VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: South America

Brad

ArtemisArchitecture

Career matches9,674
Career win rate54.6%
Round win rate50.1%
Peak rank35
Distinct opponents358
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Brad352,2301,1951,03553.6%
Lei Fei351,38774564253.7%
Lion351,12361850555.0%
Shun3394849545352.2%
Jacky3384747337455.8%
Kage3366535431153.2%
Jean3362435327156.6%
El Blaze3455433621860.6%
Goh3252028923155.6%
Wolf3138621716956.2%
Lau3034018415654.1%
Dural50282256.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira84394546.4%-4.8
Jacky59283147.5%-5.4
Wolf56371966.1%+11.3
Jeffry49232646.9%-6.8
Kage48232547.9%-1.9
Lau43222151.2%+2.1
Goh39221756.4%+3.0
Sarah39211853.9%+6.5
Shun37201754.0%+0.6
Pai36181850.0%-2.9
El Blaze35191654.3%+0.9
Jean35171848.6%-6.0
Lei Fei32161650.0%+0.2
Vanessa30161453.3%+4.6
Brad28111739.3%-13.3
Aoi2314960.9%+9.8
Lion1981142.1%-8.8
Eileen149564.3%+11.8
Dural440100.0%+41.6
Taka220100.0%+51.2

0 of 14 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 14 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle82473557.3%+5.5
Low Fence77413653.2%+0.1
Open77354245.5%-6.2
Breakable Full Fence74363848.6%-3.2
Single Wall73363749.3%-4.3
Octagon72383452.8%+0.6
Full Fence71343747.9%-3.8
Breakable Half Fence60312951.7%-0.3
Half Fence60293148.3%-1.0
Full Fence and Open31181358.1%+6.2

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls41951.3%51.5%-0.2
No walls22749.3%52.4%-3.1

Walls against open: +2.9 points (95% range -5.5 to +11.2), p 0.500 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

え~る (Rank 34)2026/09/0296366.7%
simusimu500 (Rank 31)2026/08/3153260.0%
Shura1025 (Rank 33)2026/08/3052340.0%
IkebukuroSarah (Rank 35)2026/08/2864266.7%
hsat0310 (Rank 35)2026/08/2552340.0%
タイヨウ (Rank 33)2026/08/2562433.3%
EVOyan (Rank 29)2026/08/2463350.0%
大谷 小平 (Rank 35)2026/08/1953260.0%
きてぃ☆ (Rank 31)2026/08/1963350.0%
striker0123 (Rank 30)2026/08/0575271.4%
VLW_PS (Rank 35)2026/07/2874357.1%
獣王(設定2) (Rank 30)2026/07/2654180.0%
マクシミリアン15世 (Rank 34)2026/07/2462433.3%
RUSH (Rank 38)2026/07/1951420.0%
Sore (Rank 35)2026/07/066060.0%
handesu519 (Rank 30)2026/06/2387187.5%
MAR-KUN888 (Rank 31)2026/06/1563350.0%
TKS_5150 (Rank 31)2026/06/1354180.0%
もっこり (Rank 35)2026/06/1183537.5%
Nn_nekosuke (Rank 34)2026/06/0563350.0%
ぬっき~@ ☆狼☆ (Rank 34)2026/06/0465183.3%
ルドルフ (Rank 31)2026/06/0275271.4%
satsumaimo-imo26 (Rank 31)2026/05/1765183.3%
ひざくん☆中能登VF部 (Rank 33)2026/05/1062433.3%
elpopo_3378 (Rank 35)2026/05/0661516.7%

Round openings

Every character

backdash into evade down1977.0%
crouch into Haisenchu1P1043.7%
backdash into Stop Kick4K883.1%
forward movement into punchP762.7%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP662.4%
Demon Dance9P+K into Demon's Tail9P+KK501.8%
crouch into Gyou'in Haishu3P471.7%
backdash into Volcano Upper4P+K441.6%
backdash into Sway Back4P+K+G401.4%
backdash into Turn Savate44K381.4%
Rasen4P into Hagakure-ryu You Jumonji KamaeP+K+G331.2%
backdash into Ryubisen44K+G331.2%
backdash into evade up321.1%
backdash into throwP+G321.1%
Hagakure-ryu In Raijingeki46P+K into SouhajinP+K311.1%

627 further openings account for the other 1,898 rounds.

Counted from 698 of the 712 matches played. The rest were not pulled for openings.

