Virtua Fighter 5 REVO · v1.10 · Region: Asia
W-TETSU
Characters played — VF5's own record
| Goh | 32 | 658 | 354 | 304 | 53.8% |
|---|---|---|---|---|---|
| Lion | 33 | 558 | 292 | 266 | 52.3% |
| Jean | 33 | 555 | 287 | 268 | 51.7% |
| Kage | 33 | 520 | 329 | 191 | 63.3% |
| Pai | 31 | 479 | 254 | 225 | 53.0% |
| Akira | 32 | 436 | 250 | 186 | 57.3% |
| Jacky | 26 | 18 | 11 | 7 | 61.1% |
| Jeffry | 26 | 11 | 4 | 7 | 36.4% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 65 | 34 | 31 | 52.3% | -0.9 |
|---|---|---|---|---|---|
| Jacky | 41 | 22 | 19 | 53.7% | +6.3 |
| Wolf | 37 | 15 | 22 | 40.5% | -8.3 |
| Jeffry | 30 | 13 | 17 | 43.3% | -2.5 |
| Brad | 26 | 13 | 13 | 50.0% | +3.8 |
| Aoi | 25 | 12 | 13 | 48.0% | -2.4 |
| Sarah | 25 | 13 | 12 | 52.0% | +3.6 |
| El Blaze | 24 | 12 | 12 | 50.0% | +3.9 |
| Goh | 24 | 11 | 13 | 45.8% | -7.0 |
| Jean | 21 | 13 | 8 | 61.9% | +13.2 |
| Kage | 19 | 7 | 12 | 36.8% | -3.1 |
| Lei Fei | 17 | 3 | 14 | 17.6% | -24.0 |
| Lau | 14 | 9 | 5 | 64.3% | +17.1 |
| Shun | 10 | 3 | 7 | 30.0% | -18.8 |
| Eileen | 8 | 3 | 5 | 37.5% | -11.1 |
| Pai | 8 | 3 | 5 | 37.5% | -10.7 |
| Taka | 8 | 4 | 4 | 50.0% | +3.4 |
| Vanessa | 8 | 5 | 3 | 62.5% | +21.8 |
| Lion | 7 | 4 | 3 | 57.1% | +19.7 |
| Dural | 2 | 2 | 0 | 100.0% | +45.6 |
0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 53 | 27 | 26 | 50.9% | +3.4 |
|---|---|---|---|---|---|
| Open | 51 | 26 | 25 | 51.0% | +3.9 |
| Rectangle | 51 | 23 | 28 | 45.1% | -4.8 |
| Breakable Half Fence | 44 | 25 | 19 | 56.8% | +8.2 |
| Breakable Full Fence | 39 | 18 | 21 | 46.1% | -0.2 |
| Full Fence | 39 | 14 | 25 | 35.9% | -15.2 |
| Single Wall | 34 | 16 | 18 | 47.1% | -3.1 |
| Half Fence | 33 | 16 | 17 | 48.5% | +1.1 |
| Octagon | 31 | 14 | 17 | 45.2% | -0.4 |
| Full Fence and Open | 26 | 14 | 12 | 53.9% | +6.2 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 237 | 46.4% | 48.2% | -1.8 |
| No walls | 138 | 50.0% | 48.3% | +1.7 |
Walls against open: -3.5 points (95% range -14.8 to +7.8), p 0.545 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| え~る (Rank 29) | 11 | 7 | 4 | 63.6% |
|---|---|---|---|---|
| ぬっき~@挑発者4ね! (Rank 34) | 11 | 5 | 6 | 45.5% |
| MaBoy (Rank 34) | 10 | 4 | 6 | 40.0% |
| 助手D (Rank 30) | 9 | 7 | 2 | 77.8% |
| ふぇに (Rank 33) | 8 | 6 | 2 | 75.0% |
| タイヨウ (Rank 32) | 8 | 4 | 4 | 50.0% |
| ヒ・ジハー (Rank 31) | 8 | 2 | 6 | 25.0% |
| juste (Rank 29) | 7 | 4 | 3 | 57.1% |
| nanami.madogiwa (Rank 30) | 7 | 4 | 3 | 57.1% |
| BANANA (Rank 29) | 6 | 6 | 0 | 100.0% |
| Gravastar (Rank 29) | 6 | 2 | 4 | 33.3% |
| NORESPECT (Rank 34) | 6 | 0 | 6 | 0.0% |
| OgreAunt (Rank 32) | 6 | 4 | 2 | 66.7% |
