Virtua Fighter 5 REVO · v1.10 · Region: Asia
이지제이
Characters played — VF5's own record
| Jacky | 27 | 361 | 196 | 165 | 54.3% |
|---|---|---|---|---|---|
| Jeffry | 29 | 294 | 177 | 117 | 60.2% |
| Brad | 30 | 272 | 189 | 83 | 69.5% |
| Goh | 25 | 75 | 48 | 27 | 64.0% |
| Akira | 21 | 38 | 13 | 25 | 34.2% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 18 | 13 | 5 | 72.2% | +19.7 |
|---|---|---|---|---|---|
| Eileen | 10 | 6 | 4 | 60.0% | +13.7 |
| Goh | 9 | 5 | 4 | 55.6% | -5.4 |
| Jeffry | 9 | 5 | 4 | 55.6% | +0.7 |
| Wolf | 9 | 4 | 5 | 44.4% | -20.0 |
| Pai | 8 | 4 | 4 | 50.0% | -12.7 |
| Shun | 7 | 5 | 2 | 71.4% | +21.4 |
| Sarah | 6 | 1 | 5 | 16.7% | -27.4 |
| Brad | 5 | 5 | 0 | 100.0% | +30.8 |
| El Blaze | 4 | 3 | 1 | 75.0% | +12.4 |
| Vanessa | 4 | 1 | 3 | 25.0% | -40.6 |
| Jacky | 3 | 0 | 3 | 0.0% | -74.4 |
| Kage | 3 | 2 | 1 | 66.7% | +11.2 |
| Aoi | 2 | 1 | 1 | 50.0% | +2.5 |
| Dural | 2 | 2 | 0 | 100.0% | +48.1 |
| Jean | 2 | 0 | 2 | 0.0% | -69.6 |
| Lei Fei | 2 | 1 | 1 | 50.0% | -16.9 |
| Lau | 1 | 1 | 0 | 100.0% | +38.6 |
| Lion | 1 | 1 | 0 | 100.0% | +26.9 |
| Taka | 1 | 1 | 0 | 100.0% | +45.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Full Fence | 24 | 14 | 10 | 58.3% | +6.9 |
|---|---|---|---|---|---|
| Low Fence | 12 | 7 | 5 | 58.3% | +1.7 |
| Octagon | 12 | 6 | 6 | 50.0% | -8.7 |
| Breakable Half Fence | 10 | 5 | 5 | 50.0% | -9.3 |
| Rectangle | 10 | 7 | 3 | 70.0% | +10.9 |
| Open | 9 | 4 | 5 | 44.4% | -10.8 |
| Single Wall | 8 | 5 | 3 | 62.5% | +1.1 |
| Half Fence | 5 | 4 | 1 | 80.0% | +14.2 |
| Full Fence and Open | 4 | 1 | 3 | 25.0% | -38.1 |
| Full Fence | 3 | 1 | 2 | 33.3% | -26.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 64 | 57.8% | 57.2% | +0.6 |
| No walls | 29 | 55.2% | 57.3% | -2.2 |
Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| junicue (Rank 32) | 7 | 3 | 4 | 42.9% |
|---|---|---|---|---|
| 오빠거기는안돼 (Rank 28) | 7 | 5 | 2 | 71.4% |
| class-wiz (Rank 27) | 4 | 2 | 2 | 50.0% |
| omuretukun (Rank 23) | 4 | 2 | 2 | 50.0% |
| けけみや (Rank 24) | 4 | 4 | 0 | 100.0% |
| 9779797 (Rank 26) | 3 | 2 | 1 | 66.7% |
| Nachi-doumin-J (Rank 28) | 3 | 1 | 2 | 33.3% |
| cream-soba-1972 (Rank 29) | 3 | 1 | 2 | 33.3% |
| don'tthink,feel. (Rank 28) | 3 | 2 | 1 | 66.7% |
| ありがとナス (Rank 27) | 3 | 0 | 3 | 0.0% |
| たつやX (Rank 28) | 3 | 2 | 1 | 66.7% |
| BANANA (Rank 28) | 2 | 1 | 1 | 50.0% |
| MEGATON_KZ (Rank 24) | 2 | 0 | 2 | 0.0% |
| banbal/バンバル (Rank 26) | 2 | 0 | 2 | 0.0% |
| chamayan223 (Rank 25) | 2 | 2 | 0 | 100.0% |
| diev80 (Rank 29) | 2 | 2 | 0 | 100.0% |
| juste (Rank 30) | 2 | 2 | 0 | 100.0% |
| level_1173 (Rank 25) | 2 | 1 | 1 | 50.0% |
