VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

이지제이

Career matches1,040
Career win rate59.9%
Round win rate52.1%
Peak rank30
Distinct opponents59
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky2736119616554.3%
Jeffry2929417711760.2%
Brad302721898369.5%
Goh2575482764.0%
Akira2138132534.2%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira1813572.2%+19.7
Eileen106460.0%+13.7
Goh95455.6%-5.4
Jeffry95455.6%+0.7
Wolf94544.4%-20.0
Pai84450.0%-12.7
Shun75271.4%+21.4
Sarah61516.7%-27.4
Brad550100.0%+30.8
El Blaze43175.0%+12.4
Vanessa41325.0%-40.6
Jacky3030.0%-74.4
Kage32166.7%+11.2
Aoi21150.0%+2.5
Dural220100.0%+48.1
Jean2020.0%-69.6
Lei Fei21150.0%-16.9
Lau110100.0%+38.6
Lion110100.0%+26.9
Taka110100.0%+45.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Full Fence24141058.3%+6.9
Low Fence127558.3%+1.7
Octagon126650.0%-8.7
Breakable Half Fence105550.0%-9.3
Rectangle107370.0%+10.9
Open94544.4%-10.8
Single Wall85362.5%+1.1
Half Fence54180.0%+14.2
Full Fence and Open41325.0%-38.1
Full Fence31233.3%-26.3

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls6457.8%57.2%+0.6
No walls2955.2%57.3%-2.2

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

junicue (Rank 32)73442.9%
오빠거기는안돼 (Rank 28)75271.4%
class-wiz (Rank 27)42250.0%
omuretukun (Rank 23)42250.0%
けけみや (Rank 24)440100.0%
9779797 (Rank 26)32166.7%
Nachi-doumin-J (Rank 28)31233.3%
cream-soba-1972 (Rank 29)31233.3%
don'tthink,feel. (Rank 28)32166.7%
ありがとナス (Rank 27)3030.0%
たつやX (Rank 28)32166.7%
BANANA (Rank 28)21150.0%
MEGATON_KZ (Rank 24)2020.0%
banbal/バンバル (Rank 26)2020.0%
chamayan223 (Rank 25)220100.0%
diev80 (Rank 29)220100.0%
juste (Rank 30)220100.0%
level_1173 (Rank 25)21150.0%
nassy-0106 (Rank 29)2020.0%
piece (Rank 24)21150.0%
spiritual0825 (Rank 26)220100.0%
yuzu (Rank 28)2020.0%
くっきー爆弾 (Rank 21)220100.0%
失礼!スマッシュ☆彡 (Rank 25)21150.0%
無槪念野獸/무개념야수 (Rank 26)220100.0%

Most played opponents, most recent first

無槪念野獸/무개념야수 (Rank 26)2026/08/24220100.0%
class-wiz (Rank 27)2026/08/2342250.0%
juste (Rank 30)2026/08/23220100.0%
けけみや (Rank 24)2026/08/23440100.0%
level_1173 (Rank 25)2026/08/2321150.0%
BANANA (Rank 28)2026/08/2121150.0%
失礼!スマッシュ☆彡 (Rank 25)2026/08/2121150.0%
cream-soba-1972 (Rank 29)2026/08/2131233.3%
piece (Rank 24)2026/08/0421150.0%
ありがとナス (Rank 27)2026/08/043030.0%
9779797 (Rank 26)2026/08/0432166.7%
banbal/バンバル (Rank 26)2026/08/042020.0%
nassy-0106 (Rank 29)2026/08/042020.0%
くっきー爆弾 (Rank 21)2026/08/04220100.0%
don'tthink,feel. (Rank 28)2026/08/0432166.7%
Nachi-doumin-J (Rank 28)2026/08/0431233.3%
오빠거기는안돼 (Rank 28)2026/08/0375271.4%
spiritual0825 (Rank 26)2026/07/22220100.0%
chamayan223 (Rank 25)2026/07/21220100.0%
omuretukun (Rank 23)2026/07/1442250.0%
MEGATON_KZ (Rank 24)2026/07/132020.0%
yuzu (Rank 28)2026/07/132020.0%
たつやX (Rank 28)2026/07/0632166.7%
diev80 (Rank 29)2026/06/08220100.0%
junicue (Rank 32)2026/03/3073442.9%

