Virtua Fighter 5 REVO · v1.10 · Region: Asia
無想花心剣
Characters played — VF5's own record
| Eileen | 38 | 311 | 259 | 52 | 83.3% |
|---|---|---|---|---|---|
| Brad | 36 | 310 | 209 | 101 | 67.4% |
| Jean | 35 | 221 | 155 | 66 | 70.1% |
| Jeffry | 35 | 162 | 123 | 39 | 75.9% |
| Taka | 34 | 130 | 101 | 29 | 77.7% |
| Lei Fei | 32 | 111 | 89 | 22 | 80.2% |
| Lau | 30 | 56 | 44 | 12 | 78.6% |
| Dural | 26 | 6 | 5 | 1 | 83.3% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 50 | 32 | 18 | 64.0% | -11.4 |
|---|---|---|---|---|---|
| Lau | 43 | 31 | 12 | 72.1% | -0.1 |
| Akira | 42 | 26 | 16 | 61.9% | -15.8 |
| Jeffry | 34 | 21 | 13 | 61.8% | -17.8 |
| Aoi | 30 | 23 | 7 | 76.7% | +1.3 |
| Wolf | 28 | 25 | 3 | 89.3% | +18.3 |
| Sarah | 25 | 22 | 3 | 88.0% | +15.2 |
| Jean | 23 | 18 | 5 | 78.3% | +4.2 |
| Lion | 22 | 18 | 4 | 81.8% | +5.5 |
| Lei Fei | 19 | 17 | 2 | 89.5% | +18.2 |
| Pai | 17 | 12 | 5 | 70.6% | -3.2 |
| Shun | 17 | 14 | 3 | 82.3% | +9.0 |
| Goh | 15 | 12 | 3 | 80.0% | +0.1 |
| Vanessa | 14 | 11 | 3 | 78.6% | +6.2 |
| Kage | 13 | 10 | 3 | 76.9% | +1.2 |
| El Blaze | 12 | 9 | 3 | 75.0% | +0.4 |
| Eileen | 8 | 6 | 2 | 75.0% | -2.5 |
| Brad | 5 | 3 | 2 | 60.0% | -10.9 |
| Taka | 5 | 4 | 1 | 80.0% | +0.7 |
| Dural | 4 | 4 | 0 | 100.0% | +31.6 |
0 of 5 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 5 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Low Fence | 53 | 33 | 20 | 62.3% | -14.6 |
|---|---|---|---|---|---|
| Full Fence | 52 | 38 | 14 | 73.1% | -1.4 |
| Open | 49 | 40 | 9 | 81.6% | +7.3 |
| Single Wall | 45 | 34 | 11 | 75.6% | -1.5 |
| Rectangle | 42 | 31 | 11 | 73.8% | -0.8 |
| Breakable Half Fence | 41 | 29 | 12 | 70.7% | -5.4 |
| Octagon | 36 | 27 | 9 | 75.0% | +2.9 |
| Half Fence | 35 | 27 | 8 | 77.1% | +4.1 |
| Breakable Full Fence | 31 | 23 | 8 | 74.2% | +2.8 |
| Full Fence and Open | 22 | 22 | 0 | 100.0% | +27.5 |
0 of 9 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 9 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 237 | 73.8% | 73.8% | +0.0 |
| No walls | 147 | 72.8% | 75.7% | -2.9 |
Walls against open: +2.9 points (95% range -6.7 to +12.6), p 0.552 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| KumadaP (Rank 35) | 11 | 9 | 2 | 81.8% |
|---|---|---|---|---|
| MikuMartineau (Rank 31) | 6 | 5 | 1 | 83.3% |
| RYO (Rank 34) | 6 | 4 | 2 | 66.7% |
| lapislazuli (Rank 37) | 6 | 5 | 1 | 83.3% |
| ohtenki (Rank 30) | 6 | 4 | 2 | 66.7% |
| うるヲ参拾 (Rank 37) | 6 | 5 | 1 | 83.3% |
| えびもち (Rank 32) | 6 | 6 | 0 | 100.0% |
| まきお (Rank 35) | 6 | 5 | 1 | 83.3% |
| テクノモデル (Rank 34) | 6 | 2 | 4 | 33.3% |
| 究極無敵 (Rank 30) | 6 | 5 | 1 | 83.3% |
| 都筑まもる君 (Rank 34) | 6 | 4 | 2 | 66.7% |
