VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Jean

hahajy

Career matches343
Career win rate76.1%
Round win rate52.5%
Peak rank33
Distinct opponents11
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jean332021703284.2%
Kage30141915064.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jeffry84450.0%-5.2
Wolf64266.7%-0.4
Shun32166.7%+0.8
Akira2020.0%-66.6
El Blaze2020.0%-75.2
Goh220100.0%+46.2
Jacky220100.0%+60.6
Jean220100.0%+51.1

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence106460.0%+3.4
Single Wall71614.3%-59.2
Breakable Full Fence32166.7%+0.8
Full Fence and Open220100.0%+41.4
Octagon220100.0%+32.8
Full Fence110100.0%+35.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1668.8%61.4%+7.4
No walls714.3%58.1%-43.8

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

majide (Rank 29)2026/05/05220100.0%
ベギラゴン先輩 (Rank 28)2026/05/05110100.0%
μ (Rank 27)2026/05/05440100.0%
nanami.madogiwa (Rank 33)2026/05/05220100.0%
SHUSHUSHU (Rank 29)2026/05/052020.0%
§Ryu~k§ (Rank 30)2026/05/05220100.0%
NORESPECT (Rank 29)2026/05/052020.0%
Nn_nekosuke (Rank 34)2026/05/05220100.0%
音の勢-リック (Rank 32)2026/05/0551420.0%
OgreAunt (Rank 27)2026/05/052020.0%
南部の釣れないルアー (Rank 28)2026/05/0532166.7%

Round openings

Every character

backdash into evade down1210.2%
Jizuridan2P75.9%
backdash into evade up75.9%
crouch dash forward into throwP+G65.1%
backdash into Gen'you4K+G54.2%
backdash into punchP54.2%
crouch into Jizuridan2P54.2%
ResshouPP into SandangekiPPP43.4%
Ryu'eikyaku66K into forward movement32.5%
backdash into backward movement32.5%
crouch dash forward into evade down32.5%
crouch dash forward into forward dash32.5%
crouch dash forward into punchP32.5%
guardG into crouch32.5%
punchP into ResshouPP32.5%

39 further openings account for the other 46 rounds.

Kage

backdash into evade down98.3%
Jizuridan2P76.5%
backdash into evade up76.5%
backdash into Gen'you4K+G54.6%
crouch dash forward into throwP+G54.6%
crouch into Jizuridan2P54.6%
ResshouPP into SandangekiPPP43.7%
backdash into punchP43.7%
Ryu'eikyaku66K into forward movement32.8%
backdash into backward movement32.8%
crouch dash forward into evade down32.8%
crouch dash forward into forward dash32.8%
crouch dash forward into punchP32.8%
guardG into crouch32.8%
punchP into ResshouPP32.8%

35 further openings account for the other 41 rounds.

Jean

backdash into evade down330.0%
backdash into Doumawashi Kaitengeri46K+G110.0%
backdash into Hou'ou Kourui Otoshi4K+G110.0%
backdash into guardG110.0%
backdash into punchP110.0%
crouch dash forward into throwP+G110.0%
punchP110.0%
punchP into Hangetsu NirenzukiP+K110.0%