Virtua Fighter 5 REVO · v1.10 · Region: Asia
fine-pie88
Characters played — VF5's own record
| Eileen | 31 | 2,033 | 1,067 | 966 | 52.5% |
|---|---|---|---|---|---|
| Jacky | 28 | 450 | 240 | 210 | 53.3% |
| Jean | 26 | 236 | 122 | 114 | 51.7% |
| Pai | 26 | 123 | 68 | 55 | 55.3% |
| Sarah | 26 | 68 | 41 | 27 | 60.3% |
| Dural | 26 | 57 | 39 | 18 | 68.4% |
| Aoi | 26 | 11 | 4 | 7 | 36.4% |
| Brad | — | 5 | 0 | 5 | 0.0% |
| Wolf | — | 3 | 0 | 3 | 0.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 56 | 26 | 30 | 46.4% | -1.3 |
|---|---|---|---|---|---|
| Jacky | 35 | 22 | 13 | 62.9% | +20.1 |
| Lei Fei | 24 | 11 | 13 | 45.8% | -7.3 |
| Goh | 21 | 8 | 13 | 38.1% | -11.6 |
| Wolf | 21 | 10 | 11 | 47.6% | -3.4 |
| Jeffry | 20 | 12 | 8 | 60.0% | +13.4 |
| Shun | 19 | 11 | 8 | 57.9% | +8.6 |
| Kage | 18 | 7 | 11 | 38.9% | -3.6 |
| Pai | 17 | 2 | 15 | 11.8% | -32.3 |
| Jean | 16 | 12 | 4 | 75.0% | +25.7 |
| Aoi | 15 | 5 | 10 | 33.3% | -16.0 |
| Lion | 15 | 8 | 7 | 53.3% | +8.0 |
| Sarah | 14 | 4 | 10 | 28.6% | -18.4 |
| El Blaze | 13 | 6 | 7 | 46.1% | -4.8 |
| Brad | 12 | 4 | 8 | 33.3% | -9.0 |
| Lau | 11 | 6 | 5 | 54.5% | +16.2 |
| Vanessa | 9 | 5 | 4 | 55.6% | +1.4 |
| Taka | 5 | 3 | 2 | 60.0% | +11.2 |
| Dural | 3 | 0 | 3 | 0.0% | -46.0 |
| Eileen | 2 | 2 | 0 | 100.0% | +49.0 |
0 of 2 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 2 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Full Fence | 47 | 26 | 21 | 55.3% | +10.3 |
|---|---|---|---|---|---|
| Rectangle | 42 | 22 | 20 | 52.4% | +3.2 |
| Breakable Half Fence | 38 | 18 | 20 | 47.4% | -1.6 |
| Half Fence | 34 | 17 | 17 | 50.0% | +4.5 |
| Open | 34 | 18 | 16 | 52.9% | +4.7 |
| Single Wall | 33 | 17 | 16 | 51.5% | +3.1 |
| Breakable Full Fence | 29 | 14 | 15 | 48.3% | -0.8 |
| Low Fence | 29 | 7 | 22 | 24.1% | -24.4 |
| Octagon | 27 | 11 | 16 | 40.7% | -3.3 |
| Full Fence and Open | 22 | 7 | 15 | 31.8% | -12.9 |
0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 217 | 49.8% | 47.4% | +2.4 |
| No walls | 96 | 43.8% | 48.0% | -4.3 |
Walls against open: +6.7 points (95% range -5.1 to +18.4), p 0.267 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| delicioso (Rank 33) | 11 | 3 | 8 | 27.3% |
|---|---|---|---|---|
| NoMark/ノーマーク (Rank 27) | 7 | 3 | 4 | 42.9% |
| ちょいそる (Rank 28) | 7 | 3 | 4 | 42.9% |
| DDaDDai (Rank 28) | 6 | 4 | 2 | 66.7% |