| whitnes (Rank 30) | 6 | 1 | 5 | 16.7% |
| きよ丸 (Rank 35) | 6 | 1 | 5 | 16.7% |
| けいすけ新宿 (Rank 33) | 6 | 3 | 3 | 50.0% |
| 〔ネ単〕-ZEN- (Rank 36) | 5 | 2 | 3 | 40.0% |
| えびもち (Rank 34) | 5 | 1 | 4 | 20.0% |
| さいたま梅澤/T.Umezawa (Rank 29) | 5 | 2 | 3 | 40.0% |
| テクノモデル (Rank 36) | 5 | 2 | 3 | 40.0% |
| ヘニオ (Rank 32) | 5 | 4 | 1 | 80.0% |
| 구닥스트렌져 (Rank 30) | 5 | 2 | 3 | 40.0% |
| Dark (Rank 33) | 4 | 1 | 3 | 25.0% |
| ジョイソル (Rank 29) | 4 | 2 | 2 | 50.0% |
| 俺様バーンズ (Rank 35) | 4 | 0 | 4 | 0.0% |
Most played opponents, most recent first
| えびもち (Rank 34) | 2026/09/12 | 5 | 1 | 4 | 20.0% |
|---|---|---|---|---|---|
| Dark (Rank 33) | 2026/09/12 | 4 | 1 | 3 | 25.0% |
| 〔ネ単〕-ZEN- (Rank 36) | 2026/09/08 | 5 | 2 | 3 | 40.0% |
| きよ丸 (Rank 35) | 2026/09/05 | 6 | 1 | 5 | 16.7% |
| juste (Rank 29) | 2026/09/04 | 7 | 4 | 3 | 57.1% |
| BANANA (Rank 29) | 2026/08/22 | 6 | 6 | 0 | 100.0% |
| ヘニオ (Rank 32) | 2026/07/27 | 5 | 4 | 1 | 80.0% |
| ぬっき~@挑発者4ね! (Rank 34) | 2026/07/24 | 11 | 5 | 6 | 45.5% |
| ふぇに (Rank 33) | 2026/07/23 | 8 | 6 | 2 | 75.0% |
| 구닥스트렌져 (Rank 30) | 2026/07/19 | 5 | 2 | 3 | 40.0% |
| けいすけ新宿 (Rank 33) | 2026/07/19 | 6 | 3 | 3 | 50.0% |
| MaBoy (Rank 34) | 2026/07/17 | 10 | 4 | 6 | 40.0% |
| 助手D (Rank 30) | 2026/07/17 | 9 | 7 | 2 | 77.8% |
| タイヨウ (Rank 32) | 2026/07/17 | 8 | 4 | 4 | 50.0% |
| え~る (Rank 29) | 2026/07/14 | 11 | 7 | 4 | 63.6% |
| Gravastar (Rank 29) | 2026/07/08 | 6 | 2 | 4 | 33.3% |
| さいたま梅澤/T.Umezawa (Rank 29) | 2026/06/19 | 5 | 2 | 3 | 40.0% |
| 俺様バーンズ (Rank 35) | 2026/06/18 | 4 | 0 | 4 | 0.0% |
| ヒ・ジハー (Rank 31) | 2026/06/18 | 8 | 2 | 6 | 25.0% |
| テクノモデル (Rank 36) | 2026/06/18 | 5 | 2 | 3 | 40.0% |
| whitnes (Rank 30) | 2026/06/18 | 6 | 1 | 5 | 16.7% |
| OgreAunt (Rank 32) | 2026/06/04 | 6 | 4 | 2 | 66.7% |
| nanami.madogiwa (Rank 30) | 2026/06/03 | 7 | 4 | 3 | 57.1% |
| NORESPECT (Rank 34) | 2026/05/28 | 6 | 0 | 6 | 0.0% |
| ジョイソル (Rank 29) | 2026/05/14 | 4 | 2 | 2 | 50.0% |
Round openings
Every character
| backdash into evade up | 87 | 5.0% |
|---|---|---|
| Juchou Senshou8P+K | 82 | 4.7% |
| Gyaku Seikenzuki66P | 74 | 4.3% |
| forward movement into punchP | 69 | 4.0% |
| backdash into Sentai4K | 35 | 2.0% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 32 | 1.9% |
| backdash into Karura4P+K | 31 | 1.8% |
| backdash into back kick+guard4K+G | 31 | 1.8% |
| evade down into Gyaku Seikenzuki66P | 27 | 1.6% |
| backdash into evade down | 26 | 1.5% |
| backdash into Honrakukyaku46K+G | 25 | 1.4% |
| backdash into guardG | 25 | 1.4% |
| kickK | 19 | 1.1% |
| crouch into Shitamaeken2P | 17 | 1.0% |
| Hizageri4K into Kousenshu4KP | 16 | 0.9% |
387 further openings account for the other 1,134 rounds.
