Virtua Fighter 5 REVO · v1.10 · Region: North America
zakisan
Characters played — VF5's own record
| Akira | 37 | 1,929 | 1,081 | 848 | 56.0% |
|---|---|---|---|---|---|
| Wolf | 36 | 1,408 | 804 | 604 | 57.1% |
| Kage | 38 | 1,142 | 686 | 456 | 60.1% |
| Jeffry | 36 | 1,074 | 621 | 453 | 57.8% |
| Jacky | 38 | 1,046 | 640 | 406 | 61.2% |
| Lion | 38 | 890 | 562 | 328 | 63.1% |
| Shun | 36 | 882 | 534 | 348 | 60.5% |
| Goh | 37 | 854 | 532 | 322 | 62.3% |
| Lei Fei | 38 | 788 | 502 | 286 | 63.7% |
| Brad | 37 | 784 | 501 | 283 | 63.9% |
| Vanessa | 37 | 784 | 485 | 299 | 61.9% |
| El Blaze | 36 | 761 | 489 | 272 | 64.3% |
| Aoi | 37 | 757 | 488 | 269 | 64.5% |
| Lau | 37 | 717 | 471 | 246 | 65.7% |
| Pai | 36 | 586 | 388 | 198 | 66.2% |
| Sarah | 37 | 577 | 395 | 182 | 68.5% |
| Jean | 36 | 576 | 379 | 197 | 65.8% |
| Eileen | 36 | 461 | 321 | 140 | 69.6% |
| Taka | 36 | 393 | 288 | 105 | 73.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 231 | 114 | 117 | 49.4% | -9.5 |
|---|---|---|---|---|---|
| Jacky | 205 | 114 | 91 | 55.6% | +0.4 |
| Lau | 148 | 79 | 69 | 53.4% | -3.4 |
| Jeffry | 142 | 93 | 49 | 65.5% | +9.6 |
| Wolf | 127 | 77 | 50 | 60.6% | -1.1 |
| Goh | 126 | 78 | 48 | 61.9% | +5.9 |
| Pai | 126 | 69 | 57 | 54.8% | +1.6 |
| Kage | 122 | 56 | 66 | 45.9% | -6.0 |
| El Blaze | 121 | 72 | 49 | 59.5% | +8.4 |
| Brad | 119 | 67 | 52 | 56.3% | +1.3 |
| Vanessa | 111 | 64 | 47 | 57.7% | +4.4 |
| Lion | 110 | 51 | 59 | 46.4% | -7.4 |
| Sarah | 99 | 57 | 42 | 57.6% | +1.3 |
| Lei Fei | 93 | 55 | 38 | 59.1% | +5.4 |
| Aoi | 89 | 59 | 30 | 66.3% | +6.8 |
| Shun | 87 | 44 | 43 | 50.6% | -4.3 |
| Jean | 65 | 25 | 40 | 38.5% | -13.3 |
| Eileen | 35 | 20 | 15 | 57.1% | +2.9 |
| Taka | 26 | 11 | 15 | 42.3% | -5.5 |
| Dural | 15 | 11 | 4 | 73.3% | +18.9 |
0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 242 | 132 | 110 | 54.5% | -0.8 |
|---|---|---|---|---|---|
| Single Wall | 234 | 133 | 101 | 56.8% | +2.2 |
| Open | 232 | 132 | 100 | 56.9% | +1.0 |
| Low Fence | 226 | 123 | 103 | 54.4% | -0.3 |
| Rectangle | 212 | 121 | 91 | 57.1% | -0.3 |
| Breakable Full Fence | 211 | 105 | 106 | 49.8% | -3.7 |
| Breakable Half Fence | 204 | 107 | 97 | 52.5% | -2.9 |
| Half Fence | 199 | 105 | 94 | 52.8% | -3.0 |
| Full Fence | 198 | 119 | 79 | 60.1% | +5.4 |
| Full Fence and Open | 112 | 69 | 43 | 61.6% | +7.2 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 1,266 | 54.4% | 55.2% | -0.8 |
| No walls | 692 | 56.1% | 55.2% | +0.9 |
Walls against open: -1.7 points (95% range -6.3 to +2.9), p 0.469 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| 타우끼/taukee (Rank 37) | 36 | 23 | 13 | 63.9% |
|---|---|---|---|---|
| mossan_opa2 (Rank 34) | 33 | 24 | 9 | 72.7% |
| [VirtuAnalytics]SuperGolden (Rank 34) | 27 | 20 | 7 | 74.1% |
