VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lei Fei

Ka2

Career matches2,831
Career win rate57.1%
Round win rate52.8%
Peak rank38
Distinct opponents393
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lei Fei381,74096577555.5%
Kage3661434726756.5%
El Blaze3530619011662.1%
Jacky3087622571.3%
Sarah2884533163.1%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky92484452.2%-4.7
Wolf84483657.1%+2.6
Akira75453060.0%+2.9
Jeffry72423058.3%+0.6
Kage59293049.1%-7.4
Lion59342557.6%+0.1
Lau57273047.4%-9.4
Pai56292751.8%-2.1
Goh55352063.6%+8.4
Jean54312357.4%+2.9
Vanessa48301862.5%+9.5
Brad40202050.0%-2.2
Lei Fei39251464.1%+7.1
Sarah39211853.9%-1.2
Shun32191359.4%+5.0
Aoi30141646.7%-6.9
El Blaze25151060.0%+4.7
Eileen157846.7%-13.2
Taka158753.3%+3.0
Dural31233.3%-29.1

0 of 16 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 16 questions at once; about 0.8 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon117576048.7%-7.0
Full Fence110644658.2%+1.7
Breakable Half Fence107545350.5%-4.2
Open96504652.1%-4.7
Rectangle95514453.7%-3.2
Single Wall86523460.5%+4.6
Breakable Full Fence85473855.3%+3.4
Low Fence85523361.2%+3.7
Half Fence70412958.6%+2.8
Full Fence and Open51262551.0%-4.5

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls58453.8%55.1%-1.3
No walls26757.7%56.8%+0.9

Walls against open: -2.2 points (95% range -10.0 to +5.5), p 0.576 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

Roki_ryudoukan (Rank 36)2026/09/2293633.3%
pazwolf (Rank 39)2026/09/22114736.4%
west-muta (Rank 33)2026/09/2286275.0%
슝슝배덕에옷이생겼습니다. (Rank 38)2026/09/1671614.3%
zephyr_dural (Rank 33)2026/09/1463350.0%
joechou222 (Rank 36)2026/09/131712570.6%
さみぃ_ANTARES (Rank 34)2026/09/1362433.3%
ねこむーと (Rank 38)2026/09/0975271.4%
dancho--hs (Rank 38)2026/09/0975271.4%
フルレバ (Rank 36)2026/09/09115645.5%
Reezent_Sousui (Rank 36)2026/09/0992722.2%
ジークリオン (Rank 35)2026/09/0998188.9%
かべごん (Rank 38)2026/09/0661516.7%
NORESPECT (Rank 35)2026/09/0664266.7%
∈挙動不審∋ (Rank 35)2026/09/05119281.8%
riegorou-second (Rank 33)2026/09/0573442.9%
montanmo (Rank 37)2026/09/0581712.5%
anzenpai (Rank 34)2026/08/3185362.5%
Akama-HALO (Rank 28)2026/08/28105550.0%
テクノモデル (Rank 35)2026/07/2562433.3%
貧乏リオン/binboulion (Rank 36)2026/07/0396366.7%
★闘将拉麵男★ (Rank 38)2026/06/2362433.3%
mahiro_725 (Rank 36)2026/06/1573442.9%
fuuchanakira (Rank 33)2026/06/1596366.7%
schwein777 (Rank 37)2026/06/0293633.3%

Round openings

Every character

backdash into evade up3679.7%
backdash into evade down2406.3%
crouch dash forward into throwP+G1674.4%
Toushou66P into Kakushu Suigeki6P1493.9%
offensive move1032.7%
punchP952.5%
Ryu'eikyaku66K into forward kick6K902.4%
Fukusoushou2P822.2%
Dantai4K812.1%
Jizuridan2P731.9%
forward movement into punchP721.9%
Hagakure-ryu In Raijingeki46P+K691.8%
backdash into offensive move621.6%
Tenshi Ryusentai6K+G601.6%
forward dash into evade up591.6%

493 further openings account for the other 2,018 rounds.

