VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lau

マグロ親方

Career matches9,521
Career win rate54.2%
Round win rate51.4%
Peak rank35
Distinct opponents348
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lau331,83794589251.4%
Jacky331,39272466852.0%
Shun331,06854951951.4%
Kage3389247641653.4%
Lion3585349435957.9%
Jeffry3162634727955.4%
Goh3260631529152.0%
Brad3146725321454.2%
Akira3044224220054.8%
Wolf3143123219953.8%
Pai2341746074.4%
Jean302001188259.0%
Taka30156956160.9%
Sarah30144875760.4%
El Blaze30121814066.9%
Aoi2752302257.7%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky87474054.0%+0.8
Akira66333350.0%-4.1
Wolf66372956.1%+3.2
Pai56292751.8%-3.8
Kage46232350.0%-5.1
Aoi45321371.1%+15.6
Goh40182245.0%-9.4
Shun39231659.0%+0.2
Sarah38191950.0%-4.0
Jean35152042.9%-7.4
Jeffry31201164.5%+8.7
Lion31171454.8%+3.5
Brad30161453.3%+1.8
Lau2291340.9%-16.3
Lei Fei2213959.1%+8.0
Vanessa178947.1%-4.1
El Blaze1610662.5%+13.5
Eileen128466.7%+9.0
Taka84450.0%-0.5
Dural53260.0%+0.6

0 of 13 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 13 questions at once; about 0.7 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Low Fence83453854.2%-0.7
Breakable Full Fence82433952.4%-0.8
Open78393950.0%-2.0
Rectangle77403752.0%-1.8
Full Fence73393453.4%-3.1
Octagon67373055.2%+4.0
Breakable Half Fence64392560.9%+6.5
Half Fence63372658.7%-0.1
Single Wall61273444.3%-8.4
Full Fence and Open26141253.9%-0.3

0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls42655.2%54.6%+0.5
No walls22250.0%53.0%-3.0

Walls against open: +3.5 points (95% range -4.4 to +11.5), p 0.386 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Manjyu_J (Rank 32)2026/09/22770100.0%
temp002 (Rank 30)2026/09/14550100.0%
BudEkins_may (Rank 33)2026/09/1473442.9%
ガリバー (Rank 31)2026/09/14105550.0%
hsat0310 (Rank 35)2026/09/1363350.0%
midori6127 (Rank 28)2026/09/1364266.7%
hihoyoho (Rank 32)2026/09/0953260.0%
∈挙動不審∋ (Rank 34)2026/09/0774357.1%
Zenpro-052 (Rank 36)2026/09/0542250.0%
pinturicchio (Rank 29)2026/09/0364266.7%
れもん@のびしろF (Rank 33)2026/08/2942250.0%
vast-sprain73 (Rank 32)2026/08/2375271.4%
Phrazes_For_The_Young (Rank 34)2026/08/1953260.0%
nanami.madogiwa (Rank 33)2026/08/0552340.0%
ありがとナス (Rank 27)2026/08/0542250.0%
五寸釘くん (Rank 34)2026/07/035050.0%
run-run52 (Rank 28)2026/07/0263350.0%
icepiccck (Rank 33)2026/06/2352340.0%
ji-ru_11 (Rank 30)2026/06/2151420.0%
inoshikatyo1007 (Rank 32)2026/06/1952340.0%
鳩男 (Rank 30)2026/06/1741325.0%
ぷこ (Rank 33)2026/06/1262433.3%
MikuMartineau (Rank 32)2026/06/0975271.4%
shogun-iwaki (Rank 33)2026/05/2685362.5%
さいたま梅澤/T.Umezawa (Rank 29)2026/05/0586275.0%

Round openings

Every character

forward movement into punchP2488.7%
backdash into evade down822.9%
backdash into evade up551.9%
guardG511.8%
crouch into Senchutai3K451.6%
forward movement into guardG321.1%
Souko Sensou66P+K into Tenshin EngekishouP+K301.1%
backdash into guardG301.1%
backdash into Karura4P+K270.9%
backdash into Sako Soushou4P+K260.9%
forward movement into Double KnucklePP250.9%
forward movement into evade down220.8%
Dash Hammer Kick66K into High Angle Upper Kick6K210.7%
forward movement into RenshouPP210.7%
crouch dash back into guardG200.7%

961 further openings account for the other 2,111 rounds.

Counted from 695 of the 712 matches played. The rest were not pulled for openings.

Lau

forward movement into punchP608.6%
crouch into Senchutai3K456.5%
Souko Sensou66P+K into Tenshin EngekishouP+K304.3%
backdash into Sako Soushou4P+K263.7%
backdash into evade down213.0%
forward movement into RenshouPP213.0%
backdash into evade up202.9%
Souko Sensou66P+K162.3%
Shakashou3P into RenshouPP111.6%
Souko Sensou66P+K into Rouko Tankai6P+K111.6%
Rouko Tankai6P+K into Rouko Tekiga6P+KP+K101.4%
backdash into Tenshin EngekishouP+K101.4%
forward movement into Sako Soushou4P+K101.4%
guardG101.4%
backdash into Kosoushou46P91.3%

195 further openings account for the other 385 rounds.

