VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jean

VJ-1226

Career matches2,172
Career win rate75.3%
Round win rate62.6%
Peak rank45
Distinct opponents119
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jean451,16985831173.4%
El Blaze412651798667.5%
Jacky2451875876.3%
Kage2111684379.6%
Brad1431172681.8%
Jeffry421391271291.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lion50321864.0%-2.2
Jacky36241266.7%-6.5
Akira31211067.7%-3.5
Shun3024680.0%+6.8
Jeffry2518772.0%+1.9
Kage2119290.5%+20.5
Sarah2016480.0%+5.5
El Blaze1811761.1%-12.7
Jean1815383.3%+8.8
Lei Fei1611568.8%-4.8
Taka1512380.0%+4.6
Brad139469.2%-6.9
Pai127558.3%-18.0
Goh118372.7%+3.4
Wolf107370.0%+1.9
Vanessa990100.0%+17.9
Lau74357.1%-14.7
Aoi42250.0%-23.8
Dural110100.0%+16.6

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle48291960.4%-17.0
Breakable Half Fence47331470.2%-3.2
Breakable Full Fence4233978.6%+7.5
Half Fence3527877.1%+9.0
Full Fence33211263.6%-12.5
Open3125680.7%+12.7
Octagon30181260.0%-15.7
Single Wall2621580.8%+11.2
Low Fence2420483.3%+13.1
Full Fence and Open1210283.3%+10.3

0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls23568.5%73.1%-4.6
No walls8181.5%70.1%+11.4

Walls against open: -16.0 points (95% range -28.6 to -3.3), p 0.013 — a difference this size is unlikely to be chance.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

指無しライダー (Rank 42)2026/07/17440100.0%
硬め濃いめ少なめお米 (Rank 41)2026/07/1764266.7%
spacex_falcon_heavy (Rank 41)2026/07/1743175.0%
【麦酒】がちょ (Rank 38)2026/05/1353260.0%
あむざん (Rank 42)2026/05/121312192.3%
戦女神ゴスロリちゃん (Rank 42)2026/05/12107370.0%
ひらがなであおき (Rank 42)2026/04/2484450.0%
デビブル (Rank 41)2026/04/24109190.0%
VIPism『稲庭飯』 (Rank 42)2026/04/2243175.0%
周大人 (Rank 41)2026/04/2275271.4%
亜希 (Rank 42)2026/04/221651131.2%
うるヲ参拾 (Rank 36)2026/04/2241325.0%
どっせ参謀 (Rank 39)2026/04/2186275.0%
绝逼膝盖 (Rank 36)2026/04/1775271.4%
MOTO (Rank 34)2026/04/1754180.0%
ikkyusaaan (Rank 38)2026/04/1741325.0%
ゼータ(MSZ-006) (Rank 38)2026/04/1654180.0%
JANGGANG (Rank 40)2026/04/1054180.0%
やそかみ (Rank 43)2026/04/1094544.4%
いくお (Rank 42)2026/04/10116554.5%
PON (Rank 35)2026/04/09440100.0%
ヤートン ようつべ (Rank 36)2026/04/091716194.1%
愛戦士ニコル (Rank 32)2026/04/09440100.0%
junkman (Rank 35)2026/04/0954180.0%
毎度♪ (Rank 43)2026/04/0295455.6%

Round openings

Every character

backdash into evade up674.8%
Sit Jab2P594.2%
backdash into Toe Kick2K564.0%
backdash into evade down503.6%
Low Knuckle2P493.5%
backdash into throwP+G412.9%
crouch dash forward into punchP402.9%
offensive move352.5%
punchP332.4%
backdash into Kousenshu4KP292.1%
High-Speed Jab46P282.0%
Shitamaeken2P251.8%
forward dash into throwP+G231.6%
backward movement into Shadow Strike6P221.6%
Hammer Slide1P201.4%

280 further openings account for the other 818 rounds.

El Blaze

Sit Jab2P5910.6%
backdash into evade up305.4%
High-Speed Jab46P285.0%
backward movement into Shadow Strike6P223.9%
backdash into evade down183.2%
High-Speed Jab46P into Shouda46PP173.0%
backdash into Darkness Sword43K+G162.9%
High-Speed Jab46P into Volcano Upper4P+K152.7%
backdash into throwP+G152.7%
crouch dash forward into punchP152.7%
punchP152.7%
forward dash into evade up122.1%
forward dash into throwP+G122.1%
Shouda46PP into Rising Back Spin Kick46PPK112.0%
backdash112.0%

126 further openings account for the other 262 rounds.

Jeffry

backdash into Toe Kick2K5612.9%
Low Knuckle2P4911.3%
Hammer Slide1P204.6%
Tsunami Beat3K+G184.1%
backdash into evade up184.1%
offensive move184.1%
evade up into Overblow Shoulder66P+K163.7%
Overblow Shoulder66P+K153.5%
backdash into evade down153.5%
backdash into throwP+G112.5%
crouch dash forward into punchP112.5%
punchP81.8%
crouch dash forward into throwP+G71.6%
Low Knuckle2P into forward dash61.4%
crouch into Low Knuckle2P61.4%

93 further openings account for the other 161 rounds.

Jean

backdash into Kousenshu4KP297.2%
Shitamaeken2P256.2%
backdash into evade up194.7%
backdash into evade down174.2%
backdash into throwP+G153.7%
crouch dash forward into punchP143.5%
Gyaku Seikenzuki66P into Yoko'enpi6P133.2%
Chudan Mawashigeri3K123.0%
Gyaku Seikenzuki66P102.5%
backdash into Kake'uchi~Maekeri'age46PK102.5%
evade down into Gyaku Seikenzuki66P102.5%
evade up into Gyaku Seikenzuki66P102.5%
punchP102.5%
backdash into Kake'uchi46P92.2%
crouch dash back into punchP92.2%

85 further openings account for the other 190 rounds.