Virtua Fighter 5 REVO · v1.10 · Region: Asia
いそこま
Characters played — VF5's own record
| Aoi | 31 | 302 | 222 | 80 | 73.5% |
|---|---|---|---|---|---|
| Pai | 24 | 41 | 28 | 13 | 68.3% |
| Shun | 27 | 36 | 34 | 2 | 94.4% |
These are the totals VF5 keeps for each character, read from the newest replay stored for it. They cover the player's whole ranked career and take no period.
Against each character
| Akira | 17 | 13 | 4 | 76.5% | +0.6 |
|---|---|---|---|---|---|
| Jacky | 12 | 8 | 4 | 66.7% | -8.2 |
| Jeffry | 10 | 10 | 0 | 100.0% | +25.2 |
| Kage | 10 | 9 | 1 | 90.0% | +25.0 |
| Sarah | 10 | 9 | 1 | 90.0% | +19.9 |
| Lion | 9 | 7 | 2 | 77.8% | +3.5 |
| Shun | 9 | 7 | 2 | 77.8% | -1.4 |
| Lau | 8 | 2 | 6 | 25.0% | -55.7 |
| Wolf | 8 | 6 | 2 | 75.0% | +3.1 |
| Aoi | 7 | 6 | 1 | 85.7% | +13.7 |
| Dural | 7 | 5 | 2 | 71.4% | -3.8 |
| Goh | 7 | 5 | 2 | 71.4% | +7.2 |
| Vanessa | 7 | 3 | 4 | 42.9% | -33.4 |
| Pai | 6 | 5 | 1 | 83.3% | +10.7 |
| Brad | 5 | 5 | 0 | 100.0% | +24.6 |
| El Blaze | 3 | 0 | 3 | 0.0% | -74.1 |
| Taka | 3 | 1 | 2 | 33.3% | -47.2 |
| Lei Fei | 2 | 2 | 0 | 100.0% | +46.7 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
A matchup row is the particular people played on that character, not the character in general: one strong regular moves it as much as the matchup does.
By ring shape
| Half Fence | 17 | 13 | 4 | 76.5% | +0.1 |
|---|---|---|---|---|---|
| Breakable Half Fence | 16 | 12 | 4 | 75.0% | -1.8 |
| Octagon | 15 | 13 | 2 | 86.7% | +14.4 |
| Rectangle | 15 | 9 | 6 | 60.0% | -9.9 |
| Open | 14 | 11 | 3 | 78.6% | +4.4 |
| Single Wall | 14 | 12 | 2 | 85.7% | +17.0 |
| Breakable Full Fence | 13 | 8 | 5 | 61.5% | -15.8 |
| Full Fence | 12 | 9 | 3 | 75.0% | +3.8 |
| Low Fence | 10 | 7 | 3 | 70.0% | -5.2 |
| Full Fence and Open | 5 | 2 | 3 | 40.0% | -37.3 |
No row has what it takes to be tested: 30 decided matches and 10 different opponents on each side.
With or without walls
| Stages | Matches | Win % | Expected | vs expected |
|---|---|---|---|---|
| Walls | 88 | 72.7% | 74.0% | -1.2 |
| No walls | 38 | 78.9% | 73.1% | +5.8 |
Walls against open: -7.1 points (95% range -24.7 to +10.5), p 0.431 — no measurable difference.
The fence-and-open stages and Training Room are on neither side, as on the stage report.
How these are tested
- Each match gets an expected result from the two players' ranks, read off the ladder's rank-against-rank win rates, and shifted by one number per player so the expected wins add up to the actual ones. A row's gap is how far above that expectation it sits, against the same measure over the player's other matches.
- Matches against the same opponent are not independent, so each test is widened by how unevenly this player's results fall across the people they played. Rows under 30 decided matches or 10 different opponents on either side carry no test, and each table is corrected for the number of rows tested in it.
- Not adjusted for: how strong an opponent is for their rank. Rank carries most of it; the rest needs a rating model.
