Virtua Fighter 5 REVO · v1.10 · Region: Asia
momotaiga
Characters played — VF5's own record
| Kage | 43 | 3,123 | 1,826 | 1,297 | 58.5% |
|---|---|---|---|---|---|
| Brad | 39 | 732 | 424 | 308 | 57.9% |
| Lau | 37 | 467 | 280 | 187 | 60.0% |
| Wolf | 38 | 367 | 205 | 162 | 55.9% |
| Jacky | 35 | 287 | 184 | 103 | 64.1% |
| Jeffry | 36 | 130 | 80 | 50 | 61.5% |
| Taka | — | 99 | 70 | 29 | 70.7% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 58 | 30 | 28 | 51.7% | +1.1 |
|---|---|---|---|---|---|
| Kage | 58 | 27 | 31 | 46.5% | -4.4 |
| Lau | 58 | 21 | 37 | 36.2% | -12.0 |
| Jacky | 55 | 28 | 27 | 50.9% | +5.1 |
| Sarah | 45 | 21 | 24 | 46.7% | -5.1 |
| Eileen | 33 | 14 | 19 | 42.4% | -13.8 |
| Pai | 33 | 18 | 15 | 54.5% | +10.1 |
| El Blaze | 31 | 9 | 22 | 29.0% | -19.0 |
| Vanessa | 30 | 21 | 9 | 70.0% | +23.8 |
| Lei Fei | 29 | 12 | 17 | 41.4% | -2.4 |
| Brad | 26 | 15 | 11 | 57.7% | +7.6 |
| Lion | 26 | 12 | 14 | 46.1% | -2.8 |
| Shun | 23 | 9 | 14 | 39.1% | -5.7 |
| Aoi | 20 | 12 | 8 | 60.0% | +15.5 |
| Wolf | 20 | 11 | 9 | 55.0% | +2.4 |
| Jeffry | 17 | 12 | 5 | 70.6% | +20.7 |
| Goh | 16 | 9 | 7 | 56.2% | +3.4 |
| Jean | 16 | 8 | 8 | 50.0% | -5.2 |
| Taka | 15 | 9 | 6 | 60.0% | +8.4 |
| Dural | 1 | 1 | 0 | 100.0% | +48.8 |
0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 78 | 38 | 40 | 48.7% | +0.6 |
|---|---|---|---|---|---|
| Full Fence | 76 | 31 | 45 | 40.8% | -9.5 |
| Single Wall | 72 | 32 | 40 | 44.4% | -6.2 |
| Breakable Half Fence | 65 | 37 | 28 | 56.9% | +7.9 |
| Breakable Full Fence | 63 | 34 | 29 | 54.0% | +6.2 |
| Low Fence | 61 | 28 | 33 | 45.9% | -2.5 |
| Open | 53 | 25 | 28 | 47.2% | -0.8 |
| Half Fence | 52 | 29 | 23 | 55.8% | +6.4 |
| Rectangle | 46 | 23 | 23 | 50.0% | +2.5 |
| Full Fence and Open | 18 | 8 | 10 | 44.4% | -8.1 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 380 | 50.5% | 48.9% | +1.7 |
| No walls | 186 | 45.7% | 48.8% | -3.1 |
Walls against open: +4.7 points (95% range -4.7 to +14.2), p 0.328 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| jinmenusagi (Rank 42) | 21 | 7 | 14 | 33.3% |
|---|---|---|---|---|
| 『ρε』.α (Rank 42) | 15 | 4 | 11 | 26.7% |
| 愛蒔らぶり (Rank 41) | 15 | 11 | 4 | 73.3% |
| cyomiko (Rank 41) | 14 | 5 | 9 | 35.7% |
| manatsu_7 (Rank 43) | 14 | 4 | 10 | 28.6% |
| デネ (Rank 41) | 14 | 7 | 7 | 50.0% |
| いくお (Rank 44) | 12 | 1 | 11 | 8.3% |
| expensive-sand (Rank 40) | 11 | 3 | 8 | 27.3% |
| おろち ぽっぽ (Rank 44) | 11 | 5 | 6 | 45.5% |
| カルティカ (Rank 42) | 11 | 6 | 5 | 54.5% |
| ctraum (Rank 39) | 10 | 6 | 4 | 60.0% |
| RUSH (Rank 38) | 10 | 4 | 6 | 40.0% |
| 13=53=7829 (Rank 42) | 8 | 2 | 6 | 25.0% |
| KAZ-morimorimiso- (Rank 40) | 8 | 4 | 4 | 50.0% |
| かめやま (Rank 43) | 8 | 6 | 2 | 75.0% |
| のびもあ (Rank 36) | 8 | 4 | 4 | 50.0% |
| 堂島様 (Rank 43) | 8 | 4 | 4 | 50.0% |
| Aki (Rank 42) | 7 | 3 | 4 | 42.9% |
| zakisan (Rank 36) | 7 | 6 | 1 | 85.7% |
| ハティーン (Rank 40) | 7 | 3 | 4 | 42.9% |
| ヘニオ (Rank 34) | 7 | 4 | 3 | 57.1% |
| hatarakedo_tagayasedo... (Rank 42) | 6 | 5 | 1 | 83.3% |
