Virtua Fighter 5 REVO · v1.10 · Region: North America
rocketopunch
Characters played — VF5's own record
| Akira | 34 | 4,107 | 2,107 | 2,000 | 51.3% |
|---|---|---|---|---|---|
| Goh | 32 | 1,825 | 931 | 894 | 51.0% |
| Wolf | 32 | 960 | 494 | 466 | 51.5% |
| Jean | 32 | 685 | 374 | 311 | 54.6% |
| Brad | 31 | 436 | 260 | 176 | 59.6% |
| Lau | 31 | 400 | 237 | 163 | 59.2% |
| Kage | 31 | 339 | 209 | 130 | 61.6% |
| Jeffry | 32 | 312 | 196 | 116 | 62.8% |
| Vanessa | — | 260 | 170 | 90 | 65.4% |
| Sarah | — | 241 | 136 | 105 | 56.4% |
| Taka | 31 | 219 | 143 | 76 | 65.3% |
| Jacky | 29 | 200 | 126 | 74 | 63.0% |
| Lion | 30 | 186 | 123 | 63 | 66.1% |
| Dural | 31 | 104 | 79 | 25 | 76.0% |
| Eileen | 26 | 9 | 5 | 4 | 55.6% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 132 | 70 | 62 | 53.0% | -6.6 |
|---|---|---|---|---|---|
| Jacky | 88 | 45 | 43 | 51.1% | -7.5 |
| Jeffry | 85 | 47 | 38 | 55.3% | -5.5 |
| Lau | 67 | 38 | 29 | 56.7% | +1.9 |
| Goh | 61 | 39 | 22 | 63.9% | +9.0 |
| Jean | 59 | 26 | 33 | 44.1% | -10.4 |
| Wolf | 57 | 40 | 17 | 70.2% | +9.5 |
| Aoi | 53 | 27 | 26 | 50.9% | -6.6 |
| Vanessa | 52 | 31 | 21 | 59.6% | +3.0 |
| Pai | 50 | 31 | 19 | 62.0% | -0.6 |
| Sarah | 48 | 22 | 26 | 45.8% | -11.5 |
| Lion | 44 | 26 | 18 | 59.1% | +5.3 |
| Shun | 43 | 27 | 16 | 62.8% | +5.4 |
| Eileen | 40 | 20 | 20 | 50.0% | -6.9 |
| Kage | 37 | 26 | 11 | 70.3% | +12.0 |
| El Blaze | 32 | 22 | 10 | 68.8% | +13.2 |
| Brad | 24 | 16 | 8 | 66.7% | +15.6 |
| Lei Fei | 16 | 12 | 4 | 75.0% | +16.9 |
| Taka | 10 | 8 | 2 | 80.0% | +23.8 |
| Dural | 9 | 6 | 3 | 66.7% | +8.1 |
0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 128 | 75 | 53 | 58.6% | +0.9 |
|---|---|---|---|---|---|
| Full Fence | 111 | 56 | 55 | 50.5% | -7.8 |
| Open | 110 | 63 | 47 | 57.3% | -0.9 |
| Rectangle | 104 | 56 | 48 | 53.9% | -2.6 |
| Breakable Full Fence | 100 | 63 | 37 | 63.0% | +6.7 |
| Octagon | 100 | 55 | 45 | 55.0% | -2.6 |
| Half Fence | 95 | 54 | 41 | 56.8% | +0.8 |
| Breakable Half Fence | 86 | 49 | 37 | 57.0% | -2.3 |
| Single Wall | 79 | 50 | 29 | 63.3% | +7.0 |
| Full Fence and Open | 39 | 26 | 13 | 66.7% | +10.3 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 596 | 55.9% | 57.1% | -1.3 |
| No walls | 317 | 59.3% | 57.7% | +1.6 |
Walls against open: -2.9 points (95% range -10.0 to +4.2), p 0.421 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Stoto-Ship (Rank 28) | 28 | 10 | 18 | 35.7% |
|---|---|---|---|---|
| たか (Rank 31) | 23 | 7 | 16 | 30.4% |
| MikuMartineau (Rank 31) | 15 | 8 | 7 | 53.3% |
| YETI-2025 (Rank 29) | 12 | 9 | 3 | 75.0% |
| KillBill (Rank 31) | 10 | 8 | 2 | 80.0% |
| windowkhs (Rank 30) | 10 | 6 | 4 | 60.0% |
| ps-splitsecond (Rank 32) | 9 | 4 | 5 | 44.4% |
| sentakuya_k (Rank 31) | 9 | 7 | 2 | 77.8% |
| ぷこ (Rank 33) | 9 | 3 | 6 | 33.3% |
| ほーげつ (Rank 28) | 9 | 8 | 1 | 88.9% |
