VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Jacky

Student?

Career matches3,263
Career win rate61.6%
Round win rate61.4%
Peak rank42
Distinct opponents161
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Jacky422,1251,16296354.7%
Sarah393052208572.1%
Kage382571847371.6%
Lion361751363977.7%
Jeffry341481123675.7%
Wolf36122932976.2%
Aoi3682651779.3%
Akira2849381177.5%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Jacky50361472.0%+2.3
Akira40221855.0%-17.3
Jean32201262.5%-6.5
Pai2619773.1%-3.5
Wolf2622484.6%+18.1
Jeffry2516964.0%+1.8
Lion2216672.7%+6.2
Kage2116576.2%+9.9
Shun2114766.7%-5.4
Brad1514193.3%+21.8
Aoi1411378.6%+9.6
Lau148657.1%-16.6
El Blaze139469.2%+3.8
Sarah137653.9%-17.4
Vanessa128466.7%+5.5
Goh107370.0%-2.8
Lei Fei86275.0%+8.1
Taka86275.0%+4.5
Dural32166.7%-1.8
Eileen1010.0%-82.5

0 of 3 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 3 questions at once; about 0.2 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Single Wall68432563.2%-5.8
Half Fence48361275.0%+9.4
Breakable Half Fence4031977.5%+6.7
Breakable Full Fence37241364.9%-2.9
Octagon3327681.8%+13.1
Full Fence30161453.3%-18.0
Open2718966.7%-2.4
Rectangle27161159.3%-15.5
Low Fence2618869.2%-1.0
Full Fence and Open1917289.5%+22.4

0 of 6 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 6 questions at once; about 0.3 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls21569.8%69.5%+0.2
No walls12165.3%68.6%-3.3

Walls against open: +3.5 points (95% range -6.8 to +13.9), p 0.503 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

かんしゅ (Rank 41)2026/08/2184450.0%
takamo_white (Rank 35)2026/08/2142250.0%
jinmenusagi (Rank 41)2026/08/2142250.0%
jikacho-Gigas (Rank 39)2026/08/21440100.0%
ビルちゃん (Rank 39)2026/08/21660100.0%
banjar (Rank 38)2026/08/1741325.0%
zaduhkj (Rank 34)2026/08/0354180.0%
こんにちわアキラ (Rank 39)2026/08/0354180.0%
漂泊の民回線ジプシー (Rank 34)2026/08/0354180.0%
maripon (Rank 32)2026/08/0254180.0%
Light (Rank 33)2026/08/0265183.3%
NewRaulyokoyoko (Rank 30)2026/08/0254180.0%
LEO (Rank 33)2026/08/0254180.0%
ガリバー (Rank 31)2026/07/2564266.7%
skyward_wildcat4 (Rank 26)2026/07/0542250.0%
Akama-HALO (Rank 29)2026/07/0574357.1%
マハリータまるこ (Rank 39)2026/07/0464266.7%
CLEARCARE (Rank 41)2026/07/0451420.0%
かっこ悪いジャッキー (Rank 39)2026/06/0541325.0%
expensive-sand (Rank 38)2026/06/0554180.0%
ぱりぱり (Rank 39)2026/06/0543175.0%
真夏 (Rank 42)2026/05/2853260.0%
Drum'S子 (Rank 41)2026/05/2851420.0%
ぷこ (Rank 32)2026/05/2354180.0%
よどがわ (Rank 41)2026/05/0676185.7%

Round openings

Every character

Arrow Knuckle3P563.8%
forward movement into punchP563.8%
backdash into evade down533.6%
backdash into guardG432.9%
forward dash into guardG382.6%
Ouda6P+K362.4%
Chudan Hiji'ate6P352.4%
backdash into evade up271.8%
crouch dash forward into evade down271.8%
backdash into throwP+G251.7%
Low Hammer2P221.5%
forward dash into throwP+G211.4%
backdash into forward dash201.4%
punchP191.3%
backdash into punchP151.0%

463 further openings account for the other 980 rounds.

Wolf

Arrow Knuckle3P5614.7%
backdash into guardG236.0%
Low Hammer2P225.8%
backdash into Elbow Butt4P133.4%
backdash into evade down133.4%
backdash into throwP+G112.9%
crouch dash forward into evade down82.1%
Arrow Knuckle3P into crouch dash forward61.6%
Arrow Knuckle3P into guardG61.6%
Elbow Butt4P61.6%
backdash into evade up61.6%
crouch dash forward into Arrow Knuckle3P61.6%
punchP into kickK61.6%
Quick Shoulder66P+K into Gasp Kneel Palm Bomb6P+K51.3%
crouch dash forward into Low Hammer2P51.3%

108 further openings account for the other 190 rounds.

