Virtua Fighter 5 REVO · v1.10 · Region: Asia
kazupon_myst/かずぽん
Characters played — VF5's own record
| Akira | 34 | 550 | 349 | 201 | 63.5% |
|---|---|---|---|---|---|
| Jacky | 33 | 446 | 260 | 186 | 58.3% |
| Kage | 34 | 444 | 284 | 160 | 64.0% |
| Goh | 33 | 430 | 262 | 168 | 60.9% |
| Jean | 34 | 409 | 257 | 152 | 62.8% |
| Jeffry | 34 | 396 | 248 | 148 | 62.6% |
| Lei Fei | 34 | 329 | 216 | 113 | 65.7% |
| Wolf | 30 | 250 | 160 | 90 | 64.0% |
| Vanessa | 32 | 236 | 163 | 73 | 69.1% |
| Lau | 31 | 206 | 141 | 65 | 68.5% |
| Sarah | 34 | 181 | 142 | 39 | 78.5% |
| El Blaze | 30 | 143 | 99 | 44 | 69.2% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 61 | 34 | 27 | 55.7% | -3.3 |
|---|---|---|---|---|---|
| Jacky | 42 | 28 | 14 | 66.7% | +10.5 |
| Pai | 40 | 25 | 15 | 62.5% | +10.4 |
| Goh | 33 | 19 | 14 | 57.6% | -1.2 |
| Sarah | 31 | 20 | 11 | 64.5% | +5.5 |
| Brad | 28 | 14 | 14 | 50.0% | -8.8 |
| Jeffry | 23 | 12 | 11 | 52.2% | -8.8 |
| Wolf | 22 | 17 | 5 | 77.3% | +14.5 |
| Kage | 20 | 7 | 13 | 35.0% | -22.9 |
| El Blaze | 19 | 11 | 8 | 57.9% | +4.7 |
| Lei Fei | 18 | 11 | 7 | 61.1% | +5.7 |
| Jean | 14 | 11 | 3 | 78.6% | +22.1 |
| Lion | 14 | 3 | 11 | 21.4% | -28.3 |
| Shun | 14 | 10 | 4 | 71.4% | +7.3 |
| Aoi | 12 | 5 | 7 | 41.7% | -16.1 |
| Lau | 11 | 4 | 7 | 36.4% | -16.8 |
| Dural | 9 | 5 | 4 | 55.6% | -6.8 |
| Vanessa | 8 | 6 | 2 | 75.0% | +18.6 |
| Eileen | 5 | 3 | 2 | 60.0% | -0.6 |
| Taka | 3 | 1 | 2 | 33.3% | -27.6 |
0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 62 | 36 | 26 | 58.1% | +3.6 |
|---|---|---|---|---|---|
| Full Fence | 49 | 29 | 20 | 59.2% | -2.0 |
| Open | 48 | 22 | 26 | 45.8% | -14.0 |
| Breakable Half Fence | 43 | 27 | 16 | 62.8% | +4.8 |
| Breakable Full Fence | 41 | 23 | 18 | 56.1% | -1.9 |
| Half Fence | 39 | 25 | 14 | 64.1% | +7.5 |
| Octagon | 37 | 22 | 15 | 59.5% | +4.1 |
| Rectangle | 36 | 21 | 15 | 58.3% | -1.8 |
| Low Fence | 34 | 18 | 16 | 52.9% | -1.1 |
| Full Fence and Open | 19 | 12 | 7 | 63.2% | +3.6 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 245 | 60.0% | 58.5% | +1.5 |
| No walls | 144 | 52.8% | 55.8% | -3.0 |
Walls against open: +4.5 points (95% range -5.5 to +14.6), p 0.376 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| nobita2025 (Rank 30) | 7 | 5 | 2 | 71.4% |
|---|---|---|---|---|
| ouka7vukai-na39 (Rank 31) | 7 | 4 | 3 | 57.1% |
| kuritarou_evol (Rank 32) | 6 | 3 | 3 | 50.0% |
| ふぇに (Rank 35) | 6 | 5 | 1 | 83.3% |
| BANANA (Rank 30) | 5 | 2 | 3 | 40.0% |
| LEO (Rank 36) | 5 | 2 | 3 | 40.0% |
| NORESPECT (Rank 31) | 5 | 4 | 1 | 80.0% |
| Shura1025 (Rank 34) | 5 | 4 | 1 | 80.0% |
| Teruo_1114 (Rank 31) | 5 | 3 | 2 | 60.0% |
| Wallaby360 (Rank 34) | 5 | 2 | 3 | 40.0% |
| openpen (Rank 30) | 5 | 4 | 1 | 80.0% |
