Virtua Fighter 5 REVO · v1.10 · Region: South America
raduakira
Characters played — VF5's own record
| Akira | 38 | 7,769 | 3,810 | 3,959 | 49.0% |
|---|---|---|---|---|---|
| Lau | 36 | 672 | 373 | 299 | 55.5% |
| Wolf | 32 | 471 | 255 | 216 | 54.1% |
| Jacky | 32 | 278 | 157 | 121 | 56.5% |
| Brad | 31 | 111 | 75 | 36 | 67.6% |
| Kage | 30 | 100 | 67 | 33 | 67.0% |
| Jean | 27 | 87 | 50 | 37 | 57.5% |
| Jeffry | 26 | 34 | 20 | 14 | 58.8% |
| Lion | 27 | 25 | 16 | 9 | 64.0% |
| Vanessa | 26 | 12 | 9 | 3 | 75.0% |
| Sarah | 26 | 8 | 5 | 3 | 62.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 124 | 67 | 57 | 54.0% | +2.6 |
|---|---|---|---|---|---|
| Goh | 91 | 42 | 49 | 46.1% | -4.1 |
| Jacky | 89 | 43 | 46 | 48.3% | -2.7 |
| Jean | 85 | 48 | 37 | 56.5% | +0.6 |
| Kage | 85 | 40 | 45 | 47.1% | +0.6 |
| Vanessa | 77 | 36 | 41 | 46.8% | -1.0 |
| Lion | 74 | 36 | 38 | 48.6% | -1.2 |
| Wolf | 72 | 40 | 32 | 55.6% | +5.6 |
| Lau | 71 | 27 | 44 | 38.0% | -10.7 |
| Jeffry | 69 | 40 | 29 | 58.0% | +7.9 |
| Sarah | 67 | 33 | 34 | 49.2% | -3.1 |
| Brad | 61 | 31 | 30 | 50.8% | +0.6 |
| Shun | 43 | 28 | 15 | 65.1% | +18.7 |
| Pai | 42 | 17 | 25 | 40.5% | -9.7 |
| Aoi | 33 | 10 | 23 | 30.3% | -19.0 |
| El Blaze | 33 | 19 | 14 | 57.6% | +4.9 |
| Lei Fei | 33 | 18 | 15 | 54.5% | +2.4 |
| Taka | 25 | 12 | 13 | 48.0% | -0.3 |
| Dural | 15 | 9 | 6 | 60.0% | +17.4 |
| Eileen | 6 | 4 | 2 | 66.7% | +12.1 |
0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 150 | 80 | 70 | 53.3% | +2.0 |
|---|---|---|---|---|---|
| Open | 139 | 75 | 64 | 54.0% | +5.8 |
| Low Fence | 135 | 71 | 64 | 52.6% | +3.0 |
| Rectangle | 125 | 73 | 52 | 58.4% | +7.4 |
| Full Fence | 113 | 50 | 63 | 44.2% | -5.8 |
| Single Wall | 112 | 51 | 61 | 45.5% | -2.5 |
| Breakable Full Fence | 98 | 49 | 49 | 50.0% | -0.3 |
| Breakable Half Fence | 95 | 49 | 46 | 51.6% | +1.8 |
| Half Fence | 93 | 50 | 43 | 53.8% | +1.6 |
| Full Fence and Open | 66 | 25 | 41 | 37.9% | -11.6 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 674 | 52.1% | 50.9% | +1.1 |
| No walls | 386 | 51.0% | 48.9% | +2.1 |
Walls against open: -1.0 points (95% range -7.5 to +5.6), p 0.772 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| jijitax4 (Rank 36) | 24 | 10 | 14 | 41.7% |
|---|---|---|---|---|
| ゲッパー (Rank 38) | 24 | 8 | 16 | 33.3% |
| ジークリオン (Rank 36) | 20 | 13 | 7 | 65.0% |
