Virtua Fighter 5 REVO · v1.10 · Region: South America
bakureturanbu
Characters played — VF5's own record
| Goh | 31 | 4,955 | 2,486 | 2,469 | 50.2% |
|---|---|---|---|---|---|
| Lion | 34 | 2,114 | 1,102 | 1,012 | 52.1% |
| Jacky | 30 | 680 | 366 | 314 | 53.8% |
| Lau | 35 | 434 | 233 | 201 | 53.7% |
| Pai | 30 | 420 | 242 | 178 | 57.6% |
| Wolf | 27 | 199 | 104 | 95 | 52.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 123 | 63 | 60 | 51.2% | +1.8 |
|---|---|---|---|---|---|
| Jacky | 99 | 44 | 55 | 44.4% | -2.5 |
| Jean | 81 | 45 | 36 | 55.6% | +9.8 |
| Wolf | 68 | 27 | 41 | 39.7% | -6.5 |
| Pai | 64 | 39 | 25 | 60.9% | +12.4 |
| Jeffry | 57 | 20 | 37 | 35.1% | -11.3 |
| Goh | 56 | 27 | 29 | 48.2% | +4.3 |
| Aoi | 55 | 27 | 28 | 49.1% | -2.8 |
| Sarah | 50 | 26 | 24 | 52.0% | +1.4 |
| Shun | 43 | 15 | 28 | 34.9% | -14.3 |
| Lion | 40 | 17 | 23 | 42.5% | -3.5 |
| Vanessa | 34 | 18 | 16 | 52.9% | +5.5 |
| Brad | 32 | 20 | 12 | 62.5% | +14.7 |
| Lau | 32 | 15 | 17 | 46.9% | -0.1 |
| El Blaze | 29 | 16 | 13 | 55.2% | +8.7 |
| Kage | 24 | 9 | 15 | 37.5% | -9.9 |
| Lei Fei | 23 | 6 | 17 | 26.1% | -15.3 |
| Eileen | 19 | 8 | 11 | 42.1% | -8.1 |
| Taka | 9 | 4 | 5 | 44.4% | +0.8 |
| Dural | 3 | 1 | 2 | 33.3% | -5.6 |
0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 108 | 51 | 57 | 47.2% | +0.6 |
|---|---|---|---|---|---|
| Low Fence | 98 | 34 | 64 | 34.7% | -14.4 |
| Breakable Full Fence | 96 | 51 | 45 | 53.1% | +5.1 |
| Breakable Half Fence | 96 | 50 | 46 | 52.1% | +3.2 |
| Rectangle | 93 | 43 | 50 | 46.2% | -1.5 |
| Octagon | 92 | 48 | 44 | 52.2% | +3.4 |
| Open | 91 | 38 | 53 | 41.8% | -5.3 |
| Full Fence | 83 | 40 | 43 | 48.2% | +1.7 |
| Half Fence | 82 | 42 | 40 | 51.2% | +4.1 |
| Full Fence and Open | 53 | 29 | 24 | 54.7% | +8.9 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 542 | 50.6% | 48.2% | +2.4 |
| No walls | 297 | 41.4% | 47.0% | -5.5 |
Walls against open: +7.9 points (95% range +0.7 to +15.2), p 0.031 — a difference this size is unlikely to be chance.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| タイヨウ (Rank 32) | 19 | 11 | 8 | 57.9% |
|---|---|---|---|---|
| jiwoonpk (Rank 32) | 15 | 9 | 6 | 60.0% |
| ∈挙動不審∋ (Rank 35) | 14 | 4 | 10 | 28.6% |
| Sinabro (Rank 28) | 12 | 6 | 6 | 50.0% |