| ツッチー (Rank 36) | 5 | 3 | 2 | 60.0% |
| 躑躅 (Rank 35) | 5 | 3 | 2 | 60.0% |
| hattori1357 (Rank 33) | 4 | 1 | 3 | 25.0% |
| joechou222 (Rank 36) | 4 | 1 | 3 | 25.0% |
| marchan-87 (Rank 36) | 4 | 0 | 4 | 0.0% |
| migu_garden (Rank 34) | 4 | 3 | 1 | 75.0% |
| vast-sprain73 (Rank 33) | 4 | 4 | 0 | 100.0% |
| west-muta (Rank 32) | 4 | 1 | 3 | 25.0% |
| wildduck-japan (Rank 33) | 4 | 3 | 1 | 75.0% |
| うめおに。 (Rank 30) | 4 | 1 | 3 | 25.0% |
| ガリバー (Rank 31) | 4 | 4 | 0 | 100.0% |
| 画面見てないリオン (Rank 35) | 4 | 1 | 3 | 25.0% |
| 雷電 (Rank 30) | 4 | 3 | 1 | 75.0% |
| anzenpai (Rank 35) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| LEO (Rank 36) | 2026/09/17 | 5 | 2 | 3 | 40.0% |
|---|---|---|---|---|---|
| anzenpai (Rank 35) | 2026/09/17 | 3 | 2 | 1 | 66.7% |
| joechou222 (Rank 36) | 2026/09/15 | 4 | 1 | 3 | 25.0% |
| ガリバー (Rank 31) | 2026/09/13 | 4 | 4 | 0 | 100.0% |
| Shura1025 (Rank 34) | 2026/09/13 | 5 | 4 | 1 | 80.0% |
| Wallaby360 (Rank 34) | 2026/09/13 | 5 | 2 | 3 | 40.0% |
| marchan-87 (Rank 36) | 2026/09/07 | 4 | 0 | 4 | 0.0% |
| NORESPECT (Rank 31) | 2026/09/06 | 5 | 4 | 1 | 80.0% |
| migu_garden (Rank 34) | 2026/09/06 | 4 | 3 | 1 | 75.0% |
| BANANA (Rank 30) | 2026/09/06 | 5 | 2 | 3 | 40.0% |
| wildduck-japan (Rank 33) | 2026/09/05 | 4 | 3 | 1 | 75.0% |
| うめおに。 (Rank 30) | 2026/09/02 | 4 | 1 | 3 | 25.0% |
| openpen (Rank 30) | 2026/08/31 | 5 | 4 | 1 | 80.0% |
| west-muta (Rank 32) | 2026/08/31 | 4 | 1 | 3 | 25.0% |
| ふぇに (Rank 35) | 2026/08/31 | 6 | 5 | 1 | 83.3% |
| 雷電 (Rank 30) | 2026/08/30 | 4 | 3 | 1 | 75.0% |
| vast-sprain73 (Rank 33) | 2026/08/23 | 4 | 4 | 0 | 100.0% |
| ツッチー (Rank 36) | 2026/08/17 | 5 | 3 | 2 | 60.0% |
| hattori1357 (Rank 33) | 2026/08/17 | 4 | 1 | 3 | 25.0% |
| nobita2025 (Rank 30) | 2026/07/20 | 7 | 5 | 2 | 71.4% |
| ouka7vukai-na39 (Rank 31) | 2026/07/20 | 7 | 4 | 3 | 57.1% |
| kuritarou_evol (Rank 32) | 2026/07/20 | 6 | 3 | 3 | 50.0% |
| 躑躅 (Rank 35) | 2026/07/20 | 5 | 3 | 2 | 60.0% |
| Teruo_1114 (Rank 31) | 2026/07/04 | 5 | 3 | 2 | 60.0% |
| 画面見てないリオン (Rank 35) | 2026/06/26 | 4 | 1 | 3 | 25.0% |
Round openings
Every character
| backdash into evade up | 128 | 7.3% |
|---|---|---|
| evade up into forward dash | 81 | 4.6% |
| evade up into Yoko'enpi6P | 53 | 3.0% |
| Toushou66P into Kakushu Suigeki6P | 44 | 2.5% |
| Hiji'ate6P | 38 | 2.2% |
| backdash into guardG | 33 | 1.9% |
| backdash into Karura4P+K | 30 | 1.7% |
| kickK | 29 | 1.7% |
| backdash into evade down | 28 | 1.6% |
| guardG | 28 | 1.6% |
| evade up into Yoko'enpi~Uchishutou6PP | 25 | 1.4% |
| Defensive Style: backdash into evade up | 23 | 1.3% |
| forward dash into Jouho Touken6P | 19 | 1.1% |
| punchP | 17 | 1.0% |
| backdash into Kake'uchi46P | 16 | 0.9% |
484 further openings account for the other 1,153 rounds.