| HIROCHILL (Rank 29) | 6 | 4 | 2 | 66.7% |
| cokeshi (Rank 29) | 6 | 2 | 4 | 33.3% |
| μ (Rank 28) | 6 | 4 | 2 | 66.7% |
| ブルマ天国 (Rank 27) | 6 | 2 | 4 | 33.3% |
| I'mabeginner (Rank 26) | 5 | 3 | 2 | 60.0% |
| be-shedded (Rank 27) | 5 | 3 | 2 | 60.0% |
| tatsuya_doragon8741 (Rank 29) | 5 | 3 | 2 | 60.0% |
| マクシミリアン15世 (Rank 33) | 5 | 3 | 2 | 60.0% |
| LEO (Rank 30) | 4 | 1 | 3 | 25.0% |
| SAMCHAY® (Rank 33) | 4 | 2 | 2 | 50.0% |
| elf4sale (Rank 32) | 4 | 3 | 1 | 75.0% |
| gairoku88 (Rank 33) | 4 | 2 | 2 | 50.0% |
| orz (Rank 26) | 4 | 3 | 1 | 75.0% |
| xXsoul-childXx (Rank 29) | 4 | 3 | 1 | 75.0% |
| ももじろう (Rank 32) | 4 | 3 | 1 | 75.0% |
| れもん@のびしろF (Rank 32) | 4 | 2 | 2 | 50.0% |
| エルモchYT★プなれ★ (Rank 28) | 4 | 2 | 2 | 50.0% |
| ガンオンやりたひ (Rank 27) | 4 | 1 | 3 | 25.0% |
| コナモン@konamon4119 (Rank 27) | 4 | 2 | 2 | 50.0% |
| ヘニオ (Rank 33) | 4 | 0 | 4 | 0.0% |
| リーウ (Rank 31) | 4 | 1 | 3 | 25.0% |
Most played opponents, most recent first
| SAMCHAY® (Rank 33) | 2026/09/04 | 4 | 2 | 2 | 50.0% |
|---|---|---|---|---|---|
| tatsuya_doragon8741 (Rank 29) | 2026/09/02 | 5 | 3 | 2 | 60.0% |
| マクシミリアン15世 (Rank 33) | 2026/09/02 | 5 | 3 | 2 | 60.0% |
| delicioso (Rank 33) | 2026/09/02 | 11 | 3 | 8 | 27.3% |
| cokeshi (Rank 29) | 2026/09/02 | 6 | 2 | 4 | 33.3% |
| be-shedded (Rank 27) | 2026/09/02 | 5 | 3 | 2 | 60.0% |
| HIROCHILL (Rank 29) | 2026/08/31 | 6 | 4 | 2 | 66.7% |
| DDaDDai (Rank 28) | 2026/08/31 | 6 | 4 | 2 | 66.7% |
| エルモchYT★プなれ★ (Rank 28) | 2026/08/31 | 4 | 2 | 2 | 50.0% |
| LEO (Rank 30) | 2026/08/31 | 4 | 1 | 3 | 25.0% |
| μ (Rank 28) | 2026/08/27 | 6 | 4 | 2 | 66.7% |
| ちょいそる (Rank 28) | 2026/08/27 | 7 | 3 | 4 | 42.9% |
| コナモン@konamon4119 (Rank 27) | 2026/08/25 | 4 | 2 | 2 | 50.0% |
| れもん@のびしろF (Rank 32) | 2026/08/25 | 4 | 2 | 2 | 50.0% |
| I'mabeginner (Rank 26) | 2026/08/23 | 5 | 3 | 2 | 60.0% |
| ヘニオ (Rank 33) | 2026/08/23 | 4 | 0 | 4 | 0.0% |
| NoMark/ノーマーク (Rank 27) | 2026/08/23 | 7 | 3 | 4 | 42.9% |
| ももじろう (Rank 32) | 2026/08/03 | 4 | 3 | 1 | 75.0% |
| ブルマ天国 (Rank 27) | 2026/07/17 | 6 | 2 | 4 | 33.3% |
| elf4sale (Rank 32) | 2026/07/17 | 4 | 3 | 1 | 75.0% |
| gairoku88 (Rank 33) | 2026/07/08 | 4 | 2 | 2 | 50.0% |
| ガンオンやりたひ (Rank 27) | 2026/07/03 | 4 | 1 | 3 | 25.0% |
| リーウ (Rank 31) | 2026/07/03 | 4 | 1 | 3 | 25.0% |
| xXsoul-childXx (Rank 29) | 2026/06/19 | 4 | 3 | 1 | 75.0% |
