VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Pai

ぴんさん

Career matches6,131
Career win rate50.7%
Round win rate47.3%
Peak rank31
Distinct opponents23
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Pai314,7182,3922,32650.7%
Sarah1,41371569850.6%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Sarah116554.5%+5.5
Wolf115645.5%+8.6
Lau73442.9%-3.5
Goh62433.3%-10.3
Jeffry62433.3%-8.1
Pai62433.3%-1.6
Akira51420.0%-17.4
El Blaze52340.0%+4.2
Shun51420.0%-32.8
Brad220100.0%+47.1
Lei Fei220100.0%+51.6
Jacky1010.0%-58.1
Kage110100.0%+81.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Rectangle2012860.0%+21.2
Breakable Full Fence73442.9%-8.2
Full Fence74357.1%+19.1
Open62433.3%+1.5
Single Wall61516.7%-26.5
Half Fence52340.0%+2.1
Low Fence51420.0%-29.8
Octagon52340.0%+4.2
Breakable Half Fence2020.0%-51.5
Full Fence and Open220100.0%+51.6

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls4650.0%43.5%+6.5
No walls1723.5%39.7%-16.2

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

striker0123 (Rank 31)2026/09/142020.0%
銀 (Rank 30)2026/09/14220100.0%
BANANA (Rank 30)2026/09/1494544.4%
inoshikatyo1007 (Rank 31)2026/09/1432166.7%
タイヨウ (Rank 32)2026/09/1431233.3%
qwetrrin (Rank 30)2026/09/14220100.0%
skyward_wildcat4 (Rank 33)2026/09/1431233.3%
オムレツハンター© (Rank 33)2026/09/1463350.0%
satoru5110 (Rank 33)2026/09/142020.0%
hunny_honey (Rank 31)2026/09/14110100.0%
bakureturanbu (Rank 30)2026/09/141010.0%
VF---sorcerer-7 (Rank 30)2026/09/1453260.0%
AX_Booster (Rank 30)2026/09/142020.0%
あばぎ (Rank 28)2026/09/14110100.0%
ninoplays (Rank 29)2026/09/14220100.0%
anzenpai (Rank 34)2026/09/144040.0%
SokashI_ (Rank 33)2026/09/1452340.0%
fdjskjfsdls (Rank 30)2026/09/142020.0%
ヘニオ (Rank 33)2026/09/1351420.0%
candygaly11 (Rank 34)2026/09/13110100.0%
えなお (Rank 38)2026/09/13110100.0%
yamaneko (Rank 32)2026/09/1352340.0%
NORESPECT (Rank 28)2026/09/131010.0%

Round openings

Pai

forward movement into punchP3813.7%
evade up into Souanshou3P+K217.6%
Hi'en Tankyaku9K into Hi'en Rekkyaku9KK145.0%
Soukasui3P into Souka Rensui3PP145.0%
Hi'en Tankyaku9K103.6%
Honshin Soukyaku1K+G103.6%
backdash into Honrakukyaku46K+G93.2%
crouch dash forward into Souanshou3P+K93.2%
evade up into crouch dash forward82.9%
forward movement into RenshouPP82.9%
backdash into evade down62.2%
backdash into evade up62.2%
evade up into crouch dash back62.2%
Enshi Soushou66P41.4%
Senchuken6P41.4%

75 further openings account for the other 110 rounds.