Virtua Fighter 5 REVO · v1.10 · Region: North America
ShowAI
Characters played — VF5's own record
| Aoi | 34 | 4,563 | 2,247 | 2,316 | 49.2% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 66 | 29 | 37 | 43.9% | -9.4 |
|---|---|---|---|---|---|
| Wolf | 64 | 31 | 33 | 48.4% | -3.1 |
| Jacky | 62 | 33 | 29 | 53.2% | +5.6 |
| Goh | 49 | 25 | 24 | 51.0% | +4.1 |
| Shun | 49 | 34 | 15 | 69.4% | +18.5 |
| Jeffry | 41 | 20 | 21 | 48.8% | +0.8 |
| Pai | 40 | 19 | 21 | 47.5% | -1.4 |
| Kage | 38 | 22 | 16 | 57.9% | +9.7 |
| Sarah | 34 | 16 | 18 | 47.1% | -3.5 |
| Aoi | 30 | 15 | 15 | 50.0% | -3.2 |
| El Blaze | 28 | 15 | 13 | 53.6% | +1.5 |
| Vanessa | 28 | 14 | 14 | 50.0% | +0.9 |
| Lion | 27 | 8 | 19 | 29.6% | -13.6 |
| Brad | 24 | 11 | 13 | 45.8% | +0.9 |
| Lau | 24 | 11 | 13 | 45.8% | -6.2 |
| Jean | 22 | 7 | 15 | 31.8% | -18.2 |
| Lei Fei | 16 | 10 | 6 | 62.5% | +13.7 |
| Taka | 12 | 6 | 6 | 50.0% | -0.8 |
| Eileen | 10 | 4 | 6 | 40.0% | -9.5 |
| Dural | 3 | 1 | 2 | 33.3% | -13.7 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 82 | 49 | 33 | 59.8% | +10.7 |
|---|---|---|---|---|---|
| Single Wall | 76 | 35 | 41 | 46.0% | -5.1 |
| Breakable Full Fence | 73 | 33 | 40 | 45.2% | -3.9 |
| Octagon | 72 | 40 | 32 | 55.6% | +5.4 |
| Rectangle | 67 | 29 | 38 | 43.3% | -6.2 |
| Low Fence | 63 | 31 | 32 | 49.2% | -0.1 |
| Open | 58 | 29 | 29 | 50.0% | +0.2 |
| Half Fence | 57 | 33 | 24 | 57.9% | +6.9 |
| Breakable Half Fence | 56 | 19 | 37 | 33.9% | -15.1 |
| Full Fence and Open | 39 | 18 | 21 | 46.1% | -0.1 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 407 | 49.9% | 49.7% | +0.2 |
| No walls | 197 | 48.2% | 49.9% | -1.7 |
Walls against open: +1.9 points (95% range -6.8 to +10.5), p 0.670 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| たか (Rank 31) | 9 | 4 | 5 | 44.4% |
|---|---|---|---|---|
| のみ (Rank 33) | 9 | 3 | 6 | 33.3% |
| KillBill (Rank 31) | 8 | 4 | 4 | 50.0% |
| openpen (Rank 30) | 8 | 3 | 5 | 37.5% |
| striker0123 (Rank 31) | 8 | 1 | 7 | 12.5% |
| ロストマン (Rank 32) | 8 | 4 | 4 | 50.0% |
| 会長さん (Rank 31) | 8 | 4 | 4 | 50.0% |
| 滝太郎(Takitarou) (Rank 30) | 8 | 5 | 3 | 62.5% |
| 躑躅 (Rank 35) | 8 | 3 | 5 | 37.5% |
| クロサギ@はなちゃん (Rank 31) | 7 | 3 | 4 | 42.9% |
| 鳩男 (Rank 31) | 7 | 5 | 2 | 71.4% |
| Uecchi-Ver53 (Rank 32) | 6 | 4 | 2 | 66.7% |
| asari0727 (Rank 29) | 6 | 1 | 5 | 16.7% |
| haira_76 (Rank 29) | 6 | 2 | 4 | 33.3% |
| hsat0310 (Rank 34) | 6 | 2 | 4 | 33.3% |
| ∈挙動不審∋ (Rank 32) | 6 | 4 | 2 | 66.7% |
| 【降格】山盛り (Rank 32) | 6 | 6 | 0 | 100.0% |
| 寿司眼鉄 (Rank 34) | 6 | 0 | 6 | 0.0% |
| ER_higante (Rank 30) | 5 | 4 | 1 | 80.0% |