Counted from 923 of the 949 matches played. The rest were not pulled for openings.

Lei Fei

backdash into evade up1748.6%
Toushou66P into Kakushu Suigeki6P1497.3%
backdash into evade down1216.0%
offensive move1025.0%
crouch dash forward into throwP+G1004.9%
punchP834.1%
Fukusoushou2P824.0%
Dantai4K814.0%
backdash into offensive move623.0%
Tenshi Ryusentai6K+G603.0%
punchP into Sayu ShoukenPP482.4%
forward movement into punchP381.9%
crouch dash forward into Niki Bunkyaku9K351.7%
Shazen Tenshin Haikyaku8K311.5%
throwP+G301.5%

207 further openings account for the other 838 rounds.

Kage

backdash into evade up14011.6%
Ryu'eikyaku66K into forward kick6K907.4%
backdash into evade down857.0%
Jizuridan2P736.0%
Hagakure-ryu In Raijingeki46P+K695.7%
crouch dash forward into throwP+G342.8%
forward movement into punchP322.6%
Nakageri3K into forward dash302.5%
Hagakure-ryu In Raijingeki46P+K into Hagakure-ryu You Jumonji KamaeP+K+G221.8%
forward dash into evade up211.7%
Fusen Renkyaku6K+G201.6%
crouch dash forward into guardG181.5%
backward movement into evade down151.2%
throwP+G151.2%
Nakageri3K141.2%

172 further openings account for the other 531 rounds.

Counted from 292 of the 318 matches played. The rest were not pulled for openings.

El Blaze

backdash into evade up339.1%
Volcano Upper4P+K267.2%
backdash into evade down236.4%
crouch dash forward into throwP+G236.4%
Shouda46PP into Rising Back Spin Kick46PPK215.8%
backdash into Darkness Sword43K+G154.2%
crouch dash forward into Volcano Upper4P+K133.6%
Shadow Spear6K into forward movement102.8%
Sit Jab2P102.8%
forward dash into evade up102.8%
High-Speed Jab46P into Shouda46PP82.2%
Demon Dance9P+K into Demon's Tail9P+KK71.9%
High-Speed Jab46P into Flame Toe Kick46PK71.9%
backdash into Hammer Smash46P+K71.9%
throwP+G71.9%

85 further openings account for the other 141 rounds.

Jacky

backdash into evade up1511.2%
Dash Hammer Kick66K into High Angle Upper Kick6K129.0%
crouch dash forward into throwP+G96.7%
backdash into evade down75.2%
Bil Jee6P+K53.7%
Low Spin Kick1K+G43.0%
forward dash into Dash Hammer Kick66K43.0%
Slide Shuffle (Deflect)4P+K+G into throwP+G32.2%
Spin Heel Sword4K+G into forward movement32.2%
backdash into throwP+G32.2%
crouch dash forward into Low Spin Kick1K+G32.2%
crouch dash forward into Smash Straight3P32.2%
crouch dash forward into guardG32.2%
kickK into High Angle Upper Kick6K32.2%
backdash into Dash Hammer Kick66K21.5%

49 further openings account for the other 55 rounds.

Sarah

backdash into evade up510.2%
guardG into throwP+G510.2%
Squat Straight2P48.2%
backdash into evade down48.2%
Full Spin Heel Kick9K36.1%
crouch into Leg Slicer2K+G36.1%
Hide Side Kick (Deflect)P+K24.1%
Stiletto66K into Quick Knee6K24.1%
backdash24.1%
crouch dash forward into guardG24.1%
throwP+G24.1%
Jab StraightPP into Double Punch Back KickPPK12.0%
Jackknife Kick3K into evade down12.0%
Queen Bee Needle66K+G into Mellow Heel Kick6K+G12.0%
Sharpsword44K into Sharpsword Combo44KK12.0%

11 further openings account for the other 11 rounds.