VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Aoi

fly_taster22

Career matches7,793
Career win rate50.3%
Round win rate49.0%
Peak rank36
Distinct opponents202
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Aoi366,0723,0293,04349.9%
Pai331,70388182251.7%
Akira26189950.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky94484651.1%+4.4
Akira79453457.0%+6.4
Goh53262749.1%+1.2
Lau47242351.1%+1.2
Jeffry43222151.2%+7.0
Wolf41202148.8%-0.6
Aoi40202050.0%+5.9
Lion38152339.5%-3.6
Shun34112332.4%-13.2
Jean32122037.5%-12.9
Sarah31151648.4%-2.8
Brad28161257.1%+7.1
El Blaze2781929.6%-15.7
Kage2781929.6%-16.1
Vanessa1981142.1%-1.3
Lei Fei96366.7%+20.9
Dural84450.0%-6.3
Taka74357.1%-1.2
Pai54180.0%+33.9

0 of 11 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 11 questions at once; about 0.6 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Half Fence81305137.0%-12.6
Full Fence73373650.7%+1.4
Breakable Half Fence70393155.7%+6.5
Low Fence68343450.0%+1.3
Rectangle68353351.5%+2.3
Single Wall66363054.5%+9.9
Open64283643.8%-6.2
Octagon58263244.8%+2.6
Breakable Full Fence49232646.9%-0.7
Full Fence and Open30141646.7%-1.2

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls39947.6%48.0%-0.4
No walls19849.5%47.9%+1.6

Walls against open: -1.9 points (95% range -10.9 to +7.0), p 0.675 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

∈挙動不審∋ (Rank 34)2026/09/071410471.4%
寿司眼鉄 (Rank 36)2026/08/311551033.3%
今日はアホしかいない (Rank 35)2026/08/3174357.1%
Koromo (Rank 33)2026/08/28125741.7%
ヘニオ (Rank 34)2026/08/20106460.0%
★闘将拉麵男★ (Rank 38)2026/08/0397277.8%
BigBoin (Rank 34)2026/08/03159660.0%
躑躅 (Rank 36)2026/08/0384450.0%
フルレバ (Rank 35)2026/08/0262433.3%
タピる。 (Rank 37)2026/08/0282625.0%
ふぇに (Rank 33)2026/07/3134151944.1%
司馬 威太郎 (Rank 36)2026/07/2982625.0%
abarezi (Rank 32)2026/07/2872528.6%
影虎 (Rank 33)2026/07/2894544.4%
AMUSEUM (Rank 32)2026/07/2775271.4%
さいたま梅澤/T.Umezawa (Rank 31)2026/07/1773442.9%
sby (Rank 31)2026/07/1673442.9%
BANANA (Rank 29)2026/07/1685362.5%
みんみんさん (Rank 34)2026/07/1471614.3%
LEO (Rank 34)2026/07/13114736.4%
SAMCHAY® (Rank 31)2026/07/1376185.7%
yamaneko (Rank 33)2026/07/02106460.0%
へにほに (Rank 35)2026/06/1763350.0%
おむすび山▲かずkaz_kcj (Rank 35)2026/06/1693633.3%
ルビーロマン葵 (Rank 33)2026/04/21109190.0%

Round openings

Every character

backdash into guardG46517.3%
guardG into backdash963.6%
Ryoushi43P923.4%
Ouda6P+K into Oushu Hiji'ate6P+KP833.1%
forward movement into punchP793.0%
guardG793.0%
backdash into evade up722.7%
Ouda6P+K652.4%
Ensei Haijinkyaku7K+G592.2%
backdash into Sou'unha66K582.2%
backdash into Raijinha6K562.1%
Ouda6P+K into Chudan Hiji'ate6P542.0%
crouch into Maegeri3K532.0%
Sou'unha66K481.8%
guardG into throwP+G421.6%

310 further openings account for the other 1,280 rounds.

Aoi

backdash into guardG43518.8%
Ryoushi43P924.0%
guardG into backdash924.0%
Ouda6P+K into Oushu Hiji'ate6P+KP833.6%
Ouda6P+K652.8%
forward movement into punchP612.6%
guardG602.6%
backdash into Sou'unha66K582.5%
backdash into evade up582.5%
backdash into Raijinha6K562.4%
Ouda6P+K into Chudan Hiji'ate6P542.3%
crouch into Maegeri3K532.3%
Sou'unha66K482.1%
Tenchi In'youP+K+G401.7%
forward movement into Nirentotsu OuchuPPP381.6%

234 further openings account for the other 1,022 rounds.

Pai

Ensei Haijinkyaku7K+G5916.5%
backdash into guardG298.1%
guardG195.3%
forward movement into punchP185.0%
backdash into evade up143.9%
up, up-forward kick+guard89K+G143.9%
up-forward kick+guard9K+G123.4%
Enbu Renkyaku6K+G102.8%
Kochoukyaku4K+G92.5%
crouch dash forward into Souanshou3P+K92.5%
Senchuken6P82.2%
Senchutai3K72.0%
crouch into Senchutai3K72.0%
backdash into Soukasui3P61.7%
guardG into punchP61.7%

80 further openings account for the other 130 rounds.

Akira

Sokutai3K into guardG222.2%
Souka Housui3P+K222.2%
backdash into guardG111.1%
backward movement into Jouho Touken6P111.1%
crouch dash back into Youhou33P111.1%
guardG into backdash111.1%
guardG into kickK111.1%