| ∈挙動不審∋ (Rank 35) | 15 | 9 | 6 | 60.0% |
| ★闘将拉麵男★ (Rank 41) | 14 | 7 | 7 | 50.0% |
| うるヲ参拾 (Rank 39) | 14 | 5 | 9 | 35.7% |
| けいすけ新宿 (Rank 33) | 14 | 9 | 5 | 64.3% |
| ツッチー (Rank 36) | 14 | 8 | 6 | 57.1% |
| ドランクン//Konpay (Rank 38) | 14 | 10 | 4 | 71.4% |
| えなお (Rank 37) | 13 | 5 | 8 | 38.5% |
| 타우끼/taukee (Rank 37) | 13 | 4 | 9 | 30.8% |
| NORESPECT (Rank 36) | 12 | 9 | 3 | 75.0% |
| ぷこ (Rank 36) | 12 | 8 | 4 | 66.7% |
| へっぽこラウ (Rank 34) | 12 | 6 | 6 | 50.0% |
| ヘニオ (Rank 34) | 12 | 9 | 3 | 75.0% |
| 寿司眼鉄 (Rank 39) | 12 | 8 | 4 | 66.7% |
| AzaeManV (Rank 36) | 11 | 7 | 4 | 63.6% |
| expensive-sand (Rank 36) | 11 | 3 | 8 | 27.3% |
| إدارةسيجامشطبيعية (Rank 40) | 11 | 7 | 4 | 63.6% |
| デネ (Rank 41) | 11 | 5 | 6 | 45.5% |
| フェイス (Rank 35) | 11 | 7 | 4 | 63.6% |
| 津古さん (Rank 37) | 11 | 5 | 6 | 45.5% |
| 究極無敵 (Rank 38) | 10 | 0 | 10 | 0.0% |
| HAZET (Rank 35) | 9 | 6 | 3 | 66.7% |
| どろパイ (Rank 34) | 9 | 3 | 6 | 33.3% |
Most played opponents, most recent first
| jijitax4 (Rank 36) | 2026/09/18 | 24 | 10 | 14 | 41.7% |
|---|---|---|---|---|---|
| expensive-sand (Rank 36) | 2026/09/17 | 11 | 3 | 8 | 27.3% |
| 究極無敵 (Rank 38) | 2026/09/17 | 10 | 0 | 10 | 0.0% |
| ゲッパー (Rank 38) | 2026/09/17 | 24 | 8 | 16 | 33.3% |
| 寿司眼鉄 (Rank 39) | 2026/09/16 | 12 | 8 | 4 | 66.7% |
| ドランクン//Konpay (Rank 38) | 2026/09/16 | 14 | 10 | 4 | 71.4% |
| NORESPECT (Rank 36) | 2026/09/16 | 12 | 9 | 3 | 75.0% |
| ★闘将拉麵男★ (Rank 41) | 2026/09/15 | 14 | 7 | 7 | 50.0% |
| うるヲ参拾 (Rank 39) | 2026/09/12 | 14 | 5 | 9 | 35.7% |
| إدارةسيجامشطبيعية (Rank 40) | 2026/09/11 | 11 | 7 | 4 | 63.6% |
| ツッチー (Rank 36) | 2026/09/03 | 14 | 8 | 6 | 57.1% |
| ぷこ (Rank 36) | 2026/09/03 | 12 | 8 | 4 | 66.7% |
| ∈挙動不審∋ (Rank 35) | 2026/09/02 | 15 | 9 | 6 | 60.0% |
| ヘニオ (Rank 34) | 2026/09/02 | 12 | 9 | 3 | 75.0% |
| HAZET (Rank 35) | 2026/09/02 | 9 | 6 | 3 | 66.7% |
| ジークリオン (Rank 36) | 2026/09/02 | 20 | 13 | 7 | 65.0% |
| AzaeManV (Rank 36) | 2026/08/29 | 11 | 7 | 4 | 63.6% |
| 타우끼/taukee (Rank 37) | 2026/08/28 | 13 | 4 | 9 | 30.8% |
| えなお (Rank 37) | 2026/08/28 | 13 | 5 | 8 | 38.5% |
| 津古さん (Rank 37) | 2026/08/26 | 11 | 5 | 6 | 45.5% |
| へっぽこラウ (Rank 34) | 2026/08/22 | 12 | 6 | 6 | 50.0% |
| フェイス (Rank 35) | 2026/08/21 | 11 | 7 | 4 | 63.6% |
| けいすけ新宿 (Rank 33) | 2026/08/19 | 14 | 9 | 5 | 64.3% |
| どろパイ (Rank 34) | 2026/07/22 | 9 | 3 | 6 | 33.3% |
| デネ (Rank 41) | 2026/06/21 | 11 | 5 | 6 | 45.5% |
Round openings