Aoi

Ouda6P+K3612.3%
Chudan Hiji'ate6P3511.9%
backdash into evade down217.2%
backdash into guardG113.8%
forward dash into guardG103.4%
backdash into evade up93.1%
backdash into Sodeshinken33P+K72.4%
crouch dash forward into Hou'oushu3P72.4%
Hou'oushu3P62.0%
Ouda6P+K into punchP51.7%
crouch dash forward into evade down51.7%
forward movement into punchP51.7%
Gedan Shouda2P41.4%
Raijinha6K41.4%
backdash into Maegeri3K41.4%

70 further openings account for the other 124 rounds.

Jacky

forward movement into punchP259.4%
crouch dash forward into Smash Straight3P124.5%
Squat Straight2P93.4%
backdash into Middle Smash6P83.0%
forward dash into guardG83.0%
backdash into Squat Straight2P62.3%
crouch dash forward into throwP+G62.3%
punchP62.3%
crouch dash forward into Middle Smash6P51.9%
crouch dash forward into Squat Straight2P51.9%
Middle Smash6P41.5%
Slant Back Knuckle1P41.5%
Squat Straight2P into backdash41.5%
backdash into Long Stride Back Knuckle4P+K41.5%
backdash into Slant Back Knuckle1P41.5%

102 further openings account for the other 156 rounds.

Kage

forward dash into Hiji'uchi6P137.3%
forward dash into Jizuridan2P95.0%
forward dash into guardG84.5%
backdash into Nakageri3K73.9%
forward movement into punchP73.9%
Jizuridan2P into backdash63.4%
Ura Tsumujigeri44K63.4%
backdash into evade down63.4%
Rasen4P42.2%
backdash into forward dash42.2%
backdash into throwP+G42.2%
Hagakure-ryu In Raijingeki46P+K31.7%
Jizuridan2P31.7%
Senpujin2P+K31.7%
backdash into Kodachinuki4K31.7%

72 further openings account for the other 93 rounds.

Sarah

Snap Side Chop3P76.1%
backdash into evade up65.2%
backdash into evade down54.3%
forward dash into Long Snap Side Chop3P+K54.3%
forward dash into Rising Elbow6P54.3%
backdash into Rising Elbow6P43.5%
crouch dash forward into evade down43.5%
Sharpsword44K32.6%
Sharpsword44K into Sharpsword Combo44KK32.6%
Squat Straight2P32.6%
backdash into Double Rise Kick4P+K32.6%
backdash into Switch Kick4K32.6%
Rising Elbow6P21.7%
Snap Side Chop3P into backdash21.7%
Snap Side Chop3P into guardG21.7%

47 further openings account for the other 58 rounds.

Jeffry

forward movement into punchP65.5%
Dash Elbow66P54.6%
forward dash into throwP+G54.6%
backdash into evade down43.7%
kickK into Stunner KnuckleKP43.7%
backdash into guardG32.8%
forward dash into guardG32.8%
forward dash into punchP32.8%
forward movement into Knuckle KickPK32.8%
punchP32.8%
Elbow Butt6P21.8%
Hammer Slide1P21.8%
Low Knuckle2P21.8%
Smash Upper3P into punchP21.8%
backdash into Hammer Slide1P21.8%

52 further openings account for the other 60 rounds.

Lion

forward movement into punchP87.8%
Katousui2P65.9%
Banchu6P54.9%
Katousui2P into backdash54.9%
punchP54.9%
punchP into kickK43.9%
Sentai4K32.9%
backdash into punchP32.9%
Senkyutai1K22.0%
backdash into Dantai3K22.0%
backdash into Katousui2P22.0%
backdash into Tanhikyaku46K22.0%
backdash into backward movement22.0%
backdash into evade down22.0%
backdash into evade up22.0%

45 further openings account for the other 49 rounds.

Akira

forward dash into guardG311.1%
Housui2P27.4%
backdash into forward dash27.4%
backdash into forward punch+kick6P+K27.4%
forward dash into punchP27.4%
Chouyoushu1P13.7%
Jouho Senshou46P13.7%
Rimon Chouchu66P13.7%
backdash into Rimon Chouchu66P13.7%
backdash into Senzankou66P+K13.7%
crouch dash back into Jouho Touken6P13.7%
crouch dash back into evade down13.7%
crouch dash forward into Jouho Touken6P13.7%
crouch dash forward into Rimon Chouchu66P13.7%
crouch dash forward into evade down13.7%

6 further openings account for the other 6 rounds.