Virtua Fighter 5 REVO · v1.10 · Region: Asia
Student?
Characters played — VF5's own record
| Jacky | 42 | 2,125 | 1,162 | 963 | 54.7% |
|---|---|---|---|---|---|
| Sarah | 39 | 305 | 220 | 85 | 72.1% |
| Kage | 38 | 257 | 184 | 73 | 71.6% |
| Lion | 36 | 175 | 136 | 39 | 77.7% |
| Jeffry | 34 | 148 | 112 | 36 | 75.7% |
| Wolf | 36 | 122 | 93 | 29 | 76.2% |
| Aoi | 36 | 82 | 65 | 17 | 79.3% |
| Akira | 28 | 49 | 38 | 11 | 77.5% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Jacky | 50 | 36 | 14 | 72.0% | +2.3 |
|---|---|---|---|---|---|
| Akira | 40 | 22 | 18 | 55.0% | -17.3 |
| Jean | 32 | 20 | 12 | 62.5% | -6.5 |
| Pai | 26 | 19 | 7 | 73.1% | -3.5 |
| Wolf | 26 | 22 | 4 | 84.6% | +18.1 |
| Jeffry | 25 | 16 | 9 | 64.0% | +1.8 |
| Lion | 22 | 16 | 6 | 72.7% | +6.2 |
| Kage | 21 | 16 | 5 | 76.2% | +9.9 |
| Shun | 21 | 14 | 7 | 66.7% | -5.4 |
| Brad | 15 | 14 | 1 | 93.3% | +21.8 |
| Aoi | 14 | 11 | 3 | 78.6% | +9.6 |
| Lau | 14 | 8 | 6 | 57.1% | -16.6 |
| El Blaze | 13 | 9 | 4 | 69.2% | +3.8 |
| Sarah | 13 | 7 | 6 | 53.9% | -17.4 |
| Vanessa | 12 | 8 | 4 | 66.7% | +5.5 |
| Goh | 10 | 7 | 3 | 70.0% | -2.8 |
| Lei Fei | 8 | 6 | 2 | 75.0% | +8.1 |
| Taka | 8 | 6 | 2 | 75.0% | +4.5 |
| Dural | 3 | 2 | 1 | 66.7% | -1.8 |
| Eileen | 1 | 0 | 1 | 0.0% | -82.5 |
0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Single Wall | 68 | 43 | 25 | 63.2% | -5.8 |
|---|---|---|---|---|---|
| Half Fence | 48 | 36 | 12 | 75.0% | +9.4 |
| Breakable Half Fence | 40 | 31 | 9 | 77.5% | +6.7 |
| Breakable Full Fence | 37 | 24 | 13 | 64.9% | -2.9 |
| Octagon | 33 | 27 | 6 | 81.8% | +13.1 |
| Full Fence | 30 | 16 | 14 | 53.3% | -18.0 |
| Open | 27 | 18 | 9 | 66.7% | -2.4 |
| Rectangle | 27 | 16 | 11 | 59.3% | -15.5 |
| Low Fence | 26 | 18 | 8 | 69.2% | -1.0 |
| Full Fence and Open | 19 | 17 | 2 | 89.5% | +22.4 |
0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 215 | 69.8% | 69.5% | +0.2 |
| No walls | 121 | 65.3% | 68.6% | -3.3 |
Walls against open: +3.5 points (95% range -6.8 to +13.9), p 0.503 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| かんしゅ (Rank 41) | 8 | 4 | 4 | 50.0% |
|---|---|---|---|---|
| Akama-HALO (Rank 29) | 7 | 4 | 3 | 57.1% |
| よどがわ (Rank 41) | 7 | 6 | 1 | 85.7% |
| Light (Rank 33) | 6 | 5 | 1 | 83.3% |
| ガリバー (Rank 31) | 6 | 4 | 2 | 66.7% |
| ビルちゃん (Rank 39) | 6 | 6 | 0 | 100.0% |
| マハリータまるこ (Rank 39) | 6 | 4 | 2 | 66.7% |
| CLEARCARE (Rank 41) | 5 | 1 | 4 | 20.0% |
| Drum'S子 (Rank 41) | 5 | 1 | 4 | 20.0% |
| LEO (Rank 33) | 5 | 4 | 1 | 80.0% |
| NewRaulyokoyoko (Rank 30) | 5 | 4 | 1 | 80.0% |
| expensive-sand (Rank 38) | 5 | 4 | 1 | 80.0% |
| maripon (Rank 32) | 5 | 4 | 1 | 80.0% |
