Virtua Fighter 5 REVO · v1.10 · Region: Asia
蒼斬妖華
Characters played — VF5's own record
| Akira | 33 | 526 | 331 | 195 | 62.9% |
|---|---|---|---|---|---|
| Jean | 30 | 160 | 97 | 63 | 60.6% |
| Sarah | 27 | 80 | 59 | 21 | 73.8% |
| Kage | 26 | 35 | 21 | 14 | 60.0% |
| Eileen | — | 8 | 2 | 6 | 25.0% |
| Jacky | — | 2 | 0 | 2 | 0.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 21 | 13 | 8 | 61.9% | +6.2 |
|---|---|---|---|---|---|
| Sarah | 14 | 8 | 6 | 57.1% | +10.2 |
| Shun | 13 | 7 | 6 | 53.9% | -15.1 |
| Vanessa | 12 | 7 | 5 | 58.3% | -7.3 |
| Jacky | 11 | 5 | 6 | 45.5% | -10.7 |
| Lau | 10 | 3 | 7 | 30.0% | -29.4 |
| Aoi | 9 | 9 | 0 | 100.0% | +39.1 |
| Jean | 9 | 5 | 4 | 55.6% | +3.4 |
| Brad | 8 | 5 | 3 | 62.5% | +3.5 |
| Kage | 8 | 4 | 4 | 50.0% | +1.3 |
| Wolf | 8 | 4 | 4 | 50.0% | -7.7 |
| Pai | 7 | 5 | 2 | 71.4% | +8.7 |
| Goh | 6 | 4 | 2 | 66.7% | +9.5 |
| Jeffry | 6 | 4 | 2 | 66.7% | +9.9 |
| Lion | 5 | 2 | 3 | 40.0% | -22.1 |
| Eileen | 3 | 2 | 1 | 66.7% | +4.0 |
| El Blaze | 3 | 2 | 1 | 66.7% | -2.9 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 24 | 12 | 12 | 50.0% | -16.3 |
|---|---|---|---|---|---|
| Open | 24 | 11 | 13 | 45.8% | -8.1 |
| Breakable Full Fence | 20 | 10 | 10 | 50.0% | -7.1 |
| Octagon | 14 | 8 | 6 | 57.1% | +1.0 |
| Rectangle | 14 | 10 | 4 | 71.4% | +19.1 |
| Breakable Half Fence | 12 | 6 | 6 | 50.0% | -6.1 |
| Full Fence | 12 | 9 | 3 | 75.0% | +7.6 |
| Half Fence | 12 | 7 | 5 | 58.3% | -0.7 |
| Single Wall | 12 | 8 | 4 | 66.7% | +12.4 |
| Full Fence and Open | 7 | 6 | 1 | 85.7% | +20.5 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 84 | 59.5% | 57.8% | +1.7 |
| No walls | 60 | 51.7% | 57.6% | -5.9 |
Walls against open: +7.6 points (95% range -8.9 to +24.1), p 0.366 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| しゅが~nsr (Rank 27) | 9 | 5 | 4 | 55.6% |
|---|---|---|---|---|
| フェイス (Rank 30) | 8 | 4 | 4 | 50.0% |
| 3万円CHALLENGE_TV めぐむ (Rank 30) | 7 | 5 | 2 | 71.4% |
| お~ちゃん (Rank 34) | 5 | 4 | 1 | 80.0% |
| メーティオン 敦美(FF14 (Rank 27) | 5 | 3 | 2 | 60.0% |
| Evolution.K (Rank 27) | 3 | 3 | 0 | 100.0% |
| ZR615C (Rank 24) | 3 | 2 | 1 | 66.7% |
| montanmo (Rank 30) | 3 | 2 | 1 | 66.7% |
| あかげら (Rank 26) | 3 | 2 | 1 | 66.7% |
| カプリッチョ (Rank 26) | 3 | 3 | 0 | 100.0% |
| ゲッパー (Rank 35) | 3 | 2 | 1 | 66.7% |
| 銀 (Rank 30) | 3 | 2 | 1 | 66.7% |
| BigBoin (Rank 29) | 2 | 2 | 0 | 100.0% |
| JOHNFLOE (Rank 29) | 2 | 2 | 0 | 100.0% |
| TAIDADA (Rank 26) | 2 | 2 | 0 | 100.0% |
| aona (Rank 35) | 2 | 1 | 1 | 50.0% |
