Virtua Fighter 5 REVO · v1.10 · Region: North America
raybladex
Characters played — VF5's own record
| Akira | 30 | 278 | 205 | 73 | 73.7% |
|---|---|---|---|---|---|
| Sarah | 33 | 266 | 201 | 65 | 75.6% |
| Dural | 34 | 168 | 136 | 32 | 81.0% |
| Pai | 31 | 168 | 134 | 34 | 79.8% |
| Aoi | 28 | 147 | 107 | 40 | 72.8% |
| Lion | 29 | 61 | 48 | 13 | 78.7% |
| Vanessa | 28 | 61 | 57 | 4 | 93.4% |
| El Blaze | 28 | 51 | 39 | 12 | 76.5% |
| Lei Fei | 27 | 36 | 28 | 8 | 77.8% |
| Eileen | 26 | 35 | 25 | 10 | 71.4% |
| Wolf | 26 | 29 | 17 | 12 | 58.6% |
| Lau | 26 | 28 | 18 | 10 | 64.3% |
| Shun | 27 | 23 | 18 | 5 | 78.3% |
| Jeffry | 26 | 19 | 17 | 2 | 89.5% |
| Kage | 26 | 19 | 15 | 4 | 79.0% |
| Goh | 26 | 10 | 7 | 3 | 70.0% |
| Taka | 26 | 10 | 7 | 3 | 70.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 70 | 45 | 25 | 64.3% | -4.3 |
|---|---|---|---|---|---|
| Pai | 38 | 29 | 9 | 76.3% | -2.4 |
| Lei Fei | 37 | 26 | 11 | 70.3% | +2.6 |
| Sarah | 34 | 24 | 10 | 70.6% | -2.3 |
| Kage | 30 | 18 | 12 | 60.0% | -1.3 |
| Shun | 30 | 23 | 7 | 76.7% | +7.4 |
| Lau | 29 | 17 | 12 | 58.6% | -6.9 |
| Jacky | 28 | 23 | 5 | 82.1% | +2.8 |
| Brad | 26 | 17 | 9 | 65.4% | -5.7 |
| Lion | 25 | 16 | 9 | 64.0% | -14.6 |
| Vanessa | 20 | 19 | 1 | 95.0% | +23.3 |
| Aoi | 14 | 12 | 2 | 85.7% | +18.9 |
| Goh | 14 | 8 | 6 | 57.1% | -16.9 |
| Wolf | 14 | 12 | 2 | 85.7% | +27.1 |
| Eileen | 12 | 8 | 4 | 66.7% | -0.4 |
| Dural | 8 | 5 | 3 | 62.5% | -4.3 |
| El Blaze | 7 | 6 | 1 | 85.7% | +0.2 |
| Taka | 6 | 2 | 4 | 33.3% | -22.9 |
| Jeffry | 4 | 3 | 1 | 75.0% | -4.6 |
| Jean | 3 | 3 | 0 | 100.0% | +33.0 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 54 | 37 | 17 | 68.5% | -3.4 |
|---|---|---|---|---|---|
| Half Fence | 53 | 39 | 14 | 73.6% | +1.3 |
| Breakable Half Fence | 49 | 27 | 22 | 55.1% | -12.3 |
| Breakable Full Fence | 47 | 34 | 13 | 72.3% | -1.3 |
| Full Fence | 43 | 32 | 11 | 74.4% | +5.0 |
| Octagon | 43 | 31 | 12 | 72.1% | +7.1 |
| Single Wall | 37 | 30 | 7 | 81.1% | +12.1 |
| Rectangle | 36 | 24 | 12 | 66.7% | -3.1 |
| Open | 33 | 24 | 9 | 72.7% | +1.1 |
| Full Fence and Open | 22 | 14 | 8 | 63.6% | -10.0 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 271 | 69.0% | 69.6% | -0.6 |
| No walls | 124 | 73.4% | 71.1% | +2.3 |
Walls against open: -2.9 points (95% range -15.7 to +9.8), p 0.655 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Crashing_Blow2003 (Rank 32) | 35 | 17 | 18 | 48.6% |
|---|---|---|---|---|
| legendaryhero (Rank 31) | 34 | 27 | 7 | 79.4% |
| LethalLegendK (Rank 28) | 19 | 11 | 8 | 57.9% |
| Jiikae (Rank 28) | 17 | 11 | 6 | 64.7% |
| itrap (Rank 30) | 15 | 11 | 4 | 73.3% |