Most played opponents
| manao_0609 (Rank 26) | 7 | 7 | 0 | 100.0% |
|---|---|---|---|---|
| Koutei (Rank 28) | 5 | 3 | 2 | 60.0% |
| ゲンドウ (Rank 10) | 5 | 5 | 0 | 100.0% |
| ルドルフ (Rank 31) | 5 | 3 | 2 | 60.0% |
| いそまるGOLDEN (Rank 28) | 4 | 3 | 1 | 75.0% |
| BANANA (Rank 29) | 3 | 2 | 1 | 66.7% |
| Neko_maoh (Rank 23) | 3 | 1 | 2 | 33.3% |
| ZR615C (Rank 25) | 3 | 3 | 0 | 100.0% |
| kobaman (Rank 25) | 3 | 3 | 0 | 100.0% |
| タイヨウ (Rank 25) | 3 | 2 | 1 | 66.7% |
| 南高梅 (Rank 29) | 3 | 1 | 2 | 33.3% |
| CELIS (Rank 27) | 2 | 2 | 0 | 100.0% |
| Kenji_Niinuma (Rank 27) | 2 | 2 | 0 | 100.0% |
| MATSUNAGAAKIRA.REBOOT (Rank 26) | 2 | 2 | 0 | 100.0% |
| Mevius1 (Rank 12) | 2 | 2 | 0 | 100.0% |
| SIXXMIXX (Rank 14) | 2 | 2 | 0 | 100.0% |
| moga_moga24 (Rank 24) | 2 | 2 | 0 | 100.0% |
| nassy-0106 (Rank 29) | 2 | 2 | 0 | 100.0% |
| nobita2025 (Rank 30) | 2 | 0 | 2 | 0.0% |
| nyu_necoginjo (Rank 28) | 2 | 1 | 1 | 50.0% |
| tempest8933 (Rank 25) | 2 | 2 | 0 | 100.0% |
| たわばTAWABA (Rank 28) | 2 | 1 | 1 | 50.0% |
| まみず (Rank 1) | 2 | 2 | 0 | 100.0% |
| パパ (Rank 15) | 2 | 2 | 0 | 100.0% |
| 悲傷滷肉飯 (Rank 4) | 2 | 2 | 0 | 100.0% |
Most played opponents, most recent first
| 南高梅 (Rank 29) | 2026/08/30 | 3 | 1 | 2 | 33.3% |
|---|---|---|---|---|---|
| いそまるGOLDEN (Rank 28) | 2026/08/30 | 4 | 3 | 1 | 75.0% |
| nyu_necoginjo (Rank 28) | 2026/07/19 | 2 | 1 | 1 | 50.0% |
| Kenji_Niinuma (Rank 27) | 2026/06/17 | 2 | 2 | 0 | 100.0% |
| CELIS (Rank 27) | 2026/06/17 | 2 | 2 | 0 | 100.0% |
| ルドルフ (Rank 31) | 2026/06/17 | 5 | 3 | 2 | 60.0% |
| Koutei (Rank 28) | 2026/06/17 | 5 | 3 | 2 | 60.0% |
| BANANA (Rank 29) | 2026/05/28 | 3 | 2 | 1 | 66.7% |
| nassy-0106 (Rank 29) | 2026/05/28 | 2 | 2 | 0 | 100.0% |
| Neko_maoh (Rank 23) | 2026/05/28 | 3 | 1 | 2 | 33.3% |
| ZR615C (Rank 25) | 2026/05/27 | 3 | 3 | 0 | 100.0% |
| tempest8933 (Rank 25) | 2026/05/27 | 2 | 2 | 0 | 100.0% |
| タイヨウ (Rank 25) | 2026/05/27 | 3 | 2 | 1 | 66.7% |
| manao_0609 (Rank 26) | 2026/05/27 | 7 | 7 | 0 | 100.0% |
| moga_moga24 (Rank 24) | 2026/05/27 | 2 | 2 | 0 | 100.0% |
| MATSUNAGAAKIRA.REBOOT (Rank 26) | 2026/05/25 | 2 | 2 | 0 | 100.0% |
| kobaman (Rank 25) | 2026/05/21 | 3 | 3 | 0 | 100.0% |
| nobita2025 (Rank 30) | 2026/05/10 | 2 | 0 | 2 | 0.0% |
| たわばTAWABA (Rank 28) | 2026/04/03 | 2 | 1 | 1 | 50.0% |
| パパ (Rank 15) | 2026/03/31 | 2 | 2 | 0 | 100.0% |
| SIXXMIXX (Rank 14) | 2026/03/31 | 2 | 2 | 0 | 100.0% |
| Mevius1 (Rank 12) | 2026/03/31 | 2 | 2 | 0 | 100.0% |
| ゲンドウ (Rank 10) | 2026/03/30 | 5 | 5 | 0 | 100.0% |
| まみず (Rank 1) | 2026/03/30 | 2 | 2 | 0 | 100.0% |
| 悲傷滷肉飯 (Rank 4) | 2026/03/30 | 2 | 2 | 0 | 100.0% |
Round openings
Every character
| backdash into evade up | 59 | 10.8% |
|---|---|---|
| backdash into evade down | 58 | 10.6% |
| crouch dash back into crouch | 35 | 6.4% |
| forward movement into punchP | 32 | 5.8% |
| crouch dash back into Hou'oushu3P | 31 | 5.7% |
| crouch dash back into evade down | 29 | 5.3% |
| crouch dash forward into Hou'oushu3P | 17 | 3.1% |
| crouch into Haisenchu1P | 15 | 2.7% |
| backdash into Maegeri3K | 12 | 2.2% |
| crouch dash back into offensive move | 9 | 1.6% |
| crouch dash forward into evade down | 9 | 1.6% |
| crouch | 8 | 1.5% |
| crouch dash back | 8 | 1.5% |
| crouch dash forward into crouch | 7 | 1.3% |
| crouch dash forward into offensive move | 7 | 1.3% |
120 further openings account for the other 211 rounds.
