VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Jacky

WXIII

Career matches2,640
Career win rate56.5%
Round win rate44.2%
Peak rank31
Distinct opponents172
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky312,6401,4911,14956.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira49252451.0%+15.7
Wolf44222250.0%+9.4
Jacky33151845.5%+7.0
Aoi1961331.6%-11.4
Jean1551033.3%-1.1
Sarah1531220.0%-18.2
Brad147750.0%+19.3
Shun134930.8%-4.4
Kage1221016.7%-15.5
Goh112918.2%-20.4
Vanessa114736.4%-7.3
El Blaze94544.4%+14.9
Jeffry92722.2%-13.0
Lion92722.2%-13.3
Lau62433.3%-2.9
Pai62433.3%-1.6
Taka5050.0%-34.8
Lei Fei3030.0%-26.1
Eileen2020.0%-35.0

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence36142238.9%+4.0
Single Wall36122433.3%-6.0
Rectangle34132138.2%-0.6
Breakable Full Fence3282425.0%-16.9
Half Fence28141450.0%+17.5
Full Fence2571828.0%-7.6
Low Fence24111345.8%+3.9
Octagon2181338.1%+5.4
Open1861233.3%-8.1
Full Fence and Open168850.0%+13.8

0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls17636.4%36.3%+0.0
No walls7837.2%40.3%-3.1

Walls against open: +3.1 points (95% range -9.4 to +15.6), p 0.628 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

CELIS (Rank 28)97277.8%
M&E (Rank 23)74357.1%
nikuzuki (Rank 27)74357.1%
しゅが~nsr (Rank 26)53260.0%
fazz00r (Rank 28)42250.0%
yamaneko (Rank 32)4040.0%
μ (Rank 26)43175.0%
こて (Rank 28)43175.0%
ぺーくんだよ (Rank 32)42250.0%
フルメタル (Rank 27)43175.0%
太鼓の別人/TaikoStrike (Rank 31)4040.0%
BANANA (Rank 29)31233.3%
Nox (Rank 24)31233.3%
SHUSHUSHU (Rank 29)32166.7%
orz (Rank 26)31233.3%
sby (Rank 32)330100.0%
え~る (Rank 30)31233.3%
ちょいそる (Rank 28)3030.0%
ふぇに (Rank 35)31233.3%
らうらう (Rank 30)3030.0%
りゅうのすけ (Rank 31)32166.7%
イチゲン (Rank 29)31233.3%
ヘニオ (Rank 32)31233.3%
ロストマン (Rank 27)31233.3%
力戦将棋チャンネル (Rank 28)31233.3%

Most played opponents, most recent first

fazz00r (Rank 28)2026/09/1842250.0%
え~る (Rank 30)2026/09/1831233.3%
SHUSHUSHU (Rank 29)2026/09/0232166.7%
フルメタル (Rank 27)2026/08/2743175.0%
yamaneko (Rank 32)2026/08/274040.0%
M&E (Rank 23)2026/08/2774357.1%
ちょいそる (Rank 28)2026/08/273030.0%
ロストマン (Rank 27)2026/08/2431233.3%
りゅうのすけ (Rank 31)2026/08/2332166.7%
こて (Rank 28)2026/08/2343175.0%
イチゲン (Rank 29)2026/07/3131233.3%
ふぇに (Rank 35)2026/07/2831233.3%
しゅが~nsr (Rank 26)2026/07/2853260.0%
orz (Rank 26)2026/07/2831233.3%
sby (Rank 32)2026/07/27330100.0%
力戦将棋チャンネル (Rank 28)2026/07/2731233.3%
らうらう (Rank 30)2026/07/263030.0%
ぺーくんだよ (Rank 32)2026/07/2542250.0%
μ (Rank 26)2026/07/1143175.0%
BANANA (Rank 29)2026/07/1131233.3%
ヘニオ (Rank 32)2026/07/1131233.3%
CELIS (Rank 28)2026/06/1297277.8%
太鼓の別人/TaikoStrike (Rank 31)2026/06/084040.0%
nikuzuki (Rank 27)2026/05/1974357.1%
Nox (Rank 24)2026/04/1931233.3%

Round openings

Jacky

Middle Smash6P28725.0%
punchP12010.5%
backdash into Middle Spin Kick46K+G897.8%
Step-in Middle Kick66K+G877.6%
evade up into Somersault Kick7K504.4%
guardG383.3%
Groin Kick6K+G373.2%
backdash into guardG312.7%
evade up302.6%
evade up into guardG272.4%
evade up into kickK191.7%
backdash into Long Stride Back Knuckle4P+K171.5%
evade down into guardG171.5%
backdash into Spin Heel Sword4K+G151.3%
evade down141.2%

99 further openings account for the other 269 rounds.

Counted from 280 of the 285 matches played. The rest were not pulled for openings.