| Papirrín (Rank 27) | 13 | 9 | 4 | 69.2% |
| tenpai (Rank 31) | 13 | 11 | 2 | 84.6% |
| H.P.Starcraft (Rank 27) | 12 | 11 | 1 | 91.7% |
| Blargh (Rank 30) | 11 | 5 | 6 | 45.5% |
| SDVF|JINXHAND (Rank 31) | 11 | 5 | 6 | 45.5% |
| AquariaVerse (Rank 27) | 10 | 8 | 2 | 80.0% |
| ZEROXP7 (Rank 22) | 10 | 10 | 0 | 100.0% |
| Kitetsu (Rank 28) | 9 | 9 | 0 | 100.0% |
| xChimerax (Rank 26) | 9 | 5 | 4 | 55.6% |
| Cooljerk (Rank 21) | 7 | 6 | 1 | 85.7% |
| Dice (Rank 26) | 7 | 6 | 1 | 85.7% |
| Prinny (Rank 27) | 7 | 4 | 3 | 57.1% |
| carchariasvit (Rank 29) | 7 | 5 | 2 | 71.4% |
| evoyd (Rank 34) | 7 | 4 | 3 | 57.1% |
| y2d (Rank 43) | 7 | 1 | 6 | 14.3% |
| Bone809 (Rank 20) | 6 | 6 | 0 | 100.0% |
| HenBooks (Rank 23) | 6 | 6 | 0 | 100.0% |
| K-Wheelie (Rank 23) | 6 | 4 | 2 | 66.7% |
| Meowkins (Rank 26) | 6 | 6 | 0 | 100.0% |
| alteredbeast (Rank 21) | 6 | 6 | 0 | 100.0% |
Most played opponents, most recent first
| HenBooks (Rank 23) | 2026/09/18 | 6 | 6 | 0 | 100.0% |
|---|---|---|---|---|---|
| H.P.Starcraft (Rank 27) | 2026/09/17 | 12 | 11 | 1 | 91.7% |
| evoyd (Rank 34) | 2026/09/17 | 7 | 4 | 3 | 57.1% |
| carchariasvit (Rank 29) | 2026/09/15 | 7 | 5 | 2 | 71.4% |
| legendaryhero (Rank 31) | 2026/09/15 | 34 | 27 | 7 | 79.4% |
| Crashing_Blow2003 (Rank 32) | 2026/09/12 | 35 | 17 | 18 | 48.6% |
| AquariaVerse (Rank 27) | 2026/09/12 | 10 | 8 | 2 | 80.0% |
| y2d (Rank 43) | 2026/09/11 | 7 | 1 | 6 | 14.3% |
| Cooljerk (Rank 21) | 2026/09/06 | 7 | 6 | 1 | 85.7% |
| Blargh (Rank 30) | 2026/09/05 | 11 | 5 | 6 | 45.5% |
| tenpai (Rank 31) | 2026/09/05 | 13 | 11 | 2 | 84.6% |
| Papirrín (Rank 27) | 2026/09/05 | 13 | 9 | 4 | 69.2% |
| LethalLegendK (Rank 28) | 2026/08/28 | 19 | 11 | 8 | 57.9% |
| Dice (Rank 26) | 2026/08/25 | 7 | 6 | 1 | 85.7% |
| itrap (Rank 30) | 2026/08/25 | 15 | 11 | 4 | 73.3% |
| Kitetsu (Rank 28) | 2026/06/20 | 9 | 9 | 0 | 100.0% |
| K-Wheelie (Rank 23) | 2026/06/20 | 6 | 4 | 2 | 66.7% |
| SDVF|JINXHAND (Rank 31) | 2026/06/20 | 11 | 5 | 6 | 45.5% |
| ZEROXP7 (Rank 22) | 2026/06/20 | 10 | 10 | 0 | 100.0% |
| xChimerax (Rank 26) | 2026/06/19 | 9 | 5 | 4 | 55.6% |
| Meowkins (Rank 26) | 2026/05/27 | 6 | 6 | 0 | 100.0% |
| Jiikae (Rank 28) | 2026/05/16 | 17 | 11 | 6 | 64.7% |
| Prinny (Rank 27) | 2026/05/16 | 7 | 4 | 3 | 57.1% |
| alteredbeast (Rank 21) | 2026/05/09 | 6 | 6 | 0 | 100.0% |
| Bone809 (Rank 20) | 2026/04/10 | 6 | 6 | 0 | 100.0% |
Round openings
Every character
| backdash into evade up | 197 | 11.3% |
|---|---|---|
| backdash into evade down | 122 | 7.0% |
| backward movement into evade up | 64 | 3.7% |
| punchP | 60 | 3.5% |
| evade up | 40 | 2.3% |
