Virtua Fighter 5 REVO · v1.10
oyatu12345678
Characters played — VF5's own record
| Jeffry | 30 | 301 | 193 | 108 | 64.1% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 23 | 18 | 5 | 78.3% | +10.7 |
|---|---|---|---|---|---|
| Kage | 18 | 10 | 8 | 55.6% | -5.3 |
| Sarah | 18 | 10 | 8 | 55.6% | -5.8 |
| Jacky | 16 | 8 | 8 | 50.0% | -19.6 |
| Lei Fei | 16 | 10 | 6 | 62.5% | -14.3 |
| Jean | 12 | 10 | 2 | 83.3% | +24.3 |
| Aoi | 11 | 9 | 2 | 81.8% | +17.4 |
| Jeffry | 7 | 5 | 2 | 71.4% | +3.5 |
| Eileen | 5 | 5 | 0 | 100.0% | +26.1 |
| Pai | 5 | 3 | 2 | 60.0% | -6.1 |
| Wolf | 5 | 5 | 0 | 100.0% | +32.8 |
| Lau | 4 | 0 | 4 | 0.0% | -58.1 |
| Vanessa | 3 | 3 | 0 | 100.0% | +39.1 |
| Goh | 2 | 0 | 2 | 0.0% | -11.2 |
| Lion | 2 | 2 | 0 | 100.0% | +40.8 |
| Shun | 2 | 1 | 1 | 50.0% | -23.6 |
| El Blaze | 1 | 0 | 1 | 0.0% | -94.2 |
| Taka | 1 | 0 | 1 | 0.0% | -80.4 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 21 | 13 | 8 | 61.9% | +0.9 |
|---|---|---|---|---|---|
| Rectangle | 21 | 14 | 7 | 66.7% | +1.9 |
| Breakable Full Fence | 20 | 11 | 9 | 55.0% | -12.8 |
| Low Fence | 20 | 11 | 9 | 55.0% | -12.9 |
| Breakable Half Fence | 15 | 11 | 4 | 73.3% | +3.9 |
| Octagon | 12 | 9 | 3 | 75.0% | +12.0 |
| Full Fence | 9 | 5 | 4 | 55.6% | -0.8 |
| Open | 9 | 7 | 2 | 77.8% | +7.0 |
| Single Wall | 9 | 8 | 1 | 88.9% | +20.1 |
| Full Fence and Open | 4 | 3 | 1 | 75.0% | +4.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 98 | 64.3% | 64.2% | +0.1 |
| No walls | 38 | 68.4% | 68.3% | +0.1 |
Walls against open: -0.1 points (95% range -17.8 to +17.7), p 0.995 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| gin-chaman (Rank 28) | 12 | 7 | 5 | 58.3% |
|---|---|---|---|---|
| お~ちゃん (Rank 32) | 10 | 5 | 5 | 50.0% |
| misoazy (Rank 26) | 6 | 5 | 1 | 83.3% |
| nasca-32 (Rank 15) | 6 | 6 | 0 | 100.0% |
| なるた (Rank 15) | 6 | 6 | 0 | 100.0% |
| hs72kim (Rank 26) | 5 | 3 | 2 | 60.0% |
| neary (Rank 25) | 5 | 3 | 2 | 60.0% |
| ごちももも (Rank 32) | 5 | 1 | 4 | 20.0% |
| Jyuryoku_Eileen (Rank 26) | 4 | 4 | 0 | 100.0% |
| private-ryan-yk (Rank 29) | 4 | 4 | 0 | 100.0% |
| user (Rank 26) | 4 | 3 | 1 | 75.0% |
| Shura1025 (Rank 33) | 3 | 2 | 1 | 66.7% |
| feeling-frame (Rank 31) | 3 | 1 | 2 | 33.3% |
| jieraiya39 (Rank 27) | 3 | 1 | 2 | 33.3% |
| pinturicchio (Rank 29) | 3 | 1 | 2 | 33.3% |
| reiya---0602 (Rank 29) | 3 | 2 | 1 | 66.7% |
| taxable-night531 (Rank 13) | 3 | 3 | 0 | 100.0% |
| そんさく先生@SRGM (Rank 28) | 3 | 2 | 1 | 66.7% |
| ぼっち.ぼ~る (Rank 27) | 3 | 2 | 1 | 66.7% |
