Virtua Fighter 5 REVO · v1.10 · Region: Asia
アドリブ使い
Characters played — VF5's own record
| Akira | 35 | 1,351 | 705 | 646 | 52.2% |
|---|---|---|---|---|---|
| Jean | 37 | 1,141 | 662 | 479 | 58.0% |
| Goh | 35 | 1,084 | 592 | 492 | 54.6% |
| Jacky | 35 | 875 | 471 | 404 | 53.8% |
| Wolf | 34 | 606 | 336 | 270 | 55.5% |
| Pai | 34 | 588 | 327 | 261 | 55.6% |
| Kage | 34 | 520 | 302 | 218 | 58.1% |
| Aoi | 32 | 452 | 251 | 201 | 55.5% |
| Jeffry | 35 | 440 | 258 | 182 | 58.6% |
| Lau | 33 | 398 | 229 | 169 | 57.5% |
| Brad | 34 | 394 | 230 | 164 | 58.4% |
| Shun | 32 | 331 | 191 | 140 | 57.7% |
| Lion | — | 281 | 167 | 114 | 59.4% |
| El Blaze | 34 | 276 | 181 | 95 | 65.6% |
| Vanessa | — | 260 | 159 | 101 | 61.1% |
| Eileen | — | 197 | 119 | 78 | 60.4% |
| Lei Fei | 33 | 167 | 111 | 56 | 66.5% |
| Sarah | 32 | 157 | 107 | 50 | 68.2% |
| Taka | 32 | 128 | 89 | 39 | 69.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 168 | 94 | 74 | 56.0% | +4.0 |
|---|---|---|---|---|---|
| Akira | 142 | 80 | 62 | 56.3% | +2.0 |
| Kage | 129 | 61 | 68 | 47.3% | -3.0 |
| Wolf | 113 | 70 | 43 | 62.0% | +5.9 |
| Goh | 95 | 46 | 49 | 48.4% | -5.6 |
| Pai | 93 | 55 | 38 | 59.1% | +4.0 |
| Sarah | 90 | 45 | 45 | 50.0% | -3.6 |
| Lion | 88 | 44 | 44 | 50.0% | -0.1 |
| Lau | 83 | 42 | 41 | 50.6% | -3.6 |
| Jean | 79 | 39 | 40 | 49.4% | -4.0 |
| Shun | 74 | 35 | 39 | 47.3% | -6.2 |
| Jeffry | 68 | 39 | 29 | 57.4% | +0.4 |
| Brad | 66 | 34 | 32 | 51.5% | +0.9 |
| Vanessa | 64 | 41 | 23 | 64.1% | +11.7 |
| Lei Fei | 63 | 32 | 31 | 50.8% | -1.5 |
| Aoi | 62 | 31 | 31 | 50.0% | -5.8 |
| El Blaze | 58 | 33 | 25 | 56.9% | +0.9 |
| Eileen | 22 | 11 | 11 | 50.0% | -2.6 |
| Taka | 22 | 12 | 10 | 54.5% | -2.4 |
| Dural | 4 | 3 | 1 | 75.0% | +14.9 |
0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 183 | 96 | 87 | 52.5% | -2.2 |
|---|---|---|---|---|---|
| Rectangle | 170 | 94 | 76 | 55.3% | +2.4 |
| Low Fence | 165 | 93 | 72 | 56.4% | +1.3 |
| Breakable Full Fence | 164 | 94 | 70 | 57.3% | +3.4 |
| Open | 157 | 82 | 75 | 52.2% | -0.1 |
| Single Wall | 157 | 89 | 68 | 56.7% | +4.5 |
| Full Fence | 150 | 70 | 80 | 46.7% | -5.5 |
| Half Fence | 147 | 81 | 66 | 55.1% | +0.2 |
| Octagon | 137 | 68 | 69 | 49.6% | -4.1 |
| Full Fence and Open | 87 | 46 | 41 | 52.9% | -0.3 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 951 | 52.9% | 53.7% | -0.8 |
| No walls | 479 | 55.1% | 53.4% | +1.7 |