Aoi
| crouch dash back into crouch | 33 | 9.3% |
|---|---|---|
| backdash into evade down | 32 | 9.0% |
| crouch dash back into Hou'oushu3P | 31 | 8.7% |
| backdash into evade up | 26 | 7.3% |
| crouch dash back into evade down | 22 | 6.2% |
| forward movement into punchP | 21 | 5.9% |
| crouch dash forward into Hou'oushu3P | 17 | 4.8% |
| backdash into Maegeri3K | 12 | 3.4% |
| crouch dash back | 7 | 2.0% |
| crouch dash back into offensive move | 7 | 2.0% |
| crouch dash forward into crouch | 7 | 2.0% |
| crouch dash forward into offensive move | 7 | 2.0% |
| crouch | 6 | 1.7% |
| crouch dash forward into evade down | 6 | 1.7% |
| offensive move | 6 | 1.7% |
62 further openings account for the other 115 rounds.
Shun
| crouch into Haisenchu1P | 15 | 15.0% |
|---|---|---|
| backdash into evade down | 14 | 14.0% |
| backdash into evade up | 14 | 14.0% |
| Rensai Gakushu46PP into Rengeki Gakushu46PPP | 5 | 5.0% |
| backdash into Gyou'in Haishu3P | 4 | 4.0% |
| backdash into Rengeki Gakushu46PPP | 4 | 4.0% |
| backdash into Gyou'inshuP+K+G | 3 | 3.0% |
| forward movement into punchP | 3 | 3.0% |
| backdash into Kasen Gyou'in6P+K+G | 2 | 2.0% |
| crouch | 2 | 2.0% |
| crouch dash back into Gyou'in Haishu3P | 2 | 2.0% |
| crouch dash back into offensive move | 2 | 2.0% |
| crouch dash forward into Kasen Chugeki6P | 2 | 2.0% |
| crouch dash forward into evade down | 2 | 2.0% |
| punchP into Chougeki RigoutaiPK | 2 | 2.0% |
24 further openings account for the other 24 rounds.
Pai
| backdash into evade up | 19 | 20.6% |
|---|---|---|
| backdash into evade down | 12 | 13.0% |
| forward movement into punchP | 8 | 8.7% |
| crouch dash back into evade down | 7 | 7.6% |
| crouch into down-back kick1K | 5 | 5.4% |
| crouch dash back into Souanshou3P+K | 3 | 3.3% |
| Hi'en Tankyaku9K | 2 | 2.2% |
| backdash into Senkyaku Chushou3KP | 2 | 2.2% |
| backward movement into evade up | 2 | 2.2% |
| crouch dash back into Senkyaku Chushou3KP | 2 | 2.2% |
| guardG into Hi'en Tankyaku9K | 2 | 2.2% |
| Rikensui1P | 1 | 1.1% |
| Ryoushou6P+K into Renkan Maho Chuken6P+KP | 1 | 1.1% |
| Ryoushou6P+K into forward movement | 1 | 1.1% |
| backdash into Enbikyaku3K+G | 1 | 1.1% |
24 further openings account for the other 24 rounds.