| melty01 (Rank 30) | 2 | 0 | 2 | 0.0% |
| mitorakujo (Rank 26) | 2 | 2 | 0 | 100.0% |
| かげちよ (Rank 29) | 2 | 0 | 2 | 0.0% |
| なっちゃんねる (Rank 27) | 2 | 1 | 1 | 50.0% |
| ばねばば (Rank 30) | 2 | 2 | 0 | 100.0% |
| れもん@のびしろF (Rank 34) | 2 | 2 | 0 | 100.0% |
| イイダ (Rank 29) | 2 | 0 | 2 | 0.0% |
| ケツバッターA (Rank 29) | 2 | 0 | 2 | 0.0% |
| フルレバ (Rank 36) | 2 | 0 | 2 | 0.0% |
Most played opponents, most recent first
| れもん@のびしろF (Rank 34) | 2026/09/17 | 2 | 2 | 0 | 100.0% |
|---|---|---|---|---|---|
| montanmo (Rank 30) | 2026/09/13 | 3 | 2 | 1 | 66.7% |
| 銀 (Rank 30) | 2026/09/10 | 3 | 2 | 1 | 66.7% |
| しゅが~nsr (Rank 27) | 2026/09/09 | 9 | 5 | 4 | 55.6% |
| JOHNFLOE (Rank 29) | 2026/09/09 | 2 | 2 | 0 | 100.0% |
| ケツバッターA (Rank 29) | 2026/09/09 | 2 | 0 | 2 | 0.0% |
| お~ちゃん (Rank 34) | 2026/09/09 | 5 | 4 | 1 | 80.0% |
| ゲッパー (Rank 35) | 2026/09/09 | 3 | 2 | 1 | 66.7% |
| 3万円CHALLENGE_TV めぐむ (Rank 30) | 2026/08/03 | 7 | 5 | 2 | 71.4% |
| フェイス (Rank 30) | 2026/07/26 | 8 | 4 | 4 | 50.0% |
| カプリッチョ (Rank 26) | 2026/07/26 | 3 | 3 | 0 | 100.0% |
| メーティオン 敦美(FF14 (Rank 27) | 2026/07/26 | 5 | 3 | 2 | 60.0% |
| TAIDADA (Rank 26) | 2026/07/26 | 2 | 2 | 0 | 100.0% |
| mitorakujo (Rank 26) | 2026/07/26 | 2 | 2 | 0 | 100.0% |
| あかげら (Rank 26) | 2026/07/26 | 3 | 2 | 1 | 66.7% |
| Evolution.K (Rank 27) | 2026/07/22 | 3 | 3 | 0 | 100.0% |
| かげちよ (Rank 29) | 2026/07/22 | 2 | 0 | 2 | 0.0% |
| フルレバ (Rank 36) | 2026/07/03 | 2 | 0 | 2 | 0.0% |
| aona (Rank 35) | 2026/06/13 | 2 | 1 | 1 | 50.0% |
| なっちゃんねる (Rank 27) | 2026/05/26 | 2 | 1 | 1 | 50.0% |
| ばねばば (Rank 30) | 2026/05/26 | 2 | 2 | 0 | 100.0% |
| melty01 (Rank 30) | 2026/05/26 | 2 | 0 | 2 | 0.0% |
| ZR615C (Rank 24) | 2026/05/06 | 3 | 2 | 1 | 66.7% |
| BigBoin (Rank 29) | 2026/04/22 | 2 | 2 | 0 | 100.0% |
| イイダ (Rank 29) | 2026/04/22 | 2 | 0 | 2 | 0.0% |
Round openings
Every character
| Rimon Chouchu66P | 39 | 6.4% |
|---|---|---|
| Shitamaeken2P | 26 | 4.2% |
| backdash into evade down | 19 | 3.1% |
| Harai'uke (Deflect)4P+K+G into punchP | 14 | 2.3% |
| backdash into Jouho Senshou46P | 14 | 2.3% |
| KounirenPP into KagizukiPPP | 12 | 2.0% |
| backdash into Oihiji4P+K | 12 | 2.0% |
| forward dash into Jouho Touken6P | 12 | 2.0% |
| punchP | 12 | 2.0% |
| Housui2P | 11 | 1.8% |
| evade down into Rimon Chouchu66P | 11 | 1.8% |
| evade down into guardG | 11 | 1.8% |
| forward dash into throwP+G | 11 | 1.8% |
| Shitamaeken2P into backdash | 10 | 1.6% |
| evade up into Rimon Chouchu66P | 10 | 1.6% |
178 further openings account for the other 389 rounds.