Walls against open: -2.5 points (95% range -8.1 to +3.1), p 0.387 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| misoazy (Rank 29) | 17 | 14 | 3 | 82.3% |
|---|---|---|---|---|
| ∈挙動不審∋ (Rank 34) | 16 | 8 | 8 | 50.0% |
| Vgyjyrdgjk (Rank 31) | 14 | 5 | 9 | 35.7% |
| interceptor (Rank 40) | 14 | 8 | 6 | 57.1% |
| みんみんさん (Rank 35) | 13 | 3 | 10 | 23.1% |
| fixed-star_61 (Rank 35) | 12 | 6 | 6 | 50.0% |
| ps-splitsecond (Rank 32) | 12 | 8 | 4 | 66.7% |
| るりじゃいき (Rank 38) | 12 | 7 | 5 | 58.3% |
| 寿司眼鉄 (Rank 38) | 12 | 3 | 9 | 25.0% |
| Sore (Rank 36) | 11 | 7 | 4 | 63.6% |
| DJG10159 (Rank 35) | 10 | 3 | 7 | 30.0% |
| Enazo_L18_lol (Rank 31) | 10 | 7 | 3 | 70.0% |
| hattori1357 (Rank 37) | 10 | 5 | 5 | 50.0% |
| shogun-iwaki (Rank 30) | 10 | 6 | 4 | 60.0% |
| vivid_dot4 (Rank 33) | 10 | 5 | 5 | 50.0% |
| マーレさん (Rank 32) | 10 | 4 | 6 | 40.0% |
| BANANA (Rank 31) | 9 | 5 | 4 | 55.6% |
| Shura1025 (Rank 33) | 9 | 7 | 2 | 77.8% |
| Umemon2026 (Rank 36) | 9 | 5 | 4 | 55.6% |
| hsat0310 (Rank 33) | 9 | 7 | 2 | 77.8% |
| mossa_n_assom (Rank 35) | 9 | 5 | 4 | 55.6% |
| ぷこ (Rank 37) | 9 | 4 | 5 | 44.4% |
| むちゅーる (Rank 35) | 9 | 3 | 6 | 33.3% |
| mi-na_1112 (Rank 31) | 8 | 3 | 5 | 37.5% |
| nidaimebannai (Rank 36) | 8 | 4 | 4 | 50.0% |
Most played opponents, most recent first
| ∈挙動不審∋ (Rank 34) | 2026/09/18 | 16 | 8 | 8 | 50.0% |
|---|---|---|---|---|---|
| BANANA (Rank 31) | 2026/09/13 | 9 | 5 | 4 | 55.6% |
| ps-splitsecond (Rank 32) | 2026/09/13 | 12 | 8 | 4 | 66.7% |
| Enazo_L18_lol (Rank 31) | 2026/09/13 | 10 | 7 | 3 | 70.0% |
| 寿司眼鉄 (Rank 38) | 2026/09/11 | 12 | 3 | 9 | 25.0% |
| hattori1357 (Rank 37) | 2026/09/06 | 10 | 5 | 5 | 50.0% |
| Shura1025 (Rank 33) | 2026/09/06 | 9 | 7 | 2 | 77.8% |
| Sore (Rank 36) | 2026/09/02 | 11 | 7 | 4 | 63.6% |
| nidaimebannai (Rank 36) | 2026/08/30 | 8 | 4 | 4 | 50.0% |
| mossa_n_assom (Rank 35) | 2026/08/19 | 9 | 5 | 4 | 55.6% |
| むちゅーる (Rank 35) | 2026/08/05 | 9 | 3 | 6 | 33.3% |
| misoazy (Rank 29) | 2026/08/02 | 17 | 14 | 3 | 82.3% |
| DJG10159 (Rank 35) | 2026/08/02 | 10 | 3 | 7 | 30.0% |
| Umemon2026 (Rank 36) | 2026/08/02 | 9 | 5 | 4 | 55.6% |
| vivid_dot4 (Rank 33) | 2026/07/29 | 10 | 5 | 5 | 50.0% |
| Vgyjyrdgjk (Rank 31) | 2026/07/26 | 14 | 5 | 9 | 35.7% |
| fixed-star_61 (Rank 35) | 2026/07/26 | 12 | 6 | 6 | 50.0% |
| interceptor (Rank 40) | 2026/07/05 | 14 | 8 | 6 | 57.1% |
| ぷこ (Rank 37) | 2026/07/05 | 9 | 4 | 5 | 44.4% |
| hsat0310 (Rank 33) | 2026/07/03 | 9 | 7 | 2 | 77.8% |
