| Toukyaku66K | 2 | 3.8% |
| backdash into evade down | 2 | 3.8% |
| evade up | 2 | 3.8% |
| Chisen Choukyaku 13K+G into Chisen Choukyaku 23K+GK | 1 | 1.9% |
| Chutenhou3P into punch+kick+guardP+K+G | 1 | 1.9% |
| Katoken3P+K into Kinkei DokuritsuP+K | 1 | 1.9% |
| Kyuho Soufuken46P+K into Kongou Renshin HoudaP+KPP | 1 | 1.9% |
| Niki Bunkyaku9K | 1 | 1.9% |
| Niki Bunkyaku9K into forward movement | 1 | 1.9% |
17 further openings account for the other 17 rounds.
Shun
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 8 | 15.1% |
|---|---|---|
| offensive move | 8 | 15.1% |
| Getsuga Gakushu46P into Rensai Gakushu46PP | 5 | 9.4% |
| Kasen Gyou'in6P+K+G into Kasen Gyou'in TeishitsugekiKGP | 3 | 5.7% |
| kickK into Fukuchougeki2P | 3 | 5.7% |
| Haisenchu1P into Haisenchu Kaikakyaku1PK | 2 | 3.8% |
| Koushinhi4P+K+G | 2 | 3.8% |
| Toukyaku6K+G | 2 | 3.8% |
| guardG | 2 | 3.8% |
| guardG into evade down | 2 | 3.8% |
| offensive move into guardG | 2 | 3.8% |
| punchP into Chougeki RigoutaiPK | 2 | 3.8% |
| Gyou'in Haishu3P into Renhi ChougekiKK | 1 | 1.9% |
| Gyoushin Suitai4K into Gyou'inshuP+K+G | 1 | 1.9% |
| Koushinhi4P+K+G into Honshin TankaP+K | 1 | 1.9% |
9 further openings account for the other 9 rounds.
Wolf
| guardG | 4 | 8.5% |
|---|---|---|
| Quick Shoulder66P+K into forward movement | 3 | 6.4% |
| Rolling Savate6K+G | 3 | 6.4% |
| backdash into guardG | 3 | 6.4% |
| evade up into guardG | 3 | 6.4% |
| Comet Hook1P into Knuckle Part1PP | 2 | 4.3% |
| Gasp Kneel Palm Bomb6P+K into forward movement | 2 | 4.3% |
| Mow Down Chop1P+K | 2 | 4.3% |
| Pounding Elbow9P+K | 2 | 4.3% |
| Screw Hook63214P into Screw Lariat63214PP | 2 | 4.3% |
| forward movement into Elbow Butt4P | 2 | 4.3% |
| guardG into evade down | 2 | 4.3% |
| punchP into throwP+G | 2 | 4.3% |
| Death ScytheK+G | 1 | 2.1% |
| Low Drop Kick62K into forward dash | 1 | 2.1% |
13 further openings account for the other 13 rounds.
Counted from 11 of the 12 matches played. The rest were not pulled for openings.
Jean
| Oihiji4P+K into crouch | 3 | 18.8% |
|---|---|---|
| Kake'uchi46P into Kake'uchi~Maekeri'age46PK | 2 | 12.5% |
| Nozuchi1P+K | 2 | 12.5% |
| Harai'uke (Deflect)4P+K+G into Hangetsu NirenzukiP+K | 1 | 6.2% |
| Maeken~Joudan MawashigeriPK into Kyoshin KourikenPKP | 1 | 6.2% |
| Nukitesashi6P+K | 1 | 6.2% |
| backdash into Doumawashi Kaitengeri46K+G | 1 | 6.2% |
| backdash into Nozuchi1P+K | 1 | 6.2% |
| crouch into Nozuchi1P+K | 1 | 6.2% |
| evade up into guardG | 1 | 6.2% |
| guardG into punchP | 1 | 6.2% |
| punchP into Maeken~Joudan MawashigeriPK | 1 | 6.2% |
Jeffry
| Arrow Knuckle1P+K into punchP | 1 | 20.0% |
|---|---|---|
| Head Attack46P+K | 1 | 20.0% |
| Sunlit Body Upper3P+K into crouch | 1 | 20.0% |
| crouch into Sunlit Body Upper3P+K | 1 | 20.0% |
| evade down into throwP+G | 1 | 20.0% |
