Virtua Fighter 5 REVO · v1.10 · Region: North America
YURAYURATEISHOKU
Characters played — VF5's own record
| Pai | 42 | 2,140 | 1,357 | 783 | 63.4% |
|---|
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Lion | 62 | 28 | 34 | 45.2% | -7.4 |
|---|---|---|---|---|---|
| Pai | 36 | 29 | 7 | 80.6% | -3.5 |
| Sarah | 31 | 18 | 13 | 58.1% | -9.6 |
| Vanessa | 27 | 14 | 13 | 51.9% | -3.9 |
| Lei Fei | 17 | 12 | 5 | 70.6% | +20.2 |
| Kage | 16 | 11 | 5 | 68.8% | +4.7 |
| Brad | 13 | 11 | 2 | 84.6% | +5.0 |
| Akira | 12 | 9 | 3 | 75.0% | +3.0 |
| El Blaze | 12 | 10 | 2 | 83.3% | +17.9 |
| Lau | 12 | 8 | 4 | 66.7% | -1.8 |
| Wolf | 9 | 8 | 1 | 88.9% | -1.2 |
| Aoi | 8 | 8 | 0 | 100.0% | +16.6 |
| Goh | 6 | 6 | 0 | 100.0% | +9.0 |
| Shun | 6 | 2 | 4 | 33.3% | -31.5 |
| Jean | 5 | 4 | 1 | 80.0% | +8.3 |
| Jeffry | 4 | 4 | 0 | 100.0% | +8.3 |
| Jacky | 3 | 3 | 0 | 100.0% | +8.8 |
| Eileen | 2 | 2 | 0 | 100.0% | +31.7 |
| Taka | 1 | 1 | 0 | 100.0% | +3.1 |
0 of 1 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 1 questions at once; about 0.1 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Open | 37 | 27 | 10 | 73.0% | +8.3 |
|---|---|---|---|---|---|
| Breakable Half Fence | 36 | 18 | 18 | 50.0% | -19.2 |
| Breakable Full Fence | 33 | 20 | 13 | 60.6% | +0.1 |
| Single Wall | 32 | 23 | 9 | 71.9% | +10.4 |
| Half Fence | 26 | 20 | 6 | 76.9% | +5.2 |
| Full Fence | 25 | 16 | 9 | 64.0% | -5.6 |
| Low Fence | 25 | 17 | 8 | 68.0% | +2.8 |
| Octagon | 24 | 18 | 6 | 75.0% | -4.3 |
| Rectangle | 24 | 17 | 7 | 70.8% | +4.8 |
| Full Fence and Open | 9 | 4 | 5 | 44.4% | -5.6 |
0 of 4 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 4 questions at once; about 0.2 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 168 | 64.9% | 68.4% | -3.5 |
| No walls | 94 | 71.3% | 64.6% | +6.7 |
Walls against open: -10.2 points (95% range -23.2 to +2.8), p 0.124 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| Jason_Elbow (Rank 42) | 51 | 20 | 31 | 39.2% |
|---|---|---|---|---|
| BLACKSTAR (Rank 37) | 20 | 12 | 8 | 60.0% |
| BLACKALERT!!! (Rank 42) | 19 | 7 | 12 | 36.8% |
| VFNumbers (Rank 41) | 15 | 10 | 5 | 66.7% |
| DEExTHAxGEE (Rank 41) | 11 | 5 | 6 | 45.5% |
| generalripper114 (Rank 40) | 10 | 6 | 4 | 60.0% |
| fivey70 (Rank 25) | 9 | 6 | 3 | 66.7% |
| y2d (Rank 36) | 9 | 3 | 6 | 33.3% |
| Akai (Rank 39) | 7 | 4 | 3 | 57.1% |
| kungfusmurf (Rank 37) | 7 | 4 | 3 | 57.1% |
| BandoSensei (Rank 14) | 5 | 5 | 0 | 100.0% |
| StayRealChill (Rank 35) | 5 | 4 | 1 | 80.0% |
| Svengeance999 (Rank 34) | 5 | 4 | 1 | 80.0% |
| CannabisBreaker (Rank 35) | 4 | 4 | 0 | 100.0% |
| LeverlessisHard|Ant0 (Rank 35) | 4 | 4 | 0 | 100.0% |
| Quinmcgaming (Rank 15) | 4 | 4 | 0 | 100.0% |