| zaduhkj (Rank 34) | 5 | 4 | 1 | 80.0% |
| こんにちわアキラ (Rank 39) | 5 | 4 | 1 | 80.0% |
| ぷこ (Rank 32) | 5 | 4 | 1 | 80.0% |
| 漂泊の民回線ジプシー (Rank 34) | 5 | 4 | 1 | 80.0% |
| 真夏 (Rank 42) | 5 | 3 | 2 | 60.0% |
| banjar (Rank 38) | 4 | 1 | 3 | 25.0% |
| jikacho-Gigas (Rank 39) | 4 | 4 | 0 | 100.0% |
| jinmenusagi (Rank 41) | 4 | 2 | 2 | 50.0% |
| skyward_wildcat4 (Rank 26) | 4 | 2 | 2 | 50.0% |
| takamo_white (Rank 35) | 4 | 2 | 2 | 50.0% |
| かっこ悪いジャッキー (Rank 39) | 4 | 1 | 3 | 25.0% |
| ぱりぱり (Rank 39) | 4 | 3 | 1 | 75.0% |
Most played opponents, most recent first
| かんしゅ (Rank 41) | 2026/08/21 | 8 | 4 | 4 | 50.0% |
|---|---|---|---|---|---|
| takamo_white (Rank 35) | 2026/08/21 | 4 | 2 | 2 | 50.0% |
| jinmenusagi (Rank 41) | 2026/08/21 | 4 | 2 | 2 | 50.0% |
| jikacho-Gigas (Rank 39) | 2026/08/21 | 4 | 4 | 0 | 100.0% |
| ビルちゃん (Rank 39) | 2026/08/21 | 6 | 6 | 0 | 100.0% |
| banjar (Rank 38) | 2026/08/17 | 4 | 1 | 3 | 25.0% |
| zaduhkj (Rank 34) | 2026/08/03 | 5 | 4 | 1 | 80.0% |
| こんにちわアキラ (Rank 39) | 2026/08/03 | 5 | 4 | 1 | 80.0% |
| 漂泊の民回線ジプシー (Rank 34) | 2026/08/03 | 5 | 4 | 1 | 80.0% |
| maripon (Rank 32) | 2026/08/02 | 5 | 4 | 1 | 80.0% |
| Light (Rank 33) | 2026/08/02 | 6 | 5 | 1 | 83.3% |
| NewRaulyokoyoko (Rank 30) | 2026/08/02 | 5 | 4 | 1 | 80.0% |
| LEO (Rank 33) | 2026/08/02 | 5 | 4 | 1 | 80.0% |
| ガリバー (Rank 31) | 2026/07/25 | 6 | 4 | 2 | 66.7% |
| skyward_wildcat4 (Rank 26) | 2026/07/05 | 4 | 2 | 2 | 50.0% |
| Akama-HALO (Rank 29) | 2026/07/05 | 7 | 4 | 3 | 57.1% |
| マハリータまるこ (Rank 39) | 2026/07/04 | 6 | 4 | 2 | 66.7% |
| CLEARCARE (Rank 41) | 2026/07/04 | 5 | 1 | 4 | 20.0% |
| かっこ悪いジャッキー (Rank 39) | 2026/06/05 | 4 | 1 | 3 | 25.0% |
| expensive-sand (Rank 38) | 2026/06/05 | 5 | 4 | 1 | 80.0% |
| ぱりぱり (Rank 39) | 2026/06/05 | 4 | 3 | 1 | 75.0% |
| 真夏 (Rank 42) | 2026/05/28 | 5 | 3 | 2 | 60.0% |
| Drum'S子 (Rank 41) | 2026/05/28 | 5 | 1 | 4 | 20.0% |
| ぷこ (Rank 32) | 2026/05/23 | 5 | 4 | 1 | 80.0% |
| よどがわ (Rank 41) | 2026/05/06 | 7 | 6 | 1 | 85.7% |
Round openings
Every character
| Arrow Knuckle3P | 56 | 3.8% |
|---|---|---|
| forward movement into punchP | 56 | 3.8% |
| backdash into evade down | 53 | 3.6% |
| backdash into guardG | 43 | 2.9% |
| forward dash into guardG | 38 | 2.6% |
| Ouda6P+K | 36 | 2.4% |
| Chudan Hiji'ate6P | 35 | 2.4% |
| backdash into evade up | 27 | 1.8% |
| crouch dash forward into evade down | 27 | 1.8% |
| backdash into throwP+G | 25 | 1.7% |
| Low Hammer2P | 22 | 1.5% |
| forward dash into throwP+G | 21 | 1.4% |
| backdash into forward dash | 20 | 1.4% |
| punchP | 19 | 1.3% |
| backdash into punchP | 15 | 1.0% |
463 further openings account for the other 980 rounds.
