VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Kage

momotaiga

Career matches5,205
Career win rate59.0%
Round win rate49.9%
Peak rank43
Distinct opponents172
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Kage433,1231,8261,29758.5%
Brad3973242430857.9%
Lau3746728018760.0%
Wolf3836720516255.9%
Jacky3528718410364.1%
Jeffry36130805061.5%
Taka99702970.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira58302851.7%+1.1
Kage58273146.5%-4.4
Lau58213736.2%-12.0
Jacky55282750.9%+5.1
Sarah45212446.7%-5.1
Eileen33141942.4%-13.8
Pai33181554.5%+10.1
El Blaze3192229.0%-19.0
Vanessa3021970.0%+23.8
Lei Fei29121741.4%-2.4
Brad26151157.7%+7.6
Lion26121446.1%-2.8
Shun2391439.1%-5.7
Aoi2012860.0%+15.5
Wolf2011955.0%+2.4
Jeffry1712570.6%+20.7
Goh169756.2%+3.4
Jean168850.0%-5.2
Taka159660.0%+8.4
Dural110100.0%+48.8

0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon78384048.7%+0.6
Full Fence76314540.8%-9.5
Single Wall72324044.4%-6.2
Breakable Half Fence65372856.9%+7.9
Breakable Full Fence63342954.0%+6.2
Low Fence61283345.9%-2.5
Open53252847.2%-0.8
Half Fence52292355.8%+6.4
Rectangle46232350.0%+2.5
Full Fence and Open1881044.4%-8.1

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls38050.5%48.9%+1.7
No walls18645.7%48.8%-3.1

Walls against open: +4.7 points (95% range -4.7 to +14.2), p 0.328 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

zakisan (Rank 36)2026/09/1676185.7%
おろち ぽっぽ (Rank 44)2026/09/15115645.5%
jinmenusagi (Rank 42)2026/09/152171433.3%
RUSH (Rank 38)2026/09/14104640.0%
KAZ-morimorimiso- (Rank 40)2026/09/1484450.0%
堂島様 (Rank 43)2026/09/1384450.0%
ビルちゃん (Rank 41)2026/09/1361516.7%
13=53=7829 (Rank 42)2026/09/1382625.0%
expensive-sand (Rank 40)2026/09/13113827.3%
デネ (Rank 41)2026/09/12147750.0%
カルティカ (Rank 42)2026/09/11116554.5%
愛蒔らぶり (Rank 41)2026/09/111511473.3%
いくお (Rank 44)2026/09/10121118.3%
cyomiko (Rank 41)2026/09/10145935.7%
かめやま (Rank 43)2026/09/1086275.0%
サンドイッチ (Rank 41)2026/09/0963350.0%
manatsu_7 (Rank 43)2026/09/091441028.6%
ctraum (Rank 39)2026/09/09106460.0%
エンたん (Rank 43)2026/09/0661516.7%
hatarakedo_tagayasedo... (Rank 42)2026/09/0665183.3%
Aki (Rank 42)2026/09/0673442.9%
『ρε』.α (Rank 42)2026/08/271541126.7%
ハティーン (Rank 40)2026/08/2773442.9%
のびもあ (Rank 36)2026/08/2384450.0%
ヘニオ (Rank 34)2026/08/2074357.1%

Round openings

Every character

backdash into evade up1435.7%
Nagiharai6P+K1254.9%
backdash into evade down1124.4%
backdash into kickK632.5%
backdash into guardG582.3%
Hiji'uchi6P562.2%
backdash into Furikakato OtoshiK+G552.2%
crouch dash back into guardG512.0%
backdash into Kodachinuki4K502.0%
crouch dash back into evade down481.9%
Hagakure-ryu In Raijingeki46P+K461.8%
evade down into evade up451.8%
Low Drop Kick62K441.7%
backdash into Gen'you4K+G431.7%
evade down into guardG431.7%

411 further openings account for the other 1,550 rounds.