| ゲッパー (Rank 34) | 9 | 3 | 6 | 33.3% |
| HAM (Rank 29) | 8 | 6 | 2 | 75.0% |
| Iei-Taicho-0624 (Rank 34) | 8 | 2 | 6 | 25.0% |
| NORESPECT (Rank 32) | 8 | 6 | 2 | 75.0% |
| elf4sale (Rank 32) | 8 | 5 | 3 | 62.5% |
| jc88_earth (Rank 25) | 8 | 5 | 3 | 62.5% |
| jiwoonpk (Rank 32) | 8 | 4 | 4 | 50.0% |
| ジズー (Rank 33) | 8 | 6 | 2 | 75.0% |
| HB (Rank 29) | 7 | 5 | 2 | 71.4% |
| Someonetrytowin (Rank 27) | 7 | 4 | 3 | 57.1% |
| fuuchanakira (Rank 28) | 7 | 3 | 4 | 42.9% |
| manao_0609 (Rank 27) | 7 | 7 | 0 | 100.0% |
| remiuyu (Rank 30) | 7 | 3 | 4 | 42.9% |
| くろね@のびしろF (Rank 33) | 7 | 2 | 5 | 28.6% |
| kagemaru1 (Rank 33) | 6 | 6 | 0 | 100.0% |
Most played opponents, most recent first
| kagemaru1 (Rank 33) | 2026/09/18 | 6 | 6 | 0 | 100.0% |
|---|---|---|---|---|---|
| ゲッパー (Rank 34) | 2026/09/14 | 9 | 3 | 6 | 33.3% |
| たか (Rank 31) | 2026/09/14 | 23 | 7 | 16 | 30.4% |
| sentakuya_k (Rank 31) | 2026/09/13 | 9 | 7 | 2 | 77.8% |
| NORESPECT (Rank 32) | 2026/09/12 | 8 | 6 | 2 | 75.0% |
| YETI-2025 (Rank 29) | 2026/09/11 | 12 | 9 | 3 | 75.0% |
| KillBill (Rank 31) | 2026/09/11 | 10 | 8 | 2 | 80.0% |
| windowkhs (Rank 30) | 2026/09/11 | 10 | 6 | 4 | 60.0% |
| remiuyu (Rank 30) | 2026/09/04 | 7 | 3 | 4 | 42.9% |
| ps-splitsecond (Rank 32) | 2026/09/04 | 9 | 4 | 5 | 44.4% |
| jc88_earth (Rank 25) | 2026/09/02 | 8 | 5 | 3 | 62.5% |
| jiwoonpk (Rank 32) | 2026/08/31 | 8 | 4 | 4 | 50.0% |
| ほーげつ (Rank 28) | 2026/08/31 | 9 | 8 | 1 | 88.9% |
| elf4sale (Rank 32) | 2026/08/31 | 8 | 5 | 3 | 62.5% |
| Iei-Taicho-0624 (Rank 34) | 2026/08/30 | 8 | 2 | 6 | 25.0% |
| ジズー (Rank 33) | 2026/08/30 | 8 | 6 | 2 | 75.0% |
| Someonetrytowin (Rank 27) | 2026/08/23 | 7 | 4 | 3 | 57.1% |
| manao_0609 (Rank 27) | 2026/05/21 | 7 | 7 | 0 | 100.0% |
| MikuMartineau (Rank 31) | 2026/05/21 | 15 | 8 | 7 | 53.3% |
| fuuchanakira (Rank 28) | 2026/05/19 | 7 | 3 | 4 | 42.9% |
| Stoto-Ship (Rank 28) | 2026/05/17 | 28 | 10 | 18 | 35.7% |
| HAM (Rank 29) | 2026/05/17 | 8 | 6 | 2 | 75.0% |
| ぷこ (Rank 33) | 2026/05/17 | 9 | 3 | 6 | 33.3% |
| くろね@のびしろF (Rank 33) | 2026/05/12 | 7 | 2 | 5 | 28.6% |
| HB (Rank 29) | 2026/05/10 | 7 | 5 | 2 | 71.4% |
Round openings
Every character
| forward movement into punchP | 245 | 6.0% |
|---|---|---|
| Rimon Chouchu66P | 130 | 3.2% |
| forward dash into Souka Housui3P+K | 96 | 2.4% |
| Ryubisen44K+G | 83 | 2.0% |
| guardG | 81 | 2.0% |
| punchP | 66 | 1.6% |
| backdash into Jouho Senshou46P | 63 | 1.5% |
| guardG into punchP | 59 | 1.4% |
| Arrow Knuckle3P | 56 | 1.4% |
| Screw Hook63214P into Screw Lariat63214PP | 52 | 1.3% |
| forward dash into Jouho Senshou46P | 52 | 1.3% |
| backdash into Karura4P+K | 51 | 1.2% |
| backdash into evade down | 51 | 1.2% |
| punchP into kickK | 49 | 1.2% |
| Hiji'uchi6P | 47 | 1.1% |
789 further openings account for the other 2,902 rounds.