Jean
| evade up into Yoko'enpi6P | 53 | 15.7% |
|---|---|---|
| evade up into forward dash | 50 | 14.8% |
| evade up into Yoko'enpi~Uchishutou6PP | 25 | 7.4% |
| backdash into Kake'uchi46P | 16 | 4.7% |
| Gyaku Seikenzuki66P into Yoko'enpi6P | 15 | 4.4% |
| Yoko'enpi6P into Yoko'enpi~Uchishutou6PP | 13 | 3.9% |
| backdash into evade up | 13 | 3.9% |
| backdash into Yoko'enpi6P | 11 | 3.2% |
| backdash into Kake'uchi~Maekeri'age46PK | 8 | 2.4% |
| evade up into Gyaku Seikenzuki66P | 7 | 2.1% |
| Hangetsu NirenzukiP+K | 6 | 1.8% |
| KounirenPP into KagizukiPPP | 6 | 1.8% |
| guardG | 6 | 1.8% |
| punchP | 6 | 1.8% |
| Yoko'enpi6P | 5 | 1.5% |
58 further openings account for the other 98 rounds.
Goh
| backdash into evade up | 39 | 12.0% |
|---|---|---|
| Hiji'ate6P | 38 | 11.7% |
| backdash into Karura4P+K | 30 | 9.2% |
| kickK | 19 | 5.8% |
| backdash into Soukyu46P | 11 | 3.4% |
| backdash into Kirin33P | 9 | 2.8% |
| backdash into guardG | 9 | 2.8% |
| punchP | 8 | 2.5% |
| Urahiji44P | 7 | 2.1% |
| crouch into Kirin33P | 7 | 2.1% |
| backdash into Aragami4K | 6 | 1.9% |
| backdash into evade down | 6 | 1.9% |
| throwP+G | 6 | 1.9% |
| AgitosogiP+K | 5 | 1.5% |
| KiribaraiK+G | 5 | 1.5% |
73 further openings account for the other 120 rounds.
Lei Fei
| Toushou66P into Kakushu Suigeki6P | 44 | 15.5% |
|---|---|---|
| backdash into evade up | 24 | 8.4% |
| evade up into forward dash | 16 | 5.6% |
| evade up into Kakushu Suigeki6P | 12 | 4.2% |
| SokutankyakuK+G into Shishi DaichoukouK+GP | 11 | 3.9% |
| offensive move | 9 | 3.2% |
| Toushou66P | 7 | 2.5% |
| backdash into evade down | 7 | 2.5% |
| Gaiken6P+K into forward punch+kick+guard6P+K+G | 6 | 2.1% |
| Kakushu Suigeki6P into Kakushu Suirengeki6PP | 6 | 2.1% |
| Gaiken6P+K into punch+kick+guardP+K+G | 4 | 1.4% |
| backdash into Kaisei Tento1P+K | 4 | 1.4% |
| backdash into forward dash | 4 | 1.4% |
| backdash into throwP+G | 4 | 1.4% |
| evade down into Kakushu Suigeki6P | 4 | 1.4% |
77 further openings account for the other 122 rounds.
Akira
| forward dash into Jouho Touken6P | 19 | 11.5% |
|---|---|---|
| Senzankou66P+K into throwP+G | 15 | 9.1% |
| backdash into Jouho Senshou46P | 13 | 7.9% |
| evade up into Jouho Touken6P | 12 | 7.3% |
| backdash into evade up | 10 | 6.1% |
| Rimon Chouchu66P | 9 | 5.5% |
| backdash into Chouzan Housui46P+K | 8 | 4.8% |
| evade up into forward dash | 8 | 4.8% |
| evade up into Rimon Chouchu66P | 6 | 3.6% |
| evade up into up, forward punch+kick86P+K | 6 | 3.6% |
| backdash into Jouho Touken6P | 5 | 3.0% |
| backdash into Geimon Tessen46P+K+G | 4 | 2.4% |
| backdash into evade down | 3 | 1.8% |
| backdash into throwP+G | 3 | 1.8% |
| forward dash into forward punch+kick6P+K | 3 | 1.8% |
34 further openings account for the other 41 rounds.