Kage

backdash into evade down769.2%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP668.0%
Rasen4P into Hagakure-ryu You Jumonji KamaeP+K+G334.0%
backdash into Ryubisen44K+G334.0%
Hagakure-ryu In Raijingeki46P+K into SouhajinP+K313.8%
backdash into Hagakure-ryu In Raijingeki46P+K232.8%
backdash into SouhajinP+K212.5%
Rasen4P into forward dash192.3%
backdash into evade up182.2%
backward movement into Nagiharai6P+K182.2%
Ryubisen44K+G into Gen'you4K+G151.8%
backdash into Ryu'eikyaku66K151.8%
forward dash into Hiji'uchi6P141.7%
forward dash into Kasumi Yaiba66P+K141.7%
Rasen4P131.6%

153 further openings account for the other 413 rounds.

Brad

backdash into Stop Kick4K8816.6%
backdash into Sway Back4P+K+G407.5%
backdash into Turn Savate44K387.2%
backdash into evade down305.7%
forward movement into punchP305.7%
Middle Spin Kick66K into Ten Kao6K244.5%
Turn Savate44K214.0%
backdash into Jackal Straight46P+K152.8%
forward dash into Ten Kao6K152.8%
crouch into Sit Jab2P132.5%
backdash into throwP+G122.3%
Ten Kao6K112.1%
Jackal Straight46P+K into Rapid Double JabP+K101.9%
Turn Savate44K into Stop Kick4K101.9%
Sharp Shoot1P into Upper Elbow44P91.7%

81 further openings account for the other 164 rounds.

El Blaze

Demon Dance9P+K into Demon's Tail9P+KK5015.8%
backdash into Volcano Upper4P+K4413.9%
backdash into Darkness Sword43K+G175.4%
backdash into evade down154.8%
backdash into Hammer Smash46P+K144.4%
backdash into Demon's Tail9P+KK103.2%
Volcano Upper4P+K into Sit Jab2P82.5%
evade up into Darkness Sword43K+G82.5%
backdash into Head Smash Kick46K72.2%
evade up into backdash72.2%
forward dash into Straight6P+K61.9%
Darkness Sword43K+G51.6%
Straight6P+K into Quick Combo6P+KP51.6%
Volcano Upper4P+K into crouch51.6%
forward dash into Volcano Upper4P+K51.6%

70 further openings account for the other 110 rounds.

Shun

crouch into Haisenchu1P10434.3%
crouch into Gyou'in Haishu3P4715.5%
Rensai Gakushu46PP into Rengeki Gakushu46PPP155.0%
backdash into evade down144.6%
Getsuga Gakushu46P into forward dash82.6%
backward movement into Kasen Zenbokushou6PP72.3%
Getsuga Gakushu46P into Rensai Gakushu46PP51.6%
Kasen Chugeki6P into Kasen Zenbokushou6PP51.6%
backdash into Rengeki Gakushu46PPP51.6%
forward dash into Chubu Soutenkyaku66K51.6%
forward movement into punchP51.6%
backdash into Chubu Soutenkyaku66K41.3%
backdash into Kasen Gyou'in6P+K+G41.3%
backdash into Tenshin Benshu4P+K41.3%
backdash into evade up31.0%

52 further openings account for the other 68 rounds.

Counted from 74 of the 81 matches played. The rest were not pulled for openings.

Jean

forward movement into punchP209.6%
Gyaku Seikenzuki66P into Yoko'enpi~Uchishutou6PP178.2%
Yoko'enpi6P into Yoko'enpi~Uchishutou6PP157.2%
backdash into evade down125.8%
forward movement into Maeken~Joudan MawashigeriPK125.8%
backdash into Gyaku Seikenzuki66P94.3%
crouch into Shitamaeken2P83.9%
backdash into Doumawashi Kaitengeri46K+G73.4%
forward dash into throwP+G73.4%
forward dash into Gyaku Seikenzuki66P62.9%
backdash into Tate'enpi~Tenkai Hizageri33PK52.4%
crouch into Tate'enpi~Tenkai Hizageri33PK41.9%
Shitanagi Shutou1P31.4%
Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK31.4%
backdash into Kake'uchi46P31.4%

53 further openings account for the other 77 rounds.

Jacky

backdash into Step-in Middle Kick66K+G2111.2%
crouch into Low Spin Kick1K+G2010.6%
forward dash into Step-in Middle Kick66K+G126.4%
backdash into evade down115.8%
forward movement into punchP105.3%
backdash into Middle Spin Kick46K+G84.3%
High Angle Upper Kick6K63.2%
Middle Spin Kick46K+G into Groin Kick6K+G63.2%
forward dash into throwP+G63.2%
Dash Hammer Kick66K into High Angle Upper Kick6K52.7%
backward movement into Step-in Middle Kick66K+G42.1%
forward dash into High Angle Upper Kick6K42.1%
Groin Kick6K+G31.6%
Groin Kick6K+G into Spinning KickK+G31.6%
Groin Kick6K+G into forward dash31.6%

47 further openings account for the other 66 rounds.

