Virtua Fighter 5 REVO · v1.10 · Region: Asia
こまち
Characters played — VF5's own record
| Aoi | 37 | 7,012 | 3,471 | 3,541 | 49.5% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 89 | 43 | 46 | 48.3% | -4.4 |
|---|---|---|---|---|---|
| Jacky | 86 | 46 | 40 | 53.5% | +2.3 |
| Jeffry | 79 | 36 | 43 | 45.6% | -4.8 |
| Lau | 70 | 34 | 36 | 48.6% | +3.1 |
| Sarah | 70 | 39 | 31 | 55.7% | +6.7 |
| Wolf | 60 | 26 | 34 | 43.3% | -8.2 |
| Lei Fei | 58 | 45 | 13 | 77.6% | +22.9 |
| Kage | 57 | 25 | 32 | 43.9% | -2.0 |
| El Blaze | 55 | 22 | 33 | 40.0% | -11.1 |
| Lion | 53 | 19 | 34 | 35.9% | -13.1 |
| Pai | 50 | 23 | 27 | 46.0% | -1.6 |
| Brad | 47 | 28 | 19 | 59.6% | +9.6 |
| Jean | 43 | 23 | 20 | 53.5% | +2.3 |
| Shun | 43 | 17 | 26 | 39.5% | -6.9 |
| Goh | 42 | 19 | 23 | 45.2% | +1.6 |
| Aoi | 35 | 22 | 13 | 62.9% | +15.2 |
| Vanessa | 20 | 8 | 12 | 40.0% | -4.1 |
| Dural | 12 | 8 | 4 | 66.7% | +6.2 |
| Taka | 12 | 1 | 11 | 8.3% | -31.6 |
| Eileen | 7 | 4 | 3 | 57.1% | +10.4 |
0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 125 | 60 | 65 | 48.0% | -0.1 |
|---|---|---|---|---|---|
| Full Fence | 106 | 45 | 61 | 42.5% | -7.3 |
| Half Fence | 105 | 52 | 53 | 49.5% | +2.0 |
| Octagon | 96 | 48 | 48 | 50.0% | +1.8 |
| Breakable Half Fence | 95 | 45 | 50 | 47.4% | -3.0 |
| Rectangle | 94 | 50 | 44 | 53.2% | +4.5 |
| Low Fence | 91 | 45 | 46 | 49.5% | -2.7 |
| Single Wall | 91 | 44 | 47 | 48.4% | -2.2 |
| Open | 89 | 48 | 41 | 53.9% | +3.5 |
| Full Fence and Open | 44 | 23 | 21 | 52.3% | +3.3 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 621 | 48.3% | 48.7% | -0.4 |
| No walls | 271 | 50.6% | 51.0% | -0.4 |
Walls against open: +0.0 points (95% range -7.0 to +7.1), p 0.993 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| NORESPECT (Rank 33) | 15 | 7 | 8 | 46.7% |
|---|---|---|---|---|
| aona (Rank 36) | 15 | 6 | 9 | 40.0% |
| お~ちゃん (Rank 34) | 15 | 9 | 6 | 60.0% |
| ワクワク (Rank 33) | 15 | 10 | 5 | 66.7% |
| 漂泊の民回線ジプシー (Rank 32) | 14 | 7 | 7 | 50.0% |
| nanbara (Rank 36) | 13 | 6 | 7 | 46.1% |
| ぱりぱり (Rank 38) | 13 | 3 | 10 | 23.1% |
| ゲッパー (Rank 38) | 13 | 2 | 11 | 15.4% |
| フルレバ (Rank 35) | 13 | 8 | 5 | 61.5% |
| ★闘将拉麵男★ (Rank 38) | 12 | 4 | 8 | 33.3% |
| さみぃ_ANTARES (Rank 32) | 12 | 10 | 2 | 83.3% |
| Hi:D (Rank 35) | 11 | 5 | 6 | 45.5% |
| てーらい (Rank 31) | 11 | 10 | 1 | 90.9% |
| 攻擊型整人武器 (Rank 34) | 11 | 5 | 6 | 45.5% |
| LEO (Rank 35) | 10 | 3 | 7 | 30.0% |
| がっちゃがちゃまん (Rank 36) | 10 | 4 | 6 | 40.0% |
| ぷこ (Rank 37) | 10 | 4 | 6 | 40.0% |
| ピーエス (Rank 39) | 10 | 4 | 6 | 40.0% |
| kantoku (Rank 38) | 9 | 6 | 3 | 66.7% |
