VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Aoi

Y-F-W

Career matches2,391
Career win rate54.3%
Round win rate52.5%
Peak rank40
Distinct opponents66
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Aoi402,3911,2981,09354.3%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira1910952.6%-3.9
Jacky135838.5%-9.1
Jean128466.7%+7.4
Lion127558.3%-4.9
Kage117463.6%+3.8
Lau115645.5%-11.6
Wolf116554.5%-2.0
Brad106460.0%+7.9
Sarah61516.7%-42.5
Lei Fei52340.0%-8.8
Pai440100.0%+40.5
El Blaze330100.0%+38.8
Vanessa330100.0%+48.8
Aoi2020.0%-47.9
Goh220100.0%+64.6
Taka220100.0%+44.6
Dural1010.0%-68.6
Eileen1010.0%-56.5
Jeffry110100.0%+44.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence2171433.3%-22.1
Breakable Half Fence1711664.7%+11.6
Full Fence178947.1%-13.3
Low Fence1512380.0%+25.9
Open149564.3%+6.5
Single Wall136746.1%-8.3
Rectangle105550.0%+1.8
Octagon97277.8%+15.8
Breakable Full Fence84450.0%-10.1
Full Fence and Open21150.0%-5.8

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls8251.2%55.3%-4.1
No walls4264.3%56.5%+7.8

Walls against open: -11.9 points (95% range -31.1 to +7.3), p 0.224 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

エンたん (Rank 43)2026/09/1031233.3%
荒駒松太郎 (Rank 38)2026/09/10220100.0%
えなお (Rank 37)2026/09/0943175.0%
Kenちろ_やってます (Rank 37)2026/09/09220100.0%
ビジネス8歳 (Rank 41)2026/09/0263350.0%
ねこむーと (Rank 38)2026/09/0243175.0%
Icon (Rank 35)2026/09/0232166.7%
硬め濃いめ少なめお米 (Rank 42)2026/09/022020.0%
たまつばき (Rank 42)2026/08/2831233.3%
こまがわ (Rank 38)2026/08/2821150.0%
montanmo (Rank 38)2026/08/2853260.0%
manatsu_7 (Rank 42)2026/08/2342250.0%
drumsk (Rank 40)2026/08/1831233.3%
まっきー氏 (Rank 38)2026/08/1851420.0%
popolion-8 (Rank 37)2026/08/1821150.0%
CrossGorgonzola (Rank 41)2026/08/0421150.0%
ふかふか (Rank 38)2026/08/0432166.7%
Osamu_0303 (Rank 40)2026/08/0221150.0%
lost-growth6050 (Rank 38)2026/07/3142250.0%
たたみん♪ (Rank 38)2026/07/31330100.0%
ラーメソマソ (Rank 45)2026/07/262020.0%
N式截拳道 熱波 (Rank 43)2026/07/2332166.7%
hanabilei (Rank 41)2026/07/1731233.3%
moto__666 (Rank 36)2026/06/30220100.0%
よーこー (Rank 36)2026/06/292020.0%

Round openings

Aoi

guardG into throwP+G438.2%
forward movement into punchP203.8%
Ouda6P+K193.6%
Koromoguruma66P183.4%
crouch dash forward into throwP+G183.4%
crouch into Maegeri3K163.0%
forward dash into guardG163.0%
backdash into Soushouda46P+K132.5%
crouch dash forward into guardG122.3%
guardG into Ouda6P+K122.3%
Kasane'ate46P101.9%
crouch dash forward into Hou'oushu3P101.9%
Kusanagi2K+G91.7%
Ryoushi43P81.5%
crouch dash back into Hou'oushu3P81.5%

139 further openings account for the other 292 rounds.