VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Jean

えびちり

Career matches1,659
Career win rate52.9%
Round win rate43.5%
Peak rank31
Distinct opponents11
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jean2687545741852.2%
Aoi3177741835953.8%
Wolf2673442.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

El Blaze52340.0%+4.0
Jean31233.3%-0.6
Kage2020.0%-50.1
Taka21150.0%-4.9
Akira110100.0%+78.0
Lion1010.0%-32.5
Pai110100.0%+69.5
Shun1010.0%-25.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open71614.3%-43.3
Single Wall42250.0%+4.4
Low Fence21150.0%+23.8
Half Fence110100.0%+78.0
Octagon1010.0%-32.5
Rectangle110100.0%+77.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls366.7%28.1%+38.5
No walls1330.8%39.7%-8.9

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Akagera_forest-K (Rank 23)21150.0%
Dark (Rank 33)2020.0%
shironeko-hi (Rank 29)21150.0%
yabo (Rank 23)21150.0%
방가방가 (Rank 29)2020.0%
HB (Rank 31)110100.0%
LEO (Rank 33)110100.0%
d2aisuke (Rank 34)1010.0%
fuuchanakira (Rank 32)110100.0%
pinturicchio (Rank 29)1010.0%
たわばTAWABA (Rank 27)1010.0%

Most played opponents, most recent first

LEO (Rank 33)2026/05/27110100.0%
pinturicchio (Rank 29)2026/05/271010.0%
HB (Rank 31)2026/05/27110100.0%
Akagera_forest-K (Rank 23)2026/05/2621150.0%
たわばTAWABA (Rank 27)2026/05/261010.0%
yabo (Rank 23)2026/05/2621150.0%
방가방가 (Rank 29)2026/05/262020.0%
d2aisuke (Rank 34)2026/05/261010.0%
fuuchanakira (Rank 32)2026/05/26110100.0%
shironeko-hi (Rank 29)2026/05/2621150.0%
Dark (Rank 33)2026/05/262020.0%

Round openings

Every character

crouch into Low Hammer2P710.1%
forward movement into punchP710.1%
crouch into Gedan Shouda2P45.8%
crouch into Kusanagi2K+G45.8%
NirentotsuPP into Nirentotsu OuchuPPP22.9%
forward dash into punchP22.9%
guardG into Hou'oushu3P22.9%
punchP into NirentotsuPP22.9%
Harai'uke (Deflect)4P+K+G into Shutoukiri4P11.4%
Inshou43P+K11.4%
Jab StraightPP into One Two UpperPPP11.4%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK11.4%
Tenchi In'youP+K+G11.4%
Tsukiashibarai1P11.4%
backdash into Elbow Butt4P11.4%

32 further openings account for the other 32 rounds.

Aoi

crouch into Gedan Shouda2P49.3%
crouch into Kusanagi2K+G49.3%
forward movement into punchP49.3%
NirentotsuPP into Nirentotsu OuchuPPP24.7%
forward dash into punchP24.7%
guardG into Hou'oushu3P24.7%
punchP into NirentotsuPP24.7%
Inshou43P+K12.3%
Tenchi In'youP+K+G12.3%
Tsukiashibarai1P12.3%
backdash into Raijinha6K12.3%
backdash into Sou'unha66K12.3%
backdash into backward movement12.3%
backdash into guardG12.3%
backward movement into Oushu Hiji'ate6P+KP12.3%

15 further openings account for the other 15 rounds.

Wolf

crouch into Low Hammer2P750.0%
Jab StraightPP into One Two UpperPPP17.1%
backdash into Elbow Butt4P17.1%
forward movement into punchP17.1%
guardG into One Two UpperPPP17.1%
guardG into evade down17.1%
guardG into punchP17.1%
punchP into Elbow Butt4P17.1%

Jean

forward movement into punchP216.7%
Harai'uke (Deflect)4P+K+G into Shutoukiri4P18.3%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK18.3%
backdash into Gyaku Seikenzuki66P18.3%
backward movement into Konohana Sakuya43P+K18.3%
evade down into guardG18.3%
evade up into Tate'enpi~Tenkai Hizageri33PK18.3%
evade up into throwP+G18.3%
guardG into Shutoukiri4P18.3%
punchP into Chinshin Seichuken4PP18.3%
punchP into kickK18.3%