Virtua Fighter 5 REVO · v1.10
ta_su999
Characters played — VF5's own record
| Kage | 43 | 1,362 | 825 | 537 | 60.6% |
|---|---|---|---|---|---|
| Jeffry | 34 | 48 | 31 | 17 | 64.6% |
| Brad | 33 | 41 | 30 | 11 | 73.2% |
| Wolf | 33 | 41 | 25 | 16 | 61.0% |
| Lau | 33 | 13 | 8 | 5 | 61.5% |
| Lion | 33 | 3 | 3 | 0 | 100.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 59 | 37 | 22 | 62.7% | +7.0 |
|---|---|---|---|---|---|
| Jacky | 44 | 30 | 14 | 68.2% | +13.1 |
| Sarah | 43 | 31 | 12 | 72.1% | +15.8 |
| Brad | 35 | 9 | 26 | 25.7% | -29.8 |
| Lion | 35 | 18 | 17 | 51.4% | -3.2 |
| Lau | 33 | 17 | 16 | 51.5% | -3.8 |
| Kage | 32 | 17 | 15 | 53.1% | -2.8 |
| Vanessa | 29 | 18 | 11 | 62.1% | +3.9 |
| Goh | 21 | 9 | 12 | 42.9% | -13.3 |
| Pai | 20 | 11 | 9 | 55.0% | -5.1 |
| Taka | 18 | 11 | 7 | 61.1% | -2.0 |
| Jean | 17 | 10 | 7 | 58.8% | +5.5 |
| Eileen | 16 | 8 | 8 | 50.0% | -10.5 |
| Shun | 16 | 8 | 8 | 50.0% | -8.4 |
| El Blaze | 15 | 5 | 10 | 33.3% | -18.5 |
| Jeffry | 13 | 8 | 5 | 61.5% | +8.7 |
| Aoi | 10 | 7 | 3 | 70.0% | +23.5 |
| Wolf | 6 | 4 | 2 | 66.7% | +19.8 |
| Dural | 1 | 1 | 0 | 100.0% | +46.5 |
| Lei Fei | 1 | 1 | 0 | 100.0% | +29.1 |
0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Rectangle | 60 | 34 | 26 | 56.7% | +4.5 |
|---|---|---|---|---|---|
| Half Fence | 52 | 35 | 17 | 67.3% | +11.1 |
| Octagon | 52 | 27 | 25 | 51.9% | -4.3 |
| Low Fence | 47 | 27 | 20 | 57.5% | +0.6 |
| Breakable Full Fence | 44 | 23 | 21 | 52.3% | -0.8 |
| Full Fence | 41 | 28 | 13 | 68.3% | +12.3 |
| Open | 40 | 18 | 22 | 45.0% | -14.6 |
| Breakable Half Fence | 38 | 20 | 18 | 52.6% | -5.0 |
| Single Wall | 37 | 20 | 17 | 54.0% | -2.7 |
| Full Fence and Open | 26 | 16 | 10 | 61.5% | +1.3 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 287 | 58.2% | 55.4% | +2.8 |
| No walls | 124 | 52.4% | 57.2% | -4.8 |
Walls against open: +7.6 points (95% range -2.8 to +18.1), p 0.153 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| cyomiko (Rank 41) | 20 | 13 | 7 | 65.0% |
|---|---|---|---|---|
| カルティカ (Rank 41) | 12 | 8 | 4 | 66.7% |
| ひらがなであおき (Rank 41) | 11 | 7 | 4 | 63.6% |
| expensive-sand (Rank 39) | 10 | 5 | 5 | 50.0% |
| うるヲ参拾 (Rank 39) | 8 | 8 | 0 | 100.0% |
| かえる (Rank 38) | 8 | 5 | 3 | 62.5% |
| ちび太[1先] (Rank 41) | 7 | 3 | 4 | 42.9% |
| ハッチンパモス (Rank 41) | 7 | 4 | 3 | 57.1% |
| 風閃刃 (Rank 41) | 7 | 2 | 5 | 28.6% |
| KAZ-morimorimiso- (Rank 39) | 6 | 4 | 2 | 66.7% |
| METALX (Rank 38) | 6 | 4 | 2 | 66.7% |
| hatarakedo_tagayasedo... (Rank 42) | 6 | 1 | 5 | 16.7% |
| nanami.madogiwa (Rank 36) | 6 | 5 | 1 | 83.3% |
| panda1496 (Rank 41) | 6 | 2 | 4 | 33.3% |
| ★闘将拉麵男★ (Rank 38) | 6 | 5 | 1 | 83.3% |
| どっせ (Rank 41) | 6 | 3 | 3 | 50.0% |
| ミニマム (Rank 42) | 6 | 3 | 3 | 50.0% |
| 全身ボロボロポックリ (Rank 43) | 6 | 2 | 4 | 33.3% |
| ラーメソマソ (Rank 43) | 6 | 2 | 4 | 33.3% |
| KA-GO (Rank 39) | 5 | 4 | 1 | 80.0% |
| いくお (Rank 42) | 5 | 2 | 3 | 40.0% |
| かめやま (Rank 42) | 5 | 3 | 2 | 60.0% |
| ハマラウ (Rank 43) | 5 | 2 | 3 | 40.0% |