| bonbon (Rank 34) | 27 | 18 | 9 | 66.7% |
| mudanadoryokuzki (Rank 36) | 26 | 13 | 13 | 50.0% |
| オムレツハンター© (Rank 34) | 26 | 14 | 12 | 53.9% |
| azn3_ayapin (Rank 35) | 25 | 16 | 9 | 64.0% |
| ikkyusaaan (Rank 40) | 24 | 16 | 8 | 66.7% |
| kantoku0219 (Rank 36) | 24 | 14 | 10 | 58.3% |
| 五寸釘くん (Rank 36) | 23 | 13 | 10 | 56.5% |
| ふぇに (Rank 34) | 19 | 12 | 7 | 63.2% |
| 佐藤です (Rank 35) | 19 | 13 | 6 | 68.4% |
| 寿司眼鉄 (Rank 37) | 19 | 11 | 8 | 57.9% |
| hsat0310 (Rank 35) | 17 | 10 | 7 | 58.8% |
| west-muta (Rank 32) | 17 | 12 | 5 | 70.6% |
| zaduhkj (Rank 34) | 17 | 9 | 8 | 52.9% |
| へっぽこラウ (Rank 35) | 17 | 14 | 3 | 82.3% |
| takamo_white (Rank 35) | 16 | 11 | 5 | 68.8% |
| ぱりぱり (Rank 39) | 16 | 6 | 10 | 37.5% |
| LEO (Rank 36) | 15 | 10 | 5 | 66.7% |
| RAINBOWUNK (Rank 36) | 15 | 10 | 5 | 66.7% |
| migu_garden (Rank 33) | 15 | 9 | 6 | 60.0% |
| のみ (Rank 33) | 15 | 12 | 3 | 80.0% |
| ニトロ (Rank 34) | 15 | 11 | 4 | 73.3% |
| Sore (Rank 37) | 14 | 7 | 7 | 50.0% |
Most played opponents, most recent first
| ニトロ (Rank 34) | 2026/09/22 | 15 | 11 | 4 | 73.3% |
|---|---|---|---|---|---|
| mudanadoryokuzki (Rank 36) | 2026/09/18 | 26 | 13 | 13 | 50.0% |
| [VirtuAnalytics]SuperGolden (Rank 34) | 2026/09/18 | 27 | 20 | 7 | 74.1% |
| 五寸釘くん (Rank 36) | 2026/09/13 | 23 | 13 | 10 | 56.5% |
| LEO (Rank 36) | 2026/09/13 | 15 | 10 | 5 | 66.7% |
| オムレツハンター© (Rank 34) | 2026/09/13 | 26 | 14 | 12 | 53.9% |
| 寿司眼鉄 (Rank 37) | 2026/09/10 | 19 | 11 | 8 | 57.9% |
| zaduhkj (Rank 34) | 2026/09/10 | 17 | 9 | 8 | 52.9% |
| ふぇに (Rank 34) | 2026/09/10 | 19 | 12 | 7 | 63.2% |
| azn3_ayapin (Rank 35) | 2026/09/10 | 25 | 16 | 9 | 64.0% |
| 佐藤です (Rank 35) | 2026/09/08 | 19 | 13 | 6 | 68.4% |
| hsat0310 (Rank 35) | 2026/09/08 | 17 | 10 | 7 | 58.8% |
| bonbon (Rank 34) | 2026/09/06 | 27 | 18 | 9 | 66.7% |
| migu_garden (Rank 33) | 2026/09/04 | 15 | 9 | 6 | 60.0% |
| へっぽこラウ (Rank 35) | 2026/09/03 | 17 | 14 | 3 | 82.3% |
| RAINBOWUNK (Rank 36) | 2026/09/03 | 15 | 10 | 5 | 66.7% |
| ぱりぱり (Rank 39) | 2026/09/02 | 16 | 6 | 10 | 37.5% |
| mossan_opa2 (Rank 34) | 2026/08/30 | 33 | 24 | 9 | 72.7% |
| ikkyusaaan (Rank 40) | 2026/08/28 | 24 | 16 | 8 | 66.7% |
| takamo_white (Rank 35) | 2026/08/28 | 16 | 11 | 5 | 68.8% |
| kantoku0219 (Rank 36) | 2026/08/28 | 24 | 14 | 10 | 58.3% |
| 타우끼/taukee (Rank 37) | 2026/08/23 | 36 | 23 | 13 | 63.9% |
| Sore (Rank 37) | 2026/08/22 | 14 | 7 | 7 | 50.0% |
| west-muta (Rank 32) | 2026/08/20 | 17 | 12 | 5 | 70.6% |
| のみ (Rank 33) | 2026/07/14 | 15 | 12 | 3 | 80.0% |
Round openings
Every character
| forward movement into punchP | 1,797 | 21.0% |
|---|---|---|
| crouch dash back into guardG | 174 | 2.0% |
| crouch dash back into evade down | 125 | 1.5% |
| no input | 124 | 1.4% |