Counted from 47 of the 51 matches played. The rest were not pulled for openings.

Lion

Sentai4K into Sentai Shumen4KP2214.1%
backdash into evade down106.4%
Juchou Senshou8P+K into Souji SenpuP+K95.8%
Ukoushin46P+K into Rensansui Banchu46P+KPP74.5%
backdash into Touku Rigou Bantaitetsu46K+G74.5%
backdash into back kick+guard4K+G74.5%
crouch into Dantai3K74.5%
backdash into Tanhikyaku46K63.9%
Sentai4K into HakotsushuP+K+G53.2%
Sentai4K into Tourou Teihozen (Deflect)4P+K+G53.2%
backdash into Fujin Rentankyaku66KK42.6%
backdash into Koushutai44K42.6%
up kick+guard8K+G42.6%
Touku Rigou Bantaitetsu46K+G into KouhaitaiK+G31.9%
backdash into Zensou Tenshinkyaku44K+G31.9%

43 further openings account for the other 53 rounds.

Goh

backdash into Karura4P+K1111.8%
backdash into evade down1010.8%
backdash into throwP+G55.4%
evade up into crouch dash back55.4%
forward movement into punchP55.4%
backdash into Kyousengeri46K44.3%
forward dash into Kurogane Kudaki66P44.3%
Kokuryusatsu Ni46P+KP into Kokuryusatsu Todome46P+KPP33.2%
backdash into Aragami4K33.2%
evade up into Karura4P+K33.2%
Ni'oudaoshi3K+G22.1%
Sune Kudaki43P into punchP22.1%
backdash into Garyu66K22.1%
backdash into Ni'oudaoshi3K+G22.1%
backdash into evade up22.1%

26 further openings account for the other 30 rounds.

Lau

backdash into evade down1316.7%
Rouko Tankai6P+K into Rouko Tekiga6P+KP+K1012.8%
Souko Sensou66P+K into Rouko Tekiga6P+KP+K911.5%
backdash into Souko Sensou66P+K810.3%
backdash into Sako Soushou4P+K56.4%
Fukko Kensou1P33.9%
backdash into Ko'en Senshi66K+G33.9%
backdash into Senchutai3K33.9%
crouch into Renshou Senputai3PPK33.9%
Fukko Kensou1P into Hi'en Renshou44PP22.6%
backdash into Tenshin EngekishouP+K22.6%
crouch into Souchuken2P22.6%
Fukko Kensou1P into Kensou4P11.3%
Saishikkyaku4K into Ko'en TenshinkyakuKK11.3%
backdash into Junho Renshou33PP11.3%

12 further openings account for the other 12 rounds.

Counted from 19 of the 20 matches played. The rest were not pulled for openings.

Wolf

crouch into Arrow Knuckle3P1220.0%
backdash into evade down58.3%
crouch into Low Hammer2P58.3%
forward dash into Knee Lift6K46.7%
backdash into Savate4K35.0%
evade down into Elbow Butt4P35.0%
backdash into Heavy Middle Kick3K+G23.3%
backdash into Low Drop Kick62K23.3%
backdash into Rolling Savate6K+G23.3%
backward movement into evade down23.3%
Elbow Butt4P11.7%
Gasp Kneel Palm Bomb6P+K11.7%
Knee Lift6K11.7%
Low Hammer2P into crouch11.7%
Rolling Savate6K+G into Death ScytheK+G11.7%

15 further openings account for the other 15 rounds.

Counted from 16 of the 18 matches played. The rest were not pulled for openings.

Lei Fei

crouch into Fukusoushou2P1221.8%
crouch into Bunkyaku3K610.9%
Toushou66P into Kakushu Suirengeki6PP47.3%
backdash into Hai Shiki2P+K+G47.3%
backdash into offensive move35.5%
forward dash into Toushou66P35.5%
Dantai4K23.6%
backdash into Kakushu Suirengeki6PP23.6%
forward movement into Renkan MahosuiPPP23.6%
Fukusoushou2P11.8%
Kakushu Suigeki6P into Kakushu Suirengeki6PP11.8%
Rousou Senka43P into evade down11.8%
Sayu ShoukenPP into Renkan MahosuiPPP11.8%
backdash into Bunkyaku3K11.8%
backdash into Kaisei Tento1P+K11.8%

11 further openings account for the other 11 rounds.