Virtua Fighter 5 REVO · v1.10 · Region: Asia
kojop-oyabin
Characters played — VF5's own record
| Vanessa | 33 | 683 | 411 | 272 | 60.2% |
|---|---|---|---|---|---|
| Brad | 30 | 631 | 325 | 306 | 51.5% |
| El Blaze | 30 | 449 | 244 | 205 | 54.3% |
| Shun | 28 | 241 | 143 | 98 | 59.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 62 | 34 | 28 | 54.8% | +4.2 |
|---|---|---|---|---|---|
| Wolf | 54 | 25 | 29 | 46.3% | -3.1 |
| Jacky | 51 | 27 | 24 | 52.9% | +6.0 |
| Pai | 43 | 19 | 24 | 44.2% | -6.5 |
| Jeffry | 35 | 21 | 14 | 60.0% | +10.8 |
| Aoi | 32 | 20 | 12 | 62.5% | +9.4 |
| El Blaze | 30 | 14 | 16 | 46.7% | -1.3 |
| Kage | 26 | 11 | 15 | 42.3% | -10.4 |
| Lion | 25 | 10 | 15 | 40.0% | -5.8 |
| Sarah | 25 | 13 | 12 | 52.0% | +0.0 |
| Jean | 24 | 14 | 10 | 58.3% | +7.9 |
| Lau | 24 | 16 | 8 | 66.7% | +16.9 |
| Shun | 23 | 12 | 11 | 52.2% | -3.2 |
| Goh | 20 | 7 | 13 | 35.0% | -15.1 |
| Eileen | 17 | 8 | 9 | 47.1% | -8.0 |
| Vanessa | 16 | 8 | 8 | 50.0% | -0.9 |
| Taka | 12 | 4 | 8 | 33.3% | -20.5 |
| Brad | 10 | 4 | 6 | 40.0% | -5.0 |
| Lei Fei | 7 | 3 | 4 | 42.9% | -11.5 |
0 of 7 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 7 questions at once; about 0.4 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 76 | 30 | 46 | 39.5% | -14.8 |
|---|---|---|---|---|---|
| Octagon | 59 | 29 | 30 | 49.1% | +2.0 |
| Breakable Full Fence | 54 | 31 | 23 | 57.4% | +6.1 |
| Single Wall | 51 | 26 | 25 | 51.0% | -0.6 |
| Full Fence | 50 | 23 | 27 | 46.0% | -2.7 |
| Rectangle | 50 | 26 | 24 | 52.0% | +1.8 |
| Breakable Half Fence | 49 | 25 | 24 | 51.0% | +3.9 |
| Half Fence | 49 | 24 | 25 | 49.0% | +0.3 |
| Open | 46 | 27 | 19 | 58.7% | +6.1 |
| Full Fence and Open | 33 | 16 | 17 | 48.5% | -4.1 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 311 | 50.8% | 49.0% | +1.8 |
| No walls | 173 | 48.0% | 52.2% | -4.2 |
Walls against open: +6.0 points (95% range -3.5 to +15.5), p 0.215 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| gans.sk602 (Rank 29) | 10 | 4 | 6 | 40.0% |
|---|---|---|---|---|
| manman (Rank 27) | 10 | 5 | 5 | 50.0% |
| ふぇに (Rank 32) | 10 | 3 | 7 | 30.0% |
| orz (Rank 29) | 9 | 7 | 2 | 77.8% |
| tubaki_ok (Rank 27) | 9 | 6 | 3 | 66.7% |
| midori6127 (Rank 27) | 8 | 6 | 2 | 75.0% |
| dr5046_ryo (Rank 30) | 7 | 4 | 3 | 57.1% |
| BANANA (Rank 30) | 6 | 5 | 1 | 83.3% |
| jinjin (Rank 32) | 6 | 4 | 2 | 66.7% |
| カプリッチョ (Rank 28) | 6 | 4 | 2 | 66.7% |
| HB (Rank 31) | 5 | 1 | 4 | 20.0% |
| benkiman9974R (Rank 25) | 5 | 1 | 4 | 20.0% |
| cokeshi (Rank 29) | 5 | 4 | 1 | 80.0% |
| indoor_proviso (Rank 28) | 5 | 4 | 1 | 80.0% |