| Ka2 (Rank 26) | 5 | 3 | 2 | 60.0% |
| TECHNIgotty (Rank 28) | 5 | 5 | 0 | 100.0% |
| culis (Rank 29) | 5 | 3 | 2 | 60.0% |
| stepan_BVFA (Rank 37) | 5 | 2 | 3 | 40.0% |
| いとー (Rank 29) | 5 | 4 | 1 | 80.0% |
| てーらい (Rank 32) | 5 | 4 | 1 | 80.0% |
| 初代マサオ (Rank 39) | 5 | 3 | 2 | 60.0% |
| B軍団 (Rank 33) | 4 | 3 | 1 | 75.0% |
| TAPIOKA (Rank 28) | 4 | 3 | 1 | 75.0% |
| あつあげ (Rank 30) | 4 | 2 | 2 | 50.0% |
| お~ちゃん (Rank 33) | 4 | 4 | 0 | 100.0% |
| けいすけ新宿 (Rank 31) | 4 | 3 | 1 | 75.0% |
| ねこまじん (Rank 33) | 4 | 4 | 0 | 100.0% |
| ダンシングまるこ (Rank 39) | 4 | 2 | 2 | 50.0% |
Most played opponents, most recent first
| あつあげ (Rank 30) | 2026/06/16 | 4 | 2 | 2 | 50.0% |
|---|---|---|---|---|---|
| てーらい (Rank 32) | 2026/05/20 | 5 | 4 | 1 | 80.0% |
| 初代マサオ (Rank 39) | 2026/05/20 | 5 | 3 | 2 | 60.0% |
| lapislazuli (Rank 37) | 2026/05/20 | 6 | 5 | 1 | 83.3% |
| KumadaP (Rank 35) | 2026/05/20 | 11 | 9 | 2 | 81.8% |
| Ka2 (Rank 26) | 2026/05/16 | 5 | 3 | 2 | 60.0% |
| MikuMartineau (Rank 31) | 2026/05/13 | 6 | 5 | 1 | 83.3% |
| TAPIOKA (Rank 28) | 2026/05/11 | 4 | 3 | 1 | 75.0% |
| ohtenki (Rank 30) | 2026/05/07 | 6 | 4 | 2 | 66.7% |
| 究極無敵 (Rank 30) | 2026/05/07 | 6 | 5 | 1 | 83.3% |
| うるヲ参拾 (Rank 37) | 2026/05/07 | 6 | 5 | 1 | 83.3% |
| 都筑まもる君 (Rank 34) | 2026/05/07 | 6 | 4 | 2 | 66.7% |
| stepan_BVFA (Rank 37) | 2026/05/05 | 5 | 2 | 3 | 40.0% |
| お~ちゃん (Rank 33) | 2026/04/25 | 4 | 4 | 0 | 100.0% |
| ダンシングまるこ (Rank 39) | 2026/04/25 | 4 | 2 | 2 | 50.0% |
| テクノモデル (Rank 34) | 2026/04/25 | 6 | 2 | 4 | 33.3% |
| ねこまじん (Rank 33) | 2026/04/20 | 4 | 4 | 0 | 100.0% |
| culis (Rank 29) | 2026/04/20 | 5 | 3 | 2 | 60.0% |
| まきお (Rank 35) | 2026/04/20 | 6 | 5 | 1 | 83.3% |
| けいすけ新宿 (Rank 31) | 2026/04/18 | 4 | 3 | 1 | 75.0% |
| いとー (Rank 29) | 2026/04/18 | 5 | 4 | 1 | 80.0% |
| RYO (Rank 34) | 2026/04/13 | 6 | 4 | 2 | 66.7% |
| B軍団 (Rank 33) | 2026/04/12 | 4 | 3 | 1 | 75.0% |
| えびもち (Rank 32) | 2026/04/12 | 6 | 6 | 0 | 100.0% |
| TECHNIgotty (Rank 28) | 2026/04/06 | 5 | 5 | 0 | 100.0% |
Round openings
Every character
| backdash into evade up | 129 | 7.6% |
|---|---|---|
| backdash into evade down | 85 | 5.0% |
| Elbow Butt6P | 77 | 4.5% |
| Douchu6P | 63 | 3.7% |
| backdash into Stop Kick4K | 60 | 3.5% |
| Yoko'enpi6P | 55 | 3.2% |
| Sit Jab2P | 47 | 2.8% |
| Elbow Hook6P | 45 | 2.6% |
| forward movement into punchP | 45 | 2.6% |
| backdash into Sway Back4P+K+G | 30 | 1.8% |
| Low Knuckle | 27 | 1.6% |
| Jolt Upper3P into Jolt Upper~Spin Kick3PK | 25 | 1.5% |
| punchP | 24 | 1.4% |
| backdash into punchP | 22 | 1.3% |
| forward dash into evade up | 22 | 1.3% |
354 further openings account for the other 940 rounds.