Vanessa
| Defensive Style: backdash into evade up | 23 | 14.0% |
|---|---|---|
| Defensive Style: punch into Back Knuckle6P | 12 | 7.3% |
| Defensive Style: kick | 11 | 6.7% |
| Defensive Style: backdash into throwP+G | 9 | 5.5% |
| Defensive Style: punch | 8 | 4.9% |
| Defensive Style: kick into Switch Left SlicerKK | 7 | 4.3% |
| Defensive Style: backdash into Bone Crush Middle3K | 4 | 2.4% |
| Defensive Style: backdash into evade down | 4 | 2.4% |
| Defensive Style: backdash into guardG | 4 | 2.4% |
| Defensive Style: evade up into guardG | 4 | 2.4% |
| Defensive Style: punch into throwP+G | 4 | 2.4% |
| Defensive Style: Shadow Slicer into Cut-in Knee Kick6K | 3 | 1.8% |
| Defensive Style: evade up into Cut-in Knee Kick6K | 3 | 1.8% |
| Defensive Style: evade up into forward dash | 3 | 1.8% |
| Defensive Style: guard | 3 | 1.8% |
48 further openings account for the other 62 rounds.
Jeffry
| backdash into evade up | 10 | 9.7% |
|---|---|---|
| crouch into Ducking Low2K+G | 10 | 9.7% |
| punchP into Double KnucklePP | 6 | 5.8% |
| backdash into Kenka Hook46P | 4 | 3.9% |
| kickK into punchP | 4 | 3.9% |
| Elbow Butt6P | 3 | 2.9% |
| Sunlit Body Upper3P+K into guardG | 3 | 2.9% |
| backdash into Head Attack46P+K | 3 | 2.9% |
| backdash into kickK | 3 | 2.9% |
| punchP into Hell Dunk Elbow2P+K | 3 | 2.9% |
| Hell Dunk Elbow2P+K | 2 | 1.9% |
| Middle Hell Stab6P+K | 2 | 1.9% |
| Overblow Shoulder66P+K | 2 | 1.9% |
| Sunlit Body Upper3P+K | 2 | 1.9% |
| backdash into Toe Kick2K | 2 | 1.9% |
40 further openings account for the other 44 rounds.
Wolf
| Arrow Knuckle3P | 15 | 18.8% |
|---|---|---|
| Arrow Knuckle3P into guardG | 7 | 8.8% |
| backdash into guardG | 7 | 8.8% |
| backdash into evade up | 6 | 7.5% |
| Body Blow6P | 3 | 3.8% |
| Savate4K | 3 | 3.8% |
| Comet Hook1P | 2 | 2.5% |
| Death ScytheK+G | 2 | 2.5% |
| crouch into Face Lift Kick3K | 2 | 2.5% |
| kickK into Double High KickKK | 2 | 2.5% |
| punchP into Double High KickKK | 2 | 2.5% |
| punchP into kickK | 2 | 2.5% |
| Body Blow6P into Dragonfish Blow6PP | 1 | 1.2% |
| Comet Hook1P into Knuckle Part1PP | 1 | 1.2% |
| Pounding Elbow9P+K | 1 | 1.2% |
24 further openings account for the other 24 rounds.
Lau
| backdash into evade up | 9 | 11.8% |
|---|---|---|
| Fukko Kensou1P | 6 | 7.9% |
| Chugeki6P into punchP | 3 | 4.0% |
| backdash into Sako Soushou4P+K | 3 | 4.0% |
| Chugeki6P | 2 | 2.6% |
| Chugeki6P into Hou'ou Soushou6PP | 2 | 2.6% |
| backdash into Senpuga~KokeiK+G | 2 | 2.6% |
| backdash into throwP+G | 2 | 2.6% |
| crouch dash back into Kosoushou46P | 2 | 2.6% |
| crouch dash back into kickK | 2 | 2.6% |
| crouch into Chisoutai2K+G | 2 | 2.6% |
| Honshin Hekiken1P+K | 1 | 1.3% |
| Kensou4P into Kensou Danteki4PK | 1 | 1.3% |
| Ko'en Senshi66K+G | 1 | 1.3% |
| Ko'en Senshi66K+G into Koryu Tenshinkyaku6K+G | 1 | 1.3% |
37 further openings account for the other 37 rounds.