Wolf
| Arrow Knuckle3P | 56 | 14.7% |
|---|---|---|
| backdash into guardG | 23 | 6.0% |
| Low Hammer2P | 22 | 5.8% |
| backdash into Elbow Butt4P | 13 | 3.4% |
| backdash into evade down | 13 | 3.4% |
| backdash into throwP+G | 11 | 2.9% |
| crouch dash forward into evade down | 8 | 2.1% |
| Arrow Knuckle3P into crouch dash forward | 6 | 1.6% |
| Arrow Knuckle3P into guardG | 6 | 1.6% |
| Elbow Butt4P | 6 | 1.6% |
| backdash into evade up | 6 | 1.6% |
| crouch dash forward into Arrow Knuckle3P | 6 | 1.6% |
| punchP into kickK | 6 | 1.6% |
| Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K | 5 | 1.3% |
| crouch dash forward into Low Hammer2P | 5 | 1.3% |
108 further openings account for the other 190 rounds.
Aoi
| Ouda6P+K | 36 | 12.3% |
|---|---|---|
| Chudan Hiji'ate6P | 35 | 11.9% |
| backdash into evade down | 21 | 7.2% |
| backdash into guardG | 11 | 3.8% |
| forward dash into guardG | 10 | 3.4% |
| backdash into evade up | 9 | 3.1% |
| backdash into Sodeshinken33P+K | 7 | 2.4% |
| crouch dash forward into Hou'oushu3P | 7 | 2.4% |
| Hou'oushu3P | 6 | 2.0% |
| Ouda6P+K into punchP | 5 | 1.7% |
| crouch dash forward into evade down | 5 | 1.7% |
| forward movement into punchP | 5 | 1.7% |
| Gedan Shouda2P | 4 | 1.4% |
| Raijinha6K | 4 | 1.4% |
| backdash into Maegeri3K | 4 | 1.4% |
70 further openings account for the other 124 rounds.
Jacky
| forward movement into punchP | 25 | 9.4% |
|---|---|---|
| crouch dash forward into Smash Straight3P | 12 | 4.5% |
| Squat Straight2P | 9 | 3.4% |
| backdash into Middle Smash6P | 8 | 3.0% |
| forward dash into guardG | 8 | 3.0% |
| backdash into Squat Straight2P | 6 | 2.3% |
| crouch dash forward into throwP+G | 6 | 2.3% |
| punchP | 6 | 2.3% |
| crouch dash forward into Middle Smash6P | 5 | 1.9% |
| crouch dash forward into Squat Straight2P | 5 | 1.9% |
| Middle Smash6P | 4 | 1.5% |
| Slant Back Knuckle1P | 4 | 1.5% |
| Squat Straight2P into backdash | 4 | 1.5% |
| backdash into Long Stride Back Knuckle4P+K | 4 | 1.5% |
| backdash into Slant Back Knuckle1P | 4 | 1.5% |
102 further openings account for the other 156 rounds.
Kage
| forward dash into Hiji'uchi6P | 13 | 7.3% |
|---|---|---|
| forward dash into Jizuridan2P | 9 | 5.0% |
| forward dash into guardG | 8 | 4.5% |
| backdash into Nakageri3K | 7 | 3.9% |
| forward movement into punchP | 7 | 3.9% |
| Jizuridan2P into backdash | 6 | 3.4% |
| Ura Tsumujigeri44K | 6 | 3.4% |
| backdash into evade down | 6 | 3.4% |
| Rasen4P | 4 | 2.2% |
| backdash into forward dash | 4 | 2.2% |
| backdash into throwP+G | 4 | 2.2% |
| Hagakure-ryu In Raijingeki46P+K | 3 | 1.7% |
| Jizuridan2P | 3 | 1.7% |
| Senpujin2P+K | 3 | 1.7% |
| backdash into Kodachinuki4K | 3 | 1.7% |
72 further openings account for the other 93 rounds.
