VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Akira

raduakira

Career matches9,567
Career win rate50.6%
Round win rate50.6%
Peak rank38
Distinct opponents322
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira387,7693,8103,95949.0%
Lau3667237329955.5%
Wolf3247125521654.1%
Jacky3227815712156.5%
Brad31111753667.6%
Kage30100673367.0%
Jean2787503757.5%
Jeffry2634201458.8%
Lion272516964.0%
Vanessa26129375.0%
Sarah2685362.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira124675754.0%+2.6
Goh91424946.1%-4.1
Jacky89434648.3%-2.7
Jean85483756.5%+0.6
Kage85404547.1%+0.6
Vanessa77364146.8%-1.0
Lion74363848.6%-1.2
Wolf72403255.6%+5.6
Lau71274438.0%-10.7
Jeffry69402958.0%+7.9
Sarah67333449.2%-3.1
Brad61313050.8%+0.6
Shun43281565.1%+18.7
Pai42172540.5%-9.7
Aoi33102330.3%-19.0
El Blaze33191457.6%+4.9
Lei Fei33181554.5%+2.4
Taka25121348.0%-0.3
Dural159660.0%+17.4
Eileen64266.7%+12.1

0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon150807053.3%+2.0
Open139756454.0%+5.8
Low Fence135716452.6%+3.0
Rectangle125735258.4%+7.4
Full Fence113506344.2%-5.8
Single Wall112516145.5%-2.5
Breakable Full Fence98494950.0%-0.3
Breakable Half Fence95494651.6%+1.8
Half Fence93504353.8%+1.6
Full Fence and Open66254137.9%-11.6

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls67452.1%50.9%+1.1
No walls38651.0%48.9%+2.1

Walls against open: -1.0 points (95% range -7.5 to +5.6), p 0.772 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

jijitax4 (Rank 36)2026/09/1824101441.7%
expensive-sand (Rank 36)2026/09/17113827.3%
究極無敵 (Rank 38)2026/09/17100100.0%
ゲッパー (Rank 38)2026/09/172481633.3%
寿司眼鉄 (Rank 39)2026/09/16128466.7%
ドランクン//Konpay (Rank 38)2026/09/161410471.4%
NORESPECT (Rank 36)2026/09/16129375.0%
★闘将拉麵男★ (Rank 41)2026/09/15147750.0%
うるヲ参拾 (Rank 39)2026/09/12145935.7%
إدارةسيجامشطبيعية (Rank 40)2026/09/11117463.6%
ツッチー (Rank 36)2026/09/03148657.1%
ぷこ (Rank 36)2026/09/03128466.7%
∈挙動不審∋ (Rank 35)2026/09/02159660.0%
ヘニオ (Rank 34)2026/09/02129375.0%
HAZET (Rank 35)2026/09/0296366.7%
ジークリオン (Rank 36)2026/09/022013765.0%
AzaeManV (Rank 36)2026/08/29117463.6%
타우끼/taukee (Rank 37)2026/08/28134930.8%
えなお (Rank 37)2026/08/28135838.5%
津古さん (Rank 37)2026/08/26115645.5%
へっぽこラウ (Rank 34)2026/08/22126650.0%
フェイス (Rank 35)2026/08/21117463.6%
けいすけ新宿 (Rank 33)2026/08/19149564.3%
どろパイ (Rank 34)2026/07/2293633.3%
デネ (Rank 41)2026/06/21115645.5%

Round openings

Every character

Rimon Chouchu66P into Jouho Touken6P3797.8%
guardG into throwP+G3216.6%
Senzankou66P+K into throwP+G2735.6%
forward dash into Jouho Touken6P2625.4%
evade up into forward dash2054.2%
forward dash into throwP+G1833.8%
evade up into throwP+G1623.3%
Rimon Chouchu66P into punchP1603.3%
forward dash1192.5%
forward movement into punchP1082.2%
evade down into forward dash1032.1%
forward dash into forward punch+kick6P+K1032.1%
guardG into evade up901.9%
forward dash into Jouho Senshou46P871.8%
evade down into throwP+G861.8%

533 further openings account for the other 2,222 rounds.

Counted from 1,190 of the 1,195 matches played. The rest were not pulled for openings.

Akira

Rimon Chouchu66P into Jouho Touken6P3799.8%
Senzankou66P+K into throwP+G2737.1%
forward dash into Jouho Touken6P2626.8%
guardG into throwP+G2225.8%
forward dash into throwP+G1754.5%
Rimon Chouchu66P into punchP1604.2%
evade up into forward dash1584.1%
forward dash1193.1%
forward dash into forward punch+kick6P+K1032.7%
evade up into throwP+G872.3%
forward dash into Jouho Senshou46P872.3%
guardG into evade up751.9%
evade down into forward dash681.8%
Senzankou66P+K661.7%
guardG into evade down661.7%

255 further openings account for the other 1,546 rounds.

Counted from 937 of the 942 matches played. The rest were not pulled for openings.

Wolf

guardG into throwP+G318.4%
Screw Hook63214P236.2%
crouch dash forward into Arrow Knuckle3P205.4%
evade up into throwP+G205.4%
evade up into forward dash164.3%
Arrow Knuckle3P143.8%
forward movement into punchP143.8%
Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K123.2%
evade down into throwP+G123.2%
evade down into forward dash102.7%
forward movement into Jab StraightPP82.2%
backdash into throwP+G71.9%
Screw Hook63214P into punchP61.6%
guardG61.6%
guardG into evade down61.6%

98 further openings account for the other 166 rounds.