Counted from 1,004 of the 1,007 matches played. The rest were not pulled for openings.
Akira
| Rimon Chouchu66P | 130 | 14.8% |
|---|---|---|
| forward dash into Souka Housui3P+K | 96 | 10.9% |
| backdash into Jouho Senshou46P | 63 | 7.2% |
| forward dash into Jouho Senshou46P | 52 | 5.9% |
| forward movement into punchP | 51 | 5.8% |
| forward dash into Jouho Touken6P | 29 | 3.3% |
| forward dash into forward punch+kick6P+K | 26 | 3.0% |
| crouch dash back into evade down | 22 | 2.5% |
| Souka Housui3P+K | 20 | 2.3% |
| crouch dash forward into Youhou33P | 18 | 2.0% |
| Jouho Senshou46P into forward movement | 16 | 1.8% |
| Senzankou66P+K | 16 | 1.8% |
| Yakuho Chouchu666P | 15 | 1.7% |
| crouch dash back into guardG | 15 | 1.7% |
| crouch dash back into Tetsuzankou466P+K | 14 | 1.6% |
104 further openings account for the other 297 rounds.
Wolf
| forward movement into punchP | 73 | 9.2% |
|---|---|---|
| Arrow Knuckle3P | 56 | 7.1% |
| Screw Hook63214P into Screw Lariat63214PP | 52 | 6.6% |
| forward movement into Elbow Butt4P | 35 | 4.4% |
| Elbow Butt4P into punchP | 27 | 3.4% |
| Low Drop Kick62K | 26 | 3.3% |
| guardG | 23 | 2.9% |
| punchP | 23 | 2.9% |
| Screw Hook63214P | 21 | 2.6% |
| forward dash into Low Drop Kick62K | 21 | 2.6% |
| backdash into Short Shoulder46P+K | 20 | 2.5% |
| forward movement into Hammer KickPK | 20 | 2.5% |
| punchP into Hammer KickPK | 18 | 2.3% |
| backdash into evade down | 15 | 1.9% |
| guardG into punchP | 15 | 1.9% |
132 further openings account for the other 346 rounds.
Brad
| Middle Spin Kick66K | 40 | 6.9% |
|---|---|---|
| Dtee Sawk Dtrohng4P+K | 36 | 6.2% |
| Sway Back4P+K+G into Mighty Knee UpperK | 36 | 6.2% |
| punchP into kickK | 31 | 5.4% |
| backdash into Sway Back4P+K+G | 29 | 5.0% |
| offensive move | 27 | 4.7% |
| Sway Back4P+K+G into Jab StraightPP | 25 | 4.3% |
| forward movement into punchP | 21 | 3.6% |
| Spine Whip4P into Lumpini Combination4PK | 20 | 3.5% |
| guardG into Middle Spin Kick66K | 15 | 2.6% |
| Jaguar Tail2K+G | 11 | 1.9% |
| Sharp Shoot1P | 9 | 1.6% |
| backdash into evade down | 9 | 1.6% |
| guardG | 9 | 1.6% |
| guardG into offensive move | 9 | 1.6% |
117 further openings account for the other 250 rounds.
Kage
| Ryubisen44K+G | 83 | 16.8% |
|---|---|---|
| Hiji'uchi6P | 47 | 9.5% |
| Ura Tsumujigeri44K | 43 | 8.7% |
| forward dash into Shippuzan3PP | 20 | 4.0% |
| Rasen4P into Rasen Urageri4PK | 19 | 3.8% |
| backdash into Fusenjin3P | 17 | 3.4% |
| forward movement into punchP | 16 | 3.2% |
| Fusenjin3P into forward movement | 15 | 3.0% |
| Fusenjin3P into Shippuzan3PP | 14 | 2.8% |
| Rasen4P | 12 | 2.4% |
| backdash into Shippuzan3PP | 10 | 2.0% |
| guardG | 10 | 2.0% |
| Fusenjin3P into Hiji'uchi6P | 8 | 1.6% |
| Kodachinuki4K | 8 | 1.6% |
| punchP | 7 | 1.4% |
83 further openings account for the other 166 rounds.