Sarah
| Snap Side Chop3P | 7 | 6.1% |
|---|---|---|
| backdash into evade up | 6 | 5.2% |
| backdash into evade down | 5 | 4.3% |
| forward dash into Long Snap Side Chop3P+K | 5 | 4.3% |
| forward dash into Rising Elbow6P | 5 | 4.3% |
| backdash into Rising Elbow6P | 4 | 3.5% |
| crouch dash forward into evade down | 4 | 3.5% |
| Sharpsword44K | 3 | 2.6% |
| Sharpsword44K into Sharpsword Combo44KK | 3 | 2.6% |
| Squat Straight2P | 3 | 2.6% |
| backdash into Double Rise Kick4P+K | 3 | 2.6% |
| backdash into Switch Kick4K | 3 | 2.6% |
| Rising Elbow6P | 2 | 1.7% |
| Snap Side Chop3P into backdash | 2 | 1.7% |
| Snap Side Chop3P into guardG | 2 | 1.7% |
47 further openings account for the other 58 rounds.
Jeffry
| forward movement into punchP | 6 | 5.5% |
|---|---|---|
| Dash Elbow66P | 5 | 4.6% |
| forward dash into throwP+G | 5 | 4.6% |
| backdash into evade down | 4 | 3.7% |
| kickK into Stunner KnuckleKP | 4 | 3.7% |
| backdash into guardG | 3 | 2.8% |
| forward dash into guardG | 3 | 2.8% |
| forward dash into punchP | 3 | 2.8% |
| forward movement into Knuckle KickPK | 3 | 2.8% |
| punchP | 3 | 2.8% |
| Elbow Butt6P | 2 | 1.8% |
| Hammer Slide1P | 2 | 1.8% |
| Low Knuckle2P | 2 | 1.8% |
| Smash Upper3P into punchP | 2 | 1.8% |
| backdash into Hammer Slide1P | 2 | 1.8% |
52 further openings account for the other 60 rounds.
Lion
| forward movement into punchP | 8 | 7.8% |
|---|---|---|
| Katousui2P | 6 | 5.9% |
| Banchu6P | 5 | 4.9% |
| Katousui2P into backdash | 5 | 4.9% |
| punchP | 5 | 4.9% |
| punchP into kickK | 4 | 3.9% |
| Sentai4K | 3 | 2.9% |
| backdash into punchP | 3 | 2.9% |
| Senkyutai1K | 2 | 2.0% |
| backdash into Dantai3K | 2 | 2.0% |
| backdash into Katousui2P | 2 | 2.0% |
| backdash into Tanhikyaku46K | 2 | 2.0% |
| backdash into backward movement | 2 | 2.0% |
| backdash into evade down | 2 | 2.0% |
| backdash into evade up | 2 | 2.0% |
45 further openings account for the other 49 rounds.
Akira
| forward dash into guardG | 3 | 11.1% |
|---|---|---|
| Housui2P | 2 | 7.4% |
| backdash into forward dash | 2 | 7.4% |
| backdash into forward punch+kick6P+K | 2 | 7.4% |
| forward dash into punchP | 2 | 7.4% |
| Chouyoushu1P | 1 | 3.7% |
| Jouho Senshou46P | 1 | 3.7% |
| Rimon Chouchu66P | 1 | 3.7% |
| backdash into Rimon Chouchu66P | 1 | 3.7% |
| backdash into Senzankou66P+K | 1 | 3.7% |
| crouch dash back into Jouho Touken6P | 1 | 3.7% |
| crouch dash back into evade down | 1 | 3.7% |
| crouch dash forward into Jouho Touken6P | 1 | 3.7% |
| crouch dash forward into Rimon Chouchu66P | 1 | 3.7% |
| crouch dash forward into evade down | 1 | 3.7% |
6 further openings account for the other 6 rounds.