| Lucifer-1971 (Rank 22) | 2 | 2 | 0 | 100.0% |
| matusita1125 (Rank 27) | 2 | 1 | 1 | 50.0% |
| コナモン@konamon4119 (Rank 27) | 2 | 2 | 0 | 100.0% |
| コロ助 (Rank 30) | 2 | 0 | 2 | 0.0% |
| ターム (Rank 23) | 2 | 2 | 0 | 100.0% |
| ヘニオ (Rank 34) | 2 | 0 | 2 | 0.0% |
Most played opponents, most recent first
| pinturicchio (Rank 29) | 2026/08/30 | 3 | 1 | 2 | 33.3% |
|---|---|---|---|---|---|
| Shura1025 (Rank 33) | 2026/08/30 | 3 | 2 | 1 | 66.7% |
| ごちももも (Rank 32) | 2026/08/30 | 5 | 1 | 4 | 20.0% |
| gin-chaman (Rank 28) | 2026/08/30 | 12 | 7 | 5 | 58.3% |
| jieraiya39 (Rank 27) | 2026/08/30 | 3 | 1 | 2 | 33.3% |
| ヘニオ (Rank 34) | 2026/08/30 | 2 | 0 | 2 | 0.0% |
| private-ryan-yk (Rank 29) | 2026/08/30 | 4 | 4 | 0 | 100.0% |
| お~ちゃん (Rank 32) | 2026/08/30 | 10 | 5 | 5 | 50.0% |
| Jyuryoku_Eileen (Rank 26) | 2026/08/30 | 4 | 4 | 0 | 100.0% |
| ターム (Rank 23) | 2026/08/18 | 2 | 2 | 0 | 100.0% |
| misoazy (Rank 26) | 2026/08/18 | 6 | 5 | 1 | 83.3% |
| hs72kim (Rank 26) | 2026/08/18 | 5 | 3 | 2 | 60.0% |
| feeling-frame (Rank 31) | 2026/08/18 | 3 | 1 | 2 | 33.3% |
| reiya---0602 (Rank 29) | 2026/08/18 | 3 | 2 | 1 | 66.7% |
| コナモン@konamon4119 (Rank 27) | 2026/08/18 | 2 | 2 | 0 | 100.0% |
| user (Rank 26) | 2026/08/18 | 4 | 3 | 1 | 75.0% |
| そんさく先生@SRGM (Rank 28) | 2026/08/18 | 3 | 2 | 1 | 66.7% |
| ぼっち.ぼ~る (Rank 27) | 2026/08/18 | 3 | 2 | 1 | 66.7% |
| neary (Rank 25) | 2026/08/18 | 5 | 3 | 2 | 60.0% |
| コロ助 (Rank 30) | 2026/08/18 | 2 | 0 | 2 | 0.0% |
| matusita1125 (Rank 27) | 2026/08/18 | 2 | 1 | 1 | 50.0% |
| Lucifer-1971 (Rank 22) | 2026/07/05 | 2 | 2 | 0 | 100.0% |
| nasca-32 (Rank 15) | 2026/07/05 | 6 | 6 | 0 | 100.0% |
| taxable-night531 (Rank 13) | 2026/07/05 | 3 | 3 | 0 | 100.0% |
| なるた (Rank 15) | 2026/07/05 | 6 | 6 | 0 | 100.0% |
Round openings
Jeffry
| forward movement into punchP | 130 | 21.2% |
|---|---|---|
| backdash into Double Hammer Down43P | 61 | 10.0% |
| forward movement into Double KnucklePP | 57 | 9.3% |
| punchP into Double KnucklePP | 37 | 6.0% |
| backdash into evade down | 25 | 4.1% |
| backdash into Megaton Knuckle43P+K | 23 | 3.8% |
| backdash into Rising Hammer43PP | 22 | 3.6% |
| punchP | 22 | 3.6% |
| backdash into backward movement | 17 | 2.8% |
| forward movement into Body CrushP+K | 15 | 2.5% |
| backdash into forward dash | 12 | 2.0% |
| crouch into Ducking Low2K+G | 10 | 1.6% |
| crouch into Low Knuckle2P | 10 | 1.6% |
| backdash into evade up | 9 | 1.5% |
| punchP into Toe Kick2K | 9 | 1.5% |
84 further openings account for the other 153 rounds.