| エンたん (Rank 43) | 6 | 1 | 5 | 16.7% |
| サンドイッチ (Rank 41) | 6 | 3 | 3 | 50.0% |
| ビルちゃん (Rank 41) | 6 | 1 | 5 | 16.7% |
Most played opponents, most recent first
| zakisan (Rank 36) | 2026/09/16 | 7 | 6 | 1 | 85.7% |
|---|---|---|---|---|---|
| おろち ぽっぽ (Rank 44) | 2026/09/15 | 11 | 5 | 6 | 45.5% |
| jinmenusagi (Rank 42) | 2026/09/15 | 21 | 7 | 14 | 33.3% |
| RUSH (Rank 38) | 2026/09/14 | 10 | 4 | 6 | 40.0% |
| KAZ-morimorimiso- (Rank 40) | 2026/09/14 | 8 | 4 | 4 | 50.0% |
| 堂島様 (Rank 43) | 2026/09/13 | 8 | 4 | 4 | 50.0% |
| ビルちゃん (Rank 41) | 2026/09/13 | 6 | 1 | 5 | 16.7% |
| 13=53=7829 (Rank 42) | 2026/09/13 | 8 | 2 | 6 | 25.0% |
| expensive-sand (Rank 40) | 2026/09/13 | 11 | 3 | 8 | 27.3% |
| デネ (Rank 41) | 2026/09/12 | 14 | 7 | 7 | 50.0% |
| カルティカ (Rank 42) | 2026/09/11 | 11 | 6 | 5 | 54.5% |
| 愛蒔らぶり (Rank 41) | 2026/09/11 | 15 | 11 | 4 | 73.3% |
| いくお (Rank 44) | 2026/09/10 | 12 | 1 | 11 | 8.3% |
| cyomiko (Rank 41) | 2026/09/10 | 14 | 5 | 9 | 35.7% |
| かめやま (Rank 43) | 2026/09/10 | 8 | 6 | 2 | 75.0% |
| サンドイッチ (Rank 41) | 2026/09/09 | 6 | 3 | 3 | 50.0% |
| manatsu_7 (Rank 43) | 2026/09/09 | 14 | 4 | 10 | 28.6% |
| ctraum (Rank 39) | 2026/09/09 | 10 | 6 | 4 | 60.0% |
| エンたん (Rank 43) | 2026/09/06 | 6 | 1 | 5 | 16.7% |
| hatarakedo_tagayasedo... (Rank 42) | 2026/09/06 | 6 | 5 | 1 | 83.3% |
| Aki (Rank 42) | 2026/09/06 | 7 | 3 | 4 | 42.9% |
| 『ρε』.α (Rank 42) | 2026/08/27 | 15 | 4 | 11 | 26.7% |
| ハティーン (Rank 40) | 2026/08/27 | 7 | 3 | 4 | 42.9% |
| のびもあ (Rank 36) | 2026/08/23 | 8 | 4 | 4 | 50.0% |
| ヘニオ (Rank 34) | 2026/08/20 | 7 | 4 | 3 | 57.1% |
Round openings
Every character
| backdash into evade up | 143 | 5.7% |
|---|---|---|
| Nagiharai6P+K | 125 | 4.9% |
| backdash into evade down | 112 | 4.4% |
| backdash into kickK | 63 | 2.5% |
| backdash into guardG | 58 | 2.3% |
| Hiji'uchi6P | 56 | 2.2% |
| backdash into Furikakato OtoshiK+G | 55 | 2.2% |
| crouch dash back into guardG | 51 | 2.0% |
| backdash into Kodachinuki4K | 50 | 2.0% |
| crouch dash back into evade down | 48 | 1.9% |
| Hagakure-ryu In Raijingeki46P+K | 46 | 1.8% |
| evade down into evade up | 45 | 1.8% |
| Low Drop Kick62K | 44 | 1.7% |
| backdash into Gen'you4K+G | 43 | 1.7% |
| evade down into guardG | 43 | 1.7% |
411 further openings account for the other 1,550 rounds.
Kage
| Nagiharai6P+K | 125 | 8.6% |
|---|---|---|
| backdash into evade up | 99 | 6.8% |
| backdash into evade down | 73 | 5.0% |
| Hiji'uchi6P | 56 | 3.9% |
| backdash into Furikakato OtoshiK+G | 55 | 3.8% |
| backdash into Kodachinuki4K | 50 | 3.5% |
| backdash into kickK | 49 | 3.4% |
| Hagakure-ryu In Raijingeki46P+K | 46 | 3.2% |
| backdash into Gen'you4K+G | 43 | 3.0% |
| backdash into guardG | 36 | 2.5% |
| evade down into evade up | 36 | 2.5% |
| crouch dash back into evade down | 35 | 2.4% |
| crouch dash back into guardG | 31 | 2.1% |
| ResshouPP into RekkukyakuPPK | 30 | 2.1% |
| punchP | 27 | 1.9% |
183 further openings account for the other 655 rounds.