Lion
| Juchou Senshou8P+K | 82 | 16.9% |
|---|---|---|
| backdash into Sentai4K | 35 | 7.2% |
| backdash into back kick+guard4K+G | 31 | 6.4% |
| backdash into evade up | 27 | 5.6% |
| forward movement into punchP | 20 | 4.1% |
| backdash into Senshippo66P | 16 | 3.3% |
| crouch into Katousui2P | 16 | 3.3% |
| evade down into Sen'inshou3P | 15 | 3.1% |
| Banchu6P | 12 | 2.5% |
| Katousui2P | 8 | 1.6% |
| backdash into Dantai3K | 8 | 1.6% |
| crouch into Dantai3K | 8 | 1.6% |
| guardG into throwP+G | 8 | 1.6% |
| Ukoushin46P+K | 7 | 1.4% |
| evade up into guardG | 7 | 1.4% |
101 further openings account for the other 185 rounds.
Jean
| Gyaku Seikenzuki66P | 74 | 16.3% |
|---|---|---|
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 32 | 7.0% |
| evade down into Gyaku Seikenzuki66P | 27 | 6.0% |
| forward movement into punchP | 23 | 5.1% |
| backdash into evade up | 20 | 4.4% |
| crouch into Shitamaeken2P | 17 | 3.7% |
| Hizageri4K into Kousenshu4KP | 16 | 3.5% |
| backdash into Konohana Sakuya43P+K | 13 | 2.9% |
| Shitamaeken2P | 12 | 2.6% |
| backdash into Kake'uchi46P | 10 | 2.2% |
| backdash into Kake'uchi~Maekeri'age46PK | 10 | 2.2% |
| forward dash into Yoko'enpi6P | 10 | 2.2% |
| backdash into Gyaku Seikenzuki66P | 7 | 1.5% |
| guardG into Shitamaeken2P | 7 | 1.5% |
| backdash into guardG | 6 | 1.3% |
82 further openings account for the other 170 rounds.
Pai
| forward movement into punchP | 26 | 7.0% |
|---|---|---|
| backdash into Honrakukyaku46K+G | 25 | 6.7% |
| backdash into evade up | 23 | 6.2% |
| backdash into evade down | 16 | 4.3% |
| crouch dash back into Hansenpu44K | 12 | 3.2% |
| guardG into Souchuken2P | 12 | 3.2% |
| Hi'en Tankyaku9K | 11 | 2.9% |
| Hi'en Tankyaku9K into guardG | 11 | 2.9% |
| forward movement into Renken ToukyakuPPK | 10 | 2.7% |
| Hi'en Tankyaku9K into evade up | 9 | 2.4% |
| backdash into guardG | 9 | 2.4% |
| crouch into Souchuken2P | 9 | 2.4% |
| evade down into Souanshou3P+K | 9 | 2.4% |
| guardG into Hi'en Tankyaku9K | 6 | 1.6% |
| Senchuken6P | 5 | 1.3% |
101 further openings account for the other 181 rounds.
Goh
| backdash into Karura4P+K | 31 | 12.6% |
|---|---|---|
| Soukyu46P | 16 | 6.5% |
| kickK | 15 | 6.1% |
| Garyu66K | 13 | 5.3% |
| evade down into Kurogane Kudaki66P | 11 | 4.5% |
| backdash into evade up | 10 | 4.1% |
| Hiji'ate6P | 7 | 2.9% |
| backdash into Soukyu46P | 7 | 2.9% |
| crouch into Sune'uchi2P | 7 | 2.9% |
| evade down into Kirin33P | 7 | 2.9% |
| guardG into Kurogane Kudaki66P | 7 | 2.9% |
| Soukyu46P into forward movement | 6 | 2.4% |
| backdash into guardG | 5 | 2.0% |
| evade down into forward dash | 5 | 2.0% |
| forward dash into Soukyu46P | 5 | 2.0% |
62 further openings account for the other 94 rounds.
