VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Sarah

gyoujyun

Career matches5,091
Career win rate50.1%
Round win rate47.4%
Peak rank31
Distinct opponents143
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Sarah315,0912,5532,53850.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky56253144.6%+5.5
Akira42182442.9%-5.0
Aoi39162341.0%-1.8
Wolf36171947.2%+1.5
Jeffry35181751.4%+5.2
Kage31141745.2%+0.1
Goh26141253.9%+12.7
Brad21101147.6%+8.4
Sarah21101147.6%+6.6
Shun2081240.0%-5.1
Eileen1821611.1%-37.1
El Blaze1871138.9%-7.9
Jean189950.0%+0.7
Pai1810855.6%+11.0
Vanessa1871138.9%-10.2
Lion1331023.1%-13.8
Lei Fei105550.0%+1.4
Lau94544.4%+5.4
Dural54180.0%+40.0
Taka51420.0%-16.8

0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall65343152.3%+8.6
Rectangle53233043.4%-2.7
Open52272551.9%+11.9
Breakable Half Fence51213041.2%-0.5
Low Fence40162440.0%-2.9
Octagon40142635.0%-9.4
Full Fence39162341.0%-6.4
Half Fence39182146.1%+1.3
Breakable Full Fence36142238.9%-5.4
Full Fence and Open1981142.1%-3.3

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls25841.1%44.4%-3.3
No walls15749.0%43.2%+5.9

Walls against open: -9.2 points (95% range -20.0 to +1.7), p 0.097 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

kampfarkz (Rank 33)2026/09/1451420.0%
肉彦さん☆彡 (Rank 31)2026/09/07550100.0%
jiwoonpk (Rank 33)2026/09/0773442.9%
windowkhs (Rank 29)2026/08/3173442.9%
Phrazes_For_The_Young (Rank 33)2026/08/2485362.5%
calmknight[냠냠] (Rank 31)2026/08/24117463.6%
orz (Rank 27)2026/08/242316769.6%
JeanKujo (Rank 32)2026/08/2161516.7%
gans.sk602 (Rank 31)2026/08/03126650.0%
SAMCHAY® (Rank 32)2026/08/0275271.4%
nanami.madogiwa (Rank 33)2026/08/0264266.7%
うめおに。 (Rank 33)2026/08/0263350.0%
ふぇに (Rank 33)2026/07/1392722.2%
え~る (Rank 30)2026/07/0662433.3%
ルビーロマン葵 (Rank 32)2026/07/0692722.2%
BANANA (Rank 29)2026/07/0671614.3%
うをん (Rank 30)2026/06/2193633.3%
ガリバー (Rank 29)2026/06/2063350.0%
whitnes (Rank 31)2026/06/147070.0%
アルコール中学 (Rank 28)2026/06/1464266.7%
ちび-G (Rank 31)2026/06/13127558.3%
ちょいそる (Rank 32)2026/06/0483537.5%
しゅが~nsr (Rank 28)2026/05/2093633.3%
ロデム (Rank 29)2026/05/10126650.0%
寿司眼鉄 (Rank 31)2026/05/06110110.0%

Round openings

Sarah

punchP19910.8%
Hide Side Kick (Deflect)P+K19110.4%
backdash into Crescent Heel4K+G1528.3%
crouch dash back into throwP+G1508.2%
throwP+G1407.6%
Long Snap Side Chop3P+K824.5%
crouch into Long Snap Side Chop3P+K703.8%
Full Spin Heel Kick9K673.6%
kickK472.5%
evade down into Crescent Heel4K+G341.9%
backdash into Switch Kick4K331.8%
evade down into throwP+G321.7%
no input311.7%
guardG into throwP+G301.6%
crouch into throwP+G271.5%

166 further openings account for the other 555 rounds.