Round openings

Every character

backdash into evade up5613.2%
backdash into guardG296.8%
backdash into Beat & Back KnuckleP+KP255.9%
Middle Smash6P214.9%
Slide Shuffle (Deflect)4P+K+G into crouch dash forward153.5%
Slant Back Knuckle1P into Rage Kick1PK133.1%
Middle Hell Stab6P+K122.8%
backdash into Sway Back4P+K+G122.8%
backdash into Megaton Knuckle43P+K102.4%
Dtee Sawk Dtrohng4P+K92.1%
Jab StraightPP into Jab Double StraightPPP92.1%
backdash into Double Hammer Down43P92.1%
backdash into evade down92.1%
backdash into Spin Heel Sword4K+G71.6%
Ducking6P+K+G into Crush Knee KickK+G61.4%

110 further openings account for the other 183 rounds.

Jacky

backdash into evade up3414.2%
backdash into Beat & Back KnuckleP+KP2510.4%
Middle Smash6P218.8%
backdash into guardG197.9%
Slide Shuffle (Deflect)4P+K+G into crouch dash forward156.2%
Slant Back Knuckle1P into Rage Kick1PK135.4%
Jab StraightPP into Jab Double StraightPPP93.8%
backdash into Spin Heel Sword4K+G72.9%
backdash62.5%
backdash into Beat KnuckleP+K62.5%
backdash into evade down62.5%
Bil Jee6P+K52.1%
Low Spin Kick1K+G41.7%
Low Spin Kick1K+G into guardG41.7%
backdash into Long Stride Back Knuckle4P+K41.7%

43 further openings account for the other 62 rounds.

Jeffry

backdash into evade up1715.3%
Middle Hell Stab6P+K1210.8%
backdash into Megaton Knuckle43P+K109.0%
backdash into Double Hammer Down43P98.1%
punchP into Double KnucklePP65.4%
backdash into Dash Elbow66P43.6%
backdash into guardG43.6%
Ducking Low2K+G32.7%
backdash into Kenka Hook46P32.7%
backdash into Rising Hammer43PP32.7%
Low Knuckle2P21.8%
backdash into crouch21.8%
backward movement into evade up21.8%
crouch dash forward into evade down21.8%
crouch into Grizzly Hammer1PP21.8%

30 further openings account for the other 30 rounds.

Brad

backdash into Sway Back4P+K+G1229.3%
Dtee Sawk Dtrohng4P+K921.9%
Ducking6P+K+G into Crush Knee KickK+G614.6%
Sharp Shoot1P37.3%
Dtee Sawk Dtrohng4P+K into evade down12.4%
Ducking6P+K+G into Neck ClinchP+G12.4%
Ducking6P+K+G into forward movement12.4%
Jolt Upper3P into Jolt Upper~Spin Kick3PK12.4%
Sharp Shoot1P into guardG12.4%
backdash into Dtee Sawk Lang3P+KP12.4%
backdash into Jaguar Tail2K+G12.4%
backdash into Sharp Shoot1P12.4%
backdash into crouch12.4%
backdash into throwP+G12.4%
throwP+G into High Spin KickK+G12.4%

Goh

backdash into evade up315.8%
backdash into guardG315.8%
backdash into Batousatsu3KP210.5%
backdash into evade down210.5%
Shouda~KasumigoroshiPK into Kasumigoroshi~ShikigamiPKP15.3%
Tsukikage6K15.3%
backdash into Karura4P+K15.3%
backdash into Maegeri3K15.3%
backdash into Shouda~KasumigoroshiPK15.3%
backdash into Soukyu46P15.3%
backdash into punchP15.3%
crouch into Denkou3PP15.3%
punchP into kickK15.3%

Akira

backdash into Jouho Senshou46P428.6%
backdash into guardG321.4%
Rimon Chouchu66P into forward movement214.3%
backdash into evade up214.3%
Rimon Chouchu66P into forward dash17.1%
Youteitou6K17.1%
evade down into Rimon Chouchu66P17.1%