Akira
| crouch dash back into Jouho Touken6P | 16 | 13.8% |
|---|---|---|
| Rimon Chouchu66P into forward dash | 14 | 12.1% |
| Rimon Chouchu66P | 11 | 9.5% |
| forward dash into Jouho Touken6P | 9 | 7.8% |
| backdash into Jouho Senshou46P | 6 | 5.2% |
| Housui2P into forward dash | 5 | 4.3% |
| Jouho Senshou46P | 4 | 3.5% |
| crouch dash back into evade down | 4 | 3.5% |
| evade down into Rimon Chouchu66P | 4 | 3.5% |
| backdash into Youhou33P | 3 | 2.6% |
| backdash into evade up | 3 | 2.6% |
| evade down into forward dash | 3 | 2.6% |
| Rimon Chouchu66P into crouch dash forward | 2 | 1.7% |
| crouch dash back into backdash | 2 | 1.7% |
| forward dash into Jouho Senshou46P | 2 | 1.7% |
27 further openings account for the other 28 rounds.
Jeffry
| backdash into Double Hammer Down43P | 3 | 15.0% |
|---|---|---|
| Dash Elbow66P into punchP | 1 | 5.0% |
| Elbow Butt6P | 1 | 5.0% |
| Knee Push4K | 1 | 5.0% |
| Knee Push4K into Knee Push Wild Hook4KP | 1 | 5.0% |
| Knee Push4K into punchP | 1 | 5.0% |
| backdash into Elbow Butt6P | 1 | 5.0% |
| backdash into Toe Kick2K | 1 | 5.0% |
| backdash into evade up | 1 | 5.0% |
| crouch dash back into evade down | 1 | 5.0% |
| crouch into Low Knuckle2P | 1 | 5.0% |
| crouch into Side Kick3K | 1 | 5.0% |
| forward dash into Side Kick3K | 1 | 5.0% |
| guardG into Elbow Butt6P | 1 | 5.0% |
| guardG into Knee Push Wild Hook4KP | 1 | 5.0% |
3 further openings account for the other 3 rounds.
Jacky
| Dash Hammer Kick66K | 3 | 16.7% |
|---|---|---|
| backdash into evade up | 2 | 11.1% |
| backdash into guardG | 2 | 11.1% |
| crouch into Squat Straight2P | 2 | 11.1% |
| Dash Hammer Kick66K into guardG | 1 | 5.6% |
| Low Spin Kick1K+G | 1 | 5.6% |
| Squat Straight2P | 1 | 5.6% |
| backdash into Middle Smash6P | 1 | 5.6% |
| backdash into Spin Heel Sword4K+G | 1 | 5.6% |
| forward dash into High Angle Upper Kick6K | 1 | 5.6% |
| forward movement into kickK | 1 | 5.6% |
| guardG into Squat Straight2P | 1 | 5.6% |
| guardG into backdash | 1 | 5.6% |
Kage
| Hiji'uchi6P | 2 | 11.8% |
|---|---|---|
| Jizuridan2P | 2 | 11.8% |
| Hagakure-ryu In Raijingeki46P+K | 1 | 5.9% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 1 | 5.9% |
| Hagakure-ryu In Raijingeki46P+K into punchP | 1 | 5.9% |
| Rasen4P into Hagakure-ryu In Shippujin4P+K+G | 1 | 5.9% |
| Senpujin2P+K | 1 | 5.9% |
| backdash into Hiji'uchi6P | 1 | 5.9% |
| backdash into evade up | 1 | 5.9% |
| crouch dash forward into Jizuridan2P | 1 | 5.9% |
| crouch dash forward into evade down | 1 | 5.9% |
| evade up into Jizuridan2P | 1 | 5.9% |
| forward dash into guardG | 1 | 5.9% |
| guardG into forward dash | 1 | 5.9% |
| guardG into throwP+G | 1 | 5.9% |