| orz (Rank 26) | 2026/06/15 | 4 | 3 | 1 | 75.0% |
Round openings
Every character
| backdash into evade up | 158 | 11.5% |
|---|---|---|
| Douchu6P into Jouho Chu'un6PP | 95 | 6.9% |
| forward movement into punchP | 93 | 6.8% |
| forward movement into Enkou RensouPP | 80 | 5.8% |
| crouch dash back into evade down | 58 | 4.2% |
| Douchu6P | 57 | 4.1% |
| forward movement into Rensou HekizanPPP | 36 | 2.6% |
| crouch dash back into guardG | 31 | 2.2% |
| crouch dash back into Tanhikyaku9K | 29 | 2.1% |
| evade down into guardG | 27 | 2.0% |
| crouch dash back into evade up | 22 | 1.6% |
| punchP into Enkou RensouPP | 22 | 1.6% |
| punchP | 20 | 1.4% |
| Nozuchi1P+K | 19 | 1.4% |
| backdash into Tanhikyaku9K | 19 | 1.4% |
214 further openings account for the other 612 rounds.
Eileen
| backdash into evade up | 126 | 11.7% |
|---|---|---|
| Douchu6P into Jouho Chu'un6PP | 95 | 8.8% |
| forward movement into punchP | 81 | 7.5% |
| forward movement into Enkou RensouPP | 80 | 7.4% |
| Douchu6P | 57 | 5.3% |
| crouch dash back into evade down | 46 | 4.3% |
| forward movement into Rensou HekizanPPP | 36 | 3.3% |
| crouch dash back into Tanhikyaku9K | 29 | 2.7% |
| evade down into guardG | 22 | 2.0% |
| punchP into Enkou RensouPP | 22 | 2.0% |
| crouch dash back into guardG | 20 | 1.9% |
| backdash into Tanhikyaku9K | 19 | 1.8% |
| crouch dash back into Hikou Niki6K | 19 | 1.8% |
| crouch dash back into evade up | 18 | 1.7% |
| crouch dash back into Enkou Kenka46P | 17 | 1.6% |
124 further openings account for the other 390 rounds.
Jacky
| backdash into evade up | 11 | 10.1% |
|---|---|---|
| forward movement into Jab StraightPP | 9 | 8.3% |
| forward movement into punchP | 8 | 7.3% |
| crouch dash back into guardG | 6 | 5.5% |
| Middle Smash6P | 5 | 4.6% |
| Middle Smash6P into Middle Smash Back Knuckle6PP | 4 | 3.7% |
| Slide Shuffle (Deflect)4P+K+G into Beat & Back KnuckleP+KP | 4 | 3.7% |
| crouch dash back into evade down | 4 | 3.7% |
| evade down into guardG | 4 | 3.7% |
| Slide Shuffle (Deflect)4P+K+G into Beat KnuckleP+K | 3 | 2.8% |
| backdash into Beat & Back KnuckleP+KP | 3 | 2.8% |
| backdash into Beat Spin KickP+KK | 3 | 2.8% |
| crouch dash back into Rage Kick1PK | 3 | 2.8% |
| evade up into crouch dash back | 3 | 2.8% |
| guardG | 3 | 2.8% |
27 further openings account for the other 36 rounds.