| punchP into backdash | 37 | 2.1% |
| backward movement into evade down | 34 | 1.9% |
| backdash into guardG | 32 | 1.8% |
| punchP into evade down | 31 | 1.8% |
| backdash into Leg Slicer2K+G | 28 | 1.6% |
| punchP into Punch High Kick | 28 | 1.6% |
| punchP into backward movement | 28 | 1.6% |
| evade up into guardG | 25 | 1.4% |
| punchP into forward dash | 22 | 1.3% |
| backdash into Rikensui1P | 20 | 1.1% |
459 further openings account for the other 972 rounds.
Counted from 446 of the 449 matches played. The rest were not pulled for openings.
Dural
| backdash into evade up | 30 | 9.7% |
|---|---|---|
| backdash into evade down | 29 | 9.4% |
| backdash into Attai2K | 17 | 5.5% |
| Attai2K into kick+guardK+G | 16 | 5.2% |
| Somersault Kick7K into Somersault Zwei7KK | 13 | 4.2% |
| backdash into guardG | 13 | 4.2% |
| backward movement into evade down | 8 | 2.6% |
| backward movement into evade up | 8 | 2.6% |
| evade up into guardG | 7 | 2.3% |
| punchP into crouch | 7 | 2.3% |
| punchP into backdash | 6 | 1.9% |
| punchP into backward movement | 6 | 1.9% |
| Attai2K into down kick+guard2K+G | 5 | 1.6% |
| backdash into Zensoutai2KK | 5 | 1.6% |
| backdash into Stop Kick4K | 4 | 1.3% |
96 further openings account for the other 134 rounds.
Counted from 80 of the 83 matches played. The rest were not pulled for openings.
Sarah
| backdash into Leg Slicer2K+G | 28 | 9.2% |
|---|---|---|
| backdash into evade up | 28 | 9.2% |
| punchP into Punch High KickPK | 26 | 8.5% |
| backward movement into evade up | 16 | 5.2% |
| backdash into evade down | 15 | 4.9% |
| punchP | 12 | 3.9% |
| evade up | 11 | 3.6% |
| backward movement into evade down | 8 | 2.6% |
| kickK | 8 | 2.6% |
| Leg Slicer2K+G | 7 | 2.3% |
| backdash into guardG | 6 | 2.0% |
| forward dash into Low Spin Kick3K+G | 5 | 1.6% |
| guardG | 5 | 1.6% |
| Stiletto66K | 4 | 1.3% |
| backdash into Crescent Heel4K+G | 4 | 1.3% |
83 further openings account for the other 123 rounds.
Pai
| backdash into Rikensui1P | 20 | 8.8% |
|---|---|---|
| backdash into evade up | 11 | 4.8% |
| backdash into evade down | 9 | 4.0% |
| punchP into forward dash | 9 | 4.0% |
| punchP into Takuten Soudou64PP | 8 | 3.5% |
| punchP | 7 | 3.1% |
| punchP into backdash | 6 | 2.6% |
| punchP into backward movement | 6 | 2.6% |
| Ensei Haijinkyaku7K+G | 5 | 2.2% |
| crouch into Renka Sentai2KK | 5 | 2.2% |
| punchP into Ryoushou6P+K | 5 | 2.2% |
| punchP into Tenshin Oushoushou46P+K | 5 | 2.2% |
| punchP into evade down | 5 | 2.2% |
| crouch into down-back kick1K | 4 | 1.8% |
| evade up into guardG | 4 | 1.8% |
67 further openings account for the other 118 rounds.
