VirtuAnalytics

Novel Insights Through Data & Analysis

Virtua Fighter 5 REVO · v1.10 · Region: Asia

Lei Fei

ボブソン

Career matches7,982
Career win rate49.4%
Round win rate48.6%
Peak rank38
Distinct opponents367
Period2026/03/26 – 2026/09/23

Characters played — VF5's own record

Lei Fei386,7533,3373,41649.4%
Jean3067033533550.0%
Goh2847122924248.6%
Jeffry2652232944.2%
Lau2635201557.1%
El Blaze261010.0%

These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.

Against each character

Akira134676750.0%+2.9
Jacky116645255.2%+11.0
Goh114635155.3%+6.8
Sarah114486642.1%-2.1
Kage108486044.4%-0.6
Aoi100514951.0%+3.5
Jean95474849.5%+2.1
Jeffry92395342.4%-5.3
Brad80394148.8%+1.4
Pai75274836.0%-12.8
Shun75314441.3%-2.3
El Blaze72353748.6%+0.7
Lion71294240.9%-7.7
Lau67254237.3%-8.6
Vanessa66254137.9%-6.7
Wolf60293148.3%+0.2
Lei Fei33132039.4%-9.0
Taka2617965.4%+25.1
Eileen84450.0%-0.4
Dural53260.0%+5.4

0 of 17 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 17 questions at once; about 0.9 would by chance alone.

A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.

By ring shape

Breakable Half Fence176878949.4%+4.1
Breakable Full Fence167729543.1%-5.2
Full Fence161768547.2%+1.6
Octagon156807651.3%+6.4
Rectangle152757749.3%+1.7
Low Fence140578340.7%-6.2
Half Fence136657147.8%+0.5
Single Wall136597743.4%-3.6
Open135607544.4%-3.5
Full Fence and Open56243242.9%-0.4

0 of 10 rows differ from what this player's level and their opponents' ranks predict, once the test allows for asking 10 questions at once; about 0.5 would by chance alone.

With or without walls

StagesMatchesWin %Expectedvs expected
Walls94848.0%46.6%+1.4
No walls41142.8%46.9%-4.1

Walls against open: +5.4 points (95% range -1.0 to +11.9), p 0.100 — no measurable difference.

The fence-and-open stages and Training Room are on neither side, as on the stage report.

How these are tested
  • Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
  • Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
  • Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.

Most played opponents

Most played opponents, most recent first

MaBoy (Rank 34)2026/09/221710758.8%
クレウル (Rank 35)2026/09/18189950.0%
RUSH (Rank 38)2026/09/1827111640.7%
漂泊の民回線ジプシー (Rank 38)2026/09/1829171258.6%
jijitax4 (Rank 37)2026/09/1633151845.5%
Umemon2026 (Rank 36)2026/09/15156940.0%
みんみんさん (Rank 35)2026/09/151551033.3%
えなお (Rank 36)2026/09/132071335.0%
ぷこ (Rank 35)2026/09/13179852.9%
∈挙動不審∋ (Rank 35)2026/09/1334211361.8%
ツッチー (Rank 37)2026/09/052281436.4%
寿司眼鉄 (Rank 36)2026/09/03135838.5%
うるヲ参拾 (Rank 38)2026/08/312041620.0%
타우끼/taukee (Rank 38)2026/08/31147750.0%
NEWTYPE (Rank 38)2026/08/312291340.9%
ふぇに (Rank 35)2026/08/24128466.7%
METALX (Rank 39)2026/08/04121118.3%
酔竜功久米仙 (Rank 37)2026/08/04124833.3%
ゲッパー (Rank 34)2026/08/04125741.7%
JoonJoon (Rank 37)2026/08/031651131.2%
ちぃつが (Rank 37)2026/07/29115645.5%
ふかふか (Rank 38)2026/07/27125741.7%
マハリータまるこ (Rank 39)2026/07/21179852.9%
물리면물타고기도하자. (Rank 40)2026/07/141541126.7%
lapislazuli (Rank 37)2026/06/2435191654.3%

Round openings

Every character

backdash into evade up1,25420.7%
offensive move88014.5%
Tenshi Ryusentai6K+G2664.4%
SokutankyakuK+G into Shishi DaichoukouK+GP1522.5%
Dantai4K1342.2%
Fukusoushou2P1242.0%
backdash into Hai Shiki2P+K+G1061.8%
offensive move into evade down961.6%
punchP into Sayu ShoukenPP941.6%
backdash into offensive move891.5%
Bunkyaku3K into guardG811.3%
Bunkyaku3K781.3%
punchP771.3%
backdash into Kaisei Tento1P+K651.1%
backward movement into evade up611.0%

450 further openings account for the other 2,505 rounds.