| みんみんさん (Rank 35) | 2026/07/03 | 13 | 3 | 10 | 23.1% |
| るりじゃいき (Rank 38) | 2026/06/21 | 12 | 7 | 5 | 58.3% |
| mi-na_1112 (Rank 31) | 2026/06/19 | 8 | 3 | 5 | 37.5% |
| shogun-iwaki (Rank 30) | 2026/06/14 | 10 | 6 | 4 | 60.0% |
| マーレさん (Rank 32) | 2026/06/13 | 10 | 4 | 6 | 40.0% |
Round openings
Every character
| evade up into crouch dash forward | 368 | 5.8% |
|---|---|---|
| forward movement into punchP | 342 | 5.3% |
| backdash into evade down | 327 | 5.1% |
| punchP | 317 | 5.0% |
| guardG into evade down | 168 | 2.6% |
| evade down into crouch dash forward | 144 | 2.2% |
| backdash into evade up | 138 | 2.1% |
| Rimon Chouchu66P | 116 | 1.8% |
| evade down into forward dash | 88 | 1.4% |
| backdash into Sune Kudaki43P | 85 | 1.3% |
| backdash into Karura4P+K | 82 | 1.3% |
| backdash | 78 | 1.2% |
| evade down into guardG | 75 | 1.2% |
| guardG into punchP | 66 | 1.0% |
| Hagakure-ryu In Raijingeki46P+K | 63 | 1.0% |
867 further openings account for the other 3,947 rounds.
Goh
| punchP | 128 | 7.0% |
|---|---|---|
| backdash into evade down | 106 | 5.8% |
| forward movement into punchP | 97 | 5.3% |
| backdash into Sune Kudaki43P | 85 | 4.7% |
| backdash into Karura4P+K | 82 | 4.5% |
| evade up into crouch dash forward | 75 | 4.1% |
| guardG into evade down | 72 | 4.0% |
| Sune Kudaki43P | 63 | 3.5% |
| Hiji'ate6P | 61 | 3.4% |
| backdash into evade up | 52 | 2.9% |
| punchP into Tsurane ShoudaPP | 44 | 2.4% |
| Kokuryusatsu Ichi46P+K into Kokuryusatsu Ni46P+KP | 43 | 2.4% |
| evade down into crouch dash forward | 40 | 2.2% |
| Kokuryusatsu Ni46P+KP into Kokuryusatsu Todome46P+KPP | 35 | 1.9% |
| backdash | 35 | 1.9% |
162 further openings account for the other 799 rounds.
Akira
| Rimon Chouchu66P | 116 | 11.0% |
|---|---|---|
| backdash into evade down | 63 | 6.0% |
| evade up into crouch dash forward | 48 | 4.6% |
| Chouyoushu1P | 46 | 4.4% |
| Rimon Chouchu66P into forward dash | 44 | 4.2% |
| forward dash into forward punch+kick6P+K | 35 | 3.3% |
| punchP | 31 | 2.9% |
| evade down into crouch dash forward | 24 | 2.3% |
| evade down into guardG | 24 | 2.3% |
| guardG into evade down | 24 | 2.3% |
| evade down into forward dash | 20 | 1.9% |
| forward dash into Souka Housui3P+K | 20 | 1.9% |
| forward movement into punchP | 20 | 1.9% |
| Senzankou66P+K | 19 | 1.8% |
| Senzankou66P+K into throwP+G | 19 | 1.8% |
153 further openings account for the other 500 rounds.