Akira
| backdash into evade up | 36 | 17.6% |
|---|---|---|
| backward movement into evade up | 21 | 10.3% |
| punchP into evade down | 13 | 6.4% |
| punchP | 11 | 5.4% |
| backdash into evade down | 10 | 4.9% |
| punchP into Souka Housui3P+K | 9 | 4.4% |
| evade up | 7 | 3.4% |
| backward movement into evade down | 6 | 2.9% |
| guardG | 5 | 2.5% |
| punchP into backdash | 5 | 2.5% |
| Souka Housui3P+K | 4 | 2.0% |
| backdash into Youhou33P | 4 | 2.0% |
| backdash into Souka Housui3P+K | 3 | 1.5% |
| backdash into guardG | 3 | 1.5% |
| evade up into guardG | 3 | 1.5% |
47 further openings account for the other 64 rounds.
Aoi
| backdash into evade up | 26 | 17.9% |
|---|---|---|
| backdash into evade down | 13 | 9.0% |
| punchP into Hou'oushu3P | 10 | 6.9% |
| backward movement into Sodeshinken33P+K | 5 | 3.5% |
| backward movement into evade up | 5 | 3.5% |
| punchP into backdash | 5 | 3.5% |
| backdash into crouch dash forward | 4 | 2.8% |
| backward movement into evade down | 4 | 2.8% |
| evade up | 4 | 2.8% |
| kickK into ChienamiKK | 4 | 2.8% |
| punchP | 4 | 2.8% |
| backdash into Kusanagi2K+G | 3 | 2.1% |
| guardG into down-back punch+kick1P+K | 3 | 2.1% |
| punchP into backward movement | 3 | 2.1% |
| punchP into forward dash | 3 | 2.1% |
37 further openings account for the other 49 rounds.
Lion
| backdash into evade up | 27 | 24.8% |
|---|---|---|
| punchP | 9 | 8.3% |
| punchP into HakotsushuP+K+G | 7 | 6.4% |
| backdash into evade down | 6 | 5.5% |
| punchP into backward movement | 4 | 3.7% |
| backdash into Kishitsu Kasensou43P | 3 | 2.8% |
| backdash into Tousentai2KK+G | 3 | 2.8% |
| punchP into backdash | 3 | 2.8% |
| Attai2K into Tousentai2KK+G | 2 | 1.8% |
| HakotsushuP+K+G into evade up | 2 | 1.8% |
| Koushu RensuiPP into Renkan SenshouPPP | 2 | 1.8% |
| Koushu RensuiPP into Rensui SoushuPPP+K | 2 | 1.8% |
| backdash into Katousui2P | 2 | 1.8% |
| backdash into Tougeki Rensui1PP | 2 | 1.8% |
| backward movement into evade up | 2 | 1.8% |
30 further openings account for the other 33 rounds.
Lau
| backdash into Honshin Hekiken1P+K | 8 | 9.2% |
|---|---|---|
| backdash into evade up | 8 | 9.2% |
| punchP into punch+kick+guardP+K+G | 7 | 8.1% |
| backdash into evade down | 5 | 5.8% |
| kickK | 4 | 4.6% |
| kickK into Ko'en TenshinkyakuKK | 4 | 4.6% |
| backdash into guardG | 3 | 3.5% |
| backward movement into guardG | 3 | 3.5% |
| punchP | 3 | 3.5% |
| Kokyaku Haiten7K | 2 | 2.3% |
| backdash into Junho Chushou33P | 2 | 2.3% |
| backward movement into evade up | 2 | 2.3% |
| guardG | 2 | 2.3% |
| punchP into RenshouPP | 2 | 2.3% |
| punchP into crouch | 2 | 2.3% |
30 further openings account for the other 30 rounds.