| shogun-iwaki (Rank 29) | 5 | 1 | 4 | 20.0% |
| tanechin (Rank 27) | 5 | 4 | 1 | 80.0% |
| temp002 (Rank 30) | 5 | 3 | 2 | 60.0% |
| 黒シャツ (Rank 32) | 5 | 3 | 2 | 60.0% |
| Grimaster (Rank 29) | 4 | 2 | 2 | 50.0% |
| YETI-2025 (Rank 29) | 4 | 0 | 4 | 0.0% |
| ace-heads69 (Rank 29) | 4 | 2 | 2 | 50.0% |
| arafif-50 (Rank 31) | 4 | 3 | 1 | 75.0% |
| jackgnhang (Rank 27) | 4 | 1 | 3 | 25.0% |
| misoazy (Rank 27) | 4 | 2 | 2 | 50.0% |
| pizaman (Rank 30) | 4 | 1 | 3 | 25.0% |
Most played opponents, most recent first
| orz (Rank 29) | 2026/09/13 | 9 | 7 | 2 | 77.8% |
|---|---|---|---|---|---|
| ふぇに (Rank 32) | 2026/09/13 | 10 | 3 | 7 | 30.0% |
| midori6127 (Rank 27) | 2026/09/13 | 8 | 6 | 2 | 75.0% |
| ace-heads69 (Rank 29) | 2026/09/12 | 4 | 2 | 2 | 50.0% |
| jackgnhang (Rank 27) | 2026/09/09 | 4 | 1 | 3 | 25.0% |
| jinjin (Rank 32) | 2026/09/09 | 6 | 4 | 2 | 66.7% |
| 黒シャツ (Rank 32) | 2026/09/09 | 5 | 3 | 2 | 60.0% |
| dr5046_ryo (Rank 30) | 2026/09/08 | 7 | 4 | 3 | 57.1% |
| indoor_proviso (Rank 28) | 2026/09/06 | 5 | 4 | 1 | 80.0% |
| misoazy (Rank 27) | 2026/09/06 | 4 | 2 | 2 | 50.0% |
| YETI-2025 (Rank 29) | 2026/09/06 | 4 | 0 | 4 | 0.0% |
| BANANA (Rank 30) | 2026/09/03 | 6 | 5 | 1 | 83.3% |
| Grimaster (Rank 29) | 2026/09/03 | 4 | 2 | 2 | 50.0% |
| temp002 (Rank 30) | 2026/08/22 | 5 | 3 | 2 | 60.0% |
| gans.sk602 (Rank 29) | 2026/05/19 | 10 | 4 | 6 | 40.0% |
| shogun-iwaki (Rank 29) | 2026/05/17 | 5 | 1 | 4 | 20.0% |
| cokeshi (Rank 29) | 2026/05/17 | 5 | 4 | 1 | 80.0% |
| カプリッチョ (Rank 28) | 2026/05/17 | 6 | 4 | 2 | 66.7% |
| arafif-50 (Rank 31) | 2026/05/17 | 4 | 3 | 1 | 75.0% |
| benkiman9974R (Rank 25) | 2026/05/16 | 5 | 1 | 4 | 20.0% |
| manman (Rank 27) | 2026/05/16 | 10 | 5 | 5 | 50.0% |
| pizaman (Rank 30) | 2026/05/12 | 4 | 1 | 3 | 25.0% |
| tanechin (Rank 27) | 2026/05/11 | 5 | 4 | 1 | 80.0% |
| tubaki_ok (Rank 27) | 2026/05/10 | 9 | 6 | 3 | 66.7% |
| HB (Rank 31) | 2026/05/10 | 5 | 1 | 4 | 20.0% |
Round openings
Every character
| guardG | 102 | 4.7% |
|---|---|---|
| forward movement into punchP | 93 | 4.3% |
| Sit Jab | 88 | 4.1% |
| guardG into evade up | 78 | 3.6% |
| guardG into punchP | 62 | 2.9% |
| guardG into Sit Jab | 56 | 2.6% |
| guardG into Middle Kick | 53 | 2.5% |
| backdash into Stop Kick4K | 46 | 2.1% |
| guardG into kickK | 42 | 1.9% |
| punchP | 40 | 1.9% |
| Short Upper3P into Combination Blow3PP | 38 | 1.8% |
| guardG into Volcano Upper4P+K | 37 | 1.7% |
| guardG into throwP+G | 35 | 1.6% |
| punchP into Jab~High Kick | 35 | 1.6% |
| guardG into evade down | 34 | 1.6% |
399 further openings account for the other 1,325 rounds.