Jean
| Nozuchi1P+K | 19 | 21.1% |
|---|---|---|
| backdash into evade up | 8 | 8.9% |
| KounirenPP into Nishin KakegeriPPK | 5 | 5.6% |
| crouch dash back into evade down | 5 | 5.6% |
| punchP into KounirenPP | 4 | 4.4% |
| punchP into Maeken~Joudan MawashigeriPK | 4 | 4.4% |
| Yoko'enpi6P into Yoko'enpi~Uchishutou6PP | 3 | 3.3% |
| Yoko'enpi~Uchishutou6PP into Gaisen Koushugeki6PPK | 3 | 3.3% |
| crouch dash back into guardG | 3 | 3.3% |
| forward movement into punchP | 3 | 3.3% |
| backward movement into Tate'enpi~Tenkai Hizageri33PK | 2 | 2.2% |
| crouch dash back into Shitanagi Shutou1P | 2 | 2.2% |
| crouch dash forward into guardG | 2 | 2.2% |
| evade up into crouch dash back | 2 | 2.2% |
| guardG into evade down | 2 | 2.2% |
22 further openings account for the other 23 rounds.
Pai
| backdash into evade up | 13 | 21.7% |
|---|---|---|
| punchP into RenshouPP | 6 | 10.0% |
| Sensaitai2K into Renka Sentai2KK | 5 | 8.3% |
| crouch dash back into evade down | 3 | 5.0% |
| crouch dash back into kickK | 3 | 5.0% |
| backward movement into evade up | 2 | 3.3% |
| guardG into evade down | 2 | 3.3% |
| punchP | 2 | 3.3% |
| Hi'en Tankyaku9K | 1 | 1.7% |
| RaigekishouPPP into Renkan TenshinkyakuPPPK | 1 | 1.7% |
| Senchuken6P | 1 | 1.7% |
| Sensaitai2K | 1 | 1.7% |
| Souanshou3P+K | 1 | 1.7% |
| Soukasui3P into Souka Rensui3PP | 1 | 1.7% |
| Soukasui3P into punchP | 1 | 1.7% |
17 further openings account for the other 17 rounds.
Sarah
| Hide Side Kick (Deflect)P+K | 3 | 10.3% |
|---|---|---|
| Rising Elbow6P | 2 | 6.9% |
| crouch dash back into evade up | 2 | 6.9% |
| forward movement into Jab StraightPP | 2 | 6.9% |
| Crescent Heel4K+G | 1 | 3.5% |
| Jab StraightPP into Flash Piston PunchPPP | 1 | 3.5% |
| Rising Elbow6P into kickK | 1 | 3.5% |
| Squat Straight2P | 1 | 3.5% |
| Stiletto66K | 1 | 3.5% |
| backdash into Round Kick8K+G | 1 | 3.5% |
| crouch dash back into Crescent Heel4K+G | 1 | 3.5% |
| crouch dash back into Low Spin Kick3K+G | 1 | 3.5% |
| crouch dash back into guardG | 1 | 3.5% |
| crouch dash forward into Jab StraightPP | 1 | 3.5% |
| crouch dash forward into guardG | 1 | 3.5% |
9 further openings account for the other 9 rounds.
Dural
| crouch dash forward into guardG | 2 | 25.0% |
|---|---|---|
| Hi'en Tankyaku9K | 1 | 12.5% |
| Rising Elbow6P | 1 | 12.5% |
| crouch dash back into Hi'en Rekkyaku9KK | 1 | 12.5% |
| crouch dash forward into evade down | 1 | 12.5% |
| guardG into Hi'en Rekkyaku9KK | 1 | 12.5% |
| guardG into evade down | 1 | 12.5% |
Aoi
| Gedan Shouda2P | 2 | 40.0% |
|---|---|---|
| Jousei Ryusenshou214P+K | 1 | 20.0% |
| crouch dash back into Oushu Hiji'ate6P+KP | 1 | 20.0% |
| punchP into NirentotsuPP | 1 | 20.0% |