| evade down into forward dash | 102 | 1.2% |
| Senchutai | 96 | 1.1% |
| backdash into Karura4P+K | 92 | 1.1% |
| backdash into kickK | 84 | 1.0% |
| evade up into crouch dash forward | 84 | 1.0% |
| evade down into guardG | 79 | 0.9% |
| crouch dash forward into throwP+G | 78 | 0.9% |
| Defensive Style: forward movement into punchP | 77 | 0.9% |
| guardG into evade up | 76 | 0.9% |
| forward movement into Jab Straight | 73 | 0.8% |
| Rimon Chouchu66P | 70 | 0.8% |
1,225 further openings account for the other 5,416 rounds.
Counted from 2,173 of the 2,197 matches played. The rest were not pulled for openings.
Akira
| forward movement into punchP | 193 | 16.3% |
|---|---|---|
| Rimon Chouchu66P | 70 | 5.9% |
| crouch dash back into Youzentai2K | 70 | 5.9% |
| Senzankou66P+K into throwP+G | 64 | 5.4% |
| Rimon Chouchu66P into forward dash | 62 | 5.2% |
| Rimon Chouchu66P into backward movement | 54 | 4.6% |
| crouch dash back into guardG | 53 | 4.5% |
| evade down into Rimon Chouchu66P | 34 | 2.9% |
| evade down into forward dash | 31 | 2.6% |
| evade down into guardG | 26 | 2.2% |
| no input | 26 | 2.2% |
| evade down into Jouho Touken6P | 24 | 2.0% |
| backdash into Koboku214P | 21 | 1.8% |
| crouch dash back into kickK | 19 | 1.6% |
| crouch dash back into evade down | 17 | 1.4% |
134 further openings account for the other 418 rounds.
Counted from 304 of the 306 matches played. The rest were not pulled for openings.
Lion
| forward movement into punchP | 243 | 31.6% |
|---|---|---|
| Banchu6P | 32 | 4.2% |
| Dantai3K | 30 | 3.9% |
| Senputai8K | 23 | 3.0% |
| crouch dash back into guardG | 22 | 2.9% |
| evade up into guardG | 20 | 2.6% |
| Sentai4K | 18 | 2.3% |
| Juchou Senshou8P+K | 15 | 1.9% |
| crouch dash back into kickK | 14 | 1.8% |
| evade up into Senshippo66P | 14 | 1.8% |
| Koushutai44K | 12 | 1.6% |
| up-back kick7K | 12 | 1.6% |
| guardG into evade up | 11 | 1.4% |
| evade up into crouch dash forward | 10 | 1.3% |
| Banchu6P into backdash | 9 | 1.2% |
123 further openings account for the other 283 rounds.
Jeffry
| forward movement into punchP | 163 | 25.4% |
|---|---|---|
| backdash into Double Hammer Down43P | 64 | 10.0% |
| forward movement into Double KnucklePP | 44 | 6.8% |
| Toe Kick2K | 21 | 3.3% |
| backdash into Megaton Knuckle43P+K | 19 | 3.0% |
| crouch into Ducking Low2K+G | 18 | 2.8% |
| crouch dash forward into throwP+G | 17 | 2.6% |
| no input | 16 | 2.5% |
| Side Kick3K | 15 | 2.3% |
| backdash into kickK | 14 | 2.2% |
| crouch dash back into Toe Kick2K | 11 | 1.7% |
| guardG into evade up | 10 | 1.6% |
| Low Knuckle2P | 8 | 1.2% |
| evade up into crouch dash forward | 8 | 1.2% |
| Toe Kick2K into backdash | 7 | 1.1% |
106 further openings account for the other 207 rounds.
