VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Akira

ベルトコンベヤー

Career matches1,891
Career win rate56.0%
Round win rate54.9%
Peak rank40
Distinct opponents30
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira401,8911,05983256.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky119281.8%+33.4
Akira74357.1%-4.5
Brad770100.0%+44.9
Aoi52340.0%-21.2
Goh53260.0%-7.0
Jeffry51420.0%-26.5
Lau52340.0%-28.0
Lion41325.0%-13.1
El Blaze3030.0%-59.9
Vanessa31233.3%-24.8
Sarah220100.0%+35.3
Shun21150.0%-11.5
Jean110100.0%+30.9
Wolf110100.0%+43.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle127558.3%+7.0
Open96366.7%+6.2
Breakable Full Fence84450.0%-10.7
Breakable Half Fence83537.5%-23.9
Low Fence83537.5%-23.5
Full Fence and Open42250.0%-11.3
Half Fence32166.7%+21.7
Octagon21150.0%-11.8
Single Wall220100.0%+50.9
Full Fence110100.0%+30.9

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls3452.9%56.0%-3.0
No walls1957.9%58.8%-0.9

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

vfhituzi (Rank 41)2026/05/09220100.0%
ビルちゃん (Rank 39)2026/05/0942250.0%
ちょっぱぁ~ (Rank 43)2026/05/0941325.0%
spacex_falcon_heavy (Rank 40)2026/05/09110100.0%
保育園中退 (Rank 38)2026/05/09220100.0%
a.k.aとりてん (Rank 38)2026/05/09110100.0%
おかし (Rank 41)2026/05/09110100.0%
めろぴ。 (Rank 40)2026/05/0931233.3%
チョココロネ (Rank 42)2026/04/191010.0%
おそろしく早いビート (Rank 40)2026/04/1942250.0%
ピーエス (Rank 37)2026/04/1943175.0%
zakiyamaBR (Rank 38)2026/04/19440100.0%
MasaRED-ninten (Rank 38)2026/04/1921150.0%
こまがわ (Rank 37)2026/04/1942250.0%
背場 (Rank 36)2026/04/171010.0%
つがさん (Rank 38)2026/04/1732166.7%
メツリュウ (Rank 38)2026/04/17220100.0%
lost-growth6050 (Rank 38)2026/04/17220100.0%
マサヲ (Rank 38)2026/04/173030.0%
究極無敵 (Rank 35)2026/04/171010.0%
gucchi_1222 (Rank 37)2026/04/171010.0%
hitagi_0228 (Rank 35)2026/04/171010.0%
ひらがなであおき (Rank 41)2026/04/17110100.0%
banjar (Rank 37)2026/04/1732166.7%
波乗りラウ (Rank 41)2026/04/171010.0%

Round openings

Akira

Rimon Chouchu66P3715.2%
Senzankou66P+K into throwP+G208.2%
forward dash into throwP+G156.2%
forward dash into Yakuho Chouchu666P135.3%
backdash into evade up124.9%
forward dash into evade up124.9%
Rimon Chouchu66P into forward dash104.1%
backdash into evade down62.5%
crouch dash forward into Rimon Chouchu66P62.5%
crouch dash forward into throwP+G62.5%
forward dash into Jouho Touken6P62.5%
Rimon Chouchu66P into evade down52.0%
crouch dash forward into Jouho Touken6P52.0%
forward dash into punchP52.0%
Rimon Chouchu66P into forward movement41.6%

56 further openings account for the other 82 rounds.