| え~る (Rank 30) | 12 | 7 | 5 | 58.3% |
| BANANA (Rank 30) | 11 | 6 | 5 | 54.5% |
| okb@j>おーけーびー (Rank 29) | 11 | 10 | 1 | 90.9% |
| MATSUNAGAAKIRA.REBOOT (Rank 26) | 10 | 4 | 6 | 40.0% |
| jinjin (Rank 30) | 10 | 7 | 3 | 70.0% |
| AlicerLandeel (Rank 29) | 9 | 3 | 6 | 33.3% |
| しゅが~nsr (Rank 27) | 9 | 6 | 3 | 66.7% |
| ミッチー (Rank 33) | 9 | 5 | 4 | 55.6% |
| 鳩男 (Rank 31) | 9 | 6 | 3 | 66.7% |
| AOEアオイ (Rank 32) | 8 | 4 | 4 | 50.0% |
| MaxMuncy (Rank 27) | 8 | 5 | 3 | 62.5% |
| mmmsm (Rank 32) | 8 | 4 | 4 | 50.0% |
| ガリバー (Rank 29) | 8 | 3 | 5 | 37.5% |
| ワクワク (Rank 33) | 8 | 2 | 6 | 25.0% |
| Hypertension (Rank 25) | 7 | 2 | 5 | 28.6% |
| Oo-Mujirushi-oO (Rank 30) | 7 | 4 | 3 | 57.1% |
| fazz00r (Rank 28) | 7 | 4 | 3 | 57.1% |
| montanmo (Rank 29) | 7 | 1 | 6 | 14.3% |
| ohtenki (Rank 30) | 7 | 3 | 4 | 42.9% |
| ふぇに (Rank 33) | 7 | 2 | 5 | 28.6% |
| 入れ込むかもしれない (Rank 31) | 7 | 5 | 2 | 71.4% |
Most played opponents, most recent first
| え~る (Rank 30) | 2026/09/18 | 12 | 7 | 5 | 58.3% |
|---|---|---|---|---|---|
| okb@j>おーけーびー (Rank 29) | 2026/09/17 | 11 | 10 | 1 | 90.9% |
| BANANA (Rank 30) | 2026/09/16 | 11 | 6 | 5 | 54.5% |
| ∈挙動不審∋ (Rank 35) | 2026/09/15 | 14 | 4 | 10 | 28.6% |
| Sinabro (Rank 28) | 2026/09/15 | 12 | 6 | 6 | 50.0% |
| ガリバー (Rank 29) | 2026/09/12 | 8 | 3 | 5 | 37.5% |
| ミッチー (Rank 33) | 2026/09/12 | 9 | 5 | 4 | 55.6% |
| タイヨウ (Rank 32) | 2026/09/10 | 19 | 11 | 8 | 57.9% |
| 入れ込むかもしれない (Rank 31) | 2026/09/10 | 7 | 5 | 2 | 71.4% |
| ワクワク (Rank 33) | 2026/09/02 | 8 | 2 | 6 | 25.0% |
| jiwoonpk (Rank 32) | 2026/08/30 | 15 | 9 | 6 | 60.0% |
| しゅが~nsr (Rank 27) | 2026/08/24 | 9 | 6 | 3 | 66.7% |
| ohtenki (Rank 30) | 2026/08/21 | 7 | 3 | 4 | 42.9% |
| AlicerLandeel (Rank 29) | 2026/08/18 | 9 | 3 | 6 | 33.3% |
| mmmsm (Rank 32) | 2026/08/05 | 8 | 4 | 4 | 50.0% |
| fazz00r (Rank 28) | 2026/08/05 | 7 | 4 | 3 | 57.1% |
| 鳩男 (Rank 31) | 2026/07/23 | 9 | 6 | 3 | 66.7% |
| montanmo (Rank 29) | 2026/07/19 | 7 | 1 | 6 | 14.3% |
| AOEアオイ (Rank 32) | 2026/07/04 | 8 | 4 | 4 | 50.0% |
| ふぇに (Rank 33) | 2026/06/28 | 7 | 2 | 5 | 28.6% |
| jinjin (Rank 30) | 2026/06/22 | 10 | 7 | 3 | 70.0% |
| MATSUNAGAAKIRA.REBOOT (Rank 26) | 2026/06/06 | 10 | 4 | 6 | 40.0% |
