Virtua Fighter 5 REVO · v1.10
KrsJin
Characters played — VF5's own record
| Jacky | 33 | 884 | 536 | 348 | 60.6% |
|---|---|---|---|---|---|
| Akira | 33 | 589 | 327 | 262 | 55.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Shun | 28 | 17 | 11 | 60.7% | +14.6 |
|---|---|---|---|---|---|
| Jacky | 22 | 11 | 11 | 50.0% | -13.3 |
| Kage | 14 | 5 | 9 | 35.7% | +4.5 |
| Lau | 9 | 8 | 1 | 88.9% | +2.9 |
| Sarah | 9 | 4 | 5 | 44.4% | -20.2 |
| Brad | 6 | 2 | 4 | 33.3% | -10.8 |
| Wolf | 4 | 2 | 2 | 50.0% | -9.0 |
| Akira | 2 | 2 | 0 | 100.0% | +33.3 |
| Eileen | 2 | 2 | 0 | 100.0% | +14.0 |
| Lei Fei | 2 | 1 | 1 | 50.0% | -17.1 |
| Jean | 1 | 1 | 0 | 100.0% | +59.9 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 16 | 8 | 8 | 50.0% | -14.5 |
|---|---|---|---|---|---|
| Rectangle | 15 | 11 | 4 | 73.3% | +28.0 |
| Full Fence | 12 | 9 | 3 | 75.0% | +22.6 |
| Full Fence and Open | 10 | 5 | 5 | 50.0% | +0.4 |
| Breakable Full Fence | 9 | 5 | 4 | 55.6% | -5.5 |
| Open | 9 | 5 | 4 | 55.6% | -5.6 |
| Half Fence | 8 | 3 | 5 | 37.5% | -26.6 |
| Low Fence | 7 | 3 | 4 | 42.9% | -11.7 |
| Breakable Half Fence | 6 | 3 | 3 | 50.0% | +8.4 |
| Single Wall | 5 | 2 | 3 | 40.0% | -14.8 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 66 | 59.1% | 56.0% | +3.1 |
| No walls | 21 | 47.6% | 56.8% | -9.2 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Crawlman (Rank 36) | 16 | 8 | 8 | 50.0% |
|---|---|---|---|---|
| Da-Goat-Pawn (Rank 32) | 11 | 3 | 8 | 27.3% |
| tenpai (Rank 31) | 11 | 8 | 3 | 72.7% |
| YesShifuStan (Rank 24) | 9 | 8 | 1 | 88.9% |
| generalripper114 (Rank 40) | 8 | 2 | 6 | 25.0% |
| DanHalen (Rank 30) | 7 | 6 | 1 | 85.7% |
| UltraSeBassツ (Rank 34) | 6 | 2 | 4 | 33.3% |
| Crashing_Blow2003 (Rank 29) | 5 | 3 | 2 | 60.0% |
| leefung._ (Rank 32) | 5 | 3 | 2 | 60.0% |
| BeTTyBLuE187 (Rank 32) | 4 | 1 | 3 | 25.0% |
| Booger (Rank 32) | 4 | 2 | 2 | 50.0% |
| Sevensided253 (Rank 33) | 3 | 1 | 2 | 33.3% |
| VectorMan- (Rank 34) | 3 | 2 | 1 | 66.7% |
| BearPrincess420 (Rank 20) | 2 | 2 | 0 | 100.0% |
| chaingrabs (Rank 24) | 2 | 2 | 0 | 100.0% |
| savantique (Rank 29) | 2 | 1 | 1 | 50.0% |
| valor (Rank 36) | 1 | 1 | 0 | 100.0% |
Most played opponents, most recent first
| Sevensided253 (Rank 33) | 2026/08/31 | 3 | 1 | 2 | 33.3% |
|---|---|---|---|---|---|
| leefung._ (Rank 32) | 2026/08/31 | 5 | 3 | 2 | 60.0% |
| Crawlman (Rank 36) | 2026/08/30 | 16 | 8 | 8 | 50.0% |
| DanHalen (Rank 30) | 2026/08/30 | 7 | 6 | 1 | 85.7% |
| Da-Goat-Pawn (Rank 32) | 2026/08/30 | 11 | 3 | 8 | 27.3% |
| chaingrabs (Rank 24) | 2026/08/30 | 2 | 2 | 0 | 100.0% |
| Crashing_Blow2003 (Rank 29) | 2026/08/30 | 5 | 3 | 2 | 60.0% |
| valor (Rank 36) | 2026/08/29 | 1 | 1 | 0 | 100.0% |
| tenpai (Rank 31) | 2026/06/18 | 11 | 8 | 3 | 72.7% |
