VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lei Fei

堂島様

Career matches8,383
Career win rate63.9%
Round win rate57.9%
Peak rank44
Distinct opponents276
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lei Fei448,3835,3543,02963.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira2291438662.5%-2.2
Brad1891088157.1%-6.3
Jacky1811077459.1%-4.2
Lau1711007158.5%-4.8
Kage1561094769.9%+6.2
Lion137855262.0%-4.8
Pai135894665.9%+0.5
El Blaze115714461.7%+3.3
Vanessa109862378.9%+12.2
Sarah104723269.2%+4.6
Jeffry103703368.0%+2.1
Aoi95603563.2%+1.4
Shun88553362.5%-6.9
Jean75581777.3%+8.9
Lei Fei75453060.0%-1.4
Goh66452168.2%+1.6
Wolf62382461.3%-5.1
Taka58352360.3%-3.9
Eileen48371177.1%+12.4
Dural330100.0%+33.7

0 of 19 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 19 questions at once; about 1.0 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open26015810260.8%-4.6
Breakable Full Fence2371439460.3%-4.8
Half Fence2301626870.4%+6.5
Low Fence2251477865.3%-0.0
Single Wall2111456668.7%+5.0
Breakable Half Fence2091337663.6%-0.7
Rectangle2081288061.5%-2.6
Full Fence2031307364.0%+1.2
Octagon2021307264.4%+0.3
Full Fence and Open143895462.2%-2.9

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,28964.1%64.1%-0.0
No walls69664.7%64.8%-0.2

Walls against open: +0.1 points (95% range -5.0 to +5.3), p 0.954 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

ウーバー (Rank 40)2026/09/232519676.0%
こんにちわアキラ (Rank 41)2026/09/2364323250.0%
cyomiko (Rank 43)2026/09/232720774.1%
ビルちゃん (Rank 40)2026/09/232317673.9%
マルコメX (Rank 44)2026/09/232316769.6%
ノハナさん (Rank 41)2026/09/231961331.6%
lesser-pram7 (Rank 41)2026/09/2351331864.7%
藪からBOY (Rank 42)2026/09/1828161257.1%
愛蒔らぶり (Rank 41)2026/09/183123874.2%
Aki (Rank 42)2026/09/162518772.0%
ikkyusaaan (Rank 40)2026/09/1640301075.0%
めがじぇね (Rank 42)2026/09/1435241168.6%
manatsu_7 (Rank 44)2026/09/1471333846.5%
デネ (Rank 42)2026/09/132923679.3%
ス~パ~オヤツマ~ン (Rank 41)2026/09/131913668.4%
おさげ (Rank 43)2026/09/112161528.6%
カルティカ (Rank 41)2026/09/0835241168.6%
いくお (Rank 44)2026/09/0867363153.7%
キルア (Rank 43)2026/09/062191242.9%
H-CUBE 駅まえ (Rank 42)2026/09/0633181554.5%
かんしゅ (Rank 42)2026/08/302315865.2%
ロドリゴサンチェス (Rank 42)2026/08/1825151060.0%
ぱりぱり (Rank 41)2026/08/182420483.3%
トーマス軍団残党K (Rank 39)2026/07/262115671.4%
金色疋殺地蔵 (Rank 42)2026/05/0632201262.5%

Round openings

Lei Fei

Senpukyaku66K+G89510.5%
offensive move85810.1%
SokutankyakuK+G7378.7%
Bunkyaku3K into guardG5826.8%
Bunkyaku3K5035.9%
SokutankyakuK+G into Sayu ShoukenPP3714.4%
backdash into offensive move3694.3%
offensive move into evade up2863.4%
backdash into evade down2282.7%
evade down into Toushou66P2252.6%
crouch dash forward into Shatenshou33P1772.1%
crouch dash forward into Kakushu Suigeki6P1742.0%
backdash into evade up1672.0%
crouch dash forward into throwP+G1471.7%
backdash into Hai Shiki2P+K+G1371.6%

247 further openings account for the other 2,662 rounds.

Counted from 2,110 of the 2,199 matches played. The rest were not pulled for openings.