Jeffry
| Ducking Low2K+G | 44 | 13.2% |
|---|---|---|
| Knee Push4K | 29 | 8.7% |
| forward movement into punchP | 21 | 6.3% |
| Toe Kick2K | 19 | 5.7% |
| Elbow Butt6P | 15 | 4.5% |
| Dash Elbow66P into Dash Elbow Upper66PP | 9 | 2.7% |
| Knee Push4K into Knee Push Wild Hook4KP | 9 | 2.7% |
| Tsunami Beat3K+G | 9 | 2.7% |
| guardG | 8 | 2.4% |
| guardG into punchP | 8 | 2.4% |
| punchP | 6 | 1.8% |
| Elbow Butt6P into Elbow Hammer6PP | 5 | 1.5% |
| guardG into Tsunami Beat3K+G | 5 | 1.5% |
| punchP into throwP+G | 5 | 1.5% |
| Dash Elbow66P into punchP | 4 | 1.2% |
91 further openings account for the other 138 rounds.
Goh
| backdash into Karura4P+K | 51 | 18.0% |
|---|---|---|
| Garyu66K | 19 | 6.7% |
| forward movement into punchP | 18 | 6.4% |
| forward movement into Tsurane ShoudaPP | 10 | 3.5% |
| backdash into Garyu66K | 8 | 2.8% |
| forward dash into Ni'oudaoshi3K+G | 8 | 2.8% |
| guardG into punchP | 8 | 2.8% |
| Ni'oudaoshi3K+G | 7 | 2.5% |
| backdash into Soukyu46P | 7 | 2.5% |
| backdash into evade down | 7 | 2.5% |
| Ni'oudaoshi3K+G into forward dash | 5 | 1.8% |
| Soukyu46P into forward movement | 5 | 1.8% |
| backdash into evade up | 5 | 1.8% |
| backdash into guardG | 5 | 1.8% |
| guardG | 5 | 1.8% |
68 further openings account for the other 115 rounds.
Dural
| Dash Hammer Kick66K | 21 | 10.7% |
|---|---|---|
| Spine Whip4P into Lumpini Combination4PK | 13 | 6.6% |
| crouch into Backer Shift Combination3KKKK | 12 | 6.1% |
| crouch into High Spin Kick1PK | 10 | 5.1% |
| guardG | 10 | 5.1% |
| Rising Elbow6P | 7 | 3.6% |
| guardG into Lumpini Combination4PK | 7 | 3.6% |
| Slant Back Knuckle1P | 6 | 3.1% |
| crouch into Zensoutai2KK | 5 | 2.5% |
| forward dash into Knee Kick6K | 5 | 2.5% |
| back kick+guard4K+G into forward movement | 4 | 2.0% |
| crouch into Side Kick Combination3KKK | 4 | 2.0% |
| forward movement into punchP | 4 | 2.0% |
| guardG into Dash Hammer Kick66K | 4 | 2.0% |
| Cut Upper3P | 3 | 1.5% |
60 further openings account for the other 81 rounds.
Taka
| forward movement into punchP | 19 | 13.8% |
|---|---|---|
| KaminaridaikoK+G into Kaminaridaiko Hasami'uchiK+GP | 14 | 10.1% |
| Hiji'ate6P | 11 | 8.0% |
| Morotezuki66P into Morote Tsuppari66PP | 7 | 5.1% |
| Kumoyaburi4P+K | 6 | 4.3% |
| Shita Harite2P | 5 | 3.6% |
| punchP | 5 | 3.6% |
| Hiji'ate6P into backdash | 4 | 2.9% |
| guardG | 4 | 2.9% |
| Kirikabu Kudaki1P+K | 3 | 2.2% |
| crouch dash forward into Kachi'age33P+K | 3 | 2.2% |
| crouch into Tsuyubarai 22P+KP | 3 | 2.2% |
| guardG into Hiji'ate6P | 3 | 2.2% |
| guardG into punchP | 3 | 2.2% |
| Kumoyaburi4P+K into Ten'yaburi4P+KP | 2 | 1.4% |
39 further openings account for the other 46 rounds.