Every character
| Rimon Chouchu66P into Jouho Touken6P | 379 | 7.8% |
|---|---|---|
| guardG into throwP+G | 321 | 6.6% |
| Senzankou66P+K into throwP+G | 273 | 5.6% |
| forward dash into Jouho Touken6P | 262 | 5.4% |
| evade up into forward dash | 205 | 4.2% |
| forward dash into throwP+G | 183 | 3.8% |
| evade up into throwP+G | 162 | 3.3% |
| Rimon Chouchu66P into punchP | 160 | 3.3% |
| forward dash | 119 | 2.5% |
| forward movement into punchP | 108 | 2.2% |
| evade down into forward dash | 103 | 2.1% |
| forward dash into forward punch+kick6P+K | 103 | 2.1% |
| guardG into evade up | 90 | 1.9% |
| forward dash into Jouho Senshou46P | 87 | 1.8% |
| evade down into throwP+G | 86 | 1.8% |
533 further openings account for the other 2,222 rounds.
Counted from 1,190 of the 1,195 matches played. The rest were not pulled for openings.
Akira
| Rimon Chouchu66P into Jouho Touken6P | 379 | 9.8% |
|---|---|---|
| Senzankou66P+K into throwP+G | 273 | 7.1% |
| forward dash into Jouho Touken6P | 262 | 6.8% |
| guardG into throwP+G | 222 | 5.8% |
| forward dash into throwP+G | 175 | 4.5% |
| Rimon Chouchu66P into punchP | 160 | 4.2% |
| evade up into forward dash | 158 | 4.1% |
| forward dash | 119 | 3.1% |
| forward dash into forward punch+kick6P+K | 103 | 2.7% |
| evade up into throwP+G | 87 | 2.3% |
| forward dash into Jouho Senshou46P | 87 | 2.3% |
| guardG into evade up | 75 | 1.9% |
| evade down into forward dash | 68 | 1.8% |
| Senzankou66P+K | 66 | 1.7% |
| guardG into evade down | 66 | 1.7% |
255 further openings account for the other 1,546 rounds.
Counted from 937 of the 942 matches played. The rest were not pulled for openings.
Wolf
| guardG into throwP+G | 31 | 8.4% |
|---|---|---|
| Screw Hook63214P | 23 | 6.2% |
| crouch dash forward into Arrow Knuckle3P | 20 | 5.4% |
| evade up into throwP+G | 20 | 5.4% |
| evade up into forward dash | 16 | 4.3% |
| Arrow Knuckle3P | 14 | 3.8% |
| forward movement into punchP | 14 | 3.8% |
| Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K | 12 | 3.2% |
| evade down into throwP+G | 12 | 3.2% |
| evade down into forward dash | 10 | 2.7% |
| forward movement into Jab StraightPP | 8 | 2.2% |
| backdash into throwP+G | 7 | 1.9% |
| Screw Hook63214P into punchP | 6 | 1.6% |
| guardG | 6 | 1.6% |
| guardG into evade down | 6 | 1.6% |
98 further openings account for the other 166 rounds.