Counted from 162 of the 163 matches played. The rest were not pulled for openings.
El Blaze
| forward movement into punchP | 211 | 35.0% |
|---|---|---|
| up-back kick+guard7K+G | 69 | 11.4% |
| up, up-back kick+guard87K+G | 38 | 6.3% |
| back, up-back kick+guard47K+G | 31 | 5.1% |
| Shouda46PP into Rising Back Spin Kick46PPK | 19 | 3.1% |
| Backfire4P+K+G into backward movement | 10 | 1.7% |
| Volcano Upper4P+K | 8 | 1.3% |
| backdash into Darkness Sword43K+G | 8 | 1.3% |
| up-back kick+guard7K+G into guardG | 8 | 1.3% |
| crouch dash back into evade down | 7 | 1.2% |
| up, up-back kick+guard87K+G into evade up | 7 | 1.2% |
| backdash into Hammer Smash46P+K | 6 | 1.0% |
| backward movement into Shadow Strike6P | 6 | 1.0% |
| evade down into throwP+G | 6 | 1.0% |
| Demon Dance9P+K into Demon's Tail9P+KK | 5 | 0.8% |
93 further openings account for the other 164 rounds.
Jacky
| forward movement into punchP | 96 | 16.3% |
|---|---|---|
| backdash into Spin Heel Sword4K+G | 68 | 11.5% |
| Low Spin Kick1K+G | 49 | 8.3% |
| Dash Hammer Kick66K | 43 | 7.3% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 36 | 6.1% |
| Dash Hammer Kick66K into kickK | 36 | 6.1% |
| backdash into guardG | 12 | 2.0% |
| crouch dash back into guardG | 12 | 2.0% |
| evade down into forward dash | 11 | 1.9% |
| crouch dash back into Spin Heel Sword4K+G | 10 | 1.7% |
| crouch dash back into evade down | 10 | 1.7% |
| Low Spin Kick1K+G into Lightning Kick 12K+G | 9 | 1.5% |
| backdash | 8 | 1.4% |
| forward dash into throwP+G | 8 | 1.4% |
| no input | 7 | 1.2% |
94 further openings account for the other 175 rounds.
Wolf
| forward movement into punchP | 97 | 17.1% |
|---|---|---|
| forward movement into Jab StraightPP | 64 | 11.3% |
| backdash into Mow Down Chop1P+K | 60 | 10.6% |
| forward movement into Elbow Butt4P | 36 | 6.4% |
| Arrow Knuckle3P | 34 | 6.0% |
| Screw Hook63214P | 20 | 3.5% |
| Quick Shoulder66P+K | 15 | 2.6% |
| backdash into kickK | 14 | 2.5% |
| evade down into Low Drop Kick62K | 11 | 1.9% |
| backdash into guardG | 10 | 1.8% |
| Elbow Butt4P | 9 | 1.6% |
| no input | 8 | 1.4% |
| forward dash into throwP+G | 7 | 1.2% |
| Knee Lift6K | 6 | 1.1% |
| evade down into Elbow Butt4P | 6 | 1.1% |
92 further openings account for the other 169 rounds.
Counted from 144 of the 146 matches played. The rest were not pulled for openings.
Lau
| forward movement into punchP | 82 | 15.0% |
|---|---|---|
| Senchutai3K | 69 | 12.6% |
| Kosoushou46P into forward movement | 31 | 5.7% |
| backdash into kickK | 26 | 4.7% |
| backdash into Honshin Hekiken1P+K | 23 | 4.2% |
| Fukko Kensou1P | 17 | 3.1% |
| Kokyaku Haiten7K | 14 | 2.5% |
| backward movement into Chugeki6P | 13 | 2.4% |
| Souko Sensou66P+K into Rouko Tankai6P+K | 11 | 2.0% |
| evade down into forward dash | 11 | 2.0% |
| Souchuken2P | 10 | 1.8% |
| backdash into Kensou4P | 10 | 1.8% |
| backdash into guardG | 10 | 1.8% |
| crouch into Senchutai3K | 10 | 1.8% |
| crouch into Shakashou3P | 8 | 1.5% |
90 further openings account for the other 203 rounds.
