Virtua Fighter 5 REVO · v1.10 · Region: Asia
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Characters played — VF5's own record
| Lei Fei | 38 | 6,753 | 3,337 | 3,416 | 49.4% |
|---|---|---|---|---|---|
| Jean | 30 | 670 | 335 | 335 | 50.0% |
| Goh | 28 | 471 | 229 | 242 | 48.6% |
| Jeffry | 26 | 52 | 23 | 29 | 44.2% |
| Lau | 26 | 35 | 20 | 15 | 57.1% |
| El Blaze | 26 | 1 | 0 | 1 | 0.0% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 134 | 67 | 67 | 50.0% | +2.9 |
|---|---|---|---|---|---|
| Jacky | 116 | 64 | 52 | 55.2% | +11.0 |
| Goh | 114 | 63 | 51 | 55.3% | +6.8 |
| Sarah | 114 | 48 | 66 | 42.1% | -2.1 |
| Kage | 108 | 48 | 60 | 44.4% | -0.6 |
| Aoi | 100 | 51 | 49 | 51.0% | +3.5 |
| Jean | 95 | 47 | 48 | 49.5% | +2.1 |
| Jeffry | 92 | 39 | 53 | 42.4% | -5.3 |
| Brad | 80 | 39 | 41 | 48.8% | +1.4 |
| Pai | 75 | 27 | 48 | 36.0% | -12.8 |
| Shun | 75 | 31 | 44 | 41.3% | -2.3 |
| El Blaze | 72 | 35 | 37 | 48.6% | +0.7 |
| Lion | 71 | 29 | 42 | 40.9% | -7.7 |
| Lau | 67 | 25 | 42 | 37.3% | -8.6 |
| Vanessa | 66 | 25 | 41 | 37.9% | -6.7 |
| Wolf | 60 | 29 | 31 | 48.3% | +0.2 |
| Lei Fei | 33 | 13 | 20 | 39.4% | -9.0 |
| Taka | 26 | 17 | 9 | 65.4% | +25.1 |
| Eileen | 8 | 4 | 4 | 50.0% | -0.4 |
| Dural | 5 | 3 | 2 | 60.0% | +5.4 |
0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Breakable Half Fence | 176 | 87 | 89 | 49.4% | +4.1 |
|---|---|---|---|---|---|
| Breakable Full Fence | 167 | 72 | 95 | 43.1% | -5.2 |
| Full Fence | 161 | 76 | 85 | 47.2% | +1.6 |
| Octagon | 156 | 80 | 76 | 51.3% | +6.4 |
| Rectangle | 152 | 75 | 77 | 49.3% | +1.7 |
| Low Fence | 140 | 57 | 83 | 40.7% | -6.2 |
| Half Fence | 136 | 65 | 71 | 47.8% | +0.5 |
| Single Wall | 136 | 59 | 77 | 43.4% | -3.6 |
| Open | 135 | 60 | 75 | 44.4% | -3.5 |
| Full Fence and Open | 56 | 24 | 32 | 42.9% | -0.4 |
0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 948 | 48.0% | 46.6% | +1.4 |
| No walls | 411 | 42.8% | 46.9% | -4.1 |
Walls against open: +5.4 points (95% range -1.0 to +11.9), p 0.100 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| lapislazuli (Rank 37) | 35 | 19 | 16 | 54.3% |
|---|---|---|---|---|
| ∈挙動不審∋ (Rank 35) | 34 | 21 | 13 | 61.8% |
| jijitax4 (Rank 37) | 33 | 15 | 18 | 45.5% |
| 漂泊の民回線ジプシー (Rank 38) | 29 | 17 | 12 | 58.6% |
| RUSH (Rank 38) | 27 | 11 | 16 | 40.7% |
| NEWTYPE (Rank 38) | 22 | 9 | 13 | 40.9% |
| ツッチー (Rank 37) | 22 | 8 | 14 | 36.4% |
| うるヲ参拾 (Rank 38) | 20 | 4 | 16 | 20.0% |
| えなお (Rank 36) | 20 | 7 | 13 | 35.0% |
| クレウル (Rank 35) | 18 | 9 | 9 | 50.0% |
| MaBoy (Rank 34) | 17 | 10 | 7 | 58.8% |
| ぷこ (Rank 35) | 17 | 9 | 8 | 52.9% |
| マハリータまるこ (Rank 39) | 17 | 9 | 8 | 52.9% |
| JoonJoon (Rank 37) | 16 | 5 | 11 | 31.2% |
| Umemon2026 (Rank 36) | 15 | 6 | 9 | 40.0% |
| みんみんさん (Rank 35) | 15 | 5 | 10 | 33.3% |
| 물리면물타고기도하자. (Rank 40) | 15 | 4 | 11 | 26.7% |
| 타우끼/taukee (Rank 38) | 14 | 7 | 7 | 50.0% |
| 寿司眼鉄 (Rank 36) | 13 | 5 | 8 | 38.5% |
| METALX (Rank 39) | 12 | 1 | 11 | 8.3% |
| ふぇに (Rank 35) | 12 | 8 | 4 | 66.7% |
| ふかふか (Rank 38) | 12 | 5 | 7 | 41.7% |