Lau
| evade up into throwP+G | 31 | 11.6% |
|---|---|---|
| guardG into throwP+G | 29 | 10.9% |
| forward movement into RenshouPP | 12 | 4.5% |
| forward movement into punchP | 12 | 4.5% |
| evade up into forward dash | 11 | 4.1% |
| Ko'en Senshi66K+G | 10 | 3.8% |
| evade down into forward dash | 8 | 3.0% |
| guardG into evade up | 7 | 2.6% |
| backdash into evade down | 6 | 2.2% |
| backdash into evade up | 6 | 2.2% |
| Ko'en Senshi66K+G into Senpuga~KokeiK+G | 5 | 1.9% |
| Souko Sensou66P+K | 5 | 1.9% |
| Souko Sensou66P+K into Tenshin EngekishouP+K | 5 | 1.9% |
| guardG into Shakashou3P | 5 | 1.9% |
| backdash into throwP+G | 4 | 1.5% |
77 further openings account for the other 111 rounds.
Jacky
| evade up into forward dash | 12 | 8.9% |
|---|---|---|
| evade up into throwP+G | 12 | 8.9% |
| guardG into throwP+G | 10 | 7.4% |
| crouch dash forward into Smash Straight Jab3PP | 6 | 4.4% |
| evade down into throwP+G | 6 | 4.4% |
| Dash Hammer Kick66K into punchP | 4 | 3.0% |
| evade down into forward dash | 4 | 3.0% |
| forward dash into throwP+G | 4 | 3.0% |
| forward movement into punchP | 4 | 3.0% |
| backdash into Spin Heel Sword4K+G | 3 | 2.2% |
| guardG into Middle Smash6P | 3 | 2.2% |
| guardG into evade up | 3 | 2.2% |
| Bil Jee6P+K into punchP | 2 | 1.5% |
| Dash Hammer Kick66K into Middle Smash6P | 2 | 1.5% |
| Dash Hammer Kick66K into kickK | 2 | 1.5% |
48 further openings account for the other 58 rounds.
Brad
| guardG into throwP+G | 13 | 13.0% |
|---|---|---|
| backdash into Sway Back4P+K+G | 7 | 7.0% |
| evade up into throwP+G | 6 | 6.0% |
| backdash into Stop Kick4K | 5 | 5.0% |
| evade down into forward dash | 5 | 5.0% |
| Ducking6P+K+G into Crush Knee KickK+G | 4 | 4.0% |
| throwP+G | 4 | 4.0% |
| Middle Spin Kick66K into Rapid Double JabP+K | 3 | 3.0% |
| Middle Spin Kick66K into kickK | 3 | 3.0% |
| backdash into evade up | 3 | 3.0% |
| Ducking6P+K+G into Sting BlowP+K | 2 | 2.0% |
| backdash into evade down | 2 | 2.0% |
| backdash into throwP+G | 2 | 2.0% |
| evade up into forward dash | 2 | 2.0% |
| forward dash into Stop Kick4K | 2 | 2.0% |
34 further openings account for the other 37 rounds.
Jean
| evade down into forward dash | 5 | 11.9% |
|---|---|---|
| forward movement into punchP | 4 | 9.5% |
| guardG into throwP+G | 4 | 9.5% |
| evade up into throwP+G | 3 | 7.1% |
| Gyaku Seikenzuki66P into Yoko'enpi6P | 2 | 4.8% |
| backdash into Doumawashi Kaitengeri46K+G | 2 | 4.8% |
| evade down into throwP+G | 2 | 4.8% |
| evade up into forward dash | 2 | 4.8% |
| throwP+G | 2 | 4.8% |
| Doumawashi Kaitengeri46K+G | 1 | 2.4% |
| Gyaku Seikenzuki66P into Yoko'enpi~Uchishutou6PP | 1 | 2.4% |
| Gyaku Seikenzuki66P into punchP | 1 | 2.4% |
| Gyaku Seikenzuki66P into throwP+G | 1 | 2.4% |
| Shitanagi Shutou1P into punchP | 1 | 2.4% |
| backdash into evade up | 1 | 2.4% |
10 further openings account for the other 10 rounds.