Goh
| forward movement into punchP | 153 | 30.4% |
|---|---|---|
| backdash into Karura4P+K | 92 | 18.2% |
| Soukyu46P into forward movement | 27 | 5.4% |
| crouch dash forward into throwP+G | 14 | 2.8% |
| Raikou3P | 10 | 2.0% |
| backdash into guardG | 9 | 1.8% |
| crouch dash back into evade down | 9 | 1.8% |
| crouch dash back into guardG | 9 | 1.8% |
| crouch dash back into Karura4P+K | 8 | 1.6% |
| forward movement into Tsurane ShoudaPP | 7 | 1.4% |
| Hiji'ate6P | 6 | 1.2% |
| Sune'uchi2P | 6 | 1.2% |
| backward movement into Hiji'ate6P | 6 | 1.2% |
| crouch dash back into kickK | 5 | 1.0% |
| evade down into guardG | 5 | 1.0% |
83 further openings account for the other 138 rounds.
Kage
| forward movement into punchP | 63 | 13.9% |
|---|---|---|
| crouch dash back into Furikakato OtoshiK+G | 35 | 7.7% |
| Hagakure-ryu In Raijingeki46P+K | 31 | 6.9% |
| Ura Tsumujigeri44K | 28 | 6.2% |
| Senpujin2P+K | 24 | 5.3% |
| backdash into Gen'you4K+G | 19 | 4.2% |
| Nakageri3K | 18 | 4.0% |
| Ryu'eikyaku66K | 18 | 4.0% |
| Rasen4P | 11 | 2.4% |
| backdash into Furikakato OtoshiK+G | 11 | 2.4% |
| Sokuten44P+K+G into Hagakure-ryu You Jumonji KamaeP+K+G | 10 | 2.2% |
| crouch dash back into evade down | 10 | 2.2% |
| evade down into Furikakato OtoshiK+G | 9 | 2.0% |
| Senpugeri7K | 8 | 1.8% |
| backdash into Hagakure-ryu In Shippujin4P+K+G | 7 | 1.6% |
76 further openings account for the other 150 rounds.
Aoi
| forward movement into punchP | 84 | 19.1% |
|---|---|---|
| Ouda6P+K | 55 | 12.5% |
| crouch dash back into evade down | 26 | 5.9% |
| crouch dash back into guardG | 25 | 5.7% |
| forward movement into Nirentotsu OuchuPPP | 21 | 4.8% |
| back punch+kick+guard4P+K+G | 18 | 4.1% |
| no input | 13 | 3.0% |
| crouch dash back into Sanseigan66P+K | 12 | 2.7% |
| evade down into Sou'unha66K | 10 | 2.3% |
| Maegeri3K | 7 | 1.6% |
| Ouda6P+K into Oushu Hiji'ate6P+KP | 6 | 1.4% |
| Sou'unha66K | 6 | 1.4% |
| Sou'unha66K into kickK | 6 | 1.4% |
| guardG into evade up | 6 | 1.4% |
| crouch dash back into Oushu Hiji'ate6P+KP | 5 | 1.1% |
84 further openings account for the other 141 rounds.
Lei Fei
| forward movement into punchP | 36 | 8.9% |
|---|---|---|
| offensive move | 33 | 8.2% |
| backdash into Kaisei Tento1P+K | 22 | 5.5% |
| Souryu Shukkai43P+K | 20 | 5.0% |
| forward movement into Renkan MahosuiPPP | 20 | 5.0% |
| offensive move into evade down | 19 | 4.7% |
| forward movement into Sayu ShoukenPP | 17 | 4.2% |
| Dantai4K | 15 | 3.7% |
| offensive move into SokutankyakuK+G | 12 | 3.0% |
| offensive move into Fujinkyaku2K | 9 | 2.2% |
| Toushou66P into Kakushu Suigeki6P | 8 | 2.0% |
| Toushou66P into punchP | 7 | 1.7% |
| evade down | 7 | 1.7% |
| evade up into crouch dash forward | 7 | 1.7% |
| guardG into evade down | 7 | 1.7% |
86 further openings account for the other 165 rounds.