Brad
| backdash into Stop Kick4K | 60 | 12.4% |
|---|---|---|
| Sit Jab2P | 47 | 9.7% |
| Elbow Hook6P | 45 | 9.3% |
| backdash into evade up | 34 | 7.0% |
| backdash into Sway Back4P+K+G | 30 | 6.2% |
| Jolt Upper3P into Jolt Upper~Spin Kick3PK | 25 | 5.2% |
| backdash into Turn Savate44K | 21 | 4.3% |
| Elbow Hook6P into kickK | 18 | 3.7% |
| Sit Jab2P into backdash | 17 | 3.5% |
| backdash into evade down | 13 | 2.7% |
| Middle Spin Kick66K | 11 | 2.3% |
| Ducking6P+K+G into Crush Knee KickK+G | 10 | 2.1% |
| forward dash into Stop Kick4K | 10 | 2.1% |
| forward dash into evade up | 9 | 1.9% |
| forward movement into Jab StraightPP | 9 | 1.9% |
68 further openings account for the other 124 rounds.
Jeffry
| Elbow Butt6P | 77 | 24.4% |
|---|---|---|
| Low Knuckle2P | 26 | 8.2% |
| backdash into evade up | 26 | 8.2% |
| backdash into evade down | 17 | 5.4% |
| Low Knuckle2P into backdash | 13 | 4.1% |
| punchP into Double KnucklePP | 9 | 2.9% |
| backdash into Elbow Butt6P | 7 | 2.2% |
| backdash into Dash Elbow66P | 6 | 1.9% |
| backdash into crouch dash forward | 5 | 1.6% |
| Ducking Low2K+G | 4 | 1.3% |
| backdash into Hammer Slide1P | 4 | 1.3% |
| backdash into Overblow Shoulder66P+K | 4 | 1.3% |
| backdash into Stunner KnuckleKP | 4 | 1.3% |
| backdash into Tsunami Beat3K+G | 4 | 1.3% |
| crouch dash forward into Ducking Low2K+G | 4 | 1.3% |
75 further openings account for the other 106 rounds.
Jean
| Yoko'enpi6P | 55 | 20.3% |
|---|---|---|
| Shitamaeken2P | 21 | 7.8% |
| backdash into evade up | 18 | 6.6% |
| Tate'enpi33P | 16 | 5.9% |
| backdash into evade down | 15 | 5.5% |
| forward movement into punchP | 14 | 5.2% |
| Shitamaeken2P into backdash | 12 | 4.4% |
| backdash into Gyaku Seikenzuki66P | 12 | 4.4% |
| Gyaku Seikenzuki66P | 11 | 4.1% |
| Tate'enpi33P into Tate'enpi~Tenkai Hizageri33PK | 9 | 3.3% |
| forward dash into Yoko'enpi6P | 5 | 1.9% |
| backdash into Doumawashi Kaitengeri46K+G | 4 | 1.5% |
| backdash into Tate'enpi~Tenkai Hizageri33PK | 4 | 1.5% |
| backdash into Yoko'enpi6P | 4 | 1.5% |
| backdash into punchP | 3 | 1.1% |
48 further openings account for the other 68 rounds.
Eileen
| Douchu6P | 63 | 29.7% |
|---|---|---|
| backdash into evade up | 19 | 9.0% |
| backdash into evade down | 12 | 5.7% |
| backdash into Enkou Nyurin66P | 9 | 4.2% |
| backdash into Sokutantai3K | 7 | 3.3% |
| Hikou Senshi66K | 6 | 2.8% |
| Kousokuhon7K+G | 6 | 2.8% |
| forward movement into punchP | 6 | 2.8% |
| Hikou Niki6K | 5 | 2.4% |
| backdash into punchP | 5 | 2.4% |
| Touku Geimentai4K+G | 4 | 1.9% |
| backdash into Enkou Kenka46P | 4 | 1.9% |
| punchP | 4 | 1.9% |
| Honshin Senputai6K+G into evade down | 3 | 1.4% |
| backdash into offensive move | 3 | 1.4% |
48 further openings account for the other 56 rounds.