Lau

evade up into throwP+G3111.6%
guardG into throwP+G2910.9%
forward movement into RenshouPP124.5%
forward movement into punchP124.5%
evade up into forward dash114.1%
Ko'en Senshi66K+G103.8%
evade down into forward dash83.0%
guardG into evade up72.6%
backdash into evade down62.2%
backdash into evade up62.2%
Ko'en Senshi66K+G into Senpuga~KokeiK+G51.9%
Souko Sensou66P+K51.9%
Souko Sensou66P+K into Tenshin EngekishouP+K51.9%
guardG into Shakashou3P51.9%
backdash into throwP+G41.5%

77 further openings account for the other 111 rounds.

Jacky

evade up into forward dash128.9%
evade up into throwP+G128.9%
guardG into throwP+G107.4%
crouch dash forward into Smash Straight Jab3PP64.4%
evade down into throwP+G64.4%
Dash Hammer Kick66K into punchP43.0%
evade down into forward dash43.0%
forward dash into throwP+G43.0%
forward movement into punchP43.0%
backdash into Spin Heel Sword4K+G32.2%
guardG into Middle Smash6P32.2%
guardG into evade up32.2%
Bil Jee6P+K into punchP21.5%
Dash Hammer Kick66K into Middle Smash6P21.5%
Dash Hammer Kick66K into kickK21.5%

48 further openings account for the other 58 rounds.

Brad

guardG into throwP+G1313.0%
backdash into Sway Back4P+K+G77.0%
evade up into throwP+G66.0%
backdash into Stop Kick4K55.0%
evade down into forward dash55.0%
Ducking6P+K+G into Crush Knee KickK+G44.0%
throwP+G44.0%
Middle Spin Kick66K into Rapid Double JabP+K33.0%
Middle Spin Kick66K into kickK33.0%
backdash into evade up33.0%
Ducking6P+K+G into Sting BlowP+K22.0%
backdash into evade down22.0%
backdash into throwP+G22.0%
evade up into forward dash22.0%
forward dash into Stop Kick4K22.0%

34 further openings account for the other 37 rounds.

Jean

evade down into forward dash511.9%
forward movement into punchP49.5%
guardG into throwP+G49.5%
evade up into throwP+G37.1%
Gyaku Seikenzuki66P into Yoko'enpi6P24.8%
backdash into Doumawashi Kaitengeri46K+G24.8%
evade down into throwP+G24.8%
evade up into forward dash24.8%
throwP+G24.8%
Doumawashi Kaitengeri46K+G12.4%
Gyaku Seikenzuki66P into Yoko'enpi~Uchishutou6PP12.4%
Gyaku Seikenzuki66P into punchP12.4%
Gyaku Seikenzuki66P into throwP+G12.4%
Shitanagi Shutou1P into punchP12.4%
backdash into evade up12.4%

10 further openings account for the other 10 rounds.

Kage

Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu You Jumonji KamaeP+K+G38.6%
crouch dash forward into Shippuzan3PP38.6%
guardG into throwP+G38.6%
evade up into throwP+G25.7%
forward dash into Nagiharai6P+K25.7%
forward movement into punchP25.7%
Engetsugeri9K+G into throwP+G12.9%
Hagakure-ryu In Raijingeki46P+K12.9%
Hagakure-ryu In Raijingeki46P+K into ResshouPP12.9%
Rasen4P into Hagakure-ryu You Jumonji KamaeP+K+G12.9%
Ryubisen44K+G12.9%
Senpujin2P+K into Hagakure-ryu You Jumonji KamaeP+K+G12.9%
Senpujin2P+K into kickK12.9%
Yokoshutou4P+K into punchP12.9%
backdash into Gen'you4K+G12.9%

11 further openings account for the other 11 rounds.

Jeffry

guardG into throwP+G412.9%
forward movement into punchP39.7%
Full Swing Double Hammer41236P+K into forward movement26.5%
evade down into forward dash26.5%
evade up into forward dash26.5%
forward dash into throwP+G26.5%
Dash Elbow66P into punchP13.2%
Full Swing Double Hammer41236P+K into Body CrushP+K13.2%
Middle Hell Stab6P+K into punchP13.2%
backdash into throwP+G13.2%
crouch dash forward into crouch13.2%
crouch dash forward into punchP13.2%
crouch dash forward into throwP+G13.2%
crouch into Side Kick3K13.2%
evade up into Dash Elbow66P13.2%

7 further openings account for the other 7 rounds.

Lion

forward movement into punchP318.8%
Banchu6P into forward dash16.2%
Juchou Senshou8P+K16.2%
Juchou Senshou8P+K into Souji SenpuP+K16.2%
KouhaitaiK+G into evade up16.2%
backward movement into evade up16.2%
crouch dash forward into Rakugekishou3PP16.2%
crouch dash forward into Sen'inshou3P16.2%
evade up into forward dash16.2%
forward dash into Zaban Shuhou33P+K16.2%
guardG into Fujinkyaku66K16.2%
guardG into Shaho Shasousui1P+K16.2%
guardG into throwP+G16.2%
kickK16.2%

Sarah

guardG into throwP+G433.3%
Queen Bee Needle66K+G18.3%
Stiletto66K18.3%
backdash into evade down18.3%
backdash into evade up18.3%
evade up into Rising Elbow6P18.3%
evade up into forward dash18.3%
forward dash into Leg Slicer2K+G18.3%
forward dash into Quick Knee and Toe Kick6KK18.3%

Vanessa

Defensive Style: backdash into Boomerang Hook3P+K112.5%
Defensive Style: backdash into Stinger Low Blow1P+K112.5%
Defensive Style: evade down into forward dash112.5%
Offensive Style: Bunker Buster into forward movement112.5%
Offensive Style: backdash into evade down112.5%
Offensive Style: backdash into throwP+G112.5%
Offensive Style: evade down into Quick Toe Kick3K+G112.5%
Offensive Style: throw112.5%