| ゲッパー (Rank 34) | 12 | 5 | 7 | 41.7% |
| 酔竜功久米仙 (Rank 37) | 12 | 4 | 8 | 33.3% |
| ちぃつが (Rank 37) | 11 | 5 | 6 | 45.5% |
Most played opponents, most recent first
| MaBoy (Rank 34) | 2026/09/22 | 17 | 10 | 7 | 58.8% |
|---|---|---|---|---|---|
| クレウル (Rank 35) | 2026/09/18 | 18 | 9 | 9 | 50.0% |
| RUSH (Rank 38) | 2026/09/18 | 27 | 11 | 16 | 40.7% |
| 漂泊の民回線ジプシー (Rank 38) | 2026/09/18 | 29 | 17 | 12 | 58.6% |
| jijitax4 (Rank 37) | 2026/09/16 | 33 | 15 | 18 | 45.5% |
| Umemon2026 (Rank 36) | 2026/09/15 | 15 | 6 | 9 | 40.0% |
| みんみんさん (Rank 35) | 2026/09/15 | 15 | 5 | 10 | 33.3% |
| えなお (Rank 36) | 2026/09/13 | 20 | 7 | 13 | 35.0% |
| ぷこ (Rank 35) | 2026/09/13 | 17 | 9 | 8 | 52.9% |
| ∈挙動不審∋ (Rank 35) | 2026/09/13 | 34 | 21 | 13 | 61.8% |
| ツッチー (Rank 37) | 2026/09/05 | 22 | 8 | 14 | 36.4% |
| 寿司眼鉄 (Rank 36) | 2026/09/03 | 13 | 5 | 8 | 38.5% |
| うるヲ参拾 (Rank 38) | 2026/08/31 | 20 | 4 | 16 | 20.0% |
| 타우끼/taukee (Rank 38) | 2026/08/31 | 14 | 7 | 7 | 50.0% |
| NEWTYPE (Rank 38) | 2026/08/31 | 22 | 9 | 13 | 40.9% |
| ふぇに (Rank 35) | 2026/08/24 | 12 | 8 | 4 | 66.7% |
| METALX (Rank 39) | 2026/08/04 | 12 | 1 | 11 | 8.3% |
| 酔竜功久米仙 (Rank 37) | 2026/08/04 | 12 | 4 | 8 | 33.3% |
| ゲッパー (Rank 34) | 2026/08/04 | 12 | 5 | 7 | 41.7% |
| JoonJoon (Rank 37) | 2026/08/03 | 16 | 5 | 11 | 31.2% |
| ちぃつが (Rank 37) | 2026/07/29 | 11 | 5 | 6 | 45.5% |
| ふかふか (Rank 38) | 2026/07/27 | 12 | 5 | 7 | 41.7% |
| マハリータまるこ (Rank 39) | 2026/07/21 | 17 | 9 | 8 | 52.9% |
| 물리면물타고기도하자. (Rank 40) | 2026/07/14 | 15 | 4 | 11 | 26.7% |
| lapislazuli (Rank 37) | 2026/06/24 | 35 | 19 | 16 | 54.3% |
Round openings
Every character
| backdash into evade up | 1,254 | 20.7% |
|---|---|---|
| offensive move | 880 | 14.5% |
| Tenshi Ryusentai6K+G | 266 | 4.4% |
| SokutankyakuK+G into Shishi DaichoukouK+GP | 152 | 2.5% |
| Dantai4K | 134 | 2.2% |
| Fukusoushou2P | 124 | 2.0% |
| backdash into Hai Shiki2P+K+G | 106 | 1.8% |
| offensive move into evade down | 96 | 1.6% |
| punchP into Sayu ShoukenPP | 94 | 1.6% |
| backdash into offensive move | 89 | 1.5% |
| Bunkyaku3K into guardG | 81 | 1.3% |
| Bunkyaku3K | 78 | 1.3% |
| punchP | 77 | 1.3% |
| backdash into Kaisei Tento1P+K | 65 | 1.1% |
| backward movement into evade up | 61 | 1.0% |
450 further openings account for the other 2,505 rounds.
Counted from 1,495 of the 1,511 matches played. The rest were not pulled for openings.
Lei Fei
| backdash into evade up | 1,054 | 20.0% |
|---|---|---|
| offensive move | 880 | 16.7% |
| Tenshi Ryusentai6K+G | 266 | 5.0% |
| SokutankyakuK+G into Shishi DaichoukouK+GP | 152 | 2.9% |
| Dantai4K | 134 | 2.5% |
| Fukusoushou2P | 124 | 2.4% |
| backdash into Hai Shiki2P+K+G | 106 | 2.0% |
| offensive move into evade down | 96 | 1.8% |
| punchP into Sayu ShoukenPP | 94 | 1.8% |
| backdash into offensive move | 89 | 1.7% |
| Bunkyaku3K into guardG | 81 | 1.5% |
| Bunkyaku3K | 78 | 1.5% |
| punchP | 72 | 1.4% |
| backdash into Kaisei Tento1P+K | 65 | 1.2% |
| Senpukyaku66K+G | 57 | 1.1% |
297 further openings account for the other 1,916 rounds.
