VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: North America

Akira

AkiR5a_DH

Career matches124
Career win rate100.0%
Round win rate69.6%
Peak rank30
Distinct opponents5
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Akira301241240100.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Lei Fei21150.0%-62.1
Brad110100.0%+31.1
El Blaze110100.0%+26.8
Shun110100.0%+28.2
Wolf110100.0%+13.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Octagon21150.0%-62.1
Breakable Half Fence110100.0%+26.8
Full Fence110100.0%+31.1
Full Fence and Open110100.0%+28.2
Low Fence110100.0%+13.2

No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls475.0%83.6%-8.6
No walls1100.0%89.0%+11.0

Walls against open: not tested — fewer than 30 decided matches or 10 different opponents on one side.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

THE_SnASH (Rank 24)21150.0%
6132da (Rank 17)110100.0%
jiwoonpk (Rank 31)110100.0%
千種うるふ(nomore) (Rank 27)110100.0%
南部の釣れないルアー (Rank 32)110100.0%

Most played opponents, most recent first

千種うるふ(nomore) (Rank 27)2026/09/10110100.0%
南部の釣れないルアー (Rank 32)2026/08/17110100.0%
jiwoonpk (Rank 31)2026/06/21110100.0%
THE_SnASH (Rank 24)2026/05/2421150.0%
6132da (Rank 17)2026/04/17110100.0%

Round openings

Akira

Rimon Chouchu66P28.7%
backdash into evade up28.7%
evade down into Rimon Chouchu66P28.7%
forward dash into Jouho Touken6P28.7%
Jouho Senshou46P14.3%
Jouho Senshou46P into forward dash14.3%
Jouho Touken6P14.3%
Jouho Touken6P into backdash14.3%
Senzankou66P+K14.3%
Souka Housui3P+K14.3%
backdash into Jouho Touken6P14.3%
backdash into guardG14.3%
crouch dash back14.3%
crouch dash back into Jouho Touken6P14.3%
crouch dash back into Koboku214P14.3%

4 further openings account for the other 4 rounds.