Jean
| backdash into Oihiji4P+K | 53 | 8.3% |
|---|---|---|
| forward movement into punchP | 52 | 8.2% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 44 | 6.9% |
| evade up into crouch dash forward | 35 | 5.5% |
| backdash into evade down | 31 | 4.9% |
| punchP | 28 | 4.4% |
| Shitamaeken2P | 25 | 3.9% |
| guardG into evade down | 24 | 3.8% |
| Shitanagi Shutou1P | 18 | 2.8% |
| Yoko'enpi6P | 18 | 2.8% |
| backdash into Kake'uchi46P | 17 | 2.7% |
| Nozuchi1P+K | 16 | 2.5% |
| backdash | 14 | 2.2% |
| guardG into Shitamaeken2P | 13 | 2.0% |
| Tate'enpi33P | 11 | 1.7% |
96 further openings account for the other 238 rounds.
Shun
| Haisenchu1P | 58 | 9.9% |
|---|---|---|
| evade up into crouch dash forward | 41 | 7.0% |
| Haisenchu1P into guardG | 33 | 5.6% |
| punchP | 26 | 4.4% |
| Gyousentai2K | 22 | 3.8% |
| Kasen Chugeki6P | 21 | 3.6% |
| Gyou'in Haishu3P | 20 | 3.4% |
| backdash into evade down | 20 | 3.4% |
| Fukuchougeki2P | 18 | 3.1% |
| evade up into Fukuchougeki2P | 18 | 3.1% |
| Haisenchu1P into kickK | 17 | 2.9% |
| forward movement into punchP | 17 | 2.9% |
| crouch into Fukuchougeki2P | 12 | 2.0% |
| Gyou'in Haishu3P into Chougeki RigoutaiPK | 10 | 1.7% |
| Tenshin Souchushou6P+K | 10 | 1.7% |
97 further openings account for the other 244 rounds.
Pai
| forward movement into punchP | 48 | 10.7% |
|---|---|---|
| evade up into crouch dash forward | 41 | 9.2% |
| Senchuken6P | 21 | 4.7% |
| backdash into evade down | 21 | 4.7% |
| punchP | 21 | 4.7% |
| evade down into crouch dash forward | 17 | 3.8% |
| crouch into Souka Rensui3PP | 14 | 3.1% |
| Enbu Renkyaku6K+G | 13 | 2.9% |
| backdash into evade up | 13 | 2.9% |
| punchP into Souanshou3P+K | 12 | 2.7% |
| Hi'en Tankyaku9K | 10 | 2.2% |
| guardG into evade down | 10 | 2.2% |
| Honshin Soukyaku1K+G | 8 | 1.8% |
| Soukasui3P into Souka Rensui3PP | 8 | 1.8% |
| evade up into Souchuken2P | 7 | 1.6% |
94 further openings account for the other 183 rounds.
Kage
| Hagakure-ryu In Raijingeki46P+K | 63 | 18.5% |
|---|---|---|
| punchP | 30 | 8.8% |
| forward movement into punchP | 27 | 7.9% |
| Ryubisen44K+G | 23 | 6.8% |
| Rasen4P | 13 | 3.8% |
| Hiji'uchi6P | 11 | 3.2% |
| evade up into crouch dash forward | 11 | 3.2% |
| Hagakure-ryu In Raijingeki46P+K into punchP | 10 | 2.9% |
| backdash into evade down | 7 | 2.1% |
| crouch into Jizuridan2P | 7 | 2.1% |
| evade down into forward dash | 7 | 2.1% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu You Jumonji KamaeP+K+G | 6 | 1.8% |
| guardG into Fusenjin3P | 6 | 1.8% |
| backward movement into Hagakure-ryu In Raijingeki46P+K | 5 | 1.5% |
| backward movement into Nagiharai6P+K | 5 | 1.5% |
55 further openings account for the other 109 rounds.
Lei Fei
| crouch into Fukusoushou2P | 28 | 8.6% |
|---|---|---|
| punchP into Sayu ShoukenPP | 23 | 7.1% |
| evade up into crouch dash forward | 17 | 5.2% |
| backdash into evade down | 14 | 4.3% |
| backdash into Kaisei Tento1P+K | 13 | 4.0% |
| punchP | 13 | 4.0% |
| backdash into evade up | 11 | 3.4% |
| evade down into Fukusoushou2P | 10 | 3.1% |
| Tenshi Ryusentai6K+G | 8 | 2.5% |
| forward movement into punchP | 8 | 2.5% |
| offensive move | 8 | 2.5% |
| punchP into Kakushu Suigeki6P | 8 | 2.5% |
| evade up into Shatenshou33P | 7 | 2.1% |
| backdash | 6 | 1.9% |
| evade down into crouch dash forward | 6 | 1.9% |
75 further openings account for the other 145 rounds.