Wolf
| Low Drop Kick62K | 44 | 7.7% |
|---|---|---|
| Arrow Knuckle3P into evade down | 26 | 4.5% |
| Arrow Knuckle3P into guardG | 25 | 4.4% |
| Low Hammer2P | 23 | 4.0% |
| backdash into Mow Down Chop1P+K | 22 | 3.9% |
| backdash into evade down | 21 | 3.7% |
| backdash into Heavy Middle Kick3K+G | 20 | 3.5% |
| backdash into evade up | 20 | 3.5% |
| Arrow Knuckle3P | 19 | 3.3% |
| backdash into Elbow Butt4P | 14 | 2.5% |
| backdash into guardG | 14 | 2.5% |
| evade down into guardG | 13 | 2.3% |
| backdash into kickK | 12 | 2.1% |
| crouch dash back into guardG | 11 | 1.9% |
| Low Drop Kick62K into guardG | 10 | 1.8% |
121 further openings account for the other 278 rounds.
Brad
| Dtee Sawk Dtrohng4P+K | 23 | 12.0% |
|---|---|---|
| backdash into Destruction Body3P+K | 14 | 7.3% |
| Middle Spin Kick66K | 13 | 6.8% |
| Sharp Shoot1P into evade down | 11 | 5.8% |
| Jolt Upper3P into Jolt Upper~Spin Kick3PK | 10 | 5.2% |
| crouch dash back into evade down | 7 | 3.7% |
| backdash into evade down | 6 | 3.1% |
| backdash into evade up | 6 | 3.1% |
| Elbow Hook6P | 5 | 2.6% |
| Sharp Shoot1P into guardG | 5 | 2.6% |
| backdash into Sway Back4P+K+G | 5 | 2.6% |
| Sharp Shoot1P | 4 | 2.1% |
| backdash into Dtee Sawk Dtrohng4P+K | 4 | 2.1% |
| crouch dash back into guardG | 4 | 2.1% |
| backdash into Dtee Sawk Lang3P+KP | 3 | 1.6% |
51 further openings account for the other 71 rounds.
Lau
| Chugeki6P | 29 | 15.3% |
|---|---|---|
| Souko Sensou66P+K | 18 | 9.5% |
| backdash into Sako Soushou4P+K | 13 | 6.8% |
| backdash into evade up | 11 | 5.8% |
| forward dash into Rouko Tankai6P+K | 7 | 3.7% |
| Fukko Kensou1P into evade down | 6 | 3.2% |
| Fukko Kensou1P into guardG | 6 | 3.2% |
| backdash into crouch dash back | 6 | 3.2% |
| backdash into evade down | 6 | 3.2% |
| backdash into Honten Rakutoutai46K+G | 5 | 2.6% |
| backdash into throwP+G | 5 | 2.6% |
| Fukko Kensou1P | 4 | 2.1% |
| crouch dash back into guardG | 4 | 2.1% |
| Ko'en Senshi66K+G into forward movement | 3 | 1.6% |
| backdash into guardG | 3 | 1.6% |
49 further openings account for the other 64 rounds.
Jeffry
| backdash into Kenka Hook46P | 11 | 11.7% |
|---|---|---|
| Elbow Butt6P | 10 | 10.6% |
| Middle Hell Stab6P+K | 8 | 8.5% |
| Low Knuckle2P | 5 | 5.3% |
| backdash into Double Hammer Down43P | 5 | 5.3% |
| backdash into Tsunami Beat3K+G | 5 | 5.3% |
| backdash into evade up | 5 | 5.3% |
| backdash into evade down | 3 | 3.2% |
| backdash into punchP | 3 | 3.2% |
| guardG into Middle Hell Stab6P+K | 3 | 3.2% |
| backdash into Dash Elbow66P | 2 | 2.1% |
| backdash into guardG | 2 | 2.1% |
| backdash into kickK | 2 | 2.1% |
| backward movement into evade up | 2 | 2.1% |
| forward dash into crouch dash forward | 2 | 2.1% |
25 further openings account for the other 26 rounds.
Jacky
| Middle Smash6P | 4 | 10.3% |
|---|---|---|
| backdash into Spin Heel Sword4K+G | 3 | 7.7% |
| backdash into evade down | 3 | 7.7% |
| backward movement into evade up | 3 | 7.7% |
| Slant Back Knuckle1P | 2 | 5.1% |
| Squat Straight2P | 2 | 5.1% |
| backdash into Slide Shuffle (Deflect)4P+K+G | 2 | 5.1% |
| backdash into evade up | 2 | 5.1% |
| backdash into guardG | 2 | 5.1% |
| Bil Jee6P+K | 1 | 2.6% |
| Dash Hammer Kick66K | 1 | 2.6% |
| High Angle Upper Kick6K | 1 | 2.6% |
| Low Spin Kick1K+G into Lightning Kick 12K+G | 1 | 2.6% |
| Middle Smash6P into crouch dash forward | 1 | 2.6% |
| Slant Back Knuckle1P into kickK | 1 | 2.6% |
10 further openings account for the other 10 rounds.