Lei Fei
| Toushou66P | 19 | 11.4% |
|---|---|---|
| Fukusoushou2P | 14 | 8.4% |
| backdash into evade up | 13 | 7.8% |
| backdash into evade down | 11 | 6.6% |
| backdash into offensive move | 9 | 5.4% |
| Fukusoushou2P into backdash | 8 | 4.8% |
| forward movement into punchP | 7 | 4.2% |
| backdash into Hai Shiki2P+K+G | 6 | 3.6% |
| crouch into Bunkyaku3K | 5 | 3.0% |
| Kakushu Suigeki6P into punch+kick+guardP+K+G | 3 | 1.8% |
| backdash into punchP | 3 | 1.8% |
| forward dash into evade up | 3 | 1.8% |
| forward movement into Sayu ShoukenPP | 3 | 1.8% |
| kickK | 3 | 1.8% |
| punchP | 3 | 1.8% |
44 further openings account for the other 56 rounds.
Lau
| Chugeki6P | 16 | 10.1% |
|---|---|---|
| backdash into evade up | 15 | 9.5% |
| backdash into evade down | 12 | 7.6% |
| Souchuken2P | 10 | 6.3% |
| backdash into Sako Soushou4P+K | 7 | 4.4% |
| forward movement into punchP | 7 | 4.4% |
| backdash into Kosoushou46P | 6 | 3.8% |
| Chugeki6P into Hou'ou Soushou6PP | 5 | 3.2% |
| Chugeki6P into punchP | 5 | 3.2% |
| backdash into Senchutai3K | 5 | 3.2% |
| backdash into punchP | 5 | 3.2% |
| Fukko Kensou1P | 4 | 2.5% |
| Souchuken2P into backdash | 4 | 2.5% |
| backdash into Junho Chushou33P | 4 | 2.5% |
| backdash into Kensou4P | 4 | 2.5% |
36 further openings account for the other 49 rounds.
Taka
| Hiji'ate6P | 12 | 17.4% |
|---|---|---|
| Shita Harite2P | 11 | 15.9% |
| Morotezuki66P into punchP | 5 | 7.2% |
| backdash into Kachi'age33P+K | 4 | 5.8% |
| backdash into evade down | 4 | 5.8% |
| backdash into kickK | 4 | 5.8% |
| backdash into evade up | 3 | 4.3% |
| Shita Harite2P into backdash | 2 | 2.9% |
| Shita Harite2P into forward dash | 2 | 2.9% |
| crouch dash forward into guardG | 2 | 2.9% |
| forward dash into evade up | 2 | 2.9% |
| punchP | 2 | 2.9% |
| Hiji'ate6P into backdash | 1 | 1.4% |
| Morotezuki66P into Morote Tsuppari66PP | 1 | 1.4% |
| Shita Harite2P into Morotezuki66P | 1 | 1.4% |
13 further openings account for the other 13 rounds.
Dural
| Low Knuckle2P into backdash | 2 | 9.5% |
|---|---|---|
| Rising Elbow6P | 2 | 9.5% |
| Rising Elbow6P into kickK | 2 | 9.5% |
| forward dash into Dragon Smash Cannon1K | 2 | 9.5% |
| Cut Upper3P | 1 | 4.8% |
| Low Knuckle2P | 1 | 4.8% |
| backdash into Dash Hammer Kick66K | 1 | 4.8% |
| backdash into back kick+guard4K+G | 1 | 4.8% |
| backdash into back, down, back, back kick+guard4244K+G | 1 | 4.8% |
| backdash into evade down | 1 | 4.8% |
| backdash into evade up | 1 | 4.8% |
| down-forward punch+kick3P+K | 1 | 4.8% |
| forward dash into Dash Hammer Kick66K | 1 | 4.8% |
| forward movement into punchP | 1 | 4.8% |
| punchP into backdash | 1 | 4.8% |
2 further openings account for the other 2 rounds.