Counted from 1,495 of the 1,511 matches played. The rest were not pulled for openings.

Lei Fei

backdash into evade up1,05420.0%
offensive move88016.7%
Tenshi Ryusentai6K+G2665.0%
SokutankyakuK+G into Shishi DaichoukouK+GP1522.9%
Dantai4K1342.5%
Fukusoushou2P1242.4%
backdash into Hai Shiki2P+K+G1062.0%
offensive move into evade down961.8%
punchP into Sayu ShoukenPP941.8%
backdash into offensive move891.7%
Bunkyaku3K into guardG811.5%
Bunkyaku3K781.5%
punchP721.4%
backdash into Kaisei Tento1P+K651.2%
Senpukyaku66K+G571.1%

297 further openings account for the other 1,916 rounds.

Counted from 1,301 of the 1,316 matches played. The rest were not pulled for openings.

Jean

backdash into evade up17024.7%
backdash into Kousenshu4KP405.8%
backdash into Doumawashi Kaitengeri46K+G344.9%
backdash into Yoko'enpi6P213.0%
Shitamaeken2P202.9%
Hizageri4K into Kousenshu4KP182.6%
backdash into Kake'uchi~Maekeri'age46PK162.3%
punchP into kickK162.3%
Gyaku Seikenzuki66P142.0%
backdash into Gyaku Seikenzuki66P142.0%
Shitamaeken2P into backdash131.9%
backdash into Yamakuzushi6K131.9%
backward movement into evade up131.9%
backdash into Hizageri4K111.6%
backdash into Oihiji4P+K101.4%

116 further openings account for the other 266 rounds.

Counted from 168 of the 169 matches played. The rest were not pulled for openings.

Lau

backdash into evade up1530.0%
Souko Sensou66P+K510.0%
backdash into Sako Soushou4P+K36.0%
Honshin Hekiken1P+K into guardG24.0%
Souchuken2P into backdash24.0%
backdash into Kosoushou46P24.0%
Chugeki6P12.0%
Chugeki6P into forward movement12.0%
Honshin Hekiken1P+K into evade down12.0%
Kensou4P12.0%
Kensou4P into forward dash12.0%
Kensou4P into forward movement12.0%
Kosoushou46P into forward movement12.0%
Renkanshou3PPP into Renshou Tenshinkyaku3PPPK12.0%
Rouko Tankai6P+K into Rouko Tekiga6P+KP+K12.0%

12 further openings account for the other 12 rounds.

Jeffry

backdash into evade up725.0%
backdash into Tsunami Beat3K+G414.3%
Ducking Low2K+G310.7%
backdash into throwP+G310.7%
Heavy Back Knuckle4P into Threat StanceP+K+G13.6%
Overblow Shoulder66P+K13.6%
Side Kick3K13.6%
backdash into Dash Elbow66P13.6%
backdash into Stunner KnuckleKP13.6%
backdash into backward movement13.6%
backdash into evade down13.6%
evade up into Overblow Shoulder66P+K13.6%
kickK into punchP13.6%
punchP into Double KnucklePP13.6%
up-forward kick9K into kickK13.6%

Goh

backdash into evade up625.0%
Maegeri3K into Batousatsu3KP28.3%
backdash into Karura4P+K28.3%
evade up into backward movement28.3%
Soukyu46P into forward dash14.2%
Sune'uchi2P into forward dash14.2%
backdash into Kirin33P14.2%
backdash into backward movement14.2%
backdash into throwP+G14.2%
backward movement into evade up14.2%
evade up into Soukyu46P14.2%
evade up into forward movement14.2%
forward dash into Hoderi4P14.2%
kickK14.2%
punchP14.2%

1 further openings account for the other 1 rounds.

El Blaze

backdash into evade up228.6%
High-Speed Jab46P114.3%
Jumping Savate9K+G114.3%
Volcano Upper4P+K114.3%
evade up into Demon's Tail9P+KK114.3%
punchP into Jab~High KickPK114.3%