| モブ太郎 (Rank 42) | 5 | 1 | 4 | 20.0% |
| 津古さん (Rank 36) | 5 | 4 | 1 | 80.0% |
Most played opponents, most recent first
| ミニマム (Rank 42) | 2026/09/11 | 6 | 3 | 3 | 50.0% |
|---|---|---|---|---|---|
| モブ太郎 (Rank 42) | 2026/09/11 | 5 | 1 | 4 | 20.0% |
| ハッチンパモス (Rank 41) | 2026/09/08 | 7 | 4 | 3 | 57.1% |
| nanami.madogiwa (Rank 36) | 2026/09/08 | 6 | 5 | 1 | 83.3% |
| ひらがなであおき (Rank 41) | 2026/09/07 | 11 | 7 | 4 | 63.6% |
| ちび太[1先] (Rank 41) | 2026/09/04 | 7 | 3 | 4 | 42.9% |
| cyomiko (Rank 41) | 2026/09/04 | 20 | 13 | 7 | 65.0% |
| expensive-sand (Rank 39) | 2026/09/04 | 10 | 5 | 5 | 50.0% |
| 風閃刃 (Rank 41) | 2026/09/03 | 7 | 2 | 5 | 28.6% |
| KAZ-morimorimiso- (Rank 39) | 2026/09/03 | 6 | 4 | 2 | 66.7% |
| ★闘将拉麵男★ (Rank 38) | 2026/09/03 | 6 | 5 | 1 | 83.3% |
| うるヲ参拾 (Rank 39) | 2026/09/03 | 8 | 8 | 0 | 100.0% |
| panda1496 (Rank 41) | 2026/09/03 | 6 | 2 | 4 | 33.3% |
| どっせ (Rank 41) | 2026/09/03 | 6 | 3 | 3 | 50.0% |
| hatarakedo_tagayasedo... (Rank 42) | 2026/08/05 | 6 | 1 | 5 | 16.7% |
| カルティカ (Rank 41) | 2026/08/05 | 12 | 8 | 4 | 66.7% |
| ラーメソマソ (Rank 43) | 2026/08/05 | 6 | 2 | 4 | 33.3% |
| ハマラウ (Rank 43) | 2026/08/05 | 5 | 2 | 3 | 40.0% |
| 津古さん (Rank 36) | 2026/08/04 | 5 | 4 | 1 | 80.0% |
| KA-GO (Rank 39) | 2026/08/02 | 5 | 4 | 1 | 80.0% |
| かえる (Rank 38) | 2026/07/20 | 8 | 5 | 3 | 62.5% |
| 全身ボロボロポックリ (Rank 43) | 2026/07/13 | 6 | 2 | 4 | 33.3% |
| いくお (Rank 42) | 2026/06/28 | 5 | 2 | 3 | 40.0% |
| かめやま (Rank 42) | 2026/06/09 | 5 | 3 | 2 | 60.0% |
| METALX (Rank 38) | 2026/06/09 | 6 | 4 | 2 | 66.7% |
Round openings
Every character
| Hiji'uchi6P | 86 | 4.6% |
|---|---|---|
| Hagakure-ryu In Raijingeki46P+K | 79 | 4.2% |
| Nagiharai6P+K | 79 | 4.2% |
| backdash into evade up | 78 | 4.2% |
| backdash into evade down | 75 | 4.0% |
| backdash into guardG | 73 | 3.9% |
| backdash into Furikakato OtoshiK+G | 60 | 3.2% |
| Fusenjin3P into forward movement | 58 | 3.1% |
| crouch dash back into guardG | 58 | 3.1% |
| evade down into guardG | 55 | 2.9% |
| crouch dash back into evade down | 44 | 2.4% |
| forward movement into ResshouPP | 38 | 2.0% |
| backdash into Gen'you4K+G | 36 | 1.9% |
| backdash into Kodachinuki4K | 30 | 1.6% |
| forward movement into RekkukyakuPPK | 30 | 1.6% |
278 further openings account for the other 996 rounds.
Kage
| Hiji'uchi6P | 86 | 5.3% |
|---|---|---|
| Hagakure-ryu In Raijingeki46P+K | 79 | 4.9% |
| Nagiharai6P+K | 79 | 4.9% |
| backdash into evade down | 71 | 4.4% |
| backdash into evade up | 65 | 4.0% |
| backdash into guardG | 63 | 3.9% |
| backdash into Furikakato OtoshiK+G | 60 | 3.7% |
| Fusenjin3P into forward movement | 58 | 3.6% |
| crouch dash back into guardG | 52 | 3.2% |
| evade down into guardG | 51 | 3.1% |
| crouch dash back into evade down | 43 | 2.6% |
| forward movement into ResshouPP | 38 | 2.3% |
| backdash into Gen'you4K+G | 36 | 2.2% |
| backdash into Kodachinuki4K | 30 | 1.8% |
| forward movement into RekkukyakuPPK | 30 | 1.8% |
188 further openings account for the other 786 rounds.