Lau
| Souko Sensou66P+K | 14 | 10.4% |
|---|---|---|
| forward movement into punchP | 12 | 9.0% |
| backdash into evade up | 7 | 5.2% |
| Chisoutai2K+G | 6 | 4.5% |
| Ko'en Senshi66K+G | 5 | 3.7% |
| Chugeki6P | 4 | 3.0% |
| Chugeki6P into Hou'ou Soushou6PP | 4 | 3.0% |
| Shakashou3P | 4 | 3.0% |
| Fukko Kensou1P | 3 | 2.2% |
| RenshouPP into Renshou Senputai3PPK | 3 | 2.2% |
| Shakashou3P into punchP | 3 | 2.2% |
| backdash into Touku Kosenkyaku9K | 3 | 2.2% |
| crouch into Senkyaku Chushou3KP | 3 | 2.2% |
| forward dash into Chisoutai2K+G | 3 | 2.2% |
| guardG | 3 | 2.2% |
47 further openings account for the other 57 rounds.
Jean
| Gyaku Seikenzuki66P | 23 | 20.7% |
|---|---|---|
| Hizageri4K | 7 | 6.3% |
| Hizageri4K into Kousenshu4KP | 7 | 6.3% |
| Gedan Mawashigeri2K into Gedan~Joudan Mawashigeri2KK | 5 | 4.5% |
| forward movement into punchP | 5 | 4.5% |
| forward dash into Yoko'enpi6P | 4 | 3.6% |
| guardG | 4 | 3.6% |
| backdash into evade up | 3 | 2.7% |
| evade down into Ryoutezuki66P+K | 3 | 2.7% |
| guardG into crouch | 3 | 2.7% |
| punchP | 3 | 2.7% |
| Gedan Mawashigeri2K | 2 | 1.8% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 2 | 1.8% |
| backdash into evade down | 2 | 1.8% |
| forward movement into KounirenPP | 2 | 1.8% |
32 further openings account for the other 36 rounds.
Counted from 26 of the 29 matches played. The rest were not pulled for openings.
Lion
| Attai2K into Tousentai2KK+G | 9 | 8.1% |
|---|---|---|
| Kouho Hachihonsui44P+K | 7 | 6.3% |
| punchP into kickK | 7 | 6.3% |
| Sentai4K into punchP | 5 | 4.5% |
| forward movement into punchP | 5 | 4.5% |
| Juchou Senshou8P+K | 4 | 3.6% |
| backdash into Sentai4K | 4 | 3.6% |
| Kishitsu Kasensou43P | 3 | 2.7% |
| crouch dash forward into Sen'inshou3P | 3 | 2.7% |
| Banchu6P | 2 | 1.8% |
| Senputai8K into Katoutai8KK | 2 | 1.8% |
| Sentai4K into Sentai Shumen4KP | 2 | 1.8% |
| Tourou Soufu6P+K+G into Kankei HoshinshouP+K | 2 | 1.8% |
| Zensou Tenshinkyaku44K+G | 2 | 1.8% |
| backdash into backward movement | 2 | 1.8% |
45 further openings account for the other 52 rounds.
Jacky
| Middle Smash6P | 5 | 23.8% |
|---|---|---|
| Spin Heel Sword4K+G | 2 | 9.5% |
| Spinning Back Knuckle4P into Double Back Knuckle4PP | 2 | 9.5% |
| forward movement into Jab StraightPP | 2 | 9.5% |
| guardG into punchP | 2 | 9.5% |
| Low Spin Kick1K+G | 1 | 4.8% |
| Spinning Back Knuckle4P | 1 | 4.8% |
| forward movement into Jab Double StraightPPP | 1 | 4.8% |
| guardG into Jab Double StraightPPP | 1 | 4.8% |
| guardG into Spinning Kick Turn44K | 1 | 4.8% |
| guardG into throwP+G | 1 | 4.8% |
| punchP | 1 | 4.8% |
| punchP into forward movement | 1 | 4.8% |
Eileen
| punchP | 2 | 16.7% |
|---|---|---|
| Hikou Bokushoku9P | 1 | 8.3% |
| Jinraishou6P+K into Sayu Gekishou6P+KP | 1 | 8.3% |
| backdash into evade down | 1 | 8.3% |
| backdash into evade up | 1 | 8.3% |
| backdash into throwP+G | 1 | 8.3% |
| guardG | 1 | 8.3% |
| guardG into Honshin Senputai6K+G | 1 | 8.3% |
| guardG into Rigou TenshintaiK+G | 1 | 8.3% |
| guardG into punchP | 1 | 8.3% |
| punchP into Enkou RensouPP | 1 | 8.3% |