Kage
| Hiji'uchi6P | 12 | 16.0% |
|---|---|---|
| backdash into evade up | 6 | 8.0% |
| Ryu'eikyaku66K into forward kick6K | 4 | 5.3% |
| backdash into Hagakure-ryu In Raijingeki46P+K | 4 | 5.3% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu You Jumonji KamaeP+K+G | 3 | 4.0% |
| backdash into Nakageri3K | 3 | 4.0% |
| backdash into guardG | 3 | 4.0% |
| Rasen4P into Rasen Urageri4PK | 2 | 2.7% |
| backdash | 2 | 2.7% |
| crouch dash back into evade down | 2 | 2.7% |
| kickK | 2 | 2.7% |
| kickK into punchP | 2 | 2.7% |
| Doukudaki46K | 1 | 1.3% |
| Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu In Fujingeki46P+KP | 1 | 1.3% |
| Hiji'uchi6P into backward movement | 1 | 1.3% |
27 further openings account for the other 27 rounds.
Sarah
| Sharpsword44K into Sharpsword Combo44KK | 8 | 16.7% |
|---|---|---|
| Rising Elbow6P | 4 | 8.3% |
| Back Knuckle Turn44P into crouch | 3 | 6.2% |
| backdash into evade up | 3 | 6.2% |
| kickK into punchP | 3 | 6.2% |
| Back Knuckle Turn44P into Squat Straight2P | 2 | 4.2% |
| backdash into Crescent Heel4K+G | 2 | 4.2% |
| backdash into evade down | 2 | 4.2% |
| backdash into kickK | 2 | 4.2% |
| Back Knuckle Turn44P | 1 | 2.1% |
| Back Knuckle Turn44P into evade down | 1 | 2.1% |
| Hide Side Kick (Deflect)P+K | 1 | 2.1% |
| Jab StraightPP into Flash Piston PunchPPP | 1 | 2.1% |
| Snap Side Chop3P into Rising Elbow6P | 1 | 2.1% |
| Snap Side Chop3P into Setup Combination3PK | 1 | 2.1% |
13 further openings account for the other 13 rounds.
Jacky
| Side Hook Turn44P | 8 | 17.0% |
|---|---|---|
| Middle Smash6P | 4 | 8.5% |
| backdash into evade up | 4 | 8.5% |
| backdash | 3 | 6.4% |
| backdash into guardG | 3 | 6.4% |
| guardG | 3 | 6.4% |
| backdash into Middle Spin Kick46K+G | 2 | 4.3% |
| evade up into High Angle Upper Kick6K | 2 | 4.3% |
| Bil Jee6P+K | 1 | 2.1% |
| Slant Back Knuckle1P | 1 | 2.1% |
| Slide Shuffle (Deflect)4P+K+G into Beat KnuckleP+K | 1 | 2.1% |
| Spinning Kick Turn44K | 1 | 2.1% |
| backdash into Dash Hammer Kick66K | 1 | 2.1% |
| backdash into High Angle Upper Kick6K | 1 | 2.1% |
| backdash into evade down | 1 | 2.1% |
11 further openings account for the other 11 rounds.
El Blaze
| backdash into evade up | 4 | 10.0% |
|---|---|---|
| forward movement into punchP | 4 | 10.0% |
| guardG | 4 | 10.0% |
| crouch dash back | 2 | 5.0% |
| crouch dash back into Volcano Upper4P+K | 2 | 5.0% |
| evade up into guardG | 2 | 5.0% |
| guardG into evade up | 2 | 5.0% |
| Demon Dance9P+K | 1 | 2.5% |
| ElbowP+K into Double ElbowP+KP | 1 | 2.5% |
| Flame Toe Kick46PK into Inferno Savate46PKK | 1 | 2.5% |
| High-Speed Jab46P into Flame Toe Kick46PK | 1 | 2.5% |
| Jumping Hammer Knuckle8P+K into forward movement | 1 | 2.5% |
| Straight6P+K | 1 | 2.5% |
| backdash into Low Spin Kick2K+G | 1 | 2.5% |
| backdash into evade down | 1 | 2.5% |
12 further openings account for the other 12 rounds.