Counted from 101 of the 102 matches played. The rest were not pulled for openings.
Jean
| forward movement into punchP | 89 | 23.2% |
|---|---|---|
| backdash into Nozuchi1P+K | 27 | 7.0% |
| Gyaku Seikenzuki66P into Yoko'enpi6P | 25 | 6.5% |
| Gyaku Seikenzuki66P into punchP | 23 | 6.0% |
| evade down into Gyaku Seikenzuki66P | 19 | 5.0% |
| crouch dash back into evade down | 13 | 3.4% |
| crouch dash back into guardG | 11 | 2.9% |
| Gyaku Seikenzuki66P | 10 | 2.6% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 10 | 2.6% |
| Chudan Mawashigeri3K | 7 | 1.8% |
| crouch dash back into Gyaku Seikenzuki66P | 7 | 1.8% |
| evade down into forward dash | 7 | 1.8% |
| crouch dash back into Yoko'enpi6P | 6 | 1.6% |
| Shitanagi Shutou1P | 5 | 1.3% |
| Tate'enpi33P into Hangetsu NirenzukiP+K | 5 | 1.3% |
72 further openings account for the other 120 rounds.
Counted from 99 of the 108 matches played. The rest were not pulled for openings.
Vanessa
| Defensive Style: forward movement into punchP | 77 | 21.3% |
|---|---|---|
| Defensive Style: Back Charge Kick | 53 | 14.6% |
| Offensive Style: forward movement into punchP | 35 | 9.7% |
| Offensive Style: Back Charge Kick | 18 | 5.0% |
| Defensive Style: Shadow Slicer into Cut-in Knee Kick6K | 13 | 3.6% |
| Defensive Style: no input | 11 | 3.0% |
| Offensive Style: forward movement into Combo UpperPPP | 7 | 1.9% |
| Defensive Style: Bone Crush Middle | 6 | 1.7% |
| Defensive Style: Shadow Slicer | 6 | 1.7% |
| Defensive Style: Stinger Low Blow | 6 | 1.7% |
| Defensive Style: evade down into Ducking Body Blow66P | 6 | 1.7% |
| Offensive Style: Long Barrel Blow | 6 | 1.7% |
| Defensive Style: evade down into forward dash | 5 | 1.4% |
| Defensive Style: kick | 5 | 1.4% |
| Defensive Style: kick into Switch Left SlicerKK | 4 | 1.1% |
76 further openings account for the other 104 rounds.
Counted from 95 of the 96 matches played. The rest were not pulled for openings.
Sarah
| forward movement into punchP | 88 | 26.4% |
|---|---|---|
| backdash into Crescent Heel4K+G | 48 | 14.4% |
| Sharpsword44K into Sharpsword Combo44KK | 21 | 6.3% |
| no input | 9 | 2.7% |
| backdash into kickK | 8 | 2.4% |
| Jackknife Kick3K | 7 | 2.1% |
| crouch dash back into Crescent Heel4K+G | 7 | 2.1% |
| Stiletto66K | 6 | 1.8% |
| Stiletto66K into Quick Knee6K | 6 | 1.8% |
| evade down into forward dash | 6 | 1.8% |
| guardG into evade up | 6 | 1.8% |
| Leg Slicer2K+G | 5 | 1.5% |
| backdash into guardG | 5 | 1.5% |
| Crescent Heel4K+G into forward movement | 4 | 1.2% |
| Long Snap Side Chop3P+K | 4 | 1.2% |
65 further openings account for the other 103 rounds.
