VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jeffry

猫鼻

Career matches7,200
Career win rate49.9%
Round win rate49.6%
Peak rank33
Distinct opponents392
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jeffry337,2003,5893,61149.9%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky1831018255.2%+5.0
Wolf163768746.6%-6.1
Akira144796554.9%+4.1
Brad93405343.0%-6.5
Kage92425045.6%-3.2
Jean88385043.2%-3.7
Aoi82572569.5%+20.0
Jeffry82374545.1%-5.4
Shun81364544.4%-3.2
Lion80413951.2%+8.7
Vanessa75324342.7%-6.4
Goh70422860.0%+9.6
El Blaze68343450.0%-1.2
Pai60273345.0%-2.0
Lau58223637.9%-12.2
Sarah52282453.9%+3.2
Lei Fei45242153.3%+5.1
Eileen31112035.5%-14.3
Taka28151353.6%+2.0
Dural51420.0%-34.1

0 of 18 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 18 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall169838649.1%+0.3
Low Fence167848350.3%-1.1
Rectangle162847851.9%+1.9
Breakable Half Fence158768248.1%-3.1
Half Fence157778049.0%-0.8
Open155698644.5%-4.1
Breakable Full Fence154767849.4%+1.6
Octagon153817252.9%+3.2
Full Fence139736652.5%+4.2
Full Fence and Open80384247.5%+1.7

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls92350.6%49.6%+1.0
No walls49148.1%49.5%-1.4

Walls against open: +2.4 points (95% range -3.3 to +8.0), p 0.410 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Caretta222 (Rank 33)2026/09/221310376.9%
Enazo_L18_lol (Rank 33)2026/09/22115645.5%
nidaimebannai (Rank 33)2026/09/191661037.5%
あばぎ (Rank 30)2026/09/191971236.8%
タイヨウ (Rank 32)2026/09/19156940.0%
オムレツハンター© (Rank 33)2026/09/15168850.0%
LEO (Rank 32)2026/09/131412285.7%
motor_colt61 (Rank 35)2026/09/1222101245.5%
ヘニオ (Rank 33)2026/09/12135838.5%
akira__9633 (Rank 35)2026/09/1221101147.6%
nanami.madogiwa (Rank 36)2026/09/111951426.3%
haira_76 (Rank 31)2026/09/05116554.5%
bonbon (Rank 33)2026/09/051441028.6%
Sasuquatchfabrix (Rank 31)2026/09/04116554.5%
マクシミリアン15世 (Rank 32)2026/09/041551033.3%
Melt (Rank 33)2026/09/03113827.3%
siesuu (Rank 32)2026/08/31146842.9%
delicioso (Rank 33)2026/08/30157846.7%
えびもち (Rank 33)2026/08/30124833.3%
南部の釣れないルアー (Rank 32)2026/08/291811761.1%
STH-6000 (Rank 32)2026/07/29124833.3%
らうらう (Rank 30)2026/07/24112918.2%
Hi-VisionZERO (Rank 32)2026/07/232191242.9%
bh_iflg (Rank 30)2026/06/062131814.3%
OgreAunt (Rank 28)2026/05/19113827.3%

Round openings

Jeffry

punchP into Double KnucklePP64110.2%
punchP4166.6%
backdash into Kenka Hook46P3395.4%
backdash into Double Hammer Down43P2363.8%
crouch into Low Knuckle2P2323.7%
Middle Hell Stab6P+K2083.3%
crouch dash forward into guardG1802.9%
crouch dash forward into punchP1582.5%
backdash into evade down1342.1%
backdash into Overblow Shoulder66P+K1322.1%
Low Knuckle2P1031.6%
punchP into kickK961.5%
backdash into evade up911.4%
evade up into Dash Elbow66P881.4%
punchP into Elbow Butt6P871.4%

367 further openings account for the other 3,142 rounds.

Counted from 1,544 of the 1,580 matches played. The rest were not pulled for openings.