| RapidKill (Rank 32) | 4 | 3 | 1 | 75.0% |
| dr_curien (Rank 29) | 4 | 4 | 0 | 100.0% |
| gH0s7 (Rank 21) | 4 | 4 | 0 | 100.0% |
| ChiefRocka (Rank 30) | 3 | 2 | 1 | 66.7% |
| Johnnny_E_ (Rank 34) | 3 | 2 | 1 | 66.7% |
| Ninja-X³ (Rank 1) | 3 | 3 | 0 | 100.0% |
| RareEntity (Rank 40) | 3 | 2 | 1 | 66.7% |
| Zakar84 (Rank 21) | 3 | 3 | 0 | 100.0% |
| llMICll (Rank 32) | 3 | 2 | 1 | 66.7% |
Most played opponents, most recent first
| RareEntity (Rank 40) | 2026/06/11 | 3 | 2 | 1 | 66.7% |
|---|---|---|---|---|---|
| llMICll (Rank 32) | 2026/06/11 | 3 | 2 | 1 | 66.7% |
| Svengeance999 (Rank 34) | 2026/06/10 | 5 | 4 | 1 | 80.0% |
| StayRealChill (Rank 35) | 2026/06/10 | 5 | 4 | 1 | 80.0% |
| BandoSensei (Rank 14) | 2026/06/10 | 5 | 5 | 0 | 100.0% |
| Johnnny_E_ (Rank 34) | 2026/06/04 | 3 | 2 | 1 | 66.7% |
| Ninja-X³ (Rank 1) | 2026/06/04 | 3 | 3 | 0 | 100.0% |
| BLACKALERT!!! (Rank 42) | 2026/06/04 | 19 | 7 | 12 | 36.8% |
| gH0s7 (Rank 21) | 2026/06/04 | 4 | 4 | 0 | 100.0% |
| LeverlessisHard|Ant0 (Rank 35) | 2026/06/04 | 4 | 4 | 0 | 100.0% |
| DEExTHAxGEE (Rank 41) | 2026/06/04 | 11 | 5 | 6 | 45.5% |
| y2d (Rank 36) | 2026/06/04 | 9 | 3 | 6 | 33.3% |
| VFNumbers (Rank 41) | 2026/05/29 | 15 | 10 | 5 | 66.7% |
| BLACKSTAR (Rank 37) | 2026/05/29 | 20 | 12 | 8 | 60.0% |
| CannabisBreaker (Rank 35) | 2026/05/19 | 4 | 4 | 0 | 100.0% |
| generalripper114 (Rank 40) | 2026/05/07 | 10 | 6 | 4 | 60.0% |
| fivey70 (Rank 25) | 2026/05/07 | 9 | 6 | 3 | 66.7% |
| Quinmcgaming (Rank 15) | 2026/05/07 | 4 | 4 | 0 | 100.0% |
| Jason_Elbow (Rank 42) | 2026/05/07 | 51 | 20 | 31 | 39.2% |
| RapidKill (Rank 32) | 2026/05/06 | 4 | 3 | 1 | 75.0% |
| ChiefRocka (Rank 30) | 2026/05/06 | 3 | 2 | 1 | 66.7% |
| dr_curien (Rank 29) | 2026/04/06 | 4 | 4 | 0 | 100.0% |
| Zakar84 (Rank 21) | 2026/04/06 | 3 | 3 | 0 | 100.0% |
| Akai (Rank 39) | 2026/04/04 | 7 | 4 | 3 | 57.1% |
| kungfusmurf (Rank 37) | 2026/04/04 | 7 | 4 | 3 | 57.1% |
Round openings
Pai
| forward movement into punchP | 260 | 24.1% |
|---|---|---|
| Senchutai3K into punch+kick+guardP+K+G | 84 | 7.8% |
| Ensei Haikyaku4K into punch+kick+guardP+K+G | 45 | 4.2% |
| forward movement into RenkentaiPK | 35 | 3.2% |
| punchP into RenkentaiPK | 31 | 2.9% |
| Senchutai3K into offensive move | 26 | 2.4% |
| Honshin Soukyaku1K+G into punch+kick+guardP+K+G | 22 | 2.0% |
| guardG | 22 | 2.0% |
| punchP | 22 | 2.0% |
| Senchuken6P | 21 | 1.9% |
| forward movement into Senchutai3K | 20 | 1.9% |
| Honshin Soukyaku1K+G into offensive move | 18 | 1.7% |
| backdash into evade down | 14 | 1.3% |
| punchP into kickK | 14 | 1.3% |
| backdash into evade up | 13 | 1.2% |
171 further openings account for the other 432 rounds.