Jeffry

forward movement into punchP6713.6%
forward movement into Double KnucklePP255.1%
backdash into evade down183.6%
backdash into Kenka Hook46P142.8%
Middle Hell Stab6P+K112.2%
backdash into evade up102.0%
crouch into Side Kick3K102.0%
backdash into guardG91.8%
Elbow Butt6P81.6%
backdash into Megaton Knuckle43P+K81.6%
forward movement into evade down81.6%
backdash into Torpedo Head Butt4P+K71.4%
backdash into Tsunami Beat3K+G71.4%
crouch into Low Knuckle2P71.4%
forward movement into guardG71.4%

161 further openings account for the other 277 rounds.

Jacky

Dash Hammer Kick66K into High Angle Upper Kick6K215.7%
forward movement into punchP184.9%
Groin Kick6K+G into Spinning KickK+G174.6%
Middle Smash6P113.0%
Dash Hammer Kick66K102.7%
backdash into Middle Spin Kick46K+G102.7%
backdash into Spin Heel Sword4K+G92.4%
crouch dash back into guardG82.2%
guardG82.2%
Groin Kick6K+G71.9%
backdash into evade down71.9%
forward movement into Jab Double StraightPPP71.9%
Dash Hammer Kick66K into kickK61.6%
Middle Smash6P into forward dash61.6%
crouch dash back into High Angle Upper Kick6K61.6%

127 further openings account for the other 219 rounds.

Goh

forward movement into punchP5115.3%
backdash into Karura4P+K278.1%
backdash into evade down103.0%
forward movement into guardG72.1%
guardG72.1%
Ni'oudaoshi3K+G61.8%
forward movement into Karura4P+K61.8%
Karura4P+K51.5%
Karura4P+K into AgitosogiP+K51.5%
backdash into Soukyu46P51.5%
backdash into evade up51.5%
forward movement into Shouda~KasumigoroshiPK51.5%
forward movement into backdash51.5%
forward movement into evade down51.5%
forward movement into throwP+G51.5%

108 further openings account for the other 180 rounds.

Brad

forward movement into punchP176.1%
Destruction Body3P+K into Dtee Sawk Lang3P+KP155.4%
kickK into forward movement124.3%
Jolt Upper3P into Jolt Upper~Spin Kick3PK114.0%
Sway Back4P+K+G into Mighty Knee UpperK103.6%
guardG82.9%
Sway Back4P+K+G72.5%
forward movement into Dtee Sawk Dtrohng4P+K72.5%
forward movement into Rapid CombinationP+KPP72.5%
Dtee Sawk Dtrohng4P+K62.2%
Elbow Hook6P62.2%
backdash into evade down62.2%
Ducking6P+K+G into Crush Knee KickK+G51.8%
Ducking6P+K+G into Sting BlowP+K51.8%
Elbow Hook6P into evade down51.8%

101 further openings account for the other 151 rounds.

Counted from 68 of the 70 matches played. The rest were not pulled for openings.

Shun

backward movement into Getsuga Gakushu46P95.0%
crouch into Gyou'in Haishu3P95.0%
backdash into evade down84.5%
backward movement into Kasen Chugeki6P73.9%
forward movement into punchP73.9%
Haisenchu1P into Haisenchu Kaikakyaku1PK52.8%
backdash into evade up52.8%
Getsuga Gakushu46P into Getsuga Gyou'in46PP+K42.2%
Tanhi ChougekiK+G42.2%
Tanhi ChougekiK+G into Gyousentai2K42.2%
crouch dash back into Gyou'in Haishu3P42.2%
crouch dash forward into Gyou'in Haishu3P42.2%
offensive move42.2%
Getsuga Gakushu46P into Honshin TankaP+K31.7%
Haisenchu1P31.7%

76 further openings account for the other 99 rounds.

Counted from 44 of the 45 matches played. The rest were not pulled for openings.

Wolf

forward movement into punchP129.2%
Elbow Butt4P into One Two UpperPPP107.6%
Arrow Knuckle3P into guardG75.3%
backdash into guardG43.0%
crouch dash back into Elbow Butt4P43.0%
evade down into Elbow Butt4P43.0%
forward movement into Elbow Butt4P43.0%
Comet Hook1P into Knuckle Part1PP32.3%
Elbow Butt4P32.3%
Quick Shoulder66P+K into Level Back CrushP+K32.3%
Rolling Savate6K+G32.3%
backdash into Elbow Butt4P32.3%
backdash into Short Shoulder46P+K32.3%
backdash into evade down32.3%
evade down into throwP+G32.3%

51 further openings account for the other 62 rounds.