Vanessa
| Defensive Style: backdash into evade down | 5 | 6.4% |
|---|---|---|
| Offensive Style: High Kick Combo into High Kick SmashKPP | 4 | 5.1% |
| Offensive Style: backdash into evade down | 3 | 3.9% |
| Offensive Style: backdash into evade up | 3 | 3.9% |
| Offensive Style: punch into One TwoPP | 3 | 3.9% |
| Defensive Style: evade up | 2 | 2.6% |
| Defensive Style: guard | 2 | 2.6% |
| Defensive Style: punch into forward dash | 2 | 2.6% |
| Offensive Style: backdash into guardG | 2 | 2.6% |
| Offensive Style: punch into Backswing BodyP+K | 2 | 2.6% |
| Offensive Style: punch into Backswing Body HookP+KP | 2 | 2.6% |
| Offensive Style: punch into Counter Strike46K | 2 | 2.6% |
| Offensive Style: punch into Stealth Spin Kick4PK | 2 | 2.6% |
| Offensive Style: punch into forward dash | 2 | 2.6% |
| Defensive Style: Back Charge Kick | 1 | 1.3% |
41 further openings account for the other 41 rounds.
Lei Fei
| backdash into evade up | 8 | 14.6% |
|---|---|---|
| backdash into evade down | 4 | 7.3% |
| backward movement into evade up | 3 | 5.5% |
| kickK | 3 | 5.5% |
| punchP into Kakushu Suigeki6P | 3 | 5.5% |
| punchP into Rousou Senka43P | 3 | 5.5% |
| Zaban Hekishou66P+K | 2 | 3.6% |
| evade up | 2 | 3.6% |
| evade up into Toushintai33K+GK | 2 | 3.6% |
| punchP into Chutenhou3P | 2 | 3.6% |
| punchP into forward dash | 2 | 3.6% |
| punchP into kickK | 2 | 3.6% |
| Kinkei DokuritsuP+K | 1 | 1.8% |
| backdash | 1 | 1.8% |
| backdash into Kyuho Soufuken46P+K | 1 | 1.8% |
16 further openings account for the other 16 rounds.
El Blaze
| backdash into evade down | 9 | 19.6% |
|---|---|---|
| punchP into Jab~High KickPK | 6 | 13.0% |
| backdash into Darkness Sword43K+G | 5 | 10.9% |
| backdash into evade up | 4 | 8.7% |
| punchP | 4 | 8.7% |
| backdash into Backswing Rocket1P+K | 2 | 4.3% |
| forward dash into evade up | 2 | 4.3% |
| punchP into Quick HookPP | 2 | 4.3% |
| backdash | 1 | 2.2% |
| backdash into Combination Blow3PP | 1 | 2.2% |
| backdash into Fake Roll41236P | 1 | 2.2% |
| backdash into guardG | 1 | 2.2% |
| backward movement into evade up | 1 | 2.2% |
| crouch dash forward into evade down | 1 | 2.2% |
| crouch dash forward into guardG | 1 | 2.2% |
5 further openings account for the other 5 rounds.
Kage
| evade up | 6 | 14.3% |
|---|---|---|
| punchP | 4 | 9.5% |
| backdash into evade down | 3 | 7.1% |
| backdash into evade up | 3 | 7.1% |
| backward movement into evade down | 3 | 7.1% |
| punchP into Hagakure-ryu You Jumonji KamaeP+K+G | 3 | 7.1% |
| Fusenjin3P into Shippuzan3PP | 2 | 4.8% |
| evade up into guardG | 2 | 4.8% |
| punchP into backward movement | 2 | 4.8% |
| Fusen Renkyaku6K+G into throwP+G | 1 | 2.4% |
| Rasen4P into Hagakure-ryu You Jumonji KamaeP+K+G | 1 | 2.4% |
| Senpugeri7K | 1 | 2.4% |
| backdash into Shippuzan3PP | 1 | 2.4% |
| backdash into punchP | 1 | 2.4% |
| evade down into Hiji'uchi6P | 1 | 2.4% |
8 further openings account for the other 8 rounds.
Wolf
| backdash into evade up | 5 | 13.9% |
|---|---|---|
| evade up into guardG | 4 | 11.1% |
| punchP into backdash | 4 | 11.1% |
| Jab StraightPP into One Two UpperPPP | 3 | 8.3% |
| evade up | 3 | 8.3% |
| punchP into Jab StraightPP | 3 | 8.3% |
| backdash into evade down | 2 | 5.6% |
| punchP into Hammer KickPK | 2 | 5.6% |
| punchP into forward movement | 2 | 5.6% |
| Quick Shoulder66P+K | 1 | 2.8% |
| evade down into Jab StraightPP | 1 | 2.8% |
| evade up into Quick Shoulder66P+K | 1 | 2.8% |
| forward movement into One Two UpperPPP | 1 | 2.8% |
| forward movement into punchP | 1 | 2.8% |
| punchP into Knee Lift6K | 1 | 2.8% |
2 further openings account for the other 2 rounds.