| Booger (Rank 32) | 2026/06/18 | 4 | 2 | 2 | 50.0% |
| BearPrincess420 (Rank 20) | 2026/06/18 | 2 | 2 | 0 | 100.0% |
| BeTTyBLuE187 (Rank 32) | 2026/06/18 | 4 | 1 | 3 | 25.0% |
| VectorMan- (Rank 34) | 2026/06/18 | 3 | 2 | 1 | 66.7% |
| UltraSeBassツ (Rank 34) | 2026/05/15 | 6 | 2 | 4 | 33.3% |
| generalripper114 (Rank 40) | 2026/05/10 | 8 | 2 | 6 | 25.0% |
| YesShifuStan (Rank 24) | 2026/05/10 | 9 | 8 | 1 | 88.9% |
| savantique (Rank 29) | 2026/05/10 | 2 | 1 | 1 | 50.0% |
Round openings
Every character
| backdash into evade up | 74 | 18.6% |
|---|---|---|
| backward movement into Jouho Touken6P | 24 | 6.0% |
| Jouho Senshou46P | 20 | 5.0% |
| Chouyoushu1P | 15 | 3.8% |
| Groin Kick6K+G | 13 | 3.3% |
| crouch dash forward into evade down | 11 | 2.8% |
| Rimon Chouchu66P | 9 | 2.3% |
| backdash into Spinning Back Knuckle4P | 9 | 2.3% |
| Bil Jee6P+K | 8 | 2.0% |
| Slide Shuffle (Deflect)4P+K+G | 8 | 2.0% |
| backdash into Geimon Tessen46P+K+G | 8 | 2.0% |
| Spinning Back Knuckle4P into Spinning Arm Kick4PK | 7 | 1.8% |
| Middle Spin Kick46K+G | 6 | 1.5% |
| Souka Housui3P+K | 6 | 1.5% |
| backdash into Souka Housui3P+K | 6 | 1.5% |
104 further openings account for the other 175 rounds.
Jacky
| backdash into evade up | 48 | 23.8% |
|---|---|---|
| Groin Kick6K+G | 13 | 6.4% |
| backdash into Spinning Back Knuckle4P | 9 | 4.5% |
| Bil Jee6P+K | 8 | 4.0% |
| Slide Shuffle (Deflect)4P+K+G | 8 | 4.0% |
| Spinning Back Knuckle4P into Spinning Arm Kick4PK | 7 | 3.5% |
| crouch dash forward into evade down | 7 | 3.5% |
| Middle Spin Kick46K+G | 6 | 3.0% |
| backward movement into evade up | 6 | 3.0% |
| backward movement into Groin Kick6K+G | 5 | 2.5% |
| Dragon Combination 11P+K into Dragon Combination 21P+KP | 4 | 2.0% |
| Slide Shuffle (Deflect)4P+K+G into Beat & Back KnuckleP+KP | 4 | 2.0% |
| backdash into Dragon Combination 21P+KP | 4 | 2.0% |
| Middle Smash6P into Middle Smash Sword6PK | 3 | 1.5% |
| Slide Shuffle (Deflect)4P+K+G into crouch dash forward | 3 | 1.5% |
52 further openings account for the other 67 rounds.
Akira
| backdash into evade up | 26 | 13.2% |
|---|---|---|
| backward movement into Jouho Touken6P | 24 | 12.2% |
| Jouho Senshou46P | 20 | 10.2% |
| Chouyoushu1P | 15 | 7.6% |
| Rimon Chouchu66P | 9 | 4.6% |
| backdash into Geimon Tessen46P+K+G | 8 | 4.1% |
| Souka Housui3P+K | 6 | 3.0% |
| backdash into Souka Housui3P+K | 6 | 3.0% |
| Jouho Senshou46P into forward movement | 4 | 2.0% |
| crouch dash forward into evade down | 4 | 2.0% |
| Senzankou66P+K | 3 | 1.5% |
| backdash into Chouzan Housui46P+K | 3 | 1.5% |
| crouch dash back into Jouho Touken6P | 3 | 1.5% |
| crouch dash back into evade down | 3 | 1.5% |
| punchP into kickK | 3 | 1.5% |
45 further openings account for the other 60 rounds.