Kage
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu You Jumonji KamaeP+K+G | 3 | 8.6% |
|---|---|---|
| crouch dash forward into Shippuzan3PP | 3 | 8.6% |
| guardG into throwP+G | 3 | 8.6% |
| evade up into throwP+G | 2 | 5.7% |
| forward dash into Nagiharai6P+K | 2 | 5.7% |
| forward movement into punchP | 2 | 5.7% |
| Engetsugeri9K+G into throwP+G | 1 | 2.9% |
| Hagakure-ryu In Raijingeki46P+K | 1 | 2.9% |
| Hagakure-ryu In Raijingeki46P+K into ResshouPP | 1 | 2.9% |
| Rasen4P into Hagakure-ryu You Jumonji KamaeP+K+G | 1 | 2.9% |
| Ryubisen44K+G | 1 | 2.9% |
| Senpujin2P+K into Hagakure-ryu You Jumonji KamaeP+K+G | 1 | 2.9% |
| Senpujin2P+K into kickK | 1 | 2.9% |
| Yokoshutou4P+K into punchP | 1 | 2.9% |
| backdash into Gen'you4K+G | 1 | 2.9% |
11 further openings account for the other 11 rounds.
Jeffry
| guardG into throwP+G | 4 | 12.9% |
|---|---|---|
| forward movement into punchP | 3 | 9.7% |
| Full Swing Double Hammer41236P+K into forward movement | 2 | 6.5% |
| evade down into forward dash | 2 | 6.5% |
| evade up into forward dash | 2 | 6.5% |
| forward dash into throwP+G | 2 | 6.5% |
| Dash Elbow66P into punchP | 1 | 3.2% |
| Full Swing Double Hammer41236P+K into Body CrushP+K | 1 | 3.2% |
| Middle Hell Stab6P+K into punchP | 1 | 3.2% |
| backdash into throwP+G | 1 | 3.2% |
| crouch dash forward into crouch | 1 | 3.2% |
| crouch dash forward into punchP | 1 | 3.2% |
| crouch dash forward into throwP+G | 1 | 3.2% |
| crouch into Side Kick3K | 1 | 3.2% |
| evade up into Dash Elbow66P | 1 | 3.2% |
7 further openings account for the other 7 rounds.
Lion
| forward movement into punchP | 3 | 18.8% |
|---|---|---|
| Banchu6P into forward dash | 1 | 6.2% |
| Juchou Senshou8P+K | 1 | 6.2% |
| Juchou Senshou8P+K into Souji SenpuP+K | 1 | 6.2% |
| KouhaitaiK+G into evade up | 1 | 6.2% |
| backward movement into evade up | 1 | 6.2% |
| crouch dash forward into Rakugekishou3PP | 1 | 6.2% |
| crouch dash forward into Sen'inshou3P | 1 | 6.2% |
| evade up into forward dash | 1 | 6.2% |
| forward dash into Zaban Shuhou33P+K | 1 | 6.2% |
| guardG into Fujinkyaku66K | 1 | 6.2% |
| guardG into Shaho Shasousui1P+K | 1 | 6.2% |
| guardG into throwP+G | 1 | 6.2% |
| kickK | 1 | 6.2% |
Sarah
| guardG into throwP+G | 4 | 33.3% |
|---|---|---|
| Queen Bee Needle66K+G | 1 | 8.3% |
| Stiletto66K | 1 | 8.3% |
| backdash into evade down | 1 | 8.3% |
| backdash into evade up | 1 | 8.3% |
| evade up into Rising Elbow6P | 1 | 8.3% |
| evade up into forward dash | 1 | 8.3% |
| forward dash into Leg Slicer2K+G | 1 | 8.3% |
| forward dash into Quick Knee and Toe Kick6KK | 1 | 8.3% |
Vanessa
| Defensive Style: backdash into Boomerang Hook3P+K | 1 | 12.5% |
|---|---|---|
| Defensive Style: backdash into Stinger Low Blow1P+K | 1 | 12.5% |
| Defensive Style: evade down into forward dash | 1 | 12.5% |
| Offensive Style: Bunker Buster into forward movement | 1 | 12.5% |
| Offensive Style: backdash into evade down | 1 | 12.5% |
| Offensive Style: backdash into throwP+G | 1 | 12.5% |
| Offensive Style: evade down into Quick Toe Kick3K+G | 1 | 12.5% |
| Offensive Style: throw | 1 | 12.5% |