| Player2501 (Rank 30) | 5 | 4 | 1 | 80.0% |
| gairoku88 (Rank 32) | 5 | 3 | 2 | 60.0% |
| ぬっき~@ 超小心者 (Rank 33) | 5 | 2 | 3 | 40.0% |
| りゅうのすけ (Rank 31) | 5 | 1 | 4 | 20.0% |
| タイヨウ (Rank 31) | 5 | 2 | 3 | 40.0% |
| 白い妖精 (Rank 32) | 5 | 2 | 3 | 40.0% |
Most played opponents, most recent first
| striker0123 (Rank 31) | 2026/09/12 | 8 | 1 | 7 | 12.5% |
|---|---|---|---|---|---|
| クロサギ@はなちゃん (Rank 31) | 2026/09/12 | 7 | 3 | 4 | 42.9% |
| hsat0310 (Rank 34) | 2026/09/12 | 6 | 2 | 4 | 33.3% |
| Uecchi-Ver53 (Rank 32) | 2026/09/12 | 6 | 4 | 2 | 66.7% |
| ER_higante (Rank 30) | 2026/09/06 | 5 | 4 | 1 | 80.0% |
| たか (Rank 31) | 2026/09/06 | 9 | 4 | 5 | 44.4% |
| 滝太郎(Takitarou) (Rank 30) | 2026/08/31 | 8 | 5 | 3 | 62.5% |
| asari0727 (Rank 29) | 2026/08/31 | 6 | 1 | 5 | 16.7% |
| 鳩男 (Rank 31) | 2026/08/31 | 7 | 5 | 2 | 71.4% |
| openpen (Rank 30) | 2026/08/31 | 8 | 3 | 5 | 37.5% |
| タイヨウ (Rank 31) | 2026/08/03 | 5 | 2 | 3 | 40.0% |
| ∈挙動不審∋ (Rank 32) | 2026/07/27 | 6 | 4 | 2 | 66.7% |
| haira_76 (Rank 29) | 2026/07/27 | 6 | 2 | 4 | 33.3% |
| 躑躅 (Rank 35) | 2026/07/27 | 8 | 3 | 5 | 37.5% |
| gairoku88 (Rank 32) | 2026/07/27 | 5 | 3 | 2 | 60.0% |
| りゅうのすけ (Rank 31) | 2026/07/13 | 5 | 1 | 4 | 20.0% |
| KillBill (Rank 31) | 2026/07/13 | 8 | 4 | 4 | 50.0% |
| 白い妖精 (Rank 32) | 2026/07/13 | 5 | 2 | 3 | 40.0% |
| 【降格】山盛り (Rank 32) | 2026/07/13 | 6 | 6 | 0 | 100.0% |
| のみ (Rank 33) | 2026/07/08 | 9 | 3 | 6 | 33.3% |
| 寿司眼鉄 (Rank 34) | 2026/07/08 | 6 | 0 | 6 | 0.0% |
| ぬっき~@ 超小心者 (Rank 33) | 2026/06/22 | 5 | 2 | 3 | 40.0% |
| 会長さん (Rank 31) | 2026/06/21 | 8 | 4 | 4 | 50.0% |
| ロストマン (Rank 32) | 2026/06/11 | 8 | 4 | 4 | 50.0% |
| Player2501 (Rank 30) | 2026/05/17 | 5 | 4 | 1 | 80.0% |
Round openings
Aoi
| crouch dash forward into evade down | 262 | 9.6% |
|---|---|---|
| guardG into evade down | 236 | 8.6% |
| crouch dash forward into punchP | 221 | 8.1% |
| guardG into evade up | 178 | 6.5% |
| guardG into throwP+G | 148 | 5.4% |
| crouch dash forward into guardG | 127 | 4.6% |
| guardG into Sodeshinken33P+K | 106 | 3.9% |
| crouch dash forward into Chudan Hiji'ate6P | 99 | 3.6% |
| guardG into punchP | 98 | 3.6% |
| guardG into crouch dash forward | 86 | 3.1% |
| crouch dash forward into NirentotsuPP | 75 | 2.7% |
| crouch dash forward into throwP+G | 74 | 2.7% |
| backdash into Soushouda46P+K | 35 | 1.3% |
| Shinchuzuki (Deflect)236P+K | 34 | 1.2% |
| backward movement into backdash | 33 | 1.2% |
189 further openings account for the other 929 rounds.
Counted from 666 of the 667 matches played. The rest were not pulled for openings.