| nassy-0106 (Rank 29) | 2 | 0 | 2 | 0.0% |
| piece (Rank 24) | 2 | 1 | 1 | 50.0% |
| spiritual0825 (Rank 26) | 2 | 2 | 0 | 100.0% |
| yuzu (Rank 28) | 2 | 0 | 2 | 0.0% |
| くっきー爆弾 (Rank 21) | 2 | 2 | 0 | 100.0% |
| 失礼!スマッシュ☆彡 (Rank 25) | 2 | 1 | 1 | 50.0% |
| 無槪念野獸/무개념야수 (Rank 26) | 2 | 2 | 0 | 100.0% |
Most played opponents, most recent first
| 無槪念野獸/무개념야수 (Rank 26) | 2026/08/24 | 2 | 2 | 0 | 100.0% |
|---|---|---|---|---|---|
| class-wiz (Rank 27) | 2026/08/23 | 4 | 2 | 2 | 50.0% |
| juste (Rank 30) | 2026/08/23 | 2 | 2 | 0 | 100.0% |
| けけみや (Rank 24) | 2026/08/23 | 4 | 4 | 0 | 100.0% |
| level_1173 (Rank 25) | 2026/08/23 | 2 | 1 | 1 | 50.0% |
| BANANA (Rank 28) | 2026/08/21 | 2 | 1 | 1 | 50.0% |
| 失礼!スマッシュ☆彡 (Rank 25) | 2026/08/21 | 2 | 1 | 1 | 50.0% |
| cream-soba-1972 (Rank 29) | 2026/08/21 | 3 | 1 | 2 | 33.3% |
| piece (Rank 24) | 2026/08/04 | 2 | 1 | 1 | 50.0% |
| ありがとナス (Rank 27) | 2026/08/04 | 3 | 0 | 3 | 0.0% |
| 9779797 (Rank 26) | 2026/08/04 | 3 | 2 | 1 | 66.7% |
| banbal/バンバル (Rank 26) | 2026/08/04 | 2 | 0 | 2 | 0.0% |
| nassy-0106 (Rank 29) | 2026/08/04 | 2 | 0 | 2 | 0.0% |
| くっきー爆弾 (Rank 21) | 2026/08/04 | 2 | 2 | 0 | 100.0% |
| don'tthink,feel. (Rank 28) | 2026/08/04 | 3 | 2 | 1 | 66.7% |
| Nachi-doumin-J (Rank 28) | 2026/08/04 | 3 | 1 | 2 | 33.3% |
| 오빠거기는안돼 (Rank 28) | 2026/08/03 | 7 | 5 | 2 | 71.4% |
| spiritual0825 (Rank 26) | 2026/07/22 | 2 | 2 | 0 | 100.0% |
| chamayan223 (Rank 25) | 2026/07/21 | 2 | 2 | 0 | 100.0% |
| omuretukun (Rank 23) | 2026/07/14 | 4 | 2 | 2 | 50.0% |
| MEGATON_KZ (Rank 24) | 2026/07/13 | 2 | 0 | 2 | 0.0% |
| yuzu (Rank 28) | 2026/07/13 | 2 | 0 | 2 | 0.0% |
| たつやX (Rank 28) | 2026/07/06 | 3 | 2 | 1 | 66.7% |
| diev80 (Rank 29) | 2026/06/08 | 2 | 2 | 0 | 100.0% |
| junicue (Rank 32) | 2026/03/30 | 7 | 3 | 4 | 42.9% |
Round openings
Every character
| backdash into evade up | 56 | 13.2% |
|---|---|---|
| backdash into guardG | 29 | 6.8% |
| backdash into Beat & Back KnuckleP+KP | 25 | 5.9% |
| Middle Smash6P | 21 | 4.9% |
| Slide Shuffle (Deflect)4P+K+G into crouch dash forward | 15 | 3.5% |
| Slant Back Knuckle1P into Rage Kick1PK | 13 | 3.1% |
| Middle Hell Stab6P+K | 12 | 2.8% |
| backdash into Sway Back4P+K+G | 12 | 2.8% |
| backdash into Megaton Knuckle43P+K | 10 | 2.4% |
| Dtee Sawk Dtrohng4P+K | 9 | 2.1% |
| Jab StraightPP into Jab Double StraightPPP | 9 | 2.1% |
| backdash into Double Hammer Down43P | 9 | 2.1% |
| backdash into evade down | 9 | 2.1% |
| backdash into Spin Heel Sword4K+G | 7 | 1.6% |
| Ducking6P+K+G into Crush Knee KickK+G | 6 | 1.4% |
110 further openings account for the other 183 rounds.