Jean
| Shitamaeken2P | 26 | 8.9% |
|---|---|---|
| Harai'uke (Deflect)4P+K+G into punchP | 14 | 4.8% |
| KounirenPP into KagizukiPPP | 12 | 4.1% |
| backdash into Oihiji4P+K | 12 | 4.1% |
| Shitamaeken2P into backdash | 10 | 3.4% |
| Shitanagi Shutou1P | 9 | 3.1% |
| backdash into evade down | 9 | 3.1% |
| crouch dash back into Yamakuzushi6K | 8 | 2.7% |
| evade down into guardG | 8 | 2.7% |
| punchP | 8 | 2.7% |
| Oihiji4P+K | 7 | 2.4% |
| Yoko'enpi6P | 7 | 2.4% |
| evade down into Gyaku Seikenzuki66P | 7 | 2.4% |
| evade up into Gyaku Seikenzuki66P | 6 | 2.0% |
| Shitamaeken2P into backward movement | 5 | 1.7% |
91 further openings account for the other 144 rounds.
Akira
| Rimon Chouchu66P | 39 | 14.3% |
|---|---|---|
| backdash into Jouho Senshou46P | 14 | 5.1% |
| forward dash into Jouho Touken6P | 12 | 4.4% |
| Housui2P | 11 | 4.0% |
| evade down into Rimon Chouchu66P | 11 | 4.0% |
| evade up into Rimon Chouchu66P | 10 | 3.7% |
| Jouho Senshou46P | 9 | 3.3% |
| crouch dash forward into Jouho Touken6P | 8 | 2.9% |
| backdash into evade down | 7 | 2.6% |
| forward dash | 7 | 2.6% |
| forward dash into throwP+G | 7 | 2.6% |
| punchP into forward dash | 7 | 2.6% |
| evade down into forward dash | 6 | 2.2% |
| Housui2P into forward dash | 5 | 1.8% |
| Rimon Chouchu66P into forward dash | 5 | 1.8% |
69 further openings account for the other 115 rounds.
Sarah
| Rising Elbow6P | 3 | 8.8% |
|---|---|---|
| Squat Straight2P | 3 | 8.8% |
| crouch dash forward into evade down | 2 | 5.9% |
| evade down into punchP | 2 | 5.9% |
| punchP | 2 | 5.9% |
| Low Spin Kick3K+G | 1 | 2.9% |
| Switch Kick4K | 1 | 2.9% |
| backdash into Crescent Heel4K+G | 1 | 2.9% |
| backdash into evade down | 1 | 2.9% |
| backdash into guardG | 1 | 2.9% |
| crouch dash back into Crescent Heel4K+G | 1 | 2.9% |
| crouch dash back into evade down | 1 | 2.9% |
| crouch dash back into guardG | 1 | 2.9% |
| crouch dash forward into Rising Elbow6P | 1 | 2.9% |
| crouch dash forward into guardG | 1 | 2.9% |
12 further openings account for the other 12 rounds.