Kage

Nagiharai6P+K1258.6%
backdash into evade up996.8%
backdash into evade down735.0%
Hiji'uchi6P563.9%
backdash into Furikakato OtoshiK+G553.8%
backdash into Kodachinuki4K503.5%
backdash into kickK493.4%
Hagakure-ryu In Raijingeki46P+K463.2%
backdash into Gen'you4K+G433.0%
backdash into guardG362.5%
evade down into evade up362.5%
crouch dash back into evade down352.4%
crouch dash back into guardG312.1%
ResshouPP into RekkukyakuPPK302.1%
punchP271.9%

183 further openings account for the other 655 rounds.

Wolf

Low Drop Kick62K447.7%
Arrow Knuckle3P into evade down264.5%
Arrow Knuckle3P into guardG254.4%
Low Hammer2P234.0%
backdash into Mow Down Chop1P+K223.9%
backdash into evade down213.7%
backdash into Heavy Middle Kick3K+G203.5%
backdash into evade up203.5%
Arrow Knuckle3P193.3%
backdash into Elbow Butt4P142.5%
backdash into guardG142.5%
evade down into guardG132.3%
backdash into kickK122.1%
crouch dash back into guardG111.9%
Low Drop Kick62K into guardG101.8%

121 further openings account for the other 278 rounds.

Brad

Dtee Sawk Dtrohng4P+K2312.0%
backdash into Destruction Body3P+K147.3%
Middle Spin Kick66K136.8%
Sharp Shoot1P into evade down115.8%
Jolt Upper3P into Jolt Upper~Spin Kick3PK105.2%
crouch dash back into evade down73.7%
backdash into evade down63.1%
backdash into evade up63.1%
Elbow Hook6P52.6%
Sharp Shoot1P into guardG52.6%
backdash into Sway Back4P+K+G52.6%
Sharp Shoot1P42.1%
backdash into Dtee Sawk Dtrohng4P+K42.1%
crouch dash back into guardG42.1%
backdash into Dtee Sawk Lang3P+KP31.6%

51 further openings account for the other 71 rounds.

Lau

Chugeki6P2915.3%
Souko Sensou66P+K189.5%
backdash into Sako Soushou4P+K136.8%
backdash into evade up115.8%
forward dash into Rouko Tankai6P+K73.7%
Fukko Kensou1P into evade down63.2%
Fukko Kensou1P into guardG63.2%
backdash into crouch dash back63.2%
backdash into evade down63.2%
backdash into Honten Rakutoutai46K+G52.6%
backdash into throwP+G52.6%
Fukko Kensou1P42.1%
crouch dash back into guardG42.1%
Ko'en Senshi66K+G into forward movement31.6%
backdash into guardG31.6%

49 further openings account for the other 64 rounds.

Jeffry

backdash into Kenka Hook46P1111.7%
Elbow Butt6P1010.6%
Middle Hell Stab6P+K88.5%
Low Knuckle2P55.3%
backdash into Double Hammer Down43P55.3%
backdash into Tsunami Beat3K+G55.3%
backdash into evade up55.3%
backdash into evade down33.2%
backdash into punchP33.2%
guardG into Middle Hell Stab6P+K33.2%
backdash into Dash Elbow66P22.1%
backdash into guardG22.1%
backdash into kickK22.1%
backward movement into evade up22.1%
forward dash into crouch dash forward22.1%

25 further openings account for the other 26 rounds.

Jacky

Middle Smash6P410.3%
backdash into Spin Heel Sword4K+G37.7%
backdash into evade down37.7%
backward movement into evade up37.7%
Slant Back Knuckle1P25.1%
Squat Straight2P25.1%
backdash into Slide Shuffle (Deflect)4P+K+G25.1%
backdash into evade up25.1%
backdash into guardG25.1%
Bil Jee6P+K12.6%
Dash Hammer Kick66K12.6%
High Angle Upper Kick6K12.6%
Low Spin Kick1K+G into Lightning Kick 12K+G12.6%
Middle Smash6P into crouch dash forward12.6%
Slant Back Knuckle1P into kickK12.6%

10 further openings account for the other 10 rounds.