Lau
| evade up into crouch dash forward | 38 | 13.2% |
|---|---|---|
| Chugeki6P | 22 | 7.7% |
| forward movement into punchP | 16 | 5.6% |
| Souko Sensou66P+K | 14 | 4.9% |
| backdash into evade down | 14 | 4.9% |
| Fukko Kensou1P | 13 | 4.5% |
| evade down into crouch dash forward | 9 | 3.1% |
| punchP | 9 | 3.1% |
| Fukko Kensou1P into guardG | 7 | 2.4% |
| Chisoutai2K+G | 6 | 2.1% |
| backdash into Sako Soushou4P+K | 6 | 2.1% |
| evade up into evade down | 6 | 2.1% |
| evade up into forward dash | 6 | 2.1% |
| evade up into Souchuken2P | 5 | 1.7% |
| guardG into evade down | 5 | 1.7% |
70 further openings account for the other 111 rounds.
Brad
| Sharp Shoot1P | 18 | 7.8% |
|---|---|---|
| evade up into crouch dash forward | 17 | 7.4% |
| Jolt Upper3P into Jolt Upper~Spin Kick3PK | 15 | 6.5% |
| punchP | 14 | 6.1% |
| backdash into evade down | 11 | 4.8% |
| evade down into crouch dash forward | 9 | 3.9% |
| Destruction Body3P+K | 8 | 3.5% |
| guardG into evade down | 7 | 3.0% |
| Jolt Upper3P into Jolt Double Shot3PP+K | 6 | 2.6% |
| evade up into Sit Jab2P | 6 | 2.6% |
| forward movement into punchP | 6 | 2.6% |
| Elbow Hook6P | 5 | 2.2% |
| backdash into evade up | 5 | 2.2% |
| Middle Spin Kick66K | 4 | 1.7% |
| Sharp Shoot1P into guardG | 4 | 1.7% |
63 further openings account for the other 95 rounds.
Wolf
| forward movement into punchP | 10 | 6.4% |
|---|---|---|
| Low Hammer2P | 9 | 5.7% |
| forward movement into Jab StraightPP | 9 | 5.7% |
| evade up into crouch dash forward | 8 | 5.1% |
| Low Drop Kick62K | 7 | 4.5% |
| Rolling Savate6K+G | 7 | 4.5% |
| Quick Shoulder66P+K | 5 | 3.2% |
| backdash into Elbow Butt4P | 5 | 3.2% |
| backdash into evade up | 5 | 3.2% |
| evade down into crouch dash forward | 5 | 3.2% |
| forward movement into Elbow Butt4P | 5 | 3.2% |
| backdash | 4 | 2.5% |
| backdash into evade down | 4 | 2.5% |
| forward movement into Hammer KickPK | 4 | 2.5% |
| guardG into evade down | 4 | 2.5% |
47 further openings account for the other 66 rounds.
El Blaze
| Rolling Low Knuckle1P | 15 | 9.6% |
|---|---|---|
| backdash into evade down | 13 | 8.3% |
| evade up into crouch dash forward | 13 | 8.3% |
| forward movement into punchP | 11 | 7.0% |
| Shouda46PP into Rising Back Spin Kick46PPK | 8 | 5.1% |
| Volcano Upper4P+K | 7 | 4.5% |
| backdash into evade up | 7 | 4.5% |
| punchP | 7 | 4.5% |
| evade down into crouch dash forward | 6 | 3.9% |
| Rolling Low Knuckle1P into guardG | 4 | 2.6% |
| backward movement into evade down | 4 | 2.6% |
| Demon Dance9P+K into Demon's Tail9P+KK | 3 | 1.9% |
| High-Speed Jab46P into Shouda46PP | 3 | 1.9% |
| backdash into Shadow Strike6P | 3 | 1.9% |
| evade down into forward dash | 3 | 1.9% |
36 further openings account for the other 49 rounds.