Brad
| Sit Jab2P | 67 | 5.4% |
|---|---|---|
| forward movement into punchP | 53 | 4.3% |
| guardG into punchP | 51 | 4.1% |
| guardG into evade up | 47 | 3.8% |
| backdash into Stop Kick4K | 46 | 3.7% |
| guardG | 44 | 3.6% |
| guardG into Sit Jab2P | 41 | 3.3% |
| guardG into kickK | 37 | 3.0% |
| punchP into Jab~High KickPK | 34 | 2.8% |
| Jab StraightPP into Combination LowPPK | 28 | 2.3% |
| punchP | 28 | 2.3% |
| forward movement into Combination LowPPK | 24 | 1.9% |
| guardG into Middle Kick3K | 24 | 1.9% |
| guardG into throwP+G | 24 | 1.9% |
| punchP into kickK | 22 | 1.8% |
193 further openings account for the other 667 rounds.
El Blaze
| guardG | 58 | 7.0% |
|---|---|---|
| forward movement into punchP | 40 | 4.8% |
| Short Upper3P into Combination Blow3PP | 38 | 4.6% |
| guardG into Volcano Upper4P+K | 37 | 4.5% |
| guardG into evade up | 31 | 3.7% |
| up-back kick+guard7K+G into forward movement | 30 | 3.6% |
| guardG into Middle Kick3K | 29 | 3.5% |
| guardG into Rolling Low Knuckle1P | 23 | 2.8% |
| Middle Kick3K | 22 | 2.7% |
| Sit Jab2P | 21 | 2.5% |
| backdash into Darkness Sword43K+G | 20 | 2.4% |
| guardG into evade down | 20 | 2.4% |
| backdash into Volcano Upper4P+K | 19 | 2.3% |
| guardG into Sit Jab2P | 15 | 1.8% |
| forward movement into Quick HookPP | 12 | 1.4% |
160 further openings account for the other 413 rounds.
Vanessa
| Offensive Style: guard | 6 | 6.1% |
|---|---|---|
| Offensive Style: Back Charge Kick | 5 | 5.0% |
| Offensive Style: guard into evade up | 4 | 4.0% |
| Defensive Style: Shadow Slicer | 3 | 3.0% |
| Defensive Style: forward movement into Jab~BodyPP | 3 | 3.0% |
| Defensive Style: punch into Jab High KickPK | 3 | 3.0% |
| Offensive Style: forward movement into punchP | 3 | 3.0% |
| Offensive Style: guard into Sweet Leg Slash1P | 3 | 3.0% |
| Offensive Style: punch into One TwoPP | 3 | 3.0% |
| Defensive Style: Wind Elbow into forward dash | 2 | 2.0% |
| Defensive Style: Wind Elbow into forward movement | 2 | 2.0% |
| Defensive Style: backdash into Shadow Slicer66K | 2 | 2.0% |
| Defensive Style: guard into Bone Crush Middle3K | 2 | 2.0% |
| Defensive Style: guard into throwP+G | 2 | 2.0% |
| Offensive Style: Leg Guard Crush | 2 | 2.0% |
50 further openings account for the other 54 rounds.
Not counted here: Shun. Their matches were not pulled for openings.