| MaxMuncy (Rank 27) | 2026/05/22 | 8 | 5 | 3 | 62.5% |
| Hypertension (Rank 25) | 2026/05/19 | 7 | 2 | 5 | 28.6% |
| Oo-Mujirushi-oO (Rank 30) | 2026/05/15 | 7 | 4 | 3 | 57.1% |
Round openings
Every character
| backdash into guardG | 278 | 7.3% |
|---|---|---|
| guardG | 252 | 6.7% |
| backdash into Karura4P+K | 217 | 5.7% |
| Soukyu46P | 205 | 5.4% |
| evade up into guardG | 166 | 4.4% |
| Juchou Senshou8P+K | 132 | 3.5% |
| punchP | 92 | 2.4% |
| Sune Kudaki43P | 81 | 2.1% |
| Ni'oudaoshi3K+G | 79 | 2.1% |
| backdash into evade up | 79 | 2.1% |
| punchP into kickK | 73 | 1.9% |
| Kokuryusatsu Ni46P+KP into Kokuryusatsu Todome46P+KPP | 58 | 1.5% |
| Karura4P+K into Soukyu46P | 56 | 1.5% |
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 55 | 1.4% |
| crouch into Sune Kudaki43P | 49 | 1.3% |
470 further openings account for the other 1,919 rounds.
Goh
| backdash into Karura4P+K | 217 | 9.5% |
|---|---|---|
| Soukyu46P | 205 | 9.0% |
| backdash into guardG | 194 | 8.5% |
| guardG | 160 | 7.0% |
| evade up into guardG | 96 | 4.2% |
| Sune Kudaki43P | 81 | 3.5% |
| Ni'oudaoshi3K+G | 79 | 3.5% |
| punchP into kickK | 65 | 2.8% |
| Kokuryusatsu Ni46P+KP into Kokuryusatsu Todome46P+KPP | 58 | 2.5% |
| Karura4P+K into Soukyu46P | 56 | 2.5% |
| Kumite Harai (Deflect)4P+K+G into Kumite Harai~Tsukami4P+K+GP+G | 55 | 2.4% |
| backdash into evade up | 49 | 2.1% |
| crouch into Sune Kudaki43P | 49 | 2.1% |
| Kokuryusatsu Ni46P+KP into Kokuryusatsu Ni~Tsukami46P+KPP+G | 47 | 2.1% |
| backdash into Soukyu46P | 38 | 1.7% |
202 further openings account for the other 836 rounds.
Lion
| Juchou Senshou8P+K | 132 | 12.4% |
|---|---|---|
| punchP | 65 | 6.1% |
| guardG | 61 | 5.8% |
| backdash into guardG | 60 | 5.7% |
| evade up into guardG | 42 | 4.0% |
| backdash into Kishitsu Kasensou43P | 34 | 3.2% |
| punchP into crouch | 34 | 3.2% |
| backdash into back kick+guard4K+G | 30 | 2.8% |
| Banchu6P into Banchu Renkanshu6PP | 29 | 2.7% |
| Shicchi Soutai3K+G | 28 | 2.6% |
| punchP into Katousui2P | 24 | 2.3% |
| Taizan Soukoushu4P+K | 20 | 1.9% |
| backdash into Touku Rigou Bantaitetsu46K+G | 16 | 1.5% |
| backdash into evade up | 16 | 1.5% |
| Ukoushin46P+K into crouch | 14 | 1.3% |
176 further openings account for the other 455 rounds.
