Virtua Fighter 5 REVO · v1.10 · Region: South America
feeling-frame
Characters played — VF5's own record
| Jeffry | 32 | 3,575 | 1,829 | 1,746 | 51.2% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 67 | 35 | 32 | 52.2% | +4.8 |
|---|---|---|---|---|---|
| Jacky | 57 | 25 | 32 | 43.9% | -4.8 |
| Vanessa | 42 | 19 | 23 | 45.2% | -7.5 |
| Sarah | 39 | 15 | 24 | 38.5% | -3.6 |
| Jean | 31 | 11 | 20 | 35.5% | -9.5 |
| Jeffry | 31 | 21 | 10 | 67.7% | +17.8 |
| Kage | 30 | 18 | 12 | 60.0% | +11.3 |
| Goh | 26 | 13 | 13 | 50.0% | -4.9 |
| Wolf | 26 | 14 | 12 | 53.9% | +0.3 |
| Lion | 23 | 9 | 14 | 39.1% | +0.5 |
| Shun | 19 | 6 | 13 | 31.6% | -19.5 |
| Aoi | 17 | 8 | 9 | 47.1% | +0.4 |
| Brad | 16 | 8 | 8 | 50.0% | +2.3 |
| El Blaze | 15 | 8 | 7 | 53.3% | -7.2 |
| Lau | 15 | 7 | 8 | 46.7% | +4.4 |
| Pai | 15 | 7 | 8 | 46.7% | +1.4 |
| Lei Fei | 5 | 4 | 1 | 80.0% | +41.6 |
| Eileen | 4 | 1 | 3 | 25.0% | -24.2 |
| Taka | 3 | 3 | 0 | 100.0% | +63.2 |
| Dural | 2 | 0 | 2 | 0.0% | -19.6 |
0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Octagon | 64 | 29 | 35 | 45.3% | -5.8 |
|---|---|---|---|---|---|
| Half Fence | 61 | 28 | 33 | 45.9% | -1.8 |
| Low Fence | 53 | 27 | 26 | 50.9% | +5.0 |
| Single Wall | 52 | 25 | 27 | 48.1% | +3.5 |
| Open | 45 | 20 | 25 | 44.4% | +1.1 |
| Rectangle | 43 | 24 | 19 | 55.8% | +6.7 |
| Breakable Full Fence | 42 | 14 | 28 | 33.3% | -19.3 |
| Breakable Half Fence | 39 | 19 | 20 | 48.7% | +2.5 |
| Full Fence | 39 | 21 | 18 | 53.9% | +3.2 |
| Full Fence and Open | 25 | 13 | 12 | 52.0% | +3.8 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 288 | 46.9% | 49.3% | -2.4 |
| No walls | 150 | 48.0% | 45.0% | +3.0 |
Walls against open: -5.4 points (95% range -15.6 to +4.8), p 0.303 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| しゅが~nsr (Rank 26) | 25 | 11 | 14 | 44.0% |
|---|---|---|---|---|
| okb@j>おーけーびー (Rank 29) | 20 | 8 | 12 | 40.0% |
| manao_0609 (Rank 30) | 17 | 11 | 6 | 64.7% |
| kampfarkz (Rank 33) | 14 | 4 | 10 | 28.6% |
| くろなぎ (Rank 31) | 14 | 5 | 9 | 35.7% |
| ヘニオ (Rank 30) | 13 | 5 | 8 | 38.5% |
| BANANA (Rank 32) | 11 | 8 | 3 | 72.7% |
| dalmax72 (Rank 24) | 9 | 8 | 1 | 88.9% |
| あぽろん (Rank 37) | 8 | 4 | 4 | 50.0% |
| ジャキる。 (Rank 31) | 8 | 6 | 2 | 75.0% |
| a_h_i_k_o (Rank 27) | 7 | 4 | 3 | 57.1% |
| elf4sale (Rank 30) | 7 | 5 | 2 | 71.4% |
| クロサギ@はなちゃん (Rank 30) | 7 | 3 | 4 | 42.9% |
| melty01 (Rank 27) | 6 | 3 | 3 | 50.0% |
| nanami.madogiwa (Rank 34) | 6 | 0 | 6 | 0.0% |
| rocketopunch (Rank 32) | 6 | 3 | 3 | 50.0% |
| みんみんさん (Rank 33) | 6 | 3 | 3 | 50.0% |