Shun
| backdash into evade down | 7 | 25.9% |
|---|---|---|
| punchP into RengekiPP | 3 | 11.1% |
| backdash into Koushu Rentai1KK | 2 | 7.4% |
| punchP into Chougeki RigoutaiPK | 2 | 7.4% |
| punchP into kickK | 2 | 7.4% |
| Gyou'in Haishu3P into throwP+G | 1 | 3.7% |
| Kouhi Tentai7K+G into evade up | 1 | 3.7% |
| backward movement into Koushu Rentai1KK | 1 | 3.7% |
| backward movement into punchP | 1 | 3.7% |
| evade up | 1 | 3.7% |
| evade up into guardG | 1 | 3.7% |
| forward dash into Koushu Rentai1KK | 1 | 3.7% |
| guardG | 1 | 3.7% |
| guardG into throwP+G | 1 | 3.7% |
| offensive move | 1 | 3.7% |
1 further openings account for the other 1 rounds.
Eileen
| backdash into evade down | 10 | 50.0% |
|---|---|---|
| Enkou Nyudou214P+K into Shukushin Zensoubi2K | 1 | 5.0% |
| Zensoutai2K+G into Zensou Senpu2K+GK | 1 | 5.0% |
| backdash into Hikou Bokushoku9P | 1 | 5.0% |
| backdash into guardG | 1 | 5.0% |
| backward movement into evade down | 1 | 5.0% |
| evade up into guardG | 1 | 5.0% |
| punchP into Enkou Chousou3P | 1 | 5.0% |
| punchP into Enkou RensouPP | 1 | 5.0% |
| punchP into Matsumen Tousou4P+KK | 1 | 5.0% |
| punchP into Zensou Senpu2K+GK | 1 | 5.0% |
Jeffry
| backdash into evade up | 5 | 26.3% |
|---|---|---|
| punchP into Double KnucklePP | 3 | 15.8% |
| punchP | 2 | 10.5% |
| backdash into guardG | 1 | 5.3% |
| backward movement into evade up | 1 | 5.3% |
| punchP into Arrow Knuckle1P+K | 1 | 5.3% |
| punchP into Ducking Low2K+G | 1 | 5.3% |
| punchP into Knee Push4K | 1 | 5.3% |
| punchP into Knuckle KickPK | 1 | 5.3% |
| punchP into Middle Hell Stab6P+K | 1 | 5.3% |
| punchP into evade down | 1 | 5.3% |
| punchP into forward punch+kick+guard6P+K+G | 1 | 5.3% |
Goh
| backdash into evade up | 6 | 33.3% |
|---|---|---|
| backward movement into evade up | 3 | 16.7% |
| Tsukikage6K into evade up | 2 | 11.1% |
| punchP into backdash | 2 | 11.1% |
| Tsukikage6K into forward movement | 1 | 5.6% |
| backdash | 1 | 5.6% |
| forward movement into Gohou Yuriori (Deflect)236P+K | 1 | 5.6% |
| guardG into Gohou Yuriori (Deflect)236P+K | 1 | 5.6% |
| punchP into backward movement | 1 | 5.6% |
Taka
| punchP into Takatsumehashi3P+K | 3 | 23.1% |
|---|---|---|
| backdash | 1 | 7.7% |
| backward movement into Kachi'age33P+K | 1 | 7.7% |
| guardG | 1 | 7.7% |
| guardG into Maruta Tsuppari Tarukudaki6KPP | 1 | 7.7% |
| punchP into Chu Tsuppari 26P+KP | 1 | 7.7% |
| punchP into Marutahiza6K | 1 | 7.7% |
| punchP into Senju Harite Shime63214PP+K | 1 | 7.7% |
| punchP into Tsuppari 2PP | 1 | 7.7% |
| punchP into crouch | 1 | 7.7% |
| punchP into evade down | 1 | 7.7% |