Counted from 1,301 of the 1,316 matches played. The rest were not pulled for openings.
Jean
| backdash into evade up | 170 | 24.7% |
|---|---|---|
| backdash into Kousenshu4KP | 40 | 5.8% |
| backdash into Doumawashi Kaitengeri46K+G | 34 | 4.9% |
| backdash into Yoko'enpi6P | 21 | 3.0% |
| Shitamaeken2P | 20 | 2.9% |
| Hizageri4K into Kousenshu4KP | 18 | 2.6% |
| backdash into Kake'uchi~Maekeri'age46PK | 16 | 2.3% |
| punchP into kickK | 16 | 2.3% |
| Gyaku Seikenzuki66P | 14 | 2.0% |
| backdash into Gyaku Seikenzuki66P | 14 | 2.0% |
| Shitamaeken2P into backdash | 13 | 1.9% |
| backdash into Yamakuzushi6K | 13 | 1.9% |
| backward movement into evade up | 13 | 1.9% |
| backdash into Hizageri4K | 11 | 1.6% |
| backdash into Oihiji4P+K | 10 | 1.4% |
116 further openings account for the other 266 rounds.
Counted from 168 of the 169 matches played. The rest were not pulled for openings.
Lau
| backdash into evade up | 15 | 30.0% |
|---|---|---|
| Souko Sensou66P+K | 5 | 10.0% |
| backdash into Sako Soushou4P+K | 3 | 6.0% |
| Honshin Hekiken1P+K into guardG | 2 | 4.0% |
| Souchuken2P into backdash | 2 | 4.0% |
| backdash into Kosoushou46P | 2 | 4.0% |
| Chugeki6P | 1 | 2.0% |
| Chugeki6P into forward movement | 1 | 2.0% |
| Honshin Hekiken1P+K into evade down | 1 | 2.0% |
| Kensou4P | 1 | 2.0% |
| Kensou4P into forward dash | 1 | 2.0% |
| Kensou4P into forward movement | 1 | 2.0% |
| Kosoushou46P into forward movement | 1 | 2.0% |
| Renkanshou3PPP into Renshou Tenshinkyaku3PPPK | 1 | 2.0% |
| Rouko Tankai6P+K into Rouko Tekiga6P+KP+K | 1 | 2.0% |
12 further openings account for the other 12 rounds.
Jeffry
| backdash into evade up | 7 | 25.0% |
|---|---|---|
| backdash into Tsunami Beat3K+G | 4 | 14.3% |
| Ducking Low2K+G | 3 | 10.7% |
| backdash into throwP+G | 3 | 10.7% |
| Heavy Back Knuckle4P into Threat StanceP+K+G | 1 | 3.6% |
| Overblow Shoulder66P+K | 1 | 3.6% |
| Side Kick3K | 1 | 3.6% |
| backdash into Dash Elbow66P | 1 | 3.6% |
| backdash into Stunner KnuckleKP | 1 | 3.6% |
| backdash into backward movement | 1 | 3.6% |
| backdash into evade down | 1 | 3.6% |
| evade up into Overblow Shoulder66P+K | 1 | 3.6% |
| kickK into punchP | 1 | 3.6% |
| punchP into Double KnucklePP | 1 | 3.6% |
| up-forward kick9K into kickK | 1 | 3.6% |
Goh
| backdash into evade up | 6 | 25.0% |
|---|---|---|
| Maegeri3K into Batousatsu3KP | 2 | 8.3% |
| backdash into Karura4P+K | 2 | 8.3% |
| evade up into backward movement | 2 | 8.3% |
| Soukyu46P into forward dash | 1 | 4.2% |
| Sune'uchi2P into forward dash | 1 | 4.2% |
| backdash into Kirin33P | 1 | 4.2% |
| backdash into backward movement | 1 | 4.2% |
| backdash into throwP+G | 1 | 4.2% |
| backward movement into evade up | 1 | 4.2% |
| evade up into Soukyu46P | 1 | 4.2% |
| evade up into forward movement | 1 | 4.2% |
| forward dash into Hoderi4P | 1 | 4.2% |
| kickK | 1 | 4.2% |
| punchP | 1 | 4.2% |
1 further openings account for the other 1 rounds.
El Blaze
| backdash into evade up | 2 | 28.6% |
|---|---|---|
| High-Speed Jab46P | 1 | 14.3% |
| Jumping Savate9K+G | 1 | 14.3% |
| Volcano Upper4P+K | 1 | 14.3% |
| evade up into Demon's Tail9P+KK | 1 | 14.3% |
| punchP into Jab~High KickPK | 1 | 14.3% |