Jacky
| backdash into evade up | 34 | 14.2% |
|---|---|---|
| backdash into Beat & Back KnuckleP+KP | 25 | 10.4% |
| Middle Smash6P | 21 | 8.8% |
| backdash into guardG | 19 | 7.9% |
| Slide Shuffle (Deflect)4P+K+G into crouch dash forward | 15 | 6.2% |
| Slant Back Knuckle1P into Rage Kick1PK | 13 | 5.4% |
| Jab StraightPP into Jab Double StraightPPP | 9 | 3.8% |
| backdash into Spin Heel Sword4K+G | 7 | 2.9% |
| backdash | 6 | 2.5% |
| backdash into Beat KnuckleP+K | 6 | 2.5% |
| backdash into evade down | 6 | 2.5% |
| Bil Jee6P+K | 5 | 2.1% |
| Low Spin Kick1K+G | 4 | 1.7% |
| Low Spin Kick1K+G into guardG | 4 | 1.7% |
| backdash into Long Stride Back Knuckle4P+K | 4 | 1.7% |
43 further openings account for the other 62 rounds.
Jeffry
| backdash into evade up | 17 | 15.3% |
|---|---|---|
| Middle Hell Stab6P+K | 12 | 10.8% |
| backdash into Megaton Knuckle43P+K | 10 | 9.0% |
| backdash into Double Hammer Down43P | 9 | 8.1% |
| punchP into Double KnucklePP | 6 | 5.4% |
| backdash into Dash Elbow66P | 4 | 3.6% |
| backdash into guardG | 4 | 3.6% |
| Ducking Low2K+G | 3 | 2.7% |
| backdash into Kenka Hook46P | 3 | 2.7% |
| backdash into Rising Hammer43PP | 3 | 2.7% |
| Low Knuckle2P | 2 | 1.8% |
| backdash into crouch | 2 | 1.8% |
| backward movement into evade up | 2 | 1.8% |
| crouch dash forward into evade down | 2 | 1.8% |
| crouch into Grizzly Hammer1PP | 2 | 1.8% |
30 further openings account for the other 30 rounds.
Brad
| backdash into Sway Back4P+K+G | 12 | 29.3% |
|---|---|---|
| Dtee Sawk Dtrohng4P+K | 9 | 21.9% |
| Ducking6P+K+G into Crush Knee KickK+G | 6 | 14.6% |
| Sharp Shoot1P | 3 | 7.3% |
| Dtee Sawk Dtrohng4P+K into evade down | 1 | 2.4% |
| Ducking6P+K+G into Neck ClinchP+G | 1 | 2.4% |
| Ducking6P+K+G into forward movement | 1 | 2.4% |
| Jolt Upper3P into Jolt Upper~Spin Kick3PK | 1 | 2.4% |
| Sharp Shoot1P into guardG | 1 | 2.4% |
| backdash into Dtee Sawk Lang3P+KP | 1 | 2.4% |
| backdash into Jaguar Tail2K+G | 1 | 2.4% |
| backdash into Sharp Shoot1P | 1 | 2.4% |
| backdash into crouch | 1 | 2.4% |
| backdash into throwP+G | 1 | 2.4% |
| throwP+G into High Spin KickK+G | 1 | 2.4% |
Goh
| backdash into evade up | 3 | 15.8% |
|---|---|---|
| backdash into guardG | 3 | 15.8% |
| backdash into Batousatsu3KP | 2 | 10.5% |
| backdash into evade down | 2 | 10.5% |
| Shouda~KasumigoroshiPK into Kasumigoroshi~ShikigamiPKP | 1 | 5.3% |
| Tsukikage6K | 1 | 5.3% |
| backdash into Karura4P+K | 1 | 5.3% |
| backdash into Maegeri3K | 1 | 5.3% |
| backdash into Shouda~KasumigoroshiPK | 1 | 5.3% |
| backdash into Soukyu46P | 1 | 5.3% |
| backdash into punchP | 1 | 5.3% |
| crouch into Denkou3PP | 1 | 5.3% |
| punchP into kickK | 1 | 5.3% |
Akira
| backdash into Jouho Senshou46P | 4 | 28.6% |
|---|---|---|
| backdash into guardG | 3 | 21.4% |
| Rimon Chouchu66P into forward movement | 2 | 14.3% |
| backdash into evade up | 2 | 14.3% |
| Rimon Chouchu66P into forward dash | 1 | 7.1% |
| Youteitou6K | 1 | 7.1% |
| evade down into Rimon Chouchu66P | 1 | 7.1% |