Aoi

crouch into Maegeri3K108.1%
guardG75.7%
Koromoguruma66P54.1%
Jousei Ryusenshou214P+K43.2%
Sou'unha66K43.2%
forward movement into punchP43.2%
Kusanagi2K+G32.4%
backdash into guardG32.4%
crouch dash forward into Hou'oushu3P32.4%
Chudan Hiji'ate6P into Tsumujisakura6PP21.6%
Koromoguruma66P into punchP21.6%
NirentotsuPP into Nirentotsu OuchuPPP21.6%
Sou'unha66K into kickK21.6%
backdash into evade down21.6%
down, down-back punch+kick21P+K21.6%

64 further openings account for the other 68 rounds.

Counted from 30 of the 33 matches played. The rest were not pulled for openings.

Kage

backdash into Furikakato OtoshiK+G69.0%
forward movement into Rasen Urageri4PK46.0%
backdash into Kodachinuki4K34.5%
backdash into Ryubisen44K+G34.5%
crouch into Nirenkyaku3KK34.5%
Hiji'uchi6P23.0%
backdash into Gen'you4K+G23.0%
backdash into Ura Tsumujigeri44K23.0%
backdash into evade down23.0%
backdash into evade up23.0%
backward movement into Hagakure-ryu In Fujingeki46P+KP23.0%
crouch dash back into Tsumujigeri2K+G23.0%
forward movement into guardG23.0%
forward movement into punchP23.0%
Hagakure-ryu In Raijingeki46P+K11.5%

29 further openings account for the other 29 rounds.

Counted from 16 of the 19 matches played. The rest were not pulled for openings.

Akira

Senzankou66P+K into throwP+G712.7%
forward movement into punchP712.7%
Rimon Chouchu66P47.3%
backdash into Chouzan Housui46P+K47.3%
Souka Housui3P+K into SoutoP+K23.6%
forward dash into Jouho Touken6P23.6%
Chouyoushu1P into punchP11.8%
Ekishou3P into Housui2P11.8%
Goko Shutsudou3K+GP into Tetsuzankou (Hontei Goko Hazankou)3K+GPP+K11.8%
Jouho Senshou46P11.8%
Jouho Touken6P11.8%
Rimon Chouchu66P into backward movement11.8%
Rimon Chouchu66P into forward dash11.8%
Satei3K+G into Fukko3K+GP+K11.8%
SoutoP+K11.8%

20 further openings account for the other 20 rounds.

Counted from 14 of the 18 matches played. The rest were not pulled for openings.

Taka

Morotezuki66P713.0%
backdash into Dohyouwari43P47.4%
Kachi'age33P+K into Aka'oni MidaremageP+K35.6%
Shita Harite2P35.6%
backdash into evade down23.7%
backdash into evade up23.7%
crouch into Shita Harite2P23.7%
forward movement into punchP23.7%
guardG into Shita Harite2P23.7%
kickK23.7%
Chu Tsuppari 26P+KP into Chu Tsuppari 36P+KPP11.9%
Morotezuki66P into Morote Tsuppari66PP11.9%
Morotezuki66P into Tsuppari 2PP11.9%
Shita Harite2P into evade down11.9%
Tsuppari 2PP into Tsuppari 3PPP11.9%

20 further openings account for the other 20 rounds.

Sarah

Rising Elbow6P into Double Joint Butt6PK25.1%
Stiletto66K into Quick Knee6K25.1%
backdash into Switch Kick4K25.1%
guardG25.1%
kickK into High Kick StraightKP25.1%
Breeze Shot6P+K into Wind Knuckle6P+KP12.6%
Leg Slicer2K+G12.6%
Quick Knee6K into Quick Knee Straight6KP12.6%
Rising Elbow6P12.6%
Snap Side Chop3P into Setup Combination3PK12.6%
Snap Side Chop3P into Snap Side Chop Double3PP12.6%
Stiletto66K into Back Spin KickK+G12.6%
Stiletto66K into kickK12.6%
backdash into Crescent Heel4K+G12.6%
backdash into Leg Slicer2K+G12.6%

19 further openings account for the other 19 rounds.

Lion

crouch into Dantai3K316.7%
Juchou Senshou8P+K15.6%
backdash into Kouho Hachihonsui44P+K15.6%
backdash into Souji SenpuP+K15.6%
backdash into backward movement15.6%
backdash into evade down15.6%
backdash into kickK15.6%
backward movement into Rensansui Banchu46P+KPP15.6%
backward movement into evade down15.6%
backward movement into throwP+G15.6%
crouch dash forward into Katousui2P15.6%
crouch into Katousui2P15.6%
forward movement into Renkan SenshouPPP15.6%
forward movement into guardG15.6%
guardG15.6%

1 further openings account for the other 1 rounds.

Counted from 4 of the 8 matches played. The rest were not pulled for openings.

El Blaze

Demon Dance9P+K into Demon's Tail9P+KK120.0%
Shadow Spear6K120.0%
Short Upper3P into Combination Blow3PP120.0%
backdash into evade up120.0%
evade up into guardG120.0%

Jean

Chudan Mawashigeri3K120.0%
backdash into Kake'uchi~Maekeri'age46PK120.0%
guardG120.0%
guardG into Kousenshu4KP120.0%
punchP into Hizageri4K120.0%