| らうらう (Rank 36) | 9 | 5 | 4 | 55.6% |
| カルティカ (Rank 33) | 9 | 6 | 3 | 66.7% |
| パンデモニウム (Rank 37) | 9 | 6 | 3 | 66.7% |
| 煽るアホは0721してろ (Rank 34) | 9 | 7 | 2 | 77.8% |
| しょべるん (Rank 39) | 8 | 4 | 4 | 50.0% |
| クレウル (Rank 36) | 8 | 2 | 6 | 25.0% |
Most played opponents, most recent first
| ピーエス (Rank 39) | 2026/09/22 | 10 | 4 | 6 | 40.0% |
|---|---|---|---|---|---|
| らうらう (Rank 36) | 2026/09/22 | 9 | 5 | 4 | 55.6% |
| aona (Rank 36) | 2026/09/22 | 15 | 6 | 9 | 40.0% |
| nanbara (Rank 36) | 2026/09/22 | 13 | 6 | 7 | 46.1% |
| kantoku (Rank 38) | 2026/09/22 | 9 | 6 | 3 | 66.7% |
| ワクワク (Rank 33) | 2026/08/24 | 15 | 10 | 5 | 66.7% |
| クレウル (Rank 36) | 2026/08/24 | 8 | 2 | 6 | 25.0% |
| パンデモニウム (Rank 37) | 2026/08/24 | 9 | 6 | 3 | 66.7% |
| LEO (Rank 35) | 2026/08/24 | 10 | 3 | 7 | 30.0% |
| 煽るアホは0721してろ (Rank 34) | 2026/08/24 | 9 | 7 | 2 | 77.8% |
| ★闘将拉麵男★ (Rank 38) | 2026/08/20 | 12 | 4 | 8 | 33.3% |
| NORESPECT (Rank 33) | 2026/08/20 | 15 | 7 | 8 | 46.7% |
| フルレバ (Rank 35) | 2026/07/19 | 13 | 8 | 5 | 61.5% |
| ゲッパー (Rank 38) | 2026/07/03 | 13 | 2 | 11 | 15.4% |
| ぷこ (Rank 37) | 2026/07/03 | 10 | 4 | 6 | 40.0% |
| しょべるん (Rank 39) | 2026/06/14 | 8 | 4 | 4 | 50.0% |
| ぱりぱり (Rank 38) | 2026/06/06 | 13 | 3 | 10 | 23.1% |
| お~ちゃん (Rank 34) | 2026/06/06 | 15 | 9 | 6 | 60.0% |
| 漂泊の民回線ジプシー (Rank 32) | 2026/05/31 | 14 | 7 | 7 | 50.0% |
| Hi:D (Rank 35) | 2026/05/31 | 11 | 5 | 6 | 45.5% |
| がっちゃがちゃまん (Rank 36) | 2026/05/10 | 10 | 4 | 6 | 40.0% |
| 攻擊型整人武器 (Rank 34) | 2026/04/23 | 11 | 5 | 6 | 45.5% |
| さみぃ_ANTARES (Rank 32) | 2026/04/21 | 12 | 10 | 2 | 83.3% |
| てーらい (Rank 31) | 2026/03/28 | 11 | 10 | 1 | 90.9% |
| カルティカ (Rank 33) | 2026/03/26 | 9 | 6 | 3 | 66.7% |
Round openings
Aoi
| crouch dash forward into Hou'oushu3P | 379 | 9.7% |
|---|---|---|
| forward dash into forward, forward punch+kick+guard66P+K+G | 171 | 4.4% |
| backdash into evade down | 166 | 4.3% |
| Sou'unha66K | 157 | 4.0% |
| backdash into evade up | 126 | 3.2% |
| Namigaeshi64P+K into punchP | 116 | 3.0% |
| forward dash into forward punch+kick+guard6P+K+G | 105 | 2.7% |
| Koromoguruma66P | 103 | 2.6% |
| Koromoguruma66P into ShigureK+G | 100 | 2.6% |
| crouch into Sodeshinken33P+K | 99 | 2.5% |
| Ouda6P+K into forward movement | 94 | 2.4% |
| Ouda6P+K | 91 | 2.3% |
| Namigaeshi64P+K into Iwaodome64P+KP | 84 | 2.2% |
| Sodeshinken33P+K into ShigureK+G | 77 | 2.0% |
| Namigaeshi64P+K | 74 | 1.9% |
339 further openings account for the other 1,950 rounds.
Counted from 950 of the 988 matches played. The rest were not pulled for openings.