Jeffry
| Middle Hell Stab6P+K | 11 | 11.5% |
|---|---|---|
| Elbow Butt6P | 8 | 8.3% |
| backdash into Double Hammer Down43P | 7 | 7.3% |
| backdash into Kenka Hook46P | 7 | 7.3% |
| backdash into evade up | 7 | 7.3% |
| Low Knuckle2P | 6 | 6.2% |
| backdash into guardG | 6 | 6.2% |
| backdash into Tsunami Beat3K+G | 4 | 4.2% |
| crouch dash back into guardG | 3 | 3.1% |
| evade down into punchP | 3 | 3.1% |
| backdash into crouch dash back | 2 | 2.1% |
| backdash into kickK | 2 | 2.1% |
| backward movement into evade down | 2 | 2.1% |
| crouch dash back into Tsunami Beat3K+G | 2 | 2.1% |
| evade down into evade up | 2 | 2.1% |
21 further openings account for the other 24 rounds.
Wolf
| Arrow Knuckle3P into evade down | 10 | 13.7% |
|---|---|---|
| Low Drop Kick62K | 9 | 12.3% |
| Low Hammer2P | 4 | 5.5% |
| Rolling Savate6K+G into Death ScytheK+G | 4 | 5.5% |
| Arrow Knuckle3P | 3 | 4.1% |
| Death ScytheK+G | 3 | 4.1% |
| backdash into guardG | 3 | 4.1% |
| backdash into Elbow Butt4P | 2 | 2.7% |
| backdash into Short Shoulder46P+K | 2 | 2.7% |
| backdash into evade down | 2 | 2.7% |
| backdash into evade up | 2 | 2.7% |
| crouch into Face Lift Kick3K | 2 | 2.7% |
| forward movement into Knuckle Part1PP | 2 | 2.7% |
| punchP into Jab StraightPP | 2 | 2.7% |
| Arrow Knuckle3P into guardG | 1 | 1.4% |
22 further openings account for the other 22 rounds.
Brad
| Dtee Sawk Dtrohng4P+K | 4 | 10.8% |
|---|---|---|
| Middle Spin Kick66K | 3 | 8.1% |
| Dtee Sawk Dtrohng4P+K into backward movement | 2 | 5.4% |
| Ducking6P+K+G into Crush Knee KickK+G | 2 | 5.4% |
| Sharp Shoot1P | 2 | 5.4% |
| Sharp Shoot1P into evade down | 2 | 5.4% |
| backdash into evade up | 2 | 5.4% |
| crouch dash back into guardG | 2 | 5.4% |
| evade down into guardG | 2 | 5.4% |
| Destruction Body3P+K | 1 | 2.7% |
| Elbow Hook6P | 1 | 2.7% |
| Jolt Upper3P into Jolt Upper~Spin Kick3PK | 1 | 2.7% |
| Sharp Shoot1P into guardG | 1 | 2.7% |
| Slipping28P+K+G into Dtee Sawk Lang3P+KP | 1 | 2.7% |
| backdash into Destruction Body3P+K | 1 | 2.7% |
10 further openings account for the other 10 rounds.
Lau
| Chugeki6P | 6 | 18.2% |
|---|---|---|
| Fukko Kensou1P | 3 | 9.1% |
| crouch dash back into Kosoushou46P | 3 | 9.1% |
| Fukko Kensou1P into evade down | 2 | 6.1% |
| backdash into Kosoushou46P | 2 | 6.1% |
| backdash into Sako Soushou4P+K | 2 | 6.1% |
| backdash into evade up | 2 | 6.1% |
| Chisoutai2K+G into evade down | 1 | 3.0% |
| Fukko Kensou1P into guardG | 1 | 3.0% |
| Kosoushou46P | 1 | 3.0% |
| Kosoushou46P into forward movement | 1 | 3.0% |
| Sako Soushou4P+K into punchP | 1 | 3.0% |
| Souko Sensou66P+K | 1 | 3.0% |
| backdash | 1 | 3.0% |
| backdash into Touku Kosenkyaku9K | 1 | 3.0% |
5 further openings account for the other 5 rounds.
Lion
| Katousui2P | 1 | 11.1% |
|---|---|---|
| Senputai8K | 1 | 11.1% |
| Tanhikyaku46K | 1 | 11.1% |
| backdash into Souji SenpuP+K | 1 | 11.1% |
| backdash into Tanhikyaku46K | 1 | 11.1% |
| backward movement into Katousui2P | 1 | 11.1% |
| backward movement into KouhaitaiK+G | 1 | 11.1% |
| backward movement into evade down | 1 | 11.1% |
| crouch into Dantai3K | 1 | 11.1% |
