VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

Umemon2026

Career matches5,498
Career win rate50.4%
Round win rate49.3%
Peak rank38
Distinct opponents475
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky385,4982,7732,72550.4%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky2099111843.5%-3.2
Brad168709841.7%-3.6
Kage149698046.3%-0.9
Akira146737350.0%-0.8
Shun137617644.5%-2.2
Pai136676949.3%+0.5
Jeffry121526943.0%-8.8
Lau119615851.3%+5.7
Lion115556047.8%+0.9
Wolf113625154.9%+1.5
Jean111615055.0%+4.0
Goh100604060.0%+9.6
Lei Fei85463954.1%+2.5
El Blaze79344543.0%-7.7
Sarah73452861.6%+15.5
Aoi64283643.8%-5.8
Vanessa61303149.2%-1.4
Eileen46281860.9%+10.0
Taka39162341.0%-5.7
Dural32161650.0%-3.6

0 of 20 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 20 questions at once; about 1.0 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Open23210712546.1%-2.1
Single Wall23111112048.0%-1.1
Breakable Half Fence22511411150.7%+3.6
Breakable Full Fence21110610550.2%+0.2
Full Fence2089611246.1%-1.9
Rectangle2079810947.3%-0.1
Octagon2069710947.1%-1.6
Half Fence1941078755.1%+3.9
Low Fence191959649.7%+0.3
Full Fence and Open104505448.1%-0.1

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls1,25149.4%48.8%+0.6
No walls65447.9%48.8%-0.9

Walls against open: +1.5 points (95% range -3.4 to +6.5), p 0.544 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

俺様バーンズ (Rank 36)2026/09/181913668.4%
ねこむーと (Rank 38)2026/09/171510566.7%
ふぇに (Rank 35)2026/09/161410471.4%
ボブソン (Rank 36)2026/09/15159660.0%
ぁ     やごろ (Rank 36)2026/09/142061430.0%
슝슝배덕에옷이생겼습니다. (Rank 39)2026/09/141971236.8%
DJG10159 (Rank 38)2026/09/141771041.2%
nidaimebannai (Rank 37)2026/09/1223101343.5%
フルレバ (Rank 36)2026/09/11147750.0%
joechou222 (Rank 35)2026/09/081613381.2%
elpopo_3378 (Rank 36)2026/09/0622121054.5%
hurikake1999 (Rank 37)2026/09/051991047.4%
무파ZeroBlue (Rank 34)2026/09/05157846.7%
jikacho-Gigas (Rank 39)2026/09/041661037.5%
papermoon_7 (Rank 39)2026/08/301971236.8%
ドナドナ7 (Rank 39)2026/08/30169756.2%
うらうちゃん (Rank 36)2026/08/232112957.1%
uecho (Rank 35)2026/08/231712570.6%
hitosasiyubi777 (Rank 38)2026/08/231651131.2%
anzenpai (Rank 36)2026/08/232011955.0%
drumsk (Rank 38)2026/08/181661037.5%
spimer-man (Rank 39)2026/07/311771041.2%
しょべるん (Rank 39)2026/07/032251722.7%
るりじゃいき (Rank 34)2026/06/151713476.5%
Vgyjyrdgjk (Rank 34)2026/06/131611568.8%

Round openings

Jacky

forward movement into punchP8349.8%
backdash into evade up6367.4%
backdash into evade down5776.8%
Middle Smash6P5416.3%
crouch dash forward into evade down3944.6%
backdash into backward movement3253.8%
backdash into punchP3103.6%
crouch dash forward into guardG2112.5%
backdash into Squat Straight2P1872.2%
evade down into forward dash1832.1%
crouch dash forward into Squat Straight2P1782.1%
crouch dash forward into punchP1381.6%
backward movement1201.4%
forward movement into Jab Double StraightPPP1151.4%
evade up into forward dash1131.3%

308 further openings account for the other 3,686 rounds.

Counted from 2,102 of the 2,103 matches played. The rest were not pulled for openings.