Brad
| forward movement into punchP | 74 | 24.3% |
|---|---|---|
| Jackal Straight46P+K | 36 | 11.8% |
| backdash into Sway Back4P+K+G | 15 | 4.9% |
| backdash into Stop Kick4K | 13 | 4.3% |
| Dtee Sawk Dtrohng4P+K | 11 | 3.6% |
| crouch dash back into guardG | 10 | 3.3% |
| Sharp Shoot1P | 6 | 2.0% |
| guardG into evade up | 6 | 2.0% |
| Middle Spin Kick66K into Ten Kao6K | 5 | 1.6% |
| Middle Spin Kick66K into kickK | 5 | 1.6% |
| Turn Savate44K | 5 | 1.6% |
| crouch dash back into evade down | 5 | 1.6% |
| evade down into forward dash | 5 | 1.6% |
| evade up into crouch dash forward | 5 | 1.6% |
| Further Low1K+G | 4 | 1.3% |
70 further openings account for the other 100 rounds.
Pai
| forward movement into punchP | 67 | 26.0% |
|---|---|---|
| Senchutai3K | 27 | 10.5% |
| forward movement into RenshouPP | 20 | 7.8% |
| forward movement into RaigekishouPPP | 14 | 5.4% |
| Honshin Soukyaku1K+G | 13 | 5.0% |
| Haitenkyaku7K | 6 | 2.3% |
| up-forward kick+guard9K+G | 6 | 2.3% |
| Meishouho4P+K+G | 5 | 1.9% |
| Senchutai3K into evade down | 5 | 1.9% |
| backdash into Honrakukyaku46K+G | 5 | 1.9% |
| evade up into crouch dash forward | 5 | 1.9% |
| Enbu Renkyaku6K+G | 4 | 1.6% |
| Kochoukyaku4K+G | 4 | 1.6% |
| backdash into Meishouho4P+K+G | 4 | 1.6% |
| evade up into Souanshou3P+K | 4 | 1.6% |
48 further openings account for the other 69 rounds.
Counted from 68 of the 70 matches played. The rest were not pulled for openings.
Shun
| forward movement into punchP | 41 | 29.3% |
|---|---|---|
| forward movement into RengekiPP | 11 | 7.9% |
| Honshin Rensenkyaku4K+G | 10 | 7.1% |
| Gyou'in Haishu3P | 9 | 6.4% |
| no input | 7 | 5.0% |
| Haisenchu1P | 5 | 3.6% |
| Shinho Suikoushu43P+K | 4 | 2.9% |
| crouch dash back into Gyou'in Haishu3P | 4 | 2.9% |
| backward movement into Gekizan Senchu3P+K | 3 | 2.1% |
| evade up into crouch dash forward | 3 | 2.1% |
| Koushu Katai1K into Koushu Rentai1KK | 2 | 1.4% |
| crouch dash back into Kasen Gyou'in6P+K+G | 2 | 1.4% |
| crouch dash back into evade down | 2 | 1.4% |
| crouch dash back into guardG | 2 | 1.4% |
| crouch dash back into offensive move | 2 | 1.4% |
32 further openings account for the other 33 rounds.
Counted from 35 of the 41 matches played. The rest were not pulled for openings.
Eileen
| forward movement into punchP | 15 | 25.9% |
|---|---|---|
| forward movement into Enkou RensouPP | 9 | 15.5% |
| Enkou Nyudou214P+K | 5 | 8.6% |
| forward movement into Enkou Nyudou214P+K | 5 | 8.6% |
| forward movement into Rensou HekizanPPP | 4 | 6.9% |
| Enkou Kenka46P into forward movement | 2 | 3.5% |
| Enkou Nyudou214P+K into Enkou ShutsudouP | 2 | 3.5% |
| Enkou Tekitou1P+K | 2 | 3.5% |
| crouch dash back into evade down | 2 | 3.5% |
| Kousokuhon7K+G | 1 | 1.7% |
| Kousokuhon7K+G into backdash | 1 | 1.7% |
| Sokutantai3K | 1 | 1.7% |
| Tanhikyaku9K | 1 | 1.7% |
| backward movement into Douchu6P | 1 | 1.7% |
| crouch dash back into guardG | 1 | 1.7% |
6 further openings account for the other 6 rounds.
Taka
| forward movement into punchP | 2 | 28.6% |
|---|---|---|
| Shita Harite2P into Kirikabu Kudaki1P+K | 1 | 14.3% |
| crouch dash back into evade down | 1 | 14.3% |
| crouch dash forward into guardG | 1 | 14.3% |
| forward movement into Tsuppari 3PPP | 1 | 14.3% |
| guardG into evade up | 1 | 14.3% |