| 龍仙人【鬼手仏心】 (Rank 27) | 6 | 0 | 6 | 0.0% |
| AnchorMan (Rank 28) | 5 | 2 | 3 | 40.0% |
| GreenJacky (Rank 30) | 5 | 2 | 3 | 40.0% |
| HEDO/ (Rank 27) | 5 | 4 | 1 | 80.0% |
| eastrun (Rank 29) | 5 | 1 | 4 | 20.0% |
| おむすび山▲かずkaz_kcj (Rank 34) | 5 | 4 | 1 | 80.0% |
| けいすけ新宿 (Rank 32) | 5 | 4 | 1 | 80.0% |
| 伍の人 (Rank 32) | 5 | 1 | 4 | 20.0% |
Most played opponents, most recent first
| しゅが~nsr (Rank 26) | 2026/09/16 | 25 | 11 | 14 | 44.0% |
|---|---|---|---|---|---|
| ジャキる。 (Rank 31) | 2026/09/16 | 8 | 6 | 2 | 75.0% |
| あぽろん (Rank 37) | 2026/09/15 | 8 | 4 | 4 | 50.0% |
| 伍の人 (Rank 32) | 2026/09/15 | 5 | 1 | 4 | 20.0% |
| kampfarkz (Rank 33) | 2026/09/15 | 14 | 4 | 10 | 28.6% |
| okb@j>おーけーびー (Rank 29) | 2026/09/15 | 20 | 8 | 12 | 40.0% |
| dalmax72 (Rank 24) | 2026/09/15 | 9 | 8 | 1 | 88.9% |
| BANANA (Rank 32) | 2026/09/12 | 11 | 8 | 3 | 72.7% |
| eastrun (Rank 29) | 2026/09/07 | 5 | 1 | 4 | 20.0% |
| クロサギ@はなちゃん (Rank 30) | 2026/09/06 | 7 | 3 | 4 | 42.9% |
| GreenJacky (Rank 30) | 2026/09/03 | 5 | 2 | 3 | 40.0% |
| manao_0609 (Rank 30) | 2026/08/31 | 17 | 11 | 6 | 64.7% |
| nanami.madogiwa (Rank 34) | 2026/08/25 | 6 | 0 | 6 | 0.0% |
| elf4sale (Rank 30) | 2026/08/25 | 7 | 5 | 2 | 71.4% |
| HEDO/ (Rank 27) | 2026/08/23 | 5 | 4 | 1 | 80.0% |
| おむすび山▲かずkaz_kcj (Rank 34) | 2026/08/19 | 5 | 4 | 1 | 80.0% |
| a_h_i_k_o (Rank 27) | 2026/07/27 | 7 | 4 | 3 | 57.1% |
| くろなぎ (Rank 31) | 2026/07/20 | 14 | 5 | 9 | 35.7% |
| けいすけ新宿 (Rank 32) | 2026/05/21 | 5 | 4 | 1 | 80.0% |
| melty01 (Rank 27) | 2026/05/21 | 6 | 3 | 3 | 50.0% |
| ヘニオ (Rank 30) | 2026/05/20 | 13 | 5 | 8 | 38.5% |
| みんみんさん (Rank 33) | 2026/05/09 | 6 | 3 | 3 | 50.0% |
| rocketopunch (Rank 32) | 2026/05/06 | 6 | 3 | 3 | 50.0% |
| 龍仙人【鬼手仏心】 (Rank 27) | 2026/04/24 | 6 | 0 | 6 | 0.0% |
| AnchorMan (Rank 28) | 2026/04/15 | 5 | 2 | 3 | 40.0% |
Round openings
Jeffry
| punchP | 316 | 16.3% |
|---|---|---|
| punchP into Double KnucklePP | 152 | 7.8% |
| Dash Elbow66P into Dash Elbow Upper66PP | 123 | 6.3% |
| crouch into Ducking Low2K+G | 122 | 6.3% |
| guardG | 112 | 5.8% |
| backdash into evade up | 87 | 4.5% |
| crouch into down-back kick1K | 77 | 4.0% |
| backdash into Knee Push4K | 73 | 3.8% |
| forward movement into punchP | 54 | 2.8% |
| crouch into Side Kick3K | 53 | 2.7% |
| backdash into crouch | 50 | 2.6% |
| backdash into Double Hammer Down43P | 41 | 2.1% |
| guardG into crouch | 34 | 1.8% |
| kickK | 31 | 1.6% |
| forward movement into Double KnucklePP | 30 | 1.5% |
141 further openings account for the other 588 rounds.