Jacky
| Middle Spin Kick46K+G | 15 | 6.8% |
|---|---|---|
| guardG | 15 | 6.8% |
| Low Spin Kick1K+G | 14 | 6.4% |
| evade up into guardG | 14 | 6.4% |
| backdash into Spin Heel Sword4K+G | 13 | 5.9% |
| Slant Back Knuckle1P into Rage Kick1PK | 12 | 5.5% |
| backdash into guardG | 12 | 5.5% |
| Bil Jee6P+K | 10 | 4.6% |
| Dash Hammer Kick66K into High Angle Upper Kick6K | 9 | 4.1% |
| Groin Kick6K+G | 9 | 4.1% |
| High Angle Upper Kick6K into kickK | 7 | 3.2% |
| Spin Heel Sword4K+G | 7 | 3.2% |
| evade down into guardG | 7 | 3.2% |
| guardG into Low Spin Kick1K+G | 6 | 2.7% |
| punchP | 6 | 2.7% |
42 further openings account for the other 63 rounds.
Lau
| Honshin Hekiken1P+K | 21 | 14.4% |
|---|---|---|
| evade up into guardG | 10 | 6.8% |
| guardG | 8 | 5.5% |
| backdash into evade up | 7 | 4.8% |
| punchP | 7 | 4.8% |
| Kosoushou46P | 6 | 4.1% |
| crouch into down-back kick1K | 6 | 4.1% |
| backdash into Honten Rakutoutai46K+G | 5 | 3.4% |
| backdash into guardG | 5 | 3.4% |
| crouch into Renkanshou3PPP | 5 | 3.4% |
| Koryu Tenshinkyaku6K+G | 4 | 2.7% |
| Souko Sensou66P+K into Rouko Tankai6P+K | 4 | 2.7% |
| Souko Sensou66P+K into Rouko Tekiga6P+KP+K | 4 | 2.7% |
| Rouko Tankai6P+K into Rouko Tekiga6P+KP+K | 3 | 2.0% |
| Touku Kosenkyaku9K | 3 | 2.0% |
35 further openings account for the other 48 rounds.
Wolf
| Comet Hook1P into Knuckle Part1PP | 7 | 17.1% |
|---|---|---|
| backdash into guardG | 7 | 17.1% |
| guardG | 5 | 12.2% |
| evade up into guardG | 4 | 9.8% |
| evade down into guardG | 3 | 7.3% |
| Elbow Butt4P | 2 | 4.9% |
| Screw Hook63214P into Screw Lariat63214PP | 2 | 4.9% |
| evade down into Elbow Butt4P | 2 | 4.9% |
| Low Drop Kick62K | 1 | 2.4% |
| Short Shoulder46P+K | 1 | 2.4% |
| Short Shoulder46P+K into Level Back CrushP+K | 1 | 2.4% |
| backdash into Heavy Middle Kick3K+G | 1 | 2.4% |
| backdash into evade up | 1 | 2.4% |
| evade up into Short Shoulder46P+K | 1 | 2.4% |
| forward movement into Knuckle Part1PP | 1 | 2.4% |
2 further openings account for the other 2 rounds.
Pai
| Souka Rensui3PP into Souka Raigekishou3PPP | 4 | 10.0% |
|---|---|---|
| backdash into Honrakukyaku46K+G | 4 | 10.0% |
| backdash into evade up | 3 | 7.5% |
| crouch into down-back kick1K | 3 | 7.5% |
| guardG | 3 | 7.5% |
| Honshin Soukyaku1K+G | 2 | 5.0% |
| Soukasui3P into Souka Rensui3PP | 2 | 5.0% |
| punchP | 2 | 5.0% |
| punchP into RenshouPP | 2 | 5.0% |
| Hi'en Tankyaku9K | 1 | 2.5% |
| Hi'en Tankyaku9K into Hi'en Rekkyaku9KK | 1 | 2.5% |
| Senkyaku Chushou3KP into Renkan Soukashou3KPP | 1 | 2.5% |
| Soukasui3P into Souka Senpukyaku3PK | 1 | 2.5% |
| Tenshin Oushoushou46P+K | 1 | 2.5% |
| backdash into Tenshin Oushoushou46P+K | 1 | 2.5% |
9 further openings account for the other 9 rounds.