Jacky
| Slant Back Knuckle1P | 14 | 10.5% |
|---|---|---|
| forward movement into punchP | 14 | 10.5% |
| evade up into crouch dash forward | 10 | 7.5% |
| evade down into forward dash | 7 | 5.3% |
| forward movement into Jab Double StraightPPP | 5 | 3.8% |
| Slant Back Knuckle1P into backward movement | 4 | 3.0% |
| backdash into evade down | 4 | 3.0% |
| guardG into evade down | 4 | 3.0% |
| Middle Smash6P | 3 | 2.3% |
| Slant Back Knuckle1P into guardG | 3 | 2.3% |
| Squat Straight2P | 3 | 2.3% |
| backdash into Slant Back Knuckle1P | 3 | 2.3% |
| backdash into evade up | 3 | 2.3% |
| evade down into Squat Straight2P | 3 | 2.3% |
| evade up into Squat Straight2P | 3 | 2.3% |
42 further openings account for the other 50 rounds.
Aoi
| Chudan Hiji'ate6P | 10 | 9.2% |
|---|---|---|
| backdash into evade down | 7 | 6.4% |
| forward movement into punchP | 6 | 5.5% |
| Tsukiashibarai1P into guardG | 5 | 4.6% |
| evade up into crouch dash forward | 5 | 4.6% |
| Ryoushi43P | 4 | 3.7% |
| Tsukiashibarai1P | 4 | 3.7% |
| evade up into Gedan Shouda2P | 4 | 3.7% |
| guardG into punchP | 4 | 3.7% |
| punchP into NirentotsuPP | 3 | 2.8% |
| Kasuminagi2KP into Kasumi Renshou2KPP | 2 | 1.8% |
| Koromoguruma66P | 2 | 1.8% |
| Namigaeshi64P+K | 2 | 1.8% |
| backdash | 2 | 1.8% |
| backdash into throwP+G | 2 | 1.8% |
40 further openings account for the other 47 rounds.
Sarah
| backdash into evade down | 9 | 10.7% |
|---|---|---|
| backdash into evade up | 8 | 9.5% |
| evade up into crouch dash forward | 5 | 6.0% |
| forward movement into punchP | 5 | 6.0% |
| Rising Elbow6P | 4 | 4.8% |
| evade down into crouch dash forward | 4 | 4.8% |
| backdash into Crescent Heel4K+G | 3 | 3.6% |
| backdash into Rising Elbow6P | 3 | 3.6% |
| evade down into guardG | 3 | 3.6% |
| Low Spin Kick3K+G | 2 | 2.4% |
| backdash | 2 | 2.4% |
| backdash into forward dash | 2 | 2.4% |
| guardG into evade down | 2 | 2.4% |
| punchP | 2 | 2.4% |
| Long Snap Side Chop3P+K | 1 | 1.2% |
29 further openings account for the other 29 rounds.
Jeffry
| Middle Hell Stab6P+K | 5 | 11.9% |
|---|---|---|
| forward movement into punchP | 5 | 11.9% |
| backdash into Double Hammer Down43P | 4 | 9.5% |
| evade up into crouch dash forward | 4 | 9.5% |
| Dash Elbow66P | 3 | 7.1% |
| Hammer Slide1P | 3 | 7.1% |
| backdash into evade down | 3 | 7.1% |
| Hammer Slide1P into punchP | 2 | 4.8% |
| evade up into throwP+G | 2 | 4.8% |
| Drop Anchor1K+G | 1 | 2.4% |
| Elbow Butt6P | 1 | 2.4% |
| backdash into Dash Elbow66P | 1 | 2.4% |
| backdash into Toe Kick2K | 1 | 2.4% |
| backward movement into evade down | 1 | 2.4% |
| crouch into Side Kick3K | 1 | 2.4% |
5 further openings account for the other 5 rounds.
Not counted here: Taka. Their matches were not pulled for openings.
