VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Aoi

ももじろう

Career matches6,685
Career win rate52.0%
Round win rate50.9%
Peak rank39
Distinct opponents304
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Aoi395,9813,0822,89951.5%
Goh3470439630856.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lau74334144.6%-9.2
Jacky73363749.3%-0.8
Akira66343251.5%+1.8
Brad45261957.8%+4.6
Lei Fei43251858.1%+5.7
Jeffry42222052.4%-2.2
El Blaze40182245.0%-4.8
Kage36201655.6%+6.3
Pai36142238.9%-8.8
Wolf34221264.7%+15.7
Shun30151550.0%-0.8
Goh28141450.0%-0.3
Sarah28141450.0%-1.6
Jean25121348.0%-7.4
Lion22111150.0%-1.6
Vanessa2215768.2%+20.4
Eileen1971236.8%-12.8
Aoi1810855.6%+10.7
Dural62433.3%-26.9
Taka53260.0%+8.4

0 of 11 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 11 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon87474054.0%+2.3
Full Fence85424349.4%-3.6
Breakable Half Fence75363948.0%-5.4
Low Fence71294240.9%-8.8
Single Wall68432563.2%+9.2
Breakable Full Fence62352756.5%+8.5
Half Fence62323051.6%+2.8
Open56322457.1%+9.1
Rectangle56243242.9%-8.2
Full Fence and Open32151746.9%-4.5

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls42750.6%51.2%-0.6
No walls19553.3%50.9%+2.4

Walls against open: -3.0 points (95% range -12.0 to +6.1), p 0.519 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

堂島様 (Rank 42)2026/09/1851420.0%
IzumiKyoka_bungo (Rank 31)2026/09/1754180.0%
フルレバ (Rank 35)2026/09/1452340.0%
★闘将拉麵男★ (Rank 36)2026/09/1486275.0%
MAR-KUN888 (Rank 32)2026/09/1363350.0%
ふぇに (Rank 36)2026/09/1372528.6%
gachiban_youtube (Rank 32)2026/09/1053260.0%
俺様バーンズ (Rank 37)2026/09/0685362.5%
Side_mountain-n (Rank 32)2026/09/0653260.0%
KillBill (Rank 31)2026/08/2775271.4%
れもん@のびしろF (Rank 32)2026/08/2752340.0%
ヨドリバジャッキー (Rank 40)2026/08/2661516.7%
EVOyan (Rank 31)2026/08/0276185.7%
Source-chaude-Pa (Rank 40)2026/07/3074357.1%
ミスターDOPPO 山田勝巳 (Rank 41)2026/07/1463350.0%
きてぃ☆ (Rank 30)2026/07/1053260.0%
カルティカ (Rank 40)2026/07/0942250.0%
banjar (Rank 37)2026/06/1774357.1%
souchou_hakahori (Rank 27)2026/06/0754180.0%
デビブル (Rank 41)2026/05/2862433.3%
超ボタン連打マ~ン (Rank 41)2026/05/234040.0%
mahiro_725 (Rank 35)2026/05/19105550.0%
KumadaP (Rank 35)2026/05/0783537.5%
siroiro_16bit (Rank 38)2026/04/1272528.6%
まきお (Rank 37)2026/03/30146842.9%

Round openings

Every character

backdash into evade down2127.7%
Sune'uchi2P1806.5%
backdash into Karura4P+K1224.4%
Ryoushi43P933.4%
Gedan Shouda2P752.7%
forward movement into punchP652.4%
backdash into evade up572.1%
punchP552.0%
backdash into Aragami4K542.0%
Ni'oudaoshi3K+G521.9%
crouch dash forward into Hou'oushu3P501.8%
evade up into forward dash481.7%
backdash into throwP+G471.7%
forward dash into throwP+G471.7%
up-back kick7K into kickK461.7%

340 further openings account for the other 1,557 rounds.

Counted from 671 of the 692 matches played. The rest were not pulled for openings.

Goh

Sune'uchi2P18013.0%
backdash into Karura4P+K1228.8%
backdash into evade down1188.5%
backdash into Aragami4K543.9%
Ni'oudaoshi3K+G523.8%
punchP493.5%
forward dash into throwP+G372.7%
up-back kick7K into kickK362.6%
forward movement into punchP342.5%
kickK292.1%
evade up into forward dash282.0%
backdash into throwP+G271.9%
backdash into evade up261.9%
Sune'uchi2P into backdash251.8%
forward dash into Ni'oudaoshi3K+G231.7%

154 further openings account for the other 542 rounds.

Counted from 337 of the 357 matches played. The rest were not pulled for openings.

Aoi

backdash into evade down946.8%
Ryoushi43P936.8%
Gedan Shouda2P755.4%
crouch dash forward into Hou'oushu3P503.6%
backdash into Jousei Ryusenshou214P+K392.8%
evade up into guardG372.7%
evade up into Koromoguruma66P342.5%
backdash into evade up312.2%
forward movement into punchP312.2%
crouch into Kusanagi2K+G302.2%
backdash into Shizuriyuki6K+G272.0%
backward movement into Hou'oushu3P272.0%
crouch dash back into Hou'oushu3P272.0%
Gedan Shouda2P into evade up251.8%
Ryoushi43P into guardG251.8%

217 further openings account for the other 733 rounds.

Counted from 334 of the 335 matches played